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Avoiding 2 bad missions in a row

Author
Vuokko Liara
Dead Eternity
#1 - 2012-02-23 04:29:58 UTC  |  Edited by: Vuokko Liara
I have heard mention from other pilots that they don't have to worry about their standings when they decline faction or specific race missions. How do they do this? I imagine it is a mixture of flying for multiple agents and having a high standing but are their any other tips or tricks involved. I also seem to recall the more you decline a specific mission the less likely you are to get it in the future is this true? Also how high does your standing have to be
DeMichael Crimson
Republic University
Minmatar Republic
#2 - 2012-02-23 07:10:59 UTC
When you decline more than 1 mission offer from the same Agent within a 4 hour time period, you get a reduction in Agent and Corporation standing. That can be offset a bit by training up Connections skill. However, that is a short term remedy. Usually the best thing to do is just access another Agent and wait for the timer to expire.

Train up Social skill to increase the amount of standing gained for completing missions and train up Negotiation skill to increase the amount of reward gained as well as increase Agent Effective Standing. As that standing goes up, that agent will offer more and more of the same type of missions that were previously accepted and completed by the player.

I think Faction standings also play an important part. It seems that negative Faction standings listed in the character sheet of the player forms the base pool from which the encounter missions are offered.

From my experience this is what I believe dictates the type of encounter missions being offered from agents. I have over +5.00 standing with almost all Empire Factions and rarely ever get offered any Anti-Empire Faction encounter missions. The only time I do get offered Anti-Empire encounters is when I start with a new agent and I always decline those. After the Agent Effective standing increases, those type of missions are rarely offered.

I have no proof or graph to show. The above is purely conjecture based on my own personal experience from viewing my standings and transaction logs. I will say it seems the Gallente Faction tends to offer a higher percentage of Anti-Empire Faction encounter missions compared to the other Empire Factions.
Belthazor4011
Battle BV Redux
#3 - 2012-02-23 09:57:30 UTC
DeMichael Crimson wrote:
I think Faction standings also play an important part. It seems that negative Faction standings listed in the character sheet of the player forms the base pool from which the encounter missions are offered.


Well no sadly, nothing impacts which missions you get, randomness will be random.

However you are correct that faction standings are very important, once these are high you can deny any mission you want. The penelty to Faction standing for denying a mission is so extremely small its barely worth mentioning.

So once you are there you can just do the missions you want.
DeMichael Crimson
Republic University
Minmatar Republic
#4 - 2012-02-23 12:35:36 UTC
Belthazor4011 wrote:
DeMichael Crimson wrote:
I think Faction standings also play an important part. It seems that negative Faction standings listed in the character sheet of the player forms the base pool from which the encounter missions are offered.


Well no sadly, nothing impacts which missions you get, randomness will be random.

However you are correct that faction standings are very important, once these are high you can deny any mission you want. The penelty to Faction standing for denying a mission is so extremely small its barely worth mentioning.

So once you are there you can just do the missions you want.


Sorry, nothing random about the mission types I get. The only time I ever get offered Anti-Empire missions is when I start working a new agent in a new corp. I only get offered a few Anti-Empire missions which I always decline and within a very short time period, I don't get offered those mission types anymore.

I still stand by my original statement.
Khanid Voltar
#5 - 2012-02-23 13:00:27 UTC  |  Edited by: Khanid Voltar
While I agree that you cannot have an effect on the missions you get offered, you can increase the likelihood of being offered missions against specific types of rats; eg if you want to fight predominantly Guristas rats go find an agent in Caldari space, if you want to fight Sansha go to Amarr space.

Thus a pilot wishing increase their likelihood of getting lots of Guristas Extravaganza's should base themselves in Caldari Empire space.

As DMC pointed out once you get your faction standing to +7 you can pretty much decline any missions you don't want although there is a still a small faction standing penalty.... I did at one point consistently decline every mission except for AE's and it did over a couple of days push my faction standing down to the point I had to grind it back up, and as in the process I had totally nuked my standing to the corp and agent I had to go grind standing with another corp in the same faction to get my faction standing back up enough so that the original agent would talk to me again.

