These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
12Next page
 

Why my gank fail?

Author
Lady Mariko
Garoun Investment Bank
Gallente Federation
#1 - 2012-02-11 13:24:18 UTC
I tried to gank the mackinaw in 0.5 but get killed. He has the hammerhead II drones and police come. Police make most damage but mackinaw get the kill. So embarressed! I used the Thrasher here my loadout.

7 x 200mm autocannon II
warpscramble II
limited 1MN microwarpdrive I
med shield extender II
warp core stabilizer II
1 x gyrostabilizer
small projectile locus coordinator I
small projectile burst aerator I
small anti-em screen reinforcer I

I almost kill him but to slow and the police come. I think my biggest mistake is I set still to make sure hit him good. I should orbit and maybe I last long enough to kill him? Maybe orbit make his drone miss more? Should orbit with microwarp drive on or will this make me miss with gun too much?

I have read many gank thread thought this would kill mackinaw for sure. I am the fail ganker.
Kehro Urgus
University of Caille
Gallente Federation
#2 - 2012-02-11 13:36:01 UTC
May have been your ammo but why a warp core tabilizer on a high sec gank ship?

Yeeee! 

Lady Mariko
Garoun Investment Bank
Gallente Federation
#3 - 2012-02-11 13:40:39 UTC  |  Edited by: Lady Mariko
forgot to take it off, dumb. maybe should have added gyro? I was using fleet republic emp I think.
george harries
School of Applied Knowledge
Caldari State
#4 - 2012-02-11 13:43:44 UTC  |  Edited by: george harries
Ok I'll bite P

First - if ganking - why are you bothering with any shields - you will be killed regardless so pointless

speaking of pointless (see what I did there) - warp core stabs are of no use Concord pretty much 'ignore' any defence you may try.

Guns - afaik Arty is best enough ammo for 2 maybe 3 shots before you're killed

fill your lows and mediums with anything to assist damage - gyros (on low slots obviously)

stick to t1 or higher meta - cheaper the better

No rigs - wtf may as well donate the isk

Improve chance - scan the ship - see if it's heavily tanked and what the lowest resists are and use correct ammo - then by all means splurge on RF ammo.

BTW - I don't gank and my main missions & mines !!
Kehro Urgus
University of Caille
Gallente Federation
#5 - 2012-02-11 13:44:14 UTC
Yes.Blink

Yeeee! 

Lady Mariko
Garoun Investment Bank
Gallente Federation
#6 - 2012-02-11 13:52:05 UTC
george harries wrote:
Ok I'll bite P

First - if ganking - why are you bothering with any shields - you will be killed regardless so pointless

speaking of pointless (see what I did there) - warp core stabs are of no use Concord pretty much 'ignore' any defence you may try.

Guns - afaik Arty is best enough ammo for 2 maybe 3 shots before you're killed

fill your lows and mediums with anything to assist damage - gyros (on low slots obviously)

stick to t1 or higher meta - cheaper the better

No rigs - wtf may as well donate the isk

Improve chance - scan the ship - see if it's heavily tanked and what the lowest resists are and use correct ammo - then by all means splurge on RF ammo.

BTW - I don't gank and my main missions & mines !!


Thank you for advice. I appreciate. I was not a planned gank. I just went with what was available. Like said, dumb. This advice will help me next time so thank you. I did think shield might let me get off few more shot. Autocannons did fire very fast and well hits.
"Guns - afaik Arty is best enough ammo for 2 maybe 3 shots before you're killed" Sorry I don't understand? Are you saying I should use artillery not autocannon. Sorry

george harries
School of Applied Knowledge
Caldari State
#7 - 2012-02-11 14:29:29 UTC
Yeah - although auto-cannons fire faster you will (I'm pretty sure) do more damage with artillery in this situation - at least the gank fits I have seen always have arty - or maybe that's an ammo thing *shrugs* but one Arty Thrasher should easily be able to kill a Mackinaw unless they are heavily shielded with maybe a fleet boost bonus - hence why ship scanning will increase your likelihood of 'success' in your choice of target.
Lady Mariko
Garoun Investment Bank
Gallente Federation
#8 - 2012-02-11 17:46:22 UTC
Does this look like will work?

280mm howitzer artillery I x 7
tracking computer I x 2
gyrostabilizer II x 2 (10.5% rate of fire bonus compare to gyro I has 7.5% bonus)
maybe with scanner I or II?
ShahFluffers
Ice Fire Warriors
#9 - 2012-02-11 21:17:58 UTC
I'd personally replace at least one of the tracking computers with a target painter. Giving the target a larger signature radius makes it easier for guns to apply full damage.
Eisa Vitura
Princess Terrorism
#10 - 2012-02-11 23:17:38 UTC
Ok, so a few thing I just thought about:

Some people hinted that you should scan your targets before killing them, intel is decisive in a fight, isn't it ?
Why don't you use a specialized boat for this ? Something along the line of:

[Burst, HS Gank scout]
Inertia Stabilizers II

Passive Targeter II
Ship Scanner II
[empty med slot]

Miner I
Miner I

You warp to belts with this, start mining and take your time to scan down all those miners while thay don't even know that you are targetting them. You can even see if they are aligned with something and place bookmark in front of them to reduce transversal. You can move where you want as you look like a noob who is trying to figure how to mine (not for a long time if they check your name but :effort:).

