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Community HATES thought of FtP but their actions push CCP that way

First post
Author
Hunng Ibruin
Native Freshfood
Minmatar Republic
#1 - 2012-02-13 14:17:40 UTC
I've started following the forums lately and I've come to a few conclusions regarding the eve community of the forums and elsewhere.

They all state their steadfast hatred against free to play and the revenue model that accompanies it.
They are all elite pvp'ers and very hardcore in their own minds, especially when gate camping and 10v1 odds.
Most of them hate everyone else who don't play the game exactly as they want them to play the game.
They will flame and outright personally attack anyone who doesn't agree with them or suggest some change that they don't agree with, civil discussion is outright impossible with most of this community.
Carebears must die and be driven from the game; miners must die and be driven from the game; industrialist must die and be driven from the game; incursion runners must die and be driven from the game; wormhole dwellers must die and be driven out of their hole and also want the game changed to remove ABC because....they want to control it themselves elsewhere.

I could go on but you know what I have stated isn't just hyperbole, it is by and large reality. This community is incredibly self-destructive and loathsome. If it isn't in your hands it deserves to be blown up/stolen/griefed/etc. until the person who has it gives up. War decks, can flipping, suicide, gatecamps, theft are all tools to accomplish this goal. In the end you post for the "tears" and could care less how the other person feels or if they leave the game; in-fact most of you will cheer even louder if you cause someone to quit the game.

Now we must add some more reality to this: EVE subs are stagnant at best, this is no longer a growth title. The potential audience has peeked. CCP must rely on keeping current subscribers and finding ways to generate revenue, PLEX sales and AURUM are one small step but everyone knows that cannot be enough to sustain the game with a dwindling player base. It is natural people move on after a time but CCP isn't really covering these lost pilots with new ones.

So the future of this title? Who knows. If the player base remains somewhat steady at the current level then CCP can continue in its current form. However, all these discussions of nerf, kill carebears, incursions, wormholers will do nothing but increase the pilot loss rate. CCP has a number, like all mmo companies, and once sub rates hit that line they will either shut or turn to FTP revenue models. This community hates FTP revenue models yet their actions are very likely to cause the need to implement FTP. So while they rage about how "unfair" FTP is, they only need to look in the station mirror for the underlying cause and culprit.

tl;dr version: stop being such overly asshats and purposefully drive people away

I'm not calling anyone out nor making a judgment pass. I do not intend to offend and my tone isn't one of accusation but just clam reflection. If you think I am wrong in my assessment please discuss why. I am hopeful we can maybe do some self assessment as a community. However, I am also a realist and know what will occur instead.

Ranger 1
Ranger Corp
Vae. Victis.
#2 - 2012-02-13 14:21:36 UTC
Quote:
It is natural people move on after a time but CCP isn't really covering these lost pilots with new ones.


Except, of course, that they are.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Mag's
Azn Empire
#3 - 2012-02-13 14:22:21 UTC
Eve is already FTP for some.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Vertisce Soritenshi
The Scope
Gallente Federation
#4 - 2012-02-13 14:22:53 UTC
Yup...

I have been saying this for a very long time...just not in so many eloquent words. Although I do believe that even I am guilty of this on occasion.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Ranger 1
Ranger Corp
Vae. Victis.
#5 - 2012-02-13 14:28:39 UTC
To expand, the only time since it went live in 2003 where subscriptions dipped was when MT was introduced. While I am not against MT, or even against a FTP format, it does go to show that the "general attitude" in game is not the reason why it experienced that small dip.

Your premise is based on the fallacy that EVE is decreasing in player base, and that the reason players leave is because people are cut throat in this game... neither of which is fact.

The surest way for EVE to self destruct would be to change the rules to enforce "civilized behavior".

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Vincent Athena
Photosynth
#6 - 2012-02-13 14:47:49 UTC
One thing that has always struck me as odd is why CCP thinks making a game that encourages griefing and driving people away is a good business model. Maybe they did not realize the magnitude of the issue and thought they would get sufficient subscriptions in any case. Maybe they are satisfied with the current level of subscriptions, and are simply not looking for Eve to be a multimillion player game. Or maybe they think having sufficient employees to police a "no griefing" policy would be so costly that it would not pay off despite increased subscriptions.

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Skippermonkey
Deep Core Mining Inc.
Caldari State
#7 - 2012-02-13 14:51:48 UTC  |  Edited by: Skippermonkey
Hunng Ibruin wrote:
Carebears must die and be driven from the game; miners must die and be driven from the game; industrialist must die and be driven from the game; incursion runners must die and be driven from the game; wormhole dwellers must die

I think you will find that most of the people who 'rant' about this have an alt that they participate in one or more of the above activities that you mentioned.

