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CS = Complete S**t ???????

Author
DaRiKavus
Mosh Pit
THE BESTICLES
#1 - 2012-02-20 22:15:31 UTC
Am I missing something glaringly obvious when it comes to Command ships here chaps.

Field Command Ships to be specific.

Yes, the Nighthawk can field some DPS and a nice active tank but with all the neut nano canes that are likely to be about as well as every man and his dog fitting a heavy neut to a BS then the NH becomes a glorified Drake IMHO.

The Absolution is a pretty meh ship in the first place. I can get more speed and DPS out of a Cane and an Abso only has about 3k more ehp. I can field a HAM drake that has 25k ehp more, 80 dps less, is faster and can use a mid slot for TP or TD. Abso has three mids !!!

Sleipnir is a nice ship and if you like flying active Cyclones you are going to enjoy the extra cap, rep and dps that a Sleipnir offers. But it still has some glaring weaknesses and could be kited by a Nano Harby of all things.

Astarte is another ship that has some nice stats (I do admit to having never flown or fought one though) and working from tried and tested Brutix fits it seems to be fairly powerful in the right situation.

After several minutes of staring and re-reading of this post as well as some EFT fiddling (Shocking I know) and thinking about fights I have been involved in where CS have been present I am still at a loss as to exactly what the advantages of having one in my gang would be.

Every Tech II ship I have come across have been real force multipliers with the ablility to swing the fight in your favour. Recons, Logi, HICS, Black Ops to name a few.

Why is it that EAF and CS seem so horribly botched ?

Is this something that has happened in the years since their design or are they inherently pants and just not that well used ?

I am chatting s**t and they are actually epic (fingers crossed)

Darik 07



Mike712
Tenth Plague of Egypt
#2 - 2012-02-20 22:28:59 UTC
Field CS just got surpassed when strategic cruisers became available.

They're still good ships, but T3s are better.

Regards, Mike712 The BattleClinic Team

Liang Nuren
No Salvation
Divine Damnation
#3 - 2012-02-20 22:33:30 UTC
I really like Command Ships. They tank like a boss and put out pretty wild DPS. I think that a lot of the advantages a field command brings to the table aren't noticeable as your gang size scales up into blob territory. Also, being hit by an Astarte is something that must be experienced to be believed.

So much DPS.

-Liang

I'm an idiot, don't mind me.

mxzf
Shovel Bros
#4 - 2012-02-20 23:08:05 UTC
There's a proposal to buff the NH up to par with the rest of the CSes: http://wiki.eveonline.com/en/wiki/Boost_Nighthawk_%28CSM%29

In general, they seem to be ok; though, as Mike said, they're overshadowed by T3s in many areas.
DaRiKavus
Mosh Pit
THE BESTICLES
#5 - 2012-02-20 23:09:41 UTC
So basically you are saying that there are beneficial in small gang engagements, where they are able to apply a wedge of dps quickly, due to their higher base speed than compared to say a BS.

Totally ignoring strats and Tier 3 BC as they are a totally different kettle of fish IMHO,


I still have my reservations about them though and have yet to hear a convincing argument for their relatively high preqs and cost.
Liang Nuren
No Salvation
Divine Damnation
#6 - 2012-02-20 23:27:38 UTC
DaRiKavus wrote:
So basically you are saying that there are beneficial in small gang engagements, where they are able to apply a wedge of dps quickly, due to their higher base speed than compared to say a BS.

Totally ignoring strats and Tier 3 BC as they are a totally different kettle of fish IMHO,


I still have my reservations about them though and have yet to hear a convincing argument for their relatively high preqs and cost.


Don't take anyone else's word for it. Log onto Sisi and Pew Pew some bitches.

-Liang

I'm an idiot, don't mind me.

Pulgy
Doomheim
#7 - 2012-02-20 23:51:02 UTC
Liang Nuren wrote:
Also, being hit by an Astarte is something that must be experienced to be believed.

This.
Astarte is a **** machine on steroids.
No range? No problem!   Join the Church of the Holy Blasterâ„¢ . A Hybrid religion.
river Zateki
Viziam
Amarr Empire
#8 - 2012-02-21 00:46:45 UTC
just Buff NH fitting, give t3s a 3% per lvl to gang links and CS a 5% per lvl, and maybe give all of the CS an extra slot? At the minimum maybe a third rig slot.(if they don't already have one, i havn't checked)
Belthazor4011
Battle BV Redux
#9 - 2012-02-21 00:50:53 UTC  |  Edited by: Belthazor4011
Liang Nuren wrote:
I really like Command Ships. They tank like a boss and put out pretty wild DPS. I think that a lot of the advantages a field command brings to the table aren't noticeable as your gang size scales up into blob territory. Also, being hit by an Astarte is something that must be experienced to be believed.

So much DPS.

-Liang


I am actually looking at getting an Astarte, the DPS on paper (EFT) is by no means low but what makes it so good? I mean I know many (battle)ships that put out more DPS. Is it the application of the DPS because they are only med blasters that makes it so good?

Please let me know...
Nalha Saldana
Aliastra
Gallente Federation
#10 - 2012-02-21 00:53:05 UTC
river Zateki wrote:
just Buff NH fitting, give t3s a 3% per lvl to gang links and CS a 5% per lvl, and maybe give all of the CS an extra slot? At the minimum maybe a third rig slot.(if they don't already have one, i havn't checked)


All T2 ships have only 2 rig slots, doesnt make sense to change that here.
Silas Shaw
Coffee Hub
#11 - 2012-02-21 01:10:14 UTC
Nalha Saldana wrote:
river Zateki wrote:
just Buff NH fitting, give t3s a 3% per lvl to gang links and CS a 5% per lvl, and maybe give all of the CS an extra slot? At the minimum maybe a third rig slot.(if they don't already have one, i havn't checked)


All T2 ships have only 2 rig slots, doesnt make sense to change that here.


