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Your Ideas for More Ships in EVE!

Author
Valei Khurelem
#81 - 2012-02-19 18:16:18 UTC  |  Edited by: Valei Khurelem
No more ships, more balancing and real gameplay content.

If anything new is to be added to ships it should be a ship painter.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Nova Fox
Novafox Shipyards
#82 - 2012-02-19 18:49:41 UTC  |  Edited by: Nova Fox
1 balance is impossible espeically in eve where the potential parameters keep expanding where as smaller containg games only have to deal with limited situations.
2 balanced is actually boring
3 unbalance keeps things interesting.
4 new ships are considered gameplay content they change warfare every time a new interesting platform is introduced.
5 balance should sitll be done to keep things relative and in line as newer ways to fight keep popping up.
6 in reality nothing is fair or balanced.

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Hans Zwaardhandler
Resilience.
The Initiative.
#83 - 2012-02-20 04:29:19 UTC
I have to say that Nova Fox has the main right of it with his statement.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#84 - 2012-02-20 04:45:15 UTC
more destroyer's(T1&T2)
a second black ops that launches stealth fighter-bombers to assist SB with
T2 dreds and carriers for new roles(WH's and system interdiction)
Light carriers(think combat orca)
More T2 BS's(on grid interdiction or what have you)

I wanted to paint my space ship red, but I couldn't find enough goats. 

Obsidian Hawk
RONA Midgard Academy
#85 - 2012-02-20 04:45:41 UTC
CCP has about half a million ships to choose from from the old ship design contest. *cough naru-kunni cough*

how about bs's that can use siege mode.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Masamune Dekoro
School of Applied Knowledge
Caldari State
#86 - 2012-02-20 05:00:17 UTC
Pirate Battlecruisers Twisted

New Pirate Factions with ships to go with them

I'm looking at you, potential Caldari-Minnie Hybrid.
Herzog Wolfhammer
Sigma Special Tactics Group
#87 - 2012-02-20 05:13:25 UTC
They should just hire Nova Fox and that will be enough new ships and there would be Exploration ships - something this game is sorely lacking.

Bring back DEEEEP Space!

Nova Fox
Novafox Shipyards
#88 - 2012-02-20 05:14:57 UTC
I can generate more than enough work at ccp for the next 100 years :P

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Tarn Kugisa
Kugisa Dynamics
#89 - 2012-02-20 06:58:09 UTC
Renturu wrote:
Again... Q-Ships

Need moar pew pew in mining ops.


I thought Cloaky Badgers did this?

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Nova Fox
Novafox Shipyards
#90 - 2012-02-20 08:02:47 UTC  |  Edited by: Nova Fox
Outriggers

These batlteship sized ships have a large number of rig slots and have bonuses that further enhance the rigs effects and reduces thier penalties even further than normal rig training allows for.

Unfourtunately they're not stellar in any performance they have a level of ridged flexibility that only a technology 3 could outpace.

Gallente - Skylla
Caldari - Carbuncle
Amarr - Rosary
Minmatar - Breaker

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Nova Fox
Novafox Shipyards
#91 - 2012-02-20 08:12:45 UTC
Violators

These new breed of electronic warfare attack cruisers are overheat specialist, their main purpose is to roast other ships to death and can sink heat much better than any other ship known. However voilators suffer from one major drawback themselves, the modules they have quipped are constantly on overloaded mode making them vunerable to other voilators or just generally operatin for too long and no managments.

Gallente - Apollo
Caldari - Firebird
Minmatar - Arson
Amarr - Santifier

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TheBreadMuncher
Protus Correction Facility Inc.
#92 - 2012-02-20 10:33:51 UTC
Let's see the return of mine ships - the stories of massive chains of mines going off and causing concordokken for all sound hilarious to me.

"We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming.

Kalpel
School of Applied Knowledge
Caldari State
#93 - 2012-02-20 10:35:30 UTC
Hans Zwaardhandler wrote:
So let's hear them! What sort of ships do you think will be added to EVE over time, or expanded upon elsewhere?


You know, I have no idea, But we need moar ships Big smile lots and lots of ships ....... t3 frigs ftw

You failed to target nothing! ≡v≡ online ... (╯°□°)╯︵ ┻━┻

Renturu
In Glorium et Decorum
#94 - 2012-02-20 10:36:20 UTC
Tarn Kugisa wrote:
Renturu wrote:
Again... Q-Ships

Need moar pew pew in mining ops.


