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Why can't I buy them skills?

First post
Author
Ladie Harlot
Viziam
Amarr Empire
#21 - 2012-02-13 12:54:39 UTC
Thabiso wrote:
iskies.


That was a spectacularly bad post. Maybe you should run for the CSM.

The artist formerly known as Ladie Scarlet.

Thabiso
Merchants of the Golden Goose
#22 - 2012-02-13 12:56:01 UTC
Raneru wrote:
Thabiso wrote:


I will bet you any amount of money, that any toon you make based purely on one weeks eve play will be unable to pop a well fitted 100m SP toon. No twinking, no funny business.

Now, please tell me, why would you stop at 3/4 of a post and comment? If you only read the top, you would have no idea what the post is about, and thus your point is absolutely irellevant (and reading your response I can safely conclude you did infact read it all - or skipped the intro).


And for those who comment "GTFO", please, if thats your best trolling, go back to 4chan and get some education.


I wouldn't expect a player that is 1 week into the game to be able to pop a 100mil char but it is possible as you didn't specify ship types, etc. Someone experienced but with a 1 week old character would be able to. As with all solo eve pvp, the trick is choosing your target wisely.

Also, this is an MMO (a multiplayer game). A one week old character could team up with friends and kill hundreds of people (try RvB or faction warfare).


I totally agree, a one week old toon with ECM (blackbird for instance), would be a vital part of a gang and quite possibly tip the outcome for his team to win the match - but that wasn't his original claim - he said a one week toon could pop a 100m+ SP; and I call BS on that (the poop, not the big spaceship).
Jack Mayhem
Kaer Industries
#23 - 2012-02-13 12:57:41 UTC
Thabiso wrote:

I get your points, however:
* Why is character trading ok, but instant SP is not? Isn't that just another side of same percieved evil?
* It will reduce some implants value, but you are assuming that everyone will be willing to dump hundreds of dollars into a game - look at farmville, they have had massive success with a combined model. You can get all the shines by working hour after hour, waiting for your crops to grow; or you can buy this magic pill and get there faster.
All players are benefitting of those who are dumping their hard earned money into the game. More cashflow (real cash) means more developer time, which means we will get T4 and custom hello kitty frigates. (I sooo want to pop someone flying a pink hello kitty space ship).

Also, your last two points, those are the things I'm complaining about - not sure why this would apply, can you explain?



You can buy instant SP. Look at character bazaar.

Next.
baltec1
Bat Country
Pandemic Horde
#24 - 2012-02-13 12:57:50 UTC
Thabiso wrote:





* Why is character trading ok, but instant SP is not? Isn't that just another side of same percieved evil?



Someone had to spend the time to train those skills.
Kata Amentis
Sebiestor Tribe
Minmatar Republic
#25 - 2012-02-13 12:58:09 UTC  |  Edited by: Kata Amentis
Imagine a bad wild west movie... some poor flea ridden speck of a town where people eek out their living... one day a meanie old outlaw comes in and shoots the old fat sheriff in his rocking chair, and the poor township is in fear of it's life... brutalized and murdered until they have had enough and they gang up on the mean old outlaw and gun him down (with some heart wrenching scene where the lead guy and half the town get gunned down trying etc.).


This is the setting for Eve, not some real world civilization where you have rights, or there are laws or you are given something without working for it or anything like that. It really is the real "wild" west (or wherever), rule of the gun. Concord is the state Marshall who turns up to hang whoever he finds that looks guilty, but that doesn't help the townspeople who got shot along the way.



You wanted a game where you get the choice of what you want to do? that comes with the price of proving you can keep it.


The really good news is that in Eve you can get gunned down and come back and try again. Your WT might be flying T3 this and Navy that, but you and your 20 mates' cheap and cheerful cruisers and battlecruisers can ruin his day for a fraction of the cost. Arm yourselves, work together and give it a go, you'll be surprised.

