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It would be really cool if an FC could set destinations

Author
Acac Sunflyier
The Ascended Academy
#21 - 2012-02-26 11:24:33 UTC
Chendow Auscent wrote:
Good idea, that way the spy in your bunch can earn the reward for setting your fleet up for a gank while everyone is on auto pilot

Who says everybody would be on autopilot?
Agustice Arterius
Deep Core Mining Inc.
Caldari State
#22 - 2012-02-26 23:47:22 UTC
we should get rid of chat in general and force people to talk via ****** TS servers

you know

cause chat is dumbing down the game

*trollface*
motogramer
The Scope
Gallente Federation
#23 - 2012-03-01 14:10:22 UTC
+1 I found this thread because I was going to post it myself. Fast moving fleets can get hectic, when on the move or catching up with. Why not let the FC set yellow gates. Its not about doing things for people but keeping the fleet members in the loop.
Cebraio
State War Academy
Caldari State
#24 - 2012-03-01 14:28:44 UTC
I like this idea. It would be even more awesome if the function would use the same autopilot settings for everyone, as in: Having the exact same route.

True story: I once followed a fleet route through 0.0 and at one point I jumped into a system full of reds. After clone express to my home station I realized that everyone else was using a different route to the given location. Jumping into a red system during blob ops is kind of a fun experience, but I'd rather avoid it next time.
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