Also, why the hate for wormhole dwellers, i dont really see that one?

Vincent Athena wrote:
One thing that has always struck me as odd is why CCP thinks making a game that encourages griefing and driving people away is a good business model.

If you actually sit down and take a look at all the previous changes to the game, (including the stealth unanounced ones), they are increasingly making the game safer for the majority of hisec.

(I say hisec, because thats where the majority of people who cant look after themselves live)

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#8 - 2012-02-13 15:06:52 UTC
You clearly have a tight grasp on exactly what's happening in the world of CCP.

Please provide the numbers\links\evidence to back up you claims otherwise you're just another troll looking for love.
Razin
The Scope
#9 - 2012-02-13 15:15:33 UTC
Hunng Ibruin wrote:
I've started following the forums lately and I've come to a few conclusions regarding the eve community of the forums and elsewhere.

They all state their steadfast hatred against free to play and the revenue model that accompanies it.

I have yet to see any proof that f2p model could have any hope of exceeding or even approaching the current subscription model in revenue amount. Where are the numbers?

Also, eve is dieing.
2bhammered
Cyberpunk 2077
#10 - 2012-02-13 15:22:28 UTC
Ranger 1 wrote:
Quote:
It is natural people move on after a time but CCP isn't really covering these lost pilots with new ones.


Except, of course, that they are.


Not really at all and time is not on their side, more time=more competition

F2P or B2P or 50 different variations of those are the new business models and soon there wont be any games with required monthly subscription, ever.


EvE Online already make use of a store and even sell PLEX, so to be fair it should be F2P already, I know if I ever have to pay another sub I wont, for now buying plex with ISK is the only reason I am here.
2bhammered
Cyberpunk 2077
#11 - 2012-02-13 15:23:41 UTC  |  Edited by: 2bhammered
Razin wrote:
Hunng Ibruin wrote:
I've started following the forums lately and I've come to a few conclusions regarding the eve community of the forums and elsewhere.

They all state their steadfast hatred against free to play and the revenue model that accompanies it.

I have yet to see any proof that f2p model could have any hope of exceeding or even approaching the current subscription model in revenue amount. Where are the numbers?

Also, eve is dieing.



http://www.pcgamer.com/2011/11/22/dc-universe-online-700-increase-in-daily-revenue-since-going-free-to-play/

Who knows?

Also League of Legends which is F2P is the most played online game and their revenue is massive. Hence why DOTA 2 is most likely becoming Valves most expensive and invested project ever etc.
Fondon
State Protectorate
Caldari State
#12 - 2012-02-13 15:32:36 UTC
EVE encourages freedom, grief is just a side effect. With WAR, Dust and WiS on the horizon, I wouldn't worry about subscriptions.
Ranger 1
Ranger Corp
Vae. Victis.
#13 - 2012-02-13 15:33:34 UTC
2bhammered wrote:
Ranger 1 wrote:
Quote:
It is natural people move on after a time but CCP isn't really covering these lost pilots with new ones.


Except, of course, that they are.


Not really at all and time is not on their side, more time=more competition

F2P or B2P or 50 different variations of those are the new business models and soon there wont be any games with required monthly subscription, ever.


EvE Online already make use of a store and even sell PLEX, so to be fair it should be F2P already, I know if I ever have to pay another sub I wont, for now buying plex with ISK is the only reason I am here.


EVE was still up for the year even after the dip subscriptions took.

Fair point on the business model changing in the industry, which is why I have no problem with CCP changing with the times.

My point was that even with a subscription based model it is still expanding it's player base steadily, and pointed out that this thread is essentially a thinly veiled "EVE is too mean" thread.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

2bhammered
Cyberpunk 2077
#14 - 2012-02-13 15:37:46 UTC
Ranger 1 wrote:
2bhammered wrote:
Ranger 1 wrote:
Quote:
It is natural people move on after a time but CCP isn't really covering these lost pilots with new ones.


Except, of course, that they are.


Not really at all and time is not on their side, more time=more competition

F2P or B2P or 50 different variations of those are the new business models and soon there wont be any games with required monthly subscription, ever.


EvE Online already make use of a store and even sell PLEX, so to be fair it should be F2P already, I know if I ever have to pay another sub I wont, for now buying plex with ISK is the only reason I am here.


EVE was still up for the year even after the dip subscriptions took.

Fair point on the business model changing in the industry, which is why I have no problem with CCP changing with the times.

My point was that even with a subscription based model it is still expanding it's player base steadily, and pointed out that this thread is essentially a thinly veiled "EVE is too mean" thread.