When all your BM are set, warp to the station as if you were emptying your cargo and jump in your mighty destro ("280mm Prototype Siege Canon" is meta 3 arty, usualy the best isk/bonus ratio).
Kessiaan
Sebiestor Tribe
Minmatar Republic
#11 - 2012-02-12 00:25:45 UTC
Arty thrashers still have a place in higher highsec, but the new Catalysts will out-DPS them by miles anywhere you can get more than 1 shot off.

Here's a couple ganks a buddy and I did a couple weeks ago with him in a Thrasher and me in a Catalyst.

http://www.fondl.eve-kill.net/?a=kill_detail&kll_id=12333092
http://www.fondl.eve-kill.net/?a=kill_detail&kll_id=12332935

Here's a couple more from the same day after he switched to my fit (4 neutrons and 4 ions, you can get 8 neutrons but you have to drop all tackle to do it and I like to fit a scram just in case)

http://www.fondl.eve-kill.net/?a=kill_detail&kll_id=12333273
http://www.fondl.eve-kill.net/?a=kill_detail&kll_id=12333644

Also, your fit is awful for anything, much less highsec ganking. Highsec ganks are about putting the most damage on the target in the shortest time possible. Nothing else matters.
Lady Mariko
Garoun Investment Bank
Gallente Federation
#12 - 2012-02-12 04:48:35 UTC  |  Edited by: Lady Mariko
I finally have the success! Gank retriever in 0.5. Scanner help a lot. I can see he has no protection. I had enough time to leave area after kill. Evaded police for ten minute but finally mess up with only 4 minute left on the global criminal. Thought I was going to get away. Almost.

Used this loadout on retriever:

7 x 280 howitzer artillery I
2 x tracking computer I
2 x gyro II

Going to try this next:

7 x 280 howitzer artillery I
1 x tracking computer I
2 x gyro II
ship scanner I
passive targeter I

Will this kill hulk that has no protection modules?
ShahFluffers
Ice Fire Warriors
#13 - 2012-02-12 06:14:50 UTC
Lady Mariko wrote:
I finally have the success! Gank retriever in 0.5. Scanner help a lot. I can see he has no protection. I had enough time to leave area after kill. Evaded police for ten minute but finally mess up with only 4 minute left on the global criminal. Thought I was going to get away. Almost.


Good job. Oh, just a FYI: evading or escaping CONCORD is considered an "exploit" and will get you banned. Gank, and accept your ship loss.
Soldarius
Dreddit
Test Alliance Please Ignore
#14 - 2012-02-12 08:49:08 UTC
^what he said. I'm shocked you were even able to warp out after suicide ganking someone.

CONCORD be slippin'.

http://youtu.be/YVkUvmDQ3HY

Lady Mariko
Garoun Investment Bank
Gallente Federation
#15 - 2012-02-12 14:39:56 UTC
Why is it exploit? I killed before they got there and ran, and then kept running. I was keep making more safe spot each time I jump to a safe spot. Also jump to 100 km from planets and belts. I had so many place to jump they keep arrive just as I warp out or not at all. I was just very fast. Seems more like a real life situation. Police man does not always get the criminal right? They not gods.
Ryuce
#16 - 2012-02-12 15:22:04 UTC
You seem pretty new to this, so don't forget to overheat the guns before you engage
Lady Mariko
Garoun Investment Bank
Gallente Federation
#17 - 2012-02-12 17:44:38 UTC  |  Edited by: Lady Mariko
Just kill another retriever. I have been forgetting to overheat. It really help with the damage. Over 900 in first volley. Thanks everyone for helping me. Now I have to start worry about the sec status, almost -5 now.
Phugoid
Absolute Order XL
Absolute Honor
#18 - 2012-02-13 15:42:12 UTC
Lady Mariko wrote:
Why is it exploit? I killed before they got there and ran, and then kept running. I was keep making more safe spot each time I jump to a safe spot. Also jump to 100 km from planets and belts. I had so many place to jump they keep arrive just as I warp out or not at all. I was just very fast. Seems more like a real life situation. Police man does not always get the criminal right? They not gods.


You fail to realize...... Concord IS God!

Flugzeugführer

Cyniac
Federal Navy Academy
Gallente Federation
#19 - 2012-02-13 18:31:25 UTC  |  Edited by: Cyniac
If GANK then
CONCORD then
SEC LOSS then
GET_NEW_SHIP then
GANK_AGAIN

Else

If GANK then
EVADE_CONCORD then
BANHAMMER then
NO_MORE_GANK_EVER



Or something like that.
IbanezLaney
The Church of Awesome
#20 - 2012-02-14 11:59:37 UTC
Cyniac wrote:
If GANK then
CONCORD then
SEC LOSS then
GET_NEW_SHIP then
GANK_AGAIN

Else

If GANK then
EVADE_CONCORD then
BANHAMMER then CREATE NEW TRIAL
RETURN



Or something like that.


I changed the last 2 lines so the fun could continue.
12Next page