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C4 wormholes - what is needed

Author
Arazel Chainfire
Aliastra
Gallente Federation
#1 - 2011-09-07 17:26:40 UTC
So I am in a WH with a C4 static atm, and intend to run sites there to make the majority of my isk. Previously, I have done C3 sites without issue, but am looking for a bit more info before I dive into the C4's. At minimum, I will have 3 characters in site, and 1 offgrid booster (not all piloted by myself), and this is where I run into problems. With 4 or more, I would just go standard 2 logi's + dps and the biggest problem is arguing over how the loot is split. However with just 3 char's, that leaves us with either 3 T3's, 2 logi's and a battleship, or some other combination. So I have a few questions.

What are combinations that people have successfully run C4 sites with (and say if it can only run anomalies, or if it can also run radar/mag)? Is there any info on the minimum dps tank that is needed to successfully complete the sites? I have read people saying that it can be anywhere from 900dps to 2000dps, which is a pretty drastic difference. And what is the minimum DPS needed to successfully complete the site? I see many of them have RR sleepers in it, and it would suck to not be able to break the tank of the sleepers and have to leave the site.

Thanks for your help.

-Arazel
Ammzi
Dreddit
Test Alliance Please Ignore
#2 - 2011-09-07 17:51:02 UTC
3 remote rep tengus should be able to handle it!
Big smile
Mart Allini
Lead Farmers
#3 - 2011-09-07 21:56:45 UTC
Your options the way I see them are:
- the 3 RR tengu's (probably the best although no personal experience)
- 3 RR armor BS (This I have done. It can get tight on tank on the hardest mag/rad but otherwise fine)

2 logi+one dps won't work as you probably won't break the RR of the sleepers
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#4 - 2011-09-07 22:50:34 UTC
Ammzi wrote:
3 remote rep tengus should be able to handle it!
Big smile



Confirming this.

3 RR tengus can do it relatively easily. With an off site boosting ship it will be even easier.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#5 - 2011-09-07 23:40:25 UTC  |  Edited by: Mr Kidd
Ammzi wrote:
3 remote rep tengus should be able to handle it!
Big smile


They can be done with 2 RR tengus but, there will be some difficulties. Then you could use the 3rd character for whatever.

However, 3 RR tengus would be ideal. I only mention it because me and a bud have done c4's in 2 RR tengus. And yes, I was wishing we had a third. But it worked and we made buttloads of isk.

Controlling 3 accounts RRing, going to be difficult until you get into the swing of things since there will be time you'll need to adjust who is repping who. I'd practice in missions first if you've never done it before. Just get a feel for switching RR. A C4 is not the kind of place where you want to "figure" things out.

Don't ban me, bro!

Comy 1
Imperial Shipment
Amarr Empire
#6 - 2011-09-08 01:20:20 UTC
Personally I normally run C3 sites (due to living in a C4 with a C3 static). However when we do run our own stuff we use the same local tanked Tengus with 6 launchers and a target painter.

We normally do it with 3 Tengus and a 4th booster alt running links. It's really not a problem with some finesse, and as long as no one mess up, we never had to warp out. The only thing we do avoid is the mag/radar sites with quad Safeguards in the last wave, since it's too much of a pain to refit the ships for those sites. Might aswell just grind C3 sites in our static instead of those few sites.
Arazel Chainfire
Aliastra
Gallente Federation
#7 - 2011-09-08 18:47:04 UTC
Well, after taking into consideration what was posted here, and wanting to do some experimenting of my own, I proceeded to run a few C4 sites last night. We found a system with at least 1 of each site, and had the 3 characters that I knew were available, a mindlinked tengu fleet booster (who being an easy to use alt, will also always be available) and one of those additional dps pilots who happened to log on shortly before I proceeded to start running sites. Because it was in the nature of an experiement, I decided to try a new basilisk fit that I whipped up. Total in the site was 2 dps pilots, 1 scimitar and 1 basilisk. The big test here was "can the basi self tank itself?" The answer (after making sure it got primaried by everything in the biggest waves of the anomalies) was yes. Whats more, the scimitar pilot was VERY bored... didn't even run its reps. Will do further testing once I can find some radar/mag sites, but I think I have found a good system that works.

So that system? A basilisk fit as below. Logi 5 is a requirement, as is having 2 incoming cap transfer. It can tank the sites even without the fleet booster insystem, though at times it does become a bit tighter without the boosts available.

Solo Basi:
highs:
4 S95a Large Shield Transporters
2 Regard Large Cap transfers

Mids:
1 Pith C-type large shield booster (this is what makes the fit work... and only costs about 120mil)
1 T2 EM hardener
2 T2 invulns (switchin one of these for a t2 shield boost amp is better if you have the fleet booster)
1 T2 Shield extender

Lows
1 T2 RCU
1 T2 PDU

Rigs
2 Shield extender rigs

The fit has a signature of less than 100, and a tank of around 600dps without the fleet booster, and around 900 with the fleet booster. 4 RR is enough to keep pretty much any ship up as long as it has some buffer, and its resists are over 70%. It is also highly resistant to neuting - I only ran out of cap when the cap buddy warped off and I forgot to turn off the booster.

This is very good for me, as it means that I can min/max to my hearts content. When flying with more pilots, we can always do 2 logi's, just for that safty net... but for just 3 characters on site it means that you can afford to do things like drop 2 1000+dps battleships on site and send everyone home satisfied.

-Arazel
Covert Kitty
SRS Industries
#8 - 2011-09-09 02:18:58 UTC  |  Edited by: Covert Kitty
RR tengu's are a pretty standard way to go, we have also very successfully done them with 2 RR domi's (with sentry's) and a lightly tanked gank abaddon. A separate booster alt seems like a waste of a ship for C4's, better to bring dps.