I guess to avoid that you could have 2 or 3 agents nearby that you could talk to, but unless they are in the same system it is :effort: and :risk: Once you have started to master the 3 or 4 missions you dont decline, coupled with a decent ship against the appropriate local rat (eg Nightmare against Sansha rats, Machariel against Angels) you can really start to motor through the missions. I remember at one point I had 9 SL missions offered inside of a week, I don't know if that's a lot for the real power players but it was a lot to me at the time!
Malamber
Venomous Cloud
#6 - 2012-02-23 15:02:22 UTC
If you have two crap missions in a row, remember you can decline one safely (per four hours as everyone else has mentioned), and wait out the second one for another four hours... just don't decline the second one. This doesn't affect your bonus timer. And yes, go find another close agent while you wait =)
Lucas41
SOMACOM
#7 - 2012-02-23 16:03:59 UTC
Malamber wrote:
If you have two crap missions in a row, remember you can decline one safely (per four hours as everyone else has mentioned), and wait out the second one for another four hours... just don't decline the second one. This doesn't affect your bonus timer. And yes, go find another close agent while you wait =)



+1.. This is the method that I use.
Texty
State War Academy
Caldari State
#8 - 2012-02-24 18:04:34 UTC  |  Edited by: Texty
I had Brutor Tribe standings at 10.0 but the two level 4 agents in Ivar gave me anti-faction missions like hell, no matter how I declined them. I often got stuck (2 anti-faction missions within 4 hours) on both of them. It's hard to believe standings have anything to do with which missions you get.

I currently mission in Penirgman for Ministry of Internal Order (standing is 10.0). There is only one level 4 agent here but she seems to give me far less anti-faction mission than the guys at Ivar. I rarely (but not never) get stuck here. It seems to me that some agents just have lots of anti-faction missions in their mission pool, while some don't.
Mavnas
The Scope
Gallente Federation
#9 - 2012-02-24 20:05:49 UTC
The best is doing SOE missions. Their lone high-sec L4 agent is deep in Caldari space, but still gives anti-Caldari missions from time to time. (The streamlining of divisions really screwed me there since I'd been running them in Gallente space and happily shooting Caldari scum.)
Zhilia Mann
Tide Way Out Productions
#10 - 2012-02-24 20:34:54 UTC
Mavnas wrote:
(The streamlining of divisions really screwed me there since I'd been running them in Gallente space and happily shooting Caldari scum.)


/pours one out for Gicodel. It's all hauler bots now. It used to be great for cooldowns from the Dodixie cluster too.
Tau Cabalander
Retirement Retreat
Working Stiffs
#11 - 2012-02-24 21:06:06 UTC
Malamber wrote:
If you have two crap missions in a row, remember you can decline one safely (per four hours as everyone else has mentioned), and wait out the second one for another four hours... just don't decline the second one. This doesn't affect your bonus timer. And yes, go find another close agent while you wait =)

Stations with 2 level 4 agents are very popular. You can also switch to a different corp's agent until the timer expires.

When your faction standing is 5.0 or higher, you can run level 4 missions for every corp in that faction, so switching to another corp's agent is simple.
DeMichael Crimson
Republic University
Minmatar Republic
#12 - 2012-02-24 22:26:36 UTC
Texty wrote:
I had Brutor Tribe standings at 10.0 but the two level 4 agents in Ivar gave me anti-faction missions like hell, no matter how I declined them. I often got stuck (2 anti-faction missions within 4 hours) on both of them. It's hard to believe standings have anything to do with which missions you get.

I currently mission in Penirgman for Ministry of Internal Order (standing is 10.0). There is only one level 4 agent here but she seems to give me far less anti-faction mission than the guys at Ivar. I rarely (but not never) get stuck here. It seems to me that some agents just have lots of anti-faction missions in their mission pool, while some don't.


I was talking about Faction standings, not Corporation.




Caellach Marellus
Stormcrows
#13 - 2012-02-25 01:55:43 UTC
You can always run Interbus missions, if you don't mind an absolute lack of an LP store.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Lady Aja
#14 - 2012-02-25 02:05:29 UTC
Belthazor4011 wrote:
DeMichael Crimson wrote:
I think Faction standings also play an important part. It seems that negative Faction standings listed in the character sheet of the player forms the base pool from which the encounter missions are offered.