I thought Cloaky Badgers did this?


They only have 1 High slot - Crane. Not something you could really use. I'm talking about something in the Ore group, looks like a Hulk, but hits like a Desty.

Right now I'm messing with a Hulk that has 28k ehp with resist at 75/80/80/80 across and a DPS of 130 (drones). I scanned down a DED site and gave it a go. Handled the Heavy Missile Batteries pretty well.

By the orders of PlunderBunny: ☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

Tyslas
Garoun Investment Bank
Gallente Federation
#95 - 2012-02-20 11:32:39 UTC  |  Edited by: Tyslas
RubyPorto wrote:
Why do you want to haul 5-10 times as much minerals for roughly the same value?



Tyslas wrote:
Way to make up loss of minerals if drone poo gets changed and promote industry outside of highsec.


Hrm?

Edit:

Drone Poo Gets changed.
High end mineral prices sky rocket.
Prices stabilize based on the "risk free" activities - mission reprocessing, high sec mining and mining bots in hulks that logoff whenever someone enters local.

Increased risk: keeping your big fat shiny cap mining ship in place guzzling ore for 5 minutes where it can be pewpewed.
Increased reward: same time frame, same price, but 5-10x more ore.
Hans Zwaardhandler
Resilience.
The Initiative.
#96 - 2012-02-20 13:04:36 UTC
I am partial to the design of a sort of battleship and a carrier, that can carry a third less of the fighters and fighter bombers than regular carriers can. Such a ship would be very powerful in terms of drone use, and possibly for use in missions or mining? If it does not work well for mining, make a version that does, and able to fit fifteen mining drones without extra modules.
Nova Fox
Novafox Shipyards
#97 - 2012-02-20 17:33:45 UTC
Yatchs

These cruiser sized ships are built for speed and luxury, excellent for viewing the universe from the comfort of high class.

Yatchs even feature a built in warp stabilizer and have some of the best racing drive cores found in new eden with a excellent mix of agility, speed, and acceleration.

Yatchs have 100m3 storage space, no slots, requires some trit and pyrite to construct.
Requires crusier racial 1
Is considered a civillian ship.

Minmatar - Mead
Gallente - Opus (the previous ones will be renamded to dragoon to signify thier equipability)
Amarr - Pennance
Caldari - Swan

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Nova Fox
Novafox Shipyards
#98 - 2012-02-20 19:50:16 UTC
Liners

These battleship sized civllian ships are the ultimate getaway in luxury and comfort from terra firma.

Featuring armored and shielded compartments that double as life boats, these ships have much more significant safety in mind for her passengers than any other previous generations.

Built with the latest technological fallouts learned from military powers the liner's engineers have managed to build in a stable and shielded microwarp drive that gives the liner the bottom line in unassistened ship performance in speed agility accelration and featurs a warp core strength of two. She has storage for 250m3 of luxury goods such as quafe ultra and long limbed rhoe caviar.

With luxury in mind however her hull and shields are still considerability thinner than a real military ships and she has no equipability as to preserve the pristine luxury of the ship.

Operation of these ships is quite simple requiring racial battleship qualification to 1 in order to fly.

Gallente - Olympus
Caldari - Cygnus
Amarr - Purgatory
Minmatar - Vanhalla

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Nova Fox
Novafox Shipyards
#99 - 2012-02-20 19:56:16 UTC
Juggernoughts

Tier 2 Dreadnaughts.
Role Planetary Bombardment.

With the turn of the centruy orbital to surface combat has significnatly increased as conflicts on the ground seek quicker resolutions to the wars being fought.

Juggernaughts where introduces to oringally be a star base seige platform where the target is very stationary. However with planetary defense cannons punching dreadnoughts out of the sky the juggernaught quickly found a new role in seiging planets as it can withstand multiple counter planetary defense strikes.

In older interations the Juggernaughts featured several large capitol ship turrets but in the light of the need for more defenses the gun mounts and power where redivered into the defenses to protect against counter bombardment.

For out of orbital operations this seige platform can lower the amount of defenses to increase the amount of firepower needed to level a starbase.

Gallente - Haphetus
Caldari - Bahamaut
Amarr - Judgement
Minmatar - Jourgmon

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Nova Fox
Novafox Shipyards
#100 - 2012-02-20 20:00:56 UTC
Well 124 so far let me dig around for more.

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