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EVE New Citizens Q&A

 
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some noob "ded complex" questions

Author
Spetznak Sokarad
Sebiestor Tribe
Minmatar Republic
#1 - 2012-02-17 19:36:27 UTC
after doing some reading, ive learned there are 2 different ways to access complexes - exploration and the ones located on the map accessed by beacons.

1. are there any differences in difficulty between the 2 types?

2. do complexes found through exploration offer better rewards/loot?

3. when scanning for one, what will a complex show up as under group type? and will it say "complex" or something of the sort when reaching 25% scan signal strength, similarily to the way radar, gravioemetric, etc. do?

4. are complexes a good way to pve for a group of 3 noobs looking to get into some good action?


ive been playing for only roughly 3 weeks with a couple of rl friends that also started at the same time. what is the best way for us to get some good challenging pve content with best rewards/loot that we can play, while we continue to skill up before hitting lowsec/pvp later on down the road?
Esna Pitoojee
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#2 - 2012-02-17 19:42:31 UTC
1. Only 1/10 (frigate hulls) and 2/10 (frigate and destroyer hulls) are "static". Scannable ones tend to work up from there, and can be much harder.

2. Yes, but at the cost of being harder to clear out. Additionally, it's neccesarily to clarify between DED complexes and "other" complexes - DED complexes tend to grant immediate, if lower-value rewards, while other complexes may no grant rewards immediately but lead you on a series of "escalations" to a final site where you will recieve some quite impressive loot.

3. It will show up as "unknown". Unfortunately, this puts it in the same type as Wormholes, meaning you have to get it to show the exact type (either "unstable wormhole" or "cosmic signature") before you know which it is. You'll only know the exact complex name at 75% scan strength.

4. The highsec (static) ones are decent ISK, but anyone can run them, so you'll always be competing with other people to be the first one to clear a given site out. Very ofthen, someone else will get it.

Alternately, you can try grinding some Level 2 missions (which should easily be doable between the two or three of you) until you get some cruisers or battlecruisers to either run L3s or go looking for the harder, scannable sites.
Spetznak Sokarad
Sebiestor Tribe
Minmatar Republic
#3 - 2012-02-17 20:02:35 UTC  |  Edited by: Spetznak Sokarad
Esna Pitoojee wrote:
1. Only 1/10 (frigate hulls) and 2/10 (frigate and destroyer hulls) are "static". Scannable ones tend to work up from there, and can be much harder.

2. Yes, but at the cost of being harder to clear out. Additionally, it's neccesarily to clarify between DED complexes and "other" complexes - DED complexes tend to grant immediate, if lower-value rewards, while other complexes may no grant rewards immediately but lead you on a series of "escalations" to a final site where you will recieve some quite impressive loot.

3. It will show up as "unknown". Unfortunately, this puts it in the same type as Wormholes, meaning you have to get it to show the exact type (either "unstable wormhole" or "cosmic signature") before you know which it is. You'll only know the exact complex name at 75% scan strength.

4. The highsec (static) ones are decent ISK, but anyone can run them, so you'll always be competing with other people to be the first one to clear a given site out. Very ofthen, someone else will get it.

Alternately, you can try grinding some Level 2 missions (which should easily be doable between the two or three of you) until you get some cruisers or battlecruisers to either run L3s or go looking for the harder, scannable sites.



2 days ago, the three of us ran a cosmic signature i scanned down (im 100% sure it was a signature (not a cosmic anomoly) that i found through exploration that i had bookmarked, and i did a squad warp to its location), and it was alot of fun. there was a series of 5 areas we ran throughout the progression that were connected by acceleration gates. each time we went through the acceleration gate, a narrative box popped up (i think it was aura, might be wrong though) giving us details as we progressed through each area.

was this a complex? an escalation? --- these are what we are trying to find more of....if i need to give anymore details, let me know- ... one of the reasons i think it was in fact a complex, is because we also could not use our mwd's throughout the duration of it.