You want to buy an advantage to get this guy? your corp mates are the best advantage you'll ever find. I don't care how many SP someone has got, it's who they are flying with that matters.



and if you really want the "buy SP"... the character bazaar is that way ---> buy timecodes, redeem to plex, sell for isk and buy a char

Curiosity killed the Kata... ... but being immortal he wasn't too worried about keeping a count.

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#26 - 2012-02-13 13:00:09 UTC
Firstly,
A 1 day old noob can fly a useful pvp fit rifter and hold stuff still while his buddies kick the **** out of the target they're attacking.
So the "I can't pvp I haven't got 30mil sp" argument is broke straight off the bat.
Infact, even a gang of 1 day old rifters (10-15) could do damage if they actually tried and picked the right targets\enviroments.

Secondly,
Imagine they do implement your (terrible) idea.
New players go "AWESONE for $80 (4bil isk ish) ICANHAZCHEESEBURGER!!!!"

Now, superalliance X decide they want a new titan pilot, no problem, splash some isk on some plex and bam, insta titan.

Ebil pirate decides he wants a new gank char, so he spends xbil and boom instant untraced clean gank pilot.

(obligatory random bot argument)
Botter x gets lots of isk ratting, wants to increase his bot army so buys and insta trains a new char in a day, then repeats this every few days untill he's making "ZOMFGUBERISKBABIES"

Over all the idea that "this'll help the new players" won't because a huge part of learning eve is learning eve, not training the skills so people would go "OMG LVL5!!!!" and waste a load of sp they probably don't need to spend right now.

All we'd get would be a hell of a lot of tears about how it's "Unfair that others have more isk that new players and know what skills are needed to do what"

The is EvE, it's not twitch and click, there are consiquences to your decisions and your idea would just destroy this.

If you really want to deal with war decs, find a quieter place to live and mine.
Rent some "safe" 0.0 system and mine there.
Better yet, find the home system of the war deccer, move their for the war, always stick in fleets together and undock on mass.
Nothing quite says "you war deced the wrong guys" than 16 corp members sitting on station undock while 5 war targets sit inside unable to do much but moan in local.

TL;DR
HTFU
Glarealot
Native Freshfood
Minmatar Republic
#27 - 2012-02-13 13:01:29 UTC  |  Edited by: Glarealot
GTFO. Seriously. If purchasing SP was possible and new players didn't have to feel like they could never catch up, the game would suddenly go from niche game to really popular game fast. Some people are probably thinking "That's good, right?!" Yea... if you want time dilation in every node and the game running on a 15 second lag. Sure, that would awesome!

The population is kept in check because players who want to actually work for what they have come here, realize it isn't possible, and move on. This is not the type of game that ever needs to hit 100,000+ players by doing something as mainstream as catering to new users. That's 100,000 players on ONE SERVER. Screw that.

Sorry, go play Star Trek online or something if you want an even playing field. Those of us with 50mil + SP have no intention of getting surpassed by joe plumber who started 2 weeks ago and has nothing better to do. :-P


ANYHOW

What you want is already implemented. The post above me reminded me of that.

TheBlueMonkey wrote:

Secondly,
Imagine they do implement your (terrible) idea.
New players go "AWESONE for $80 (4bil isk ish) ICANHAZCHEESEBURGER!!!!"


Step 1: Buy 8 PLEX
Step 2: Get 4 bil isk
Step 3: Go to character bazaar and buy 13-15 mil SP toon that is designed the way you like it
Step 4: ...
Step 5: profit???

So honestly, your entire thread is pointless. The only thing the character lacks is a custom name by you, but will have plenty of SP. A new player could be flying a 100,000,000 SP toon within hours of starting the game with enough loose change in their pocket.

.

Tahna Rouspel
Viziam
Amarr Empire
#28 - 2012-02-13 13:04:57 UTC
I'm against buying skill points, because if it was possible, I'd buy all the skill points I needed and then I'd complain that there was no more evolution in the game.
Buying skill points is a bad idea. It would make the game suck. I hate cheating in games.

