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CCP - Will we see any industry updates in Crucible?

Author
Zifrian
The Frog Pond
Ribbit.
#1 - 2012-02-17 15:24:46 UTC
First, thanks for the recent focus on improving the game this expansion. I think it's exactly what the game needed right now.

However, as someone that has done industry related activities since I started playing, I have been continually frustrated by the lack of attention to game updates for industry and manufacturing. I assure you I am not alone. Today's Devblog talks about the new player experience and I couldn't help but think how unfriendly industry is to not only new players, but vets too. Don't agree? Go set up a reaction chain or get a BPO researched and you'll quickly find out its overly cumbersome and complicated.

Recent discussions by industrialists usually are apathetic because you have done little to improve this area of the game. Here is a recent such thread: https://forums.eveonline.com/default.aspx?g=posts&t=69591&find=unread We have many others, but is there any possibility that you'll listen?

Given that a lot of people like to blow up spaceships and you seem to want this too, isn't about time you focus some effort on those that make them?

Maximze your Industry Potential! - Download EVE Isk per Hour!

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baltec1
Bat Country
Pandemic Horde
#2 - 2012-02-17 15:25:45 UTC
We only just got a load of new stuff to buildStraight
rodyas
Tie Fighters Inc
#3 - 2012-02-17 15:27:18 UTC
Moar slots in stations plz.

Signature removed for inappropriate language - CCP Eterne

Zimmy Zeta
Perkone
Caldari State
#4 - 2012-02-17 15:36:23 UTC  |  Edited by: Zimmy Zeta
Industry has to be cumbersome and complicated, maybe ccp should make it even more cumbersome.
The main reason why industry is halfways working in eve and the 99% player driven economy is possible is because industry is cumbersome. In most other MMOs you will have the strange effect that raw materials will actually lose value if they are processed into goods- because everyone can do it and many people build stuff just because they can and do not care about operating efficiency.
By making industry so annoying and cumbersome only those people who actually specialize in manufacturing can pump out high volumes of goods- and actually make profit.

edit:
That is also the reason why scrapmetal reprocessing is such an important skill and should not be nerfed- close to 100% mineral yield from reprocessing should always be possible, because this is the best reinsurance that processed goods will always be worth more than the sum of the minerals used.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Zifrian
The Frog Pond
Ribbit.
#5 - 2012-02-17 15:46:08 UTC
baltec1 wrote:
We only just got a load of new stuff to buildStraight

Yes, and they are great but the market has already stablized and we are now back to the place we started - same old core process for making items.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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baltec1
Bat Country
Pandemic Horde
#6 - 2012-02-17 16:08:36 UTC
Zifrian wrote:
baltec1 wrote:
We only just got a load of new stuff to buildStraight

Yes, and they are great but the market has already stablized and we are now back to the place we started - same old core process for making items.


Well then good news everybody!

The next update is warTwisted
Nova Fox
Novafox Shipyards
#7 - 2012-02-17 16:15:05 UTC
Does the unified inventory in 1.5 count?

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nova Fox
Novafox Shipyards
#8 - 2012-02-17 16:17:20 UTC
Zimmy Zeta wrote:
Industry has to be cumbersome and complicated, maybe ccp should make it even more cumbersome.
The main reason why industry is halfways working in eve and the 99% player driven economy is possible is because industry is cumbersome. In most other MMOs you will have the strange effect that raw materials will actually lose value if they are processed into goods- because everyone can do it and many people build stuff just because they can and do not care about operating efficiency.
By making industry so annoying and cumbersome only those people who actually specialize in manufacturing can pump out high volumes of goods- and actually make profit.

edit:
That is also the reason why scrapmetal reprocessing is such an important skill and should not be nerfed- close to 100% mineral yield from reprocessing should always be possible, because this is the best reinsurance that processed goods will always be worth more than the sum of the minerals used.


nerf the station tax not the skill

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Zifrian
The Frog Pond
Ribbit.
#9 - 2012-02-17 19:12:17 UTC
Zimmy, interesting perspective but other games don't have nearly as robust a market system as eve. Not really a reason for such a poor ui and complex system we have IMO.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Valei Khurelem
#10 - 2012-02-17 19:27:17 UTC
Fix blueprint copying!

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Marcus Harikari
#11 - 2012-02-17 19:56:15 UTC
is this thread about veldspar? o/
Chribba
Otherworld Enterprises
Otherworld Empire
#12 - 2012-02-17 19:58:24 UTC
Veldspar!!

Also please make us able to install multiple blueprints in a single click.

/c

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Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Rath Kelbore
Caldari Provisions
Caldari State
#13 - 2012-02-17 20:02:24 UTC
Remove Tech 2 BPO's so i can make more isk!

Facetious

I plan on living forever.......so far, so good.

Stig O'Tracy
Pirannha Corp
#14 - 2012-02-17 20:11:56 UTC
Have faith all.

The current and future CSM's are dominated by null sec.
It is quite possible that the new CSM will be ALL null-sec, now that the major null sec alliances have tweaked to the fact that CCP is listening to the CSM to a greater degree.

Once the Goons...er.... sorry, meant the new CSM is in place, they will be pressuring CCP to make all your high sec industry worries go away, as they eliminate T2 invention in high sec, nerf high sec mining further, wipe out high sec ice mining, etc.

By the 2012 winter release, most Eve players won't have to worry much about industry as it will be in the hands of null sec only.
Then, of course, the UI will be streamlined to make it easy to do, but not before.
Bumblefck
Kerensky Initiatives
#15 - 2012-02-17 20:58:23 UTC
HAHA


No

Perfection is a dish best served like wasabi .

Bumble's Space Log

Das Butler
The Scope
Gallente Federation
#16 - 2012-02-17 22:01:59 UTC
100% industry/science/miners/builders/researchers etc need a massive overhaul on the game they play. i for one dont do any of that stuff but i know. if we dont keep them playing we wont have a game to play.
Skydell
Bad Girl Posse
#17 - 2012-02-17 23:53:26 UTC
I've made my requests on this topic. There are too many things that have no purpose and far more that need to be repurposed.

For me it means Commander tags (true Sansha, Dark Blood Shadow Serp etc), having value, either in a bounty like overseer items or LP stores or the Data Centers. Another option can be Moon mat recycle. The point is, get them usefull. Give them a Dust514 use and let me invest in it, make it part of EVE.

As for manufacturing, it's all cornered. I don't know if I want CCP to break the cartels. I'm rather fond of the idea of doing it myself. I just need to be patient and on my toes.
Elanor Vega
Native Freshfood
Minmatar Republic
#18 - 2012-02-18 16:22:32 UTC
Industry needs complete overhaul!!!
AureoBroker
Perkone
Caldari State
#19 - 2012-02-18 16:28:04 UTC
Chribba wrote:
Veldspar!!

Also please make us able to install multiple blueprints in a single click.

/c

And a "remember settings" checkbox!
Riley Moore
Sentinum Research
#20 - 2012-02-18 16:43:03 UTC
Be very careful of what you wish for, the last thing we want is industry to become so easy and availible to the public that doing it doesn't make any isk at all.

T1 Production ALREADY suffers from this due to public manufacturing and research slots in npc stations.


Suggestion before you overhaul it all:

Give more power to corporations, do this by achieving the following:
Dynamic pricing on public industry/research fee's. Upwards increase of 1000% of current fees.
Make public manufacturing and research slots locked until you achieve X standing with said corporation.

Large volumes of highly researched Ammo, drones, charges and ship bpo's. Biggest BPO store in EVE! https://forums.eveonline.com/default.aspx?g=posts&m=445524#post445524

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