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Autocannons and Minnie fittings balance

Author
krad nevaeh
Brutor Tribe
Minmatar Republic
#81 - 2012-03-10 21:30:02 UTC
Ahrieman wrote:
I agree that the selectable damage types for minnie is an advantage to the race, but that's one of the racial strengths that helps to offset many of their weaknesses.


Weaknesses such as? Their smaller sig radius, faster ships, easiest fitting of all races? Or was it perhaps how great autos and especially the alpha on arties?

So what weakness is is again?


I fly minnie and i think that they need a nerf. Or atleast others deserve a buff.

Caldari with the incoming drake tank nerf, really has crap pvp ships. Raven is used for mostly pve, Tengu is expensive and not used in large fleets.

Rook and falcon.. ecm, only need a couple per fleet. Hacs.. Cerb is so so.. just a slightly better caracal. Eagle is just junk.. pure and utter junk.

Rokh is bested by a megathron, Ferox gets autos half the time.

Caldari lore wise are supposed to be superior in some ways, are the worst of the races.

Though Harpy and Hawk are now pretty darn nice. Missiles need a rework as well.
M1k3y Koontz
House of Musashi
Stay Feral
#82 - 2012-03-11 17:53:28 UTC  |  Edited by: M1k3y Koontz
Since the OP is mostly talking about Battlecruisers and how the only two that are commonly used is the Cane/Drake:

If the Brutix was buffed, adding a low slot (6 lows rather than its current 5) It would be able to fit a decent armor tank and do respectable DPS which is the blaster's advantage, it would become a more popular choice, giving the Gallente a decent PvP Blaster Battlecruiser (since that's really the reason people don't fly the Brutix, its got the low slots of a cruiser, yes I'm looking at your rupture.)

Now, if the Hurricane lost a high slot, giving it 7 highs with 6 turrets and 1 utility, the reign of the 2x Neut & 6x 425mm Autocannon II's would end and other ships with one neut *cough* Harbinger *cough* might become more popular.

I'm open to comments.



DaRiKavus wrote:

I am aware that the races are balanced
I was making the point that each race is able to do something that the other cannot
The OP is basically asking for the usual Minny nerf and I was attempting to be sarcastic.

Sarcasm can be hard to read through the computer screen, I misunderstood =)

How much herp could a herp derp derp if a herp derp could herp derp.

krad nevaeh
Brutor Tribe
Minmatar Republic
#83 - 2012-03-11 18:50:01 UTC
M1k3y Koontz wrote:
Since the OP is mostly talking about Battlecruisers and how the only two that are commonly used is the Cane/Drake:

If the Brutix was buffed, adding a low slot (6 lows rather than its current 5) It would be able to fit a decent armor tank and do respectable DPS which is the blaster's advantage, it would become a more popular choice, giving the Gallente a decent PvP Blaster Battlecruiser (since that's really the reason people don't fly the Brutix, its got the low slots of a cruiser, yes I'm looking at your rupture.)

Now, if the Hurricane lost a high slot, giving it 7 highs with 6 turrets and 1 utility, the reign of the 2x Neut & 6x 425mm Autocannon II's would end and other ships with one neut *cough* Harbinger *cough* might become more popular.

I'm open to comments.



DaRiKavus wrote:

I am aware that the races are balanced
I was making the point that each race is able to do something that the other cannot
The OP is basically asking for the usual Minny nerf and I was attempting to be sarcastic.

Sarcasm can be hard to read through the computer screen, I misunderstood =)


The brutix could use a little more PG as well. At best with no implants or ancil router and with a 1600 plate, you can get electrons.
If you dual rep it, then Ions.. If you want Neutrons, your going to need implant and anci routers. All fits with a MWD.

Sure you can shield tank it, but its a crap shield tank at best.
Liang Nuren
No Salvation
Divine Damnation
#84 - 2012-03-11 19:49:59 UTC
I like how everyone calls she shield buffer brutix "crap" yet is willing to accept the same tank out of a shield tanked Hurricane.

-Liang

I'm an idiot, don't mind me.

M1k3y Koontz
House of Musashi
Stay Feral
#85 - 2012-03-13 00:58:45 UTC
At all L5 a shield brutix with 1LSE and 1 Invuln can get 50k EHP, on par with a hurricane with far more DPS at the cost of range
850+ DPS... I still think that the best fit for the brutix ATM is shield tanked since with a 1600mm it loses so much of its DPS.

Shield fit, the brutix is short 20 PG (L5 engineering) to go implantless/without ancillary rig.

How much herp could a herp derp derp if a herp derp could herp derp.

Onictus
Federal Navy Academy
Gallente Federation
#86 - 2012-03-13 08:49:40 UTC  |  Edited by: Onictus
krad nevaeh wrote:


Weaknesses such as? Their smaller sig radius, faster ships, easiest fitting of all races? Or was it perhaps how great autos and especially the alpha on arties?

So what weakness is is again?



Crap tank compared to the Amarr in BS's, alpha being of reduced value over certain fleet sizes.


krad nevaeh wrote:

Caldari with the incoming drake tank nerf, really has crap pvp ships. Raven is used for mostly pve, Tengu is expensive and not used in large fleets.

Rook and falcon.. ecm, only need a couple per fleet. Hacs.. Cerb is so so.. just a slightly better caracal. Eagle is just junk.. pure and utter junk.

Rokh is bested by a megathron, Ferox gets autos half the time.