Well no sadly, nothing impacts which missions you get, randomness will be random.

However you are correct that faction standings are very important, once these are high you can deny any mission you want. The penelty to Faction standing for denying a mission is so extremely small its barely worth mentioning.

So once you are there you can just do the missions you want.



agent standings override faction standigns once it hits -2.0 or worse.

you can deny all the missions you want but you will take standing hits with your agent and eventually hit standings so bad you wont ever work for him again
where is my ability to link a sig properly CCP you munters!!
Lady Aja
#15 - 2012-02-25 02:07:47 UTC
I dont know why cats like you guys turn down anti faction missions.

I get rich as **** off you dudes sell ya'll tags etc...
where is my ability to link a sig properly CCP you munters!!
Par'Gellen
#16 - 2012-02-25 03:41:26 UTC
Lady Aja wrote:
I dont know why cats like you guys turn down anti faction missions.

I get rich as **** off you dudes sell ya'll tags etc...

So that we can move freely around empire without getting shot at. Well that's why I decline them anyway...

"To err is human", but it shouldn't be the company motto...

Lady Aja
#17 - 2012-02-25 08:58:27 UTC
Par'Gellen wrote:
Lady Aja wrote:
I dont know why cats like you guys turn down anti faction missions.

I get rich as **** off you dudes sell ya'll tags etc...

So that we can move freely around empire without getting shot at. Well that's why I decline them anyway...



to run missiosn for another faction? or just coz you might need to move space oneday?

I my self have -10.0 to gaylante and gaytar. yet i can fix that in one whole day two tops if i am short on time.

I have access tot he highsec soe lvl 4 agent.
where is my ability to link a sig properly CCP you munters!!
Texty
State War Academy
Caldari State
#18 - 2012-02-25 08:59:33 UTC
DeMichael Crimson wrote:


I was talking about Faction standings, not Corporation.



I see, my empire standings are all like 1.5 or something so I can't say anything about that.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#19 - 2012-02-25 09:21:21 UTC
Par'Gellen wrote:

So that we can move freely around empire without getting shot at. Well that's why I decline them anyway...


being shot-on-sight in hisec faction space is a real nuisance of you live in w-space. you get no say where your empire logistics routes are gonna come out and cutting off 1/4 or 1/2, or whatever, of them just makes in that extra bit difficult.

Sure, ya can fix bad empire faction standings, but it's only 'easy' the first few times.

IMHO it's best to keep your options open and not drive one or two factions way down low. Keep it balanced and buff things up from time to time with the lvl4 arcs etc. Having been -heaps with that religious bunch an their buddies, I have no desire to go back there again.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

DeMichael Crimson
Republic University
Minmatar Republic
#20 - 2012-02-25 09:33:34 UTC
Lady Aja wrote:



agent standings override faction standigns once it hits -2.0 or worse.

you can deny all the missions you want but you will take standing hits with your agent and eventually hit standings so bad you wont ever work for him again

If you're talking about a level 1 agent, then yes since level 1 agents are available regardless of Faction and Corporation standing. However, if that agent standing drops to -2.00 or lower, you won't have access to that level 1 agent.


Lady Aja wrote:
Par'Gellen wrote:
Lady Aja wrote:
I dont know why cats like you guys turn down anti faction missions.

I get rich as **** off you dudes sell ya'll tags etc...

So that we can move freely around empire without getting shot at. Well that's why I decline them anyway...



to run missiosn for another faction? or just coz you might need to move space oneday?

I my self have -10.0 to gaylante and gaytar. yet i can fix that in one whole day two tops if i am short on time.

I have access tot he highsec soe lvl 4 agent.


Not everyone wants or buys those tags.

As for repairing that -10.00 Faction standing within 1 maybe 2 days, very doubtful. After training Diplomacy lv 5, that -10.00 Faction standing would be at -6.00 standing. Training that skill will take longer than 1 maybe 2 days. After that it will take a few rounds of 16 regular missions plus storyline from SoE lv 4 agent for derived standing increase to get it up above -5.00 Faction standing.

Definitely will take longer than 1 maybe 2 days to repair -10.00 Faction standing.
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