ILikeMarkets
Royal Amarr Institute
Amarr Empire
#29 - 2012-02-13 13:07:52 UTC
Glarealot wrote:
GTFO. Seriously. If purchasing SP was possible and new players didn't have to feel like they could never catch up, the game would suddenly go from niche game to really popular game fast. Some people are probably thinking "That's good, right?!" Yea... if you want time dilation in every node and the game running on a 15 second lag. Sure, that would awesome!

The population is kept in check because players who want to actually work for what they have come here, realize it isn't possible, and move on. This is not the type of game that ever needs to hit 100,000+ players by doing something as mainstream as catering to new users. That's 100,000 players on ONE SERVER. Screw that.

Sorry, go play Star Trek online or something if you want an even playing field. Those of us with 50mil + SP have no intention of getting surpassed by joe plumber who started 2 weeks ago and has nothing better to do. :-P


ANYHOW

What you want is already implemented. The post above me reminded me of that.

TheBlueMonkey wrote:

Secondly,
Imagine they do implement your (terrible) idea.
New players go "AWESONE for $80 (4bil isk ish) ICANHAZCHEESEBURGER!!!!"


Step 1: Buy 8 PLEX
Step 2: Get 4 bil isk
Step 3: Go to character bazaar and buy 13-15 mil SP toon that is designed the way you like it
Step 4: ...
Step 5: profit???

So honestly, your entire thread is pointless. The only thing the character lacks is a custom name by you, but will have plenty of SP. A new player could be flying a 100,000,000 SP toon within hours of starting the game with enough loose change in their pocket.


+1. I don't want to have to deal with overcrowding, please. Just use the system that's in place and buy a character off the forums.

Proof that capital ships are rare in EVE: http://imgur.com/gallery/jJJE1

Thabiso
Merchants of the Golden Goose
#30 - 2012-02-13 13:11:25 UTC
TheBlueMonkey wrote:
Firstly,
A 1 day old noob can fly a useful pvp fit rifter and hold stuff still while his buddies kick the **** out of the target they're attacking.
So the "I can't pvp I haven't got 30mil sp" argument is broke straight off the bat.
Infact, even a gang of 1 day old rifters (10-15) could do damage if they actually tried and picked the right targets\enviroments.

Secondly,
Imagine they do implement your (terrible) idea.
New players go "AWESONE for $80 (4bil isk ish) ICANHAZCHEESEBURGER!!!!"

Now, superalliance X decide they want a new titan pilot, no problem, splash some isk on some plex and bam, insta titan.

Ebil pirate decides he wants a new gank char, so he spends xbil and boom instant untraced clean gank pilot.

(obligatory random bot argument)
Botter x gets lots of isk ratting, wants to increase his bot army so buys and insta trains a new char in a day, then repeats this every few days untill he's making "ZOMFGUBERISKBABIES"

Over all the idea that "this'll help the new players" won't because a huge part of learning eve is learning eve, not training the skills so people would go "OMG LVL5!!!!" and waste a load of sp they probably don't need to spend right now.

All we'd get would be a hell of a lot of tears about how it's "Unfair that others have more isk that new players and know what skills are needed to do what"

The is EvE, it's not twitch and click, there are consiquences to your decisions and your idea would just destroy this.

If you really want to deal with war decs, find a quieter place to live and mine.
Rent some "safe" 0.0 system and mine there.
Better yet, find the home system of the war deccer, move their for the war, always stick in fleets together and undock on mass.
Nothing quite says "you war deced the wrong guys" than 16 corp members sitting on station undock while 5 war targets sit inside unable to do much but moan in local.

TL;DR
HTFU


First, thanks for actually arguing your case, rather than recursive GTFO. I think people missed my point - we are taking the war to them - the first War-Dec was a WTF experience, but since I'm still here I'm grabbing the bull by the horn(s).