on a side note - last night, we went to an area i had also scanned (cosmic signature), but this was an "angels den" - and was a lot more simple than the area i described from 2 days ago. when i do scan an unknown down, how do i know if it is in fact a complex? and not something similar to what we ran last night (angel den)?

we havent messed with cosmic anomolies because they are so simple and quick.
Esna Pitoojee
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#4 - 2012-02-17 22:04:42 UTC
Spetznak Sokarad wrote:

2 days ago, the three of us ran a cosmic signature i scanned down (im 100% sure it was a signature (not a cosmic anomoly) that i found through exploration that i had bookmarked, and i did a squad warp to its location), and it was alot of fun. there was a series of 5 areas we ran throughout the progression that were connected by acceleration gates. each time we went through the acceleration gate, a narrative box popped up (i think it was aura, might be wrong though) giving us details as we progressed through each area.

was this a complex? an escalation? --- these are what we are trying to find more of....if i need to give anymore details, let me know- ... one of the reasons i think it was in fact a complex, is because we also could not use our mwd's throughout the duration of it.


This was a single complex. In an escalation, the person who landed the final blow would recieve a message indicating they have been instructed to go elsewhere (the other people in fleet will just see the message "[Player name] speaks" with [player name] being the one who recieved the full instructions. The full instructions - which can be found in the journal of the single player - will tell you to go to an entirely different system, some times a distance away, and there you will be able to immediately warp to another complex and run that one. This can occur several times before you reach the end of the escalation, where the final loot reward is.


Quote:

on a side note - last night, we went to an area i had also scanned (cosmic signature), but this was an "angels den" - and was a lot more simple than the area i described from 2 days ago. when i do scan an unknown down, how do i know if it is in fact a complex? and not something similar to what we ran last night (angel den)?


I believe it's at 25% scan strength, the scanner it will tell you that it iis an "unknown" type signature. At this point, it can be a DED/"other" combat site, or an unstable wormhole and att 50%, it will tell you which of those two it atually is. You won't know whether it's a DED plex, or other combat site until you warp to it.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#5 - 2012-02-18 01:44:49 UTC
One thing to note about escalations. They're governed by random chance. Often you'll get a couple in, and then it'll just stop.

And some just have crap loot (as in <1 mil)

But you can get look worth hundreds of millions. All luck of the draw.

3/10's are cruisers. 4/10s are BCs. Can be Soloed. Easy with multiple, of course

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Xerces Ynx
Aliastra
Gallente Federation
#6 - 2012-02-18 04:01:35 UTC
Spetznak Sokarad wrote:
after doing some reading, ive learned there are 2 different ways to access complexes - exploration and the ones located on the map accessed by beacons.

If we are talking about combat sites, then there are actually three ways to get to them: 1) static - from an overview. 2) signatures - using probes, 3) anomalies - using on-board scanner.

Spetznak Sokarad wrote:
1. are there any differences in difficulty between the 2 types?

2. do complexes found through exploration offer better rewards/loot?

3. when scanning for one, what will a complex show up as under group type? and will it say "complex" or something of the sort when reaching 25% scan signal strength, similarily to the way radar, gravioemetric, etc. do?

4. are complexes a good way to pve for a group of 3 noobs looking to get into some good action?


1. For "raw" difficulty? Not much. Static sites are DED 1/10 or DED 2/10. Just like combat signatures level 1 and 2, you can do them in a frigate (lowest) or a destroyer (highest).

2. Yes, but it depends on your luck. You can find something valuable or not. If it's not valuable (market price), it still can be useful for you. You can find some cool module that nobody wants to buy, but it may be valuable for you as a fit.

3. In case of combat signatures (complexes) the group is "Unknown". It may be also a wormhole. You will know which one is it when you scan down the site to 85% (AFAIR), when the name will be shown.

4. Of course. It's fun, interesting and much better than doing solo missions or mining. Also, you will clear signatures quickly - profit! :)

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