Meh, I ignore the hyperbole of the OP Lol

A lot of people also make alts, DUST is suppose to be F2P or B2P right?

I think if EVE wants to survive in coming years or even grow they need to change sooner rather than later.
Lexmana
#15 - 2012-02-13 15:38:15 UTC  |  Edited by: Lexmana
Hunng Ibruin wrote:
EVE subs are stagnant at best, this is no longer a growth title.


Hunng Ibruin wrote:
IThis community hates FTP revenue models yet their actions are very likely to cause the need to implement FTP.


Get your facts straight and stop your **** posting.

At this time last year EvE hit is all-time high of players on-line. I bet you that if they hadn't tried to push their FTP model on us we would have beat that mark this year. But maybe we still can since PCU numbers has been increasing since Crucible.

EVE has been growing steadily since release for almost a decade - something most game companies can only dream of. EVE is fine because of its loyal and slowly growing subscriber player base. Only Incarna and the NEX business model was able to break that trend.

If anything kan kill EvE it is FTP. Yeah, and people like you.
2bhammered
Cyberpunk 2077
#16 - 2012-02-13 15:43:46 UTC
Lexmana wrote:
Hunng Ibruin wrote:
EVE subs are stagnant at best, this is no longer a growth title.


Hunng Ibruin wrote:
IThis community hates FTP revenue models yet their actions are very likely to cause the need to implement FTP.


Get your facts straight and stop your **** posting.

At this time last year EvE hit is all-time high of players on-line. I bet you that if they hadn't tried to push their FTP model on us we would have beat that mark this year. But maybe we still can since PCU numbers has been increasing since Crucible.

EVE has been growing steadily since release for almost a decade - something most game companies can only dream of. EVE is fine because of its loyal and slowly growing subscriber player base. Only Incarna and the NEX business model was able to break that trend.

If anything kan kill EvE it is FTP. Yeah, and people like you.



F2P done right would not kill it, only make it grow. I suppose they would have to make another server perhaps though to cope with increased population but then I guess the "one server, one world" would be gone?! Hmm, tough question, is too many players bad for eve online?
baltec1
Bat Country
Pandemic Horde
#17 - 2012-02-13 15:47:49 UTC
Vincent Athena wrote:
One thing that has always struck me as odd is why CCP thinks making a game that encourages griefing and driving people away is a good business model. Maybe they did not realize the magnitude of the issue and thought they would get sufficient subscriptions in any case. Maybe they are satisfied with the current level of subscriptions, and are simply not looking for Eve to be a multimillion player game. Or maybe they think having sufficient employees to police a "no griefing" policy would be so costly that it would not pay off despite increased subscriptions.


EVE is the only MMO to reach this age and still be growing. I'd say they are getting it right.
2bhammered
Cyberpunk 2077
#18 - 2012-02-13 15:50:31 UTC
baltec1 wrote:
Vincent Athena wrote:
One thing that has always struck me as odd is why CCP thinks making a game that encourages griefing and driving people away is a good business model. Maybe they did not realize the magnitude of the issue and thought they would get sufficient subscriptions in any case. Maybe they are satisfied with the current level of subscriptions, and are simply not looking for Eve to be a multimillion player game. Or maybe they think having sufficient employees to police a "no griefing" policy would be so costly that it would not pay off despite increased subscriptions.


EVE is the only MMO to reach this age and still be growing. I'd say they are getting it right.



I agree with your sentiment and I disagree with the OPs comment on what he considers to be griefing, but if you want to mention best performing MMO you have to put WoW in that sentence.
Professor Alphane
Les Corsaires Diable
#19 - 2012-02-13 15:52:06 UTC
baltec1 wrote:
Vincent Athena wrote:
One thing that has always struck me as odd is why CCP thinks making a game that encourages griefing and driving people away is a good business model. Maybe they did not realize the magnitude of the issue and thought they would get sufficient subscriptions in any case. Maybe they are satisfied with the current level of subscriptions, and are simply not looking for Eve to be a multimillion player game. Or maybe they think having sufficient employees to police a "no griefing" policy would be so costly that it would not pay off despite increased subscriptions.


EVE is the only MMO to reach this age and still be growing. I'd say they are getting it right.



Technically yes but only because it's a year older than WOW which by most metrics laughs in every other MMO's face

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Ni'ark
Parnassius Corporation
#20 - 2012-02-13 15:52:49 UTC
Hunng Ibruin wrote:
especially when gate camping and 10v1 odds.


What?! Only 10v1? Tell me where!
-First thread in ship and modules   -First whine thread in ship and modules -First locked thread in ship and modules and new eve-o forums.
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