While I get that older players might feel it's unfair, specially since they've been playing the system for untold years - I don't think it will ruin the game. First of all, PLEX aren't free - someone has to put $15 into a plex (or $80? for 10?) - personally I don't have untold hundreds of dollars to put into game, I do however, have a lot of time to play - if this got implemented, PLEX trading (in game) would go to new highs - suddenly you would find yourself paying 1bn+ for 1 PLEX.

Personally what would most likely happen is people dump $15 some months because there is something they really want to be doing right now. Flying a Charon, fitting a Hulk that can bite back in time for hulkageddon.

I don't learn anything from a toon parked in some arbritary system waiting for some skill to complete. I do however learn, flying a super cap in 0.0 will be a costly afair quite quickly. And if someone puts $200 into flying a tengu and gets popped by a swarm of frigates, well guess he learned something, no?
Ganagati
Perkone
Caldari State
#31 - 2012-02-13 13:12:15 UTC  |  Edited by: Ganagati
If they did that, it would need to cost 350 isk per 1 SP. That would put it above the going rate for character bazaar (normal going rate is 250,000,000 isk for 1,000,000 SP for an unfocused char and 300,000,000 isk per 1,000,000 SP for a focused on.). This would put every 1mil SP at 350mil isk.

But as already said, I don't want overcrowding. GTFO.

And I'm not going to quote "This this this this this". I'll just say GTFO. lol

Thabiso wrote:

I don't learn anything from a toon parked in some arbritary system waiting for some skill to complete. I do however learn, flying a super cap in 0.0 will be a costly afair quite quickly. And if someone puts $200 into flying a tengu and gets popped by a swarm of frigates, well guess he learned something, no?


This isn't a game about working for what you have, but rather WAITING for what you have. When I started EVE I activated my toon, let it train for about 6 months and then started playing the game. Others just dump some cash to plex to isk (offical RMT) and buy a toon. Either way, it would change the entire point of this game. Folks would actually have to start grinding, and this is one of the last bastions of freedom from that. :-P

.

Prince Kobol
#32 - 2012-02-13 13:14:27 UTC
Buy lots of Plex, buy character, problem solved.

Although you we still probably die lots of horrible deaths and rage quit but at least you gave CCP lots of money Big smile
baltec1
Bat Country
Pandemic Horde
#33 - 2012-02-13 13:19:17 UTC
Thabiso wrote:


First, thanks for actually arguing your case, rather than recursive GTFO. I think people missed my point - we are taking the war to them - the first War-Dec was a WTF experience, but since I'm still here I'm grabbing the bull by the horn(s).

While I get that older players might feel it's unfair, specially since they've been playing the system for untold years - I don't think it will ruin the game. First of all, PLEX aren't free - someone has to put $15 into a plex (or $80? for 10?) - personally I don't have untold hundreds of dollars to put into game, I do however, have a lot of time to play - if this got implemented, PLEX trading (in game) would go to new highs - suddenly you would find yourself paying 1bn+ for 1 PLEX.

Personally what would most likely happen is people dump $15 some months because there is something they really want to be doing right now. Flying a Charon, fitting a Hulk that can bite back in time for hulkageddon.

I don't learn anything from a toon parked in some arbritary system waiting for some skill to complete. I do however learn, flying a super cap in 0.0 will be a costly afair quite quickly. And if someone puts $200 into flying a tengu and gets popped by a swarm of frigates, well guess he learned something, no?


So the rich and people with no job get to train infinatly faster than others as oppesed to now where everyone trains the same no matter how much they spend or play? This is good how?

Also, you chose to sit there and do nothing while you train a skill, the game didn't stop you from doing anything.
Andski
Science and Trade Institute
Caldari State
#34 - 2012-02-13 13:21:41 UTC
SP sales in any form would only be to the detriment of the game.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

CCP Spitfire
C C P
C C P Alliance
#35 - 2012-02-13 13:23:51 UTC
Offtopic posts removed; thread moved from "EVE General Discussion".