Rokh fleets would mangle a Mega fleet with a decent FC, even though the Rokh is slow as dirt, its faster than a dual plated mega. Since once you start engaging at 100km align time counts a LOT more than over all speed.

I've also seen Rokh fleets, recently, I've never seen more than three Megas in one place outside of playing station games.

Scorps are used pretty heavily to mess with logi, particularly when you don't have Titans on the field ECM bursting like mad.

Oh and we had 313 Tengu's on the field last week......you don't see fleets of them in low sec, but they are far from uncommon out in null, I've seen 4-5 different alliances fielding them.
Sinigr Shadowsong
Aliastra
Gallente Federation
#87 - 2012-03-17 16:44:39 UTC  |  Edited by: Sinigr Shadowsong
Winmatar are definitely the PvPfaction. It's ironic that only winmatar pilots can defend them while most other players agree that somethink is wrong here. What makes them oh so good?

1. You can't be wrong by focusing on winmatar ships. They have great T1 frigates, destroyer, cruisers, BC, BS, great T2 frigs and cruisers of all sorts. If they are not best in some categories than they are second to best (T3, cars)
2. Projectiles are the best weapon ingame. You can argue that some weapons are better in some causes, but let's face it: noone can deny that if ship has no bonuses to weapon type or those bonuses are weak every sane pilot gonna fit AC there. Noone will ever suggest putting Lasers or Hybrids on winmatar ship. Also artillery ship have better alfa than 2 same class Rail/Hybrid/Missile ships (Sometimes 3x more).
3. Best resist profiles of all T2 ships. Independence from enemy resists, just choose any damage type you want.
4. Extremelly generous fitting stats on ships. While some winmatar ships require a little extra work for fitting all the candies winmatar pilot can imagine, most other ships require much more work to fit just basic needed systems.
5. Cap-independant non-sucking dps.
6. Higher speed and smaller signature on most/all ships with no trade-offs most of the time.
7. Best pirate ships use winmatar weapons, winmatar skills and winmatar design patterns. Clearly it's all about Gallente!

On a side note:
1. Best industrials. Fastest of all with good cargo.
2. Excellent PvE ships: Vargur and co.


The only think that makes this tolerable is that any player can fly any ship. Too bad winmatar ships are so ugly, sometimes I doubt if they was made by same art team that made all other ships (To be fair, some are nice: Rifter, Firetail, Maelstrom, Loki, Tornado). More and more this game becomes homogenised in winmatar ships and/or winmatar weapons.

Fun part: winmatar players can only beat same long-time dead horses (even undead at some point):
1. Typhoon. The least used winmatar BS noone cares about, that stil great in almost most aspects and not so hard to fit.
2. Blasters do more damage and lasers have better range. Well, you can't expect your weapon have best damage, range, tracking, fitting reqs, famage types all the same time. Still everyone and their dog use AC.
3. Flavours and so. Winmatar flavour is overall awesomness multiplied by low time requirements.
4. Tengu!!!1111oneone!! Because God forbids non-winmatar ship to be better.
Sinigr Shadowsong
Aliastra
Gallente Federation
#88 - 2012-03-17 16:51:06 UTC
double post.
Vilfredo Pareto
Doomheim
#89 - 2012-03-17 17:24:05 UTC  |  Edited by: Vilfredo Pareto
Trinkets friend wrote:
Once you go black, you never go back.

You should have got jungle fever like I did. The Minmatar are clearly descended from Touaeg rebels or maybe Somalian pirates, who are genetically similar to the AK-47. Perhaps even the Congolese, who have bullet-spewing machete-wielding unbalanced combat in their heritage.


Kind of funny, but the Brutor doesn't look anything remotely near Tuareg or Somalian. Even my white grandmother looks more Somalian than a Brutor. Congolese? Yes, I can buy that.
Elena Grimaldi
Science and Trade Institute
Caldari State
#90 - 2012-03-18 10:17:19 UTC
Liang Nuren wrote:
I like how everyone calls she shield buffer brutix "crap" yet is willing to accept the same tank out of a shield tanked Hurricane.

-Liang


with less speed
missing 2 medium neuts
missing the ability to shot without using cap so you can actually use that neuts if caught or if you gank or vs tacklers
and missing the range of guns


So while in a Brutix you chase targets that you wanna gank, applying 0 dps until they are in scram/web range, consuming cap in the process, with the Cane you dont need to chase them since you will aplly dps anyway, if you wanna chase em you have speed and cap to do it without stop shoting, and if you re tackled in the process or you reach the enemy, you have still 2 neuts to tear him down cause you don't have cap issue
Alara IonStorm
#91 - 2012-03-18 11:49:50 UTC
M1k3y Koontz wrote:

Now, if the Hurricane lost a high slot, giving it 7 highs with 6 turrets and 1 utility, the reign of the 2x Neut & 6x 425mm Autocannon II's would end and other ships with one neut *cough* Harbinger *cough* might become more popular.

I'm open to comments.

I would prefer it gained a 7th turret and had the ether RoF or Damage bonus changed to falloff, tracking or some such.

I would also like to see the Harbinger get a different bonus then Cap say 7.5% Optimal like the Apoc.

I think that would help balance between the four and keep all 4 Ships viable. As for the Tier 1's they are getting the Balance hammer so I won't speculate. Except to say Armor Rep on the Brutix should be different, leave that to the Mrym.