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New player trying to mix Industrialism and Missioning. Help please?

Author
Lunkwill Khashour
Ministry of War
Amarr Empire
#21 - 2012-04-14 11:23:57 UTC
Some tips from a non industrialist:

1. Mineral prices are going up (and will stabilize at a higher level) which mean that everything derived from minerals (like ships) become more expensive and that profit margins from activities using minerals (like industry) will come under pressure. The activities 'upstream' from minerals (like mining) become more profitable.

2. Mineral come from three sources: drones: nerfed soon, reprocessing mission loot: nerfed soon, mining: hulkageddon soon. What happens when things stabilize isn't known yet and a lot of people are playing the market but mining may be the only viable source of minerals in times to come.

3. What you in eve should be want you want to do. ISK flow is secondary and shouldn't be your focus.

4. If you decide to combine multiple activities, look for synergies. In your case, you could loot wrecks during missions and reprocess them for ore for your industry (nerfed soon) or you grind standings to access datacores (may be nerfed soonish). In the future faction warfare LP may buy you datacores = new synergy.

5. Planetary interaction is quite separate from the conventional industrial cycle. Apart from industrial ships, there isn't a lot of synergy with anything until you start dealing in POS that is.

6. Look for synergy in your skills aswell, train general rather than specialized skills i.e. spacecommand before frigate, mechanics before armor compensation, ...

7. T1 industry is different from T2 industry. I'm not an industrialist but I'ld suggest you learn to understand the former before you think about the latter.

8. Try not to do everything yourself. Focus on certain steps on the process that you wish to compete at and let the market be your friend. E.g. PI from extracting to P3 commodities might be worth it but perhaps the step from P1 to P2 is the most profitable. Focus yourself on that step and buy P1 from the market and sell P2 to the market. Things change and being flexible is nice aswell. Similarly, you can buy datacores or minerals or bpcs if they're cheap and produce yourself OR sell datacores, minerals, bpc's if they're expensive and let someone else produce. It depends what you want to do but if you're doing a lot of steps yourself, the market might be able to lend you a hand.

9. if the future pans out as it is looking now i.e. minerals mostly from mining and datacores from faction warfare LP, you might want to run missions for FW or/and mine minerals to synergize with your industry. At the moment however, FW LP and mining aren't that interesting.

10. Have fun
Baneken
Arctic Light Inc.
Arctic Light
#22 - 2012-04-15 07:07:07 UTC
In general I'd say that for a new player learning enough skills to get by with lvl 4 missions would be a best place to start as it gives you a steady income revenue, albeit a small one in the beginning, to pursue you industrial and other careers.
Pure industry character stuff is best left for alts unless you somehow manage to hit the jackpot and can start your industry career without any starting capital (you don't) and i can tell you that sucking roids 23/7 with no other options available will get you in the end.
Joran Dravius
Doomheim
#23 - 2012-04-16 08:10:12 UTC  |  Edited by: Joran Dravius
Victor Stillwater wrote:
New player trying to mix

As a new player training in two areas will make it take twice as long to get decent in either one.

Victor Stillwater wrote:
I've been told I need datacores as well the capital to make the items I want.

You only need data cores for T2 stuff. T1 stuff just needs minerals.

Victor Stillwater wrote:
have been training some social skills to increase faction standings and ISK output from missions.

Not even maxed social skills are going to make low level missions give decent rewards. Forget the social skills until you're doing level 4 missions. Until then just focus on being able to do higher level missions. It's like trying to get a sink to pour slightly more water when you could be using a waterfall instead.

Victor Stillwater wrote:

Right now, my skills are all over the place because I also wanted to do High-sec planetary interaction (just a slow way to make ISK, for sure) to some degree and have been training some social skills to increase faction standings and ISK output from missions.

Again I'd advise holding off until you've been playing longer. PI is good for passive income while you're doing something else. It's not good as a main source of income though. Since you want to do industrial stuff you might think about combining the two in the future. Some stuff you can make from blueprints requires PI stuff. Nanite paste is one example.
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