CCP Spitfire | Marketing & Sales Team @ccp_spitfire

Thabiso
Merchants of the Golden Goose
#36 - 2012-02-13 13:24:03 UTC
Prince Kobol wrote:
Buy lots of Plex, buy character, problem solved.

Although you we still probably die lots of horrible deaths and rage quit but at least you gave CCP lots of money Big smile

Looking at Solstices trolling, you wont be wanting for long (for deaths, doubt the rage quit; but we can come back to that in 1-2 months ;) ).

I guess the problem is I don't see the problem with CCP getting more money - I thought more players would mean more money for CCP which would mean more content for us.

Yes lag etc. is a problem, but you can only solve problems like that with money (server lag, if it's your dial up to AOL you are SOL) and to get more money to CCP there needs to be ISK sinks (which is what I thought I suggested was) and new players have to feel (slightly) more welcome, than the old 7 artillery salute.
Thabiso
Merchants of the Golden Goose
#37 - 2012-02-13 13:26:47 UTC
CCP Spitfire wrote:
Offtopic posts removed; thread moved from "EVE General Discussion".

Thanks, and sorry, looking at responses this thread was slightly more redundant than nipples on a boar.

But hey, live and learn :D
TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#38 - 2012-02-13 13:32:03 UTC
Thabiso wrote:
TheBlueMonkey wrote:
Firstly,
A 1 day old noob can fly a useful pvp fit rifter and hold stuff still while his buddies kick the **** out of the target they're attacking.
So the "I can't pvp I haven't got 30mil sp" argument is broke straight off the bat.
Infact, even a gang of 1 day old rifters (10-15) could do damage if they actually tried and picked the right targets\enviroments.

Secondly,
Imagine they do implement your (terrible) idea.
New players go "AWESONE for $80 (4bil isk ish) ICANHAZCHEESEBURGER!!!!"

Now, superalliance X decide they want a new titan pilot, no problem, splash some isk on some plex and bam, insta titan.

Ebil pirate decides he wants a new gank char, so he spends xbil and boom instant untraced clean gank pilot.

(obligatory random bot argument)
Botter x gets lots of isk ratting, wants to increase his bot army so buys and insta trains a new char in a day, then repeats this every few days untill he's making "ZOMFGUBERISKBABIES"

Over all the idea that "this'll help the new players" won't because a huge part of learning eve is learning eve, not training the skills so people would go "OMG LVL5!!!!" and waste a load of sp they probably don't need to spend right now.

All we'd get would be a hell of a lot of tears about how it's "Unfair that others have more isk that new players and know what skills are needed to do what"

The is EvE, it's not twitch and click, there are consiquences to your decisions and your idea would just destroy this.

If you really want to deal with war decs, find a quieter place to live and mine.
Rent some "safe" 0.0 system and mine there.
Better yet, find the home system of the war deccer, move their for the war, always stick in fleets together and undock on mass.
Nothing quite says "you war deced the wrong guys" than 16 corp members sitting on station undock while 5 war targets sit inside unable to do much but moan in local.

TL;DR
HTFU


First, thanks for actually arguing your case, rather than recursive GTFO. I think people missed my point - we are taking the war to them - the first War-Dec was a WTF experience, but since I'm still here I'm grabbing the bull by the horn(s).

While I get that older players might feel it's unfair, specially since they've been playing the system for untold years - I don't think it will ruin the game. First of all, PLEX aren't free - someone has to put $15 into a plex (or $80? for 10?) - personally I don't have untold hundreds of dollars to put into game, I do however, have a lot of time to play - if this got implemented, PLEX trading (in game) would go to new highs - suddenly you would find yourself paying 1bn+ for 1 PLEX.

