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Price Checks

 
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Price Check on 24.1 mil SP toon,

Author
Amgin3
0.0 Massive Dynamic
Pandemic Horde
#1 - 2012-02-14 12:17:55 UTC
Im thinking of selling my Gallente Toon, and starting a new one, he currently has 23.4 mil SP and is training Advanced Weapons Upgrades to level 5 and will end in 15 days and give a total SP of 24.1 mil.... I have the current skills at level 5 and 4...

DRONES - 16 Skills (ready to train 1 other skill)
Drones 5
Drone Interfacing 5
Scout Drones 5
Combat drone operation 4
Durability 4
Navigation 4
Sharpshooting 4
Heavy Drone 4
the rest of skills at lvl 3 can fly all race drones up to T2 medium

ELECTRONICS- 14 Skills (ready to train 2 other skill)
Cloaking 4
E-warfare 4
Electronics 5
Electronics upgrades 5
long range targeting 4
Signature Analysis 4
The rest of skills at lvl 3

Engineering- 16 Skills
Energy Upgrades 4
Energy Management 4
Energy systems Operation 5
Engineering 5
Shield Management 4
Shield Operation 4
Shield Upgrades 4
Tactical Shield Manipulation 4
Rest of skills at lvl 3

GUNNERY- 21 Skills (ready to train 1 other skill)
Advanced Weapons Upgrades 5
Controlled Bursts 4
Gunnery 5
Large Hybrid 5 (Blaster, Rail T2 at lvl 3)
Medium Blaster Specialization 4
Medium Blasters 5
Motion Prediction 5
Rapid Fire 4
Sharpshooting 4
Small Blasters 5
Small railgun, blaster specialization 4
Surgical Strike 4
Weapons Upgrades 5
Rest of skills at lvl 3

INDUSTRY- 5 skills ( 5 ready to train)
Industry 4
Mass Production 2
Mining 3
Refining 4
I have these skills cause i was building battle cruisers and battleships for pvp at one point...

LEADERSHIP- 5 skills (1 ready to train)
Armored Warfare 2
Information warfare 2
Leadership 3
Siege Warfare 2
Skirmish Warfare 2

MECHANIC- 19 Skills (4 ready to train)
EM armor compensation 4
Explosive armor ceompensation 4
Hull upgrades 5
Kinetic Armor Compensation 4
Mechanic 5
Repair Systems 4
Salvaging 4
Thermic Armor Compensation 4
Rest of skill mix of lvl 3 and 2

MISSILE LAUNCHER OPERATION- 14 skills (2 ready to train)
Cruise Missiles 4
Missile Bombardment 5
Missile Launcher Operation 5
Missile Projection 4
Res of skills at lvl 3

NAVIGATION - 7 Skills
Accerleration Control 4
Afterburner 5
Evasive Maneuvering 4
Feul Conservation 4
High Speed Maneuvering 4
Navigation 5
Warp Drive Operation 4
3 remaining skills not train ready

PLANET MANAGEMENT- 4 skills
Command Center Upgrades 3
Inerplanetary Consolidation 2
Planetology 2
Remote Sensing 3

SCIENCE- 17 skills (22 skills ready to train)
Science 5
rest a mix of lvl 3 and 2

SOCIAL- 4 skills (5 ready to train)
Diplomacy 5
Negotiations 4
Security Connections 4
Social 4

SPACESHIP COMMAND- 18 (5 skills ready to train)
Advanced Spaceship Command 5
Assault Ship 4
Battlecruiser 4
Caldari Battleship 3
Caldari Cruiser 4
Caldari Frigate 4
Covert Ops 3
Gallente Battleship 5
Gallente Crusier 5
Gallente Frigate 5
Gallente Strategic Crusier 4
Heavy Assault Ship 4
Spaceship Command 5
rest of skills at lvl 3 (Electronic Attack Frigate Train ready, Interceptor ready after training Evasive Maneuvering 5 )

SUBSYSTEMS- 5 skills ( rest of skills ready to train)
Gallente Defensive 4
Gallente Electronic 4
Gallente Engineering 4
Gallente Offensive 4
Gallente Propulsion
Should be all at lvl 5 but ive lost 2 T3, they are quick to train anyway...

TRADE- 3 skills (4 ready to train)
Contracting 3
Retail 3
Trade 4

Implants Full Set of Basic + 3 and a mix match of hardwiring, from armor repair, to hybrid damge...
Clone grade NU (25 mil Max SP)
and if i do sell this Toon i will be linking it to a Trial account (my new account) and will be paying it with a Plex from ISK recived from buyer, thus new Owner of account with also Recive 30+ days if playtime...
1 skill away from flying T2 Gallente Battleship
2 skills away from flying Gallente Carrier (Only need carrier skills books)