I think that having the fleet commands switch their boost amount with t3s (3% to 5%) would go a long way to making them used. the field commands... I'm not sure that there is really a problem with them. the NH has a ton of tank and damage projection, the Abso is a pocket BS with a huge set of RR loving resists, the Sleipnir is a small gang monster, and the Astarte is what all blaster ships not named Vindicator want to be when they grow up.
Jack Miton
School of Applied Knowledge
Caldari State
#12 - 2012-02-21 01:19:40 UTC
Absolution not good?!?!?!?!
What are you high?
It's by FAR the best combat CS.

Sleipnir is also god damn awesome for both solo and gang, Astarte is a bit lacking in tank but has wtfbbq dps.
Nighthawk is the only one that really is quite bad.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Jerick Ludhowe
Internet Tuff Guys
#13 - 2012-02-21 01:56:24 UTC
All of the Field Commands other than maybe the Sleipnir need another "Tanking" slot. +1 low for Abso, +1 low for Astarte, and +1 mid for nighthawk.

There is no reason tier 2 bcs should have more total slots than the only t2 Combat Oriented Bcs....

Ryder 3vyn
Doomheim
#14 - 2012-02-21 02:55:53 UTC  |  Edited by: Ryder 3vyn
[lol100mn NightHawk]
Caldari Navy Ballistic Control System x3
Reactor Control Unit II x2

Core X-Type 100MN Afterburner
Domination Warp Disruptor
Federation Navy Stasis Webifier
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Gist X-Type large Shield Booster

Heavy Missile Launcher II x6
Small Energy Neutralizer

Medium Ancillary Current Router II x2

Hobgoblin II x5

But seriously, definitely give them each another slot {except the Sleipnir maybe} and give the Nighthawk more powergrid.
Red Teufel
Calamitous-Intent
#15 - 2012-02-21 04:02:44 UTC
a fleet with 4-6 CS fit for killing. I would bring a BS gang out with logistics to take that on. that's some wild dps that's about to rain down.
Jodie Amille
EVE Corporation 690846971
#16 - 2012-02-21 05:44:01 UTC
Liang Nuren wrote:
I really like Command Ships. They tank like a boss and put out pretty wild DPS. I think that a lot of the advantages a field command brings to the table aren't noticeable as your gang size scales up into blob territory. Also, being hit by an Astarte is something that must be experienced to be believed.

So much DPS.

-Liang


Would you mind posting your fit, Liang? I've looked at it time and again and I have a very hard time justifying the price tag for it. All three types of tanking seem very thin for a 180-200m ISK ship and while you are putting out some very sexy dps, that dps is 0 is you've done exploded in the first 60 seconds of a fight P

This is the fit I'm looking at. The dps is indeed sexy, but the tank is very underwhelming and 480 dps with exile and no heat or gangboost. If the deadspace armor mod is more expensive that 40-50m I'd just use a t2 hardener.

[Astarte, Dual Rep]
Centum A-Type Energized Reactive Membrane
Medium Armor Repairer II
Damage Control II
Magnetic Field Stabilizer II
Medium Armor Repairer II
Magnetic Field Stabilizer II

10MN MicroWarpdrive II
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Warp Scrambler II
Stasis Webifier II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Auxiliary Nano Pump I
Medium Nanobot Accelerator I


Warrior II x5
Hornet EC-300 x5
King Rothgar
Deadly Solutions
#17 - 2012-02-21 06:21:33 UTC
CS's are nice in the right fleets. I love the abso, so much tank with very solid dps. Now when I say tank, I don't mean pure buffer, it only has about 200k EHP with a slave set and legion boosts. That's not very impressive when talking about BS's which is where its price tag is. What it does have is crazy high resists so with guardians/carriers on the field, it's virtually indestructible unless you can alpha it. And it does far more dps than an armor cane at greater range. The only ship you can really compare it to fairly is the legion and in that case, the abso does more dps while the legion has more range. Tank wise they are more or less even in both buffer and resistances. Similar comparisons can be made with the other CS's. They aren't the jack of all trades ships the tech 1 BC's are.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Liang Nuren
No Salvation
Divine Damnation
#18 - 2012-02-21 06:31:51 UTC
Jodie Amille wrote:
Would you mind posting your fit, Liang?


This is the one I was specifically looking at:

[Astarte, Ion/Rep]
Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Experimental 10MN MicroWarpdrive
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Warp Scrambler II
Stasis Webifier II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Ion Blaster II, Void M

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I


Hammerhead II x5


I feel the tank is a bit light - only 480 DPS overheated. The reality is that I'd actually shield tank it just like I do my Brutix.

-Liang

I'm an idiot, don't mind me.

Darthewok
Perkone
Caldari State
#19 - 2012-02-21 07:38:07 UTC
CS are too expensive. Cut their material requirements or increase their insurance.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#20 - 2012-02-21 07:56:38 UTC
Darthewok wrote:
CS are too expensive. Cut their material requirements or increase their insurance.

Insurance goes by material requirements. Cut those and you cut insurance as well.

thhief ghabmoef

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