Personally what would most likely happen is people dump $15 some months because there is something they really want to be doing right now. Flying a Charon, fitting a Hulk that can bite back in time for hulkageddon.

I don't learn anything from a toon parked in some arbritary system waiting for some skill to complete. I do however learn, flying a super cap in 0.0 will be a costly afair quite quickly. And if someone puts $200 into flying a tengu and gets popped by a swarm of frigates, well guess he learned something, no?


What your suggesting is SP for ISK.
There are alliances that have in excess of 700bil, if they chose to buy new characters your way, hell even just cyno alts to leave logged off in systems, they'd be able to do a hell of a lot better than any newb.

A single bot is supposed to be able to make at least a bil a day, which would then presumably go to fund creating more bots.

You idea's not going to help new players because you don't NEED most skills to lvl5 which is what most would probably assume.

You're right though, sat in station waiting for a skill to train teaches you nothing.
But then that's doing it wrong.

Fly around space, try everything there is to try and you'll learn stuff as you train.
Most of the skills you need in the first few months are short ones that barely scratch 2/3days in length, what you need is experience and friends not isk or sp and that's something almost all new players miss.

I've got 70mil sp and it's not a case of "it's unfair that new players can catch up", it's a case of "it'll just lead to a load of stupid from new players and a load of ultraspecifics from older players".

When I started I rushed for a BS, I got into one and it sucked balls, why? total lack of support skills for it or an understanding of the game.

When we got given back the sp for skill training I spunked it all on capital jump skills and I've never flown a capital in anger, so, that, times be 10,000 with added tears is the main reason people shouldn't be able to buy sp.

Also, char bizza ----->
Althought I'd advise against it for a new player.
Jint Hikaru
OffWorld Exploration Inc
#39 - 2012-02-13 13:39:06 UTC
Thabiso wrote:
CCP Spitfire wrote:
Offtopic posts removed; thread moved from "EVE General Discussion".

Thanks, and sorry, looking at responses this thread was slightly more redundant than nipples on a boar.

But hey, live and learn :D


That also applies to the original posting of this thread..... very redundant, others have posted and received the same amount of flames.

Anyway, here is a Dev commenting a while ago on the same subject (that being, someone crying because players who have played for longer have gone more SPs than him)

CCP Fear wrote:
Total SP is not equal to player skill or their abilities. Two players with equal amount of SP could be totally different in all shapes and forms.

What matters is specialization, and you can specialize only so much in X field. After which it becomes player skills and knowledge.

Example; Two players one veteran from 2003 and one from 2008. One has about 100M SP and the other some 30M SP. There is obviously some 70M SP gap between them, but they could be equally proficient (from skill point of view) in some field. So if that (for example) flying a rifter with some specific fitting, then they are completely matched, regardless of their total SP. Then it's player skills and knowledge that prevails.

Granted, those that have been playing since 2003 might be more specialized in more fields, but that doesn't mean you can't beat them!

Point being, decide on your specialization, train in that direction and you are valuable. Regardless of your total SP!

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Thabiso
Merchants of the Golden Goose
#40 - 2012-02-13 13:40:14 UTC
TheBlueMonkey wrote:
Thabiso wrote:
TheBlueMonkey wrote:
Firstly,
A 1 day old noob can fly a useful pvp fit rifter and hold stuff still while his buddies kick the **** out of the target they're attacking.
So the "I can't pvp I haven't got 30mil sp" argument is broke straight off the bat.
Infact, even a gang of 1 day old rifters (10-15) could do damage if they actually tried and picked the right targets\enviroments.

Secondly,
Imagine they do implement your (terrible) idea.
New players go "AWESONE for $80 (4bil isk ish) ICANHAZCHEESEBURGER!!!!"

Now, superalliance X decide they want a new titan pilot, no problem, splash some isk on some plex and bam, insta titan.

Ebil pirate decides he wants a new gank char, so he spends xbil and boom instant untraced clean gank pilot.