I would say that 1200dps should be considered to be the minimum. It probably could be done with as little as 800ish, but it would take forever.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#9 - 2011-09-09 03:54:19 UTC
Covert Kitty wrote:
RR tengu's are a pretty standard way to go, we have also very successfully done them with 2 RR domi's (with sentry's) and a lightly tanked gank abaddon. A separate booster alt seems like a waste of a ship for C4's, better to bring dps.

I would say that 1200dps should be considered to be the minimum. It probably could be done with as little as 800ish, but it would take forever.


Actually you can increase DPS in lite buffed fits substantially making logis worth their lack of DPS. I've got a shield buffed hyperion with over 1400 dps T2 fit. If it had a proper armor tank active or otherwise it might squeeze 800 DPS using the same tech guns. It's shield buff is nothing to wright home about. Maybe 90-100Kehp.

But 2 dps ship, 2 logis don't eek out enough added dps to make up for the fact that you've lost two pilots worth of DPS.

Don't ban me, bro!

Maikhanh
Doomheim
#10 - 2011-09-09 04:57:48 UTC
Mr Kidd wrote:
Covert Kitty wrote:
RR tengu's are a pretty standard way to go, we have also very successfully done them with 2 RR domi's (with sentry's) and a lightly tanked gank abaddon. A separate booster alt seems like a waste of a ship for C4's, better to bring dps.

I would say that 1200dps should be considered to be the minimum. It probably could be done with as little as 800ish, but it would take forever.


Actually you can increase DPS in lite buffed fits substantially making logis worth their lack of DPS. I've got a shield buffed hyperion with over 1400 dps T2 fit. If it had a proper armor tank active or otherwise it might squeeze 800 DPS using the same tech guns. It's shield buff is nothing to wright home about. Maybe 90-100Kehp.

But 2 dps ship, 2 logis don't eek out enough added dps to make up for the fact that you've lost two pilots worth of DPS.


I get away with 2 dps ship, 1 logis. rax 10', sanctum 10', command is pain, took about 12~15'. not counting salvage time
Firartix
Parallax Heavy Industries
#11 - 2011-09-09 11:13:52 UTC  |  Edited by: Firartix
What's all the talk about Remote BS and T3 ?

I started playing in Wormhole in a C4 Class, and we used to play with a Remote BattleCruiser fleet! (okay, that might be because it was a Cat Var >_>)
Cheap, low skill, and it works. Also, a BC Sized fleet is enough to go through statics without too much problem, which i'm not sure could be okay with big RR BS fleets....

EDIT: Mix of RR and Solo tank on a basi seems quite an interesting idea!
It could make the basilisk actually even better for solo operation (at least in PvE) than a scimitar. I'll definitely look into this.
I believe it need a cap-buddy for it to work though? Is 1 energy xfer okay, or do you need twos?
47akahitman
Special Alpha Unit
#12 - 2011-09-09 13:32:23 UTC
its doable in 2 rr tengus full passive deadspace tank because of the neuts sleepers use^^
1 barrack in like 17 minutes.just dont get ganked.large t2 reps and u wanna be stable at around 50% at least ,have the rep running.

[Tengu, C4]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Power Relay II
Caldari Navy Ballistic Control System

Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Gistum B-Type Explosion Dampening Amplifier
Gistum A-Type Magnetic Scattering Amplifier
Gistum A-Type Magnetic Scattering Amplifier

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Large Shield Transporter II

Medium Core Defence Field Extender I
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II

Tengu Defensive - Adaptive Shielding
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Intercalated Nanofibers

Arazel Chainfire
Aliastra
Gallente Federation
#13 - 2011-09-09 15:41:35 UTC
Firartix wrote:


EDIT: Mix of RR and Solo tank on a basi seems quite an interesting idea!
It could make the basilisk actually even better for solo operation (at least in PvE) than a scimitar. I'll definitely look into this.
I believe it need a cap-buddy for it to work though? Is 1 energy xfer okay, or do you need twos?


For the above basi fit, you need 2 incoming transfer and you need logi 5. Or you can do 1 incoming transfer and switch between self rep and remote rep with logi 5, or do it with 2 incoming with logi 4 if you swap between self and RR. Of course, if you are swapping between the RR and self rep, the scimitar may work as well - I'll need to look into that more, but it does have the downside of being a lot more susceptible to nueting.

-Arazel
Substantia Nigra
Polaris Rising
Goonswarm Federation
#14 - 2011-09-12 04:35:53 UTC
I've just moved out of my solo C4 ... me, myself, and I.

'We' ran the sites using two local tanked DPS ships and a fleet booster (mainly siege) sitting in the POS. Our DPS ships were a rattlesnake and a 5-launcher tengu. The tengu could tank those four elite sleeper BSs forever unless it also got neuted and the snake could tank them for long enough mostly. With two DPS ships it's not superquick, nothing like the ten or so minutes that the C3 sites take, and you do have to be careful not to get neuted, webbed, abnd scrammed into oblivion ... but it's do-able.

Of course more ships will be quicker and (I'm told) some people like to also use remote repping. To each their own :-)

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Bloody Wench
#15 - 2011-09-12 10:20:07 UTC
2x 6 launcher faction tengus with no local reppers and a thanatos :) Tengus have tackle ferlulz. Webs really asspound sleeper frigates.
Anoms in 10 minutes flat, Mags and Radars take up to 15. Tons of smaller stuff.

[u]**Shepard Wong Ogeko wrote: **[/u]  CCP should not only make local delayed in highsec, but they should also require one be undocked to use it. Then, even the local spammers have some skin in the game. Support a High Resolution Texture Pack