(obligatory random bot argument)
Botter x gets lots of isk ratting, wants to increase his bot army so buys and insta trains a new char in a day, then repeats this every few days untill he's making "ZOMFGUBERISKBABIES"

Over all the idea that "this'll help the new players" won't because a huge part of learning eve is learning eve, not training the skills so people would go "OMG LVL5!!!!" and waste a load of sp they probably don't need to spend right now.

All we'd get would be a hell of a lot of tears about how it's "Unfair that others have more isk that new players and know what skills are needed to do what"

The is EvE, it's not twitch and click, there are consiquences to your decisions and your idea would just destroy this.

If you really want to deal with war decs, find a quieter place to live and mine.
Rent some "safe" 0.0 system and mine there.
Better yet, find the home system of the war deccer, move their for the war, always stick in fleets together and undock on mass.
Nothing quite says "you war deced the wrong guys" than 16 corp members sitting on station undock while 5 war targets sit inside unable to do much but moan in local.

TL;DR
HTFU


First, thanks for actually arguing your case, rather than recursive GTFO. I think people missed my point - we are taking the war to them - the first War-Dec was a WTF experience, but since I'm still here I'm grabbing the bull by the horn(s).

While I get that older players might feel it's unfair, specially since they've been playing the system for untold years - I don't think it will ruin the game. First of all, PLEX aren't free - someone has to put $15 into a plex (or $80? for 10?) - personally I don't have untold hundreds of dollars to put into game, I do however, have a lot of time to play - if this got implemented, PLEX trading (in game) would go to new highs - suddenly you would find yourself paying 1bn+ for 1 PLEX.

Personally what would most likely happen is people dump $15 some months because there is something they really want to be doing right now. Flying a Charon, fitting a Hulk that can bite back in time for hulkageddon.

I don't learn anything from a toon parked in some arbritary system waiting for some skill to complete. I do however learn, flying a super cap in 0.0 will be a costly afair quite quickly. And if someone puts $200 into flying a tengu and gets popped by a swarm of frigates, well guess he learned something, no?


What your suggesting is SP for ISK.
There are alliances that have in excess of 700bil, if they chose to buy new characters your way, hell even just cyno alts to leave logged off in systems, they'd be able to do a hell of a lot better than any newb.

A single bot is supposed to be able to make at least a bil a day, which would then presumably go to fund creating more bots.

You idea's not going to help new players because you don't NEED most skills to lvl5 which is what most would probably assume.

You're right though, sat in station waiting for a skill to train teaches you nothing.
But then that's doing it wrong.

Fly around space, try everything there is to try and you'll learn stuff as you train.
Most of the skills you need in the first few months are short ones that barely scratch 2/3days in length, what you need is experience and friends not isk or sp and that's something almost all new players miss.

I've got 70mil sp and it's not a case of "it's unfair that new players can catch up", it's a case of "it'll just lead to a load of stupid from new players and a load of ultraspecifics from older players".

When I started I rushed for a BS, I got into one and it sucked balls, why? total lack of support skills for it or an understanding of the game.

When we got given back the sp for skill training I spunked it all on capital jump skills and I've never flown a capital in anger, so, that, times be 10,000 with added tears is the main reason people shouldn't be able to buy sp.

Also, char bizza ----->
Althought I'd advise against it for a new player.


I can nod happily to your experience with battleships. When I went from Drake to CNR I was like YEAH, COME GET SOME. Turns out flying a pulsetanked ship vs. a massively overpowered drake is a bit of a learning experience. But this to me is arguing for ISK->SP - you are buying intelligence, not wisdom. Bit like reading how to program in a book and have your first ICBM go boom in your back yard because of a rounding error.

And if you are sitting on a 700BN war chest, you are probably already creating toons with very specific skills in mind - and also for what it's worth, 700 BN would probably buy you less than 3-400 plex with such a system. Anywho, I've gotten the point - new players aren't welcome :-)

Thread over ^^
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