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Crime & Punishment

 
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The Correct Way to Handle MERCs

Author
Crazian Sr
Perkone
Caldari State
#1 - 2012-02-10 01:36:14 UTC
New to the game and I am interested in the concept of mercenaries. I do know there are scammers out there so for me and other new players or players who may not have communicated worked with MERCs. Roll

So what is the best way to go about creating a deal and making sure it happens all the while making sure you don't get scammed Twisted

Productive comments are welcome. Lol

Pirate

Thanks for your time Smile
Lady Spank
Get Out Nasty Face
#2 - 2012-02-10 01:51:05 UTC
This is a good start...

https://forums.eveonline.com/default.aspx?g=posts&t=8296&find=unread

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Dard Reguloni
The Scope
Gallente Federation
#3 - 2012-02-10 03:48:24 UTC
Read the above mentioned thread,
and join the in game channel [MERC Contracts]
Kali Fin
White SANDS SPACE
#4 - 2012-02-13 19:38:25 UTC
Also, make sure you get contracts with trusted merc corps. Getting to know some corps is a good way to start, but the larger, more infamous ones are probably your best bet. I've said this in another thread, but I'll list a few for you that are trusted and will get the job done:

NOIR.
AQUILA
The Last Chancers
No Kings
Double Tap.
Rooks and Kings
Narwhals Ate My Duck
The 0rphanage
Tear extraction and reclamation service

These are only a few. Like Lady Spank said, join the MERC channel in-game. You can usually find a decent hitman that way.

I have schemed too long to be supplanted by dead gods. If I cannot have this world, no one can.

Daemon Ceed
Ice Fire Warriors
#5 - 2012-02-13 22:00:41 UTC
Keep in mind that hiring a reputable Merc corp is going to be a rather expensive undertaking. They risk billions in ships to complete the contract, and they will expect you to pay billions to cover any losses they may incur while still providing their pilots with a profit on their time.

Costs are always relative to the targets strength, length or goal of the service, and entertainment value for the merc. They aren't going to want to sit on gates or actively hunt one guy who never undocks for a measly fee. That's just boring as **** and mercs not only play for profit, but they play for fun too.
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#6 - 2012-02-14 06:35:27 UTC
The 'concept' of mercenary work sounds romantic. But in actuality, it's not as fun as many would imagine. It would be interesting to hear how many startup mercs don't last more than 6 months. Anyone from the Merc community care to share their observations?

High Five. Yeah! C'est La Eve .

Cannibal Kane
Viziam
Amarr Empire
#7 - 2012-02-14 13:17:19 UTC  |  Edited by: Cannibal Kane
I don't like it.

The only reason I am in one I get to shoot at people. I make less isk than I normally do and I feel trapped, like I am not allowed or supposed to do something that might bring the Alliance/Corp into disrepute. Or cause something that might get them delisted from the MERC Channel.

In the end for most it's all about shooting at things.

"Kane is the End Boss of Highsec." -Psychotic Monk

Kali Fin
White SANDS SPACE
#8 - 2012-02-14 15:57:54 UTC
Daemon Ceed wrote:
Keep in mind that hiring a reputable Merc corp is going to be a rather expensive undertaking. They risk billions in ships to complete the contract, and they will expect you to pay billions to cover any losses they may incur while still providing their pilots with a profit on their time.

Costs are always relative to the targets strength, length or goal of the service, and entertainment value for the merc. They aren't going to want to sit on gates or actively hunt one guy who never undocks for a measly fee. That's just boring as **** and mercs not only play for profit, but they play for fun too.


You get what you pay for, believe me. I've been on the receiving end of No Kings, and I was told by a certain little birdie (who is now corpsified) that they were paid a handsome sum for every legit kill. Beleive me, they got their monies worth.

Yes, the more well known mercs cost more, but you can be guaranteed that they will do their utmost to kill their targets over and over. Also, you'd be paying for a piece of mind, knowing that your enemy is either bored out of their mind spinning their ship, or a smoldering wreck somewhere near Jita.

I have schemed too long to be supplanted by dead gods. If I cannot have this world, no one can.

Hambonie
Perkone
Caldari State
#9 - 2012-02-14 16:41:47 UTC
It is going to be a waste of time with the dec shield alliances game mechanic now

"Soldiers don't die, they just go to hell to regroup"

-Im a anti anti pirate with a carebear side-

Andrea Griffin
#10 - 2012-02-14 19:07:13 UTC
Kali Fin wrote:
You get what you pay for, believe me.
QFT. The good mercenary groups are very expensive, but they're expensive for a reason. If you want to hire mercenaries DO shop around though. Make sure you're getting a good deal.

If you do end up hiring mercenary corporation without much experience, then it is best to pay for the war dec itself and then arrange some kind of per-kill fee.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#11 - 2012-02-14 22:06:52 UTC
Hambonie wrote:
It is going to be a waste of time with the dec shield alliances game mechanic now


For the most part, yes. You hire mercs on a corp and they scrape. You hire them on an alliance and all but one or two corps quit the alliance. It's rather difficult to cause your targets any amount of pain right now.

Prior to CCP derping the wardec mechanics, I was able to do quite a bit of damage by hiring an unproven merc corp for a rather small amount of isk. For 100 million they spent two weeks chasing members of the target corp all over space until most of the quit and the CEO ragequit Eve due to his dashed alliance ambitions.

Founding member of the Belligerent Undesirables movement.

Lana Torrin
Friends of Tristan
#12 - 2012-02-15 02:53:42 UTC
Deen Wispa wrote:
The 'concept' of mercenary work sounds romantic. But in actuality, it's not as fun as many would imagine. It would be interesting to hear how many startup mercs don't last more than 6 months. Anyone from the Merc community care to share their observations?


The skool lasted longer than 6 months (and I believe its still going without me) but yes, its very very boring work camping people in to stations all day long and the pay is terrible.. For most contracts you can just take the money, wardec someone and then never see them. (Or save money by not even bothering to wardec them)
Crazian Sr
Perkone
Caldari State
#13 - 2012-02-16 04:06:41 UTC
LOL people like you that I gotta look out for ^^
Cannibal Kane
Viziam
Amarr Empire
#14 - 2012-02-17 09:52:59 UTC
hmm interesting...

I got a like from Pitboss for basicly saying Merc work is a bunch of SHYTE. and Boring to.

"Kane is the End Boss of Highsec." -Psychotic Monk

Din'stalor Alaric
Federal Navy Academy
Gallente Federation
#15 - 2012-02-18 16:27:55 UTC


Time served. Welcome back to the forums mate.

Solo 4 Life.1v1 always honored, flying without booster alt since Oct 2010. No ransoms honored even if offered :)

Longinius Spear
Semper Ubi Sub Ubi
#16 - 2012-02-23 16:18:33 UTC  |  Edited by: Longinius Spear
Deen Wispa wrote:
The 'concept' of mercenary work sounds romantic. But in actuality, it's not as fun as many would imagine. It would be interesting to hear how many startup mercs don't last more than 6 months. Anyone from the Merc community care to share their observations?


Speaking from a Mercs point of view.

Each type of sec provides its own challenges. Most of the time your doing something you wouldn't really like to do as a merc. example... nobody really wants to remove 4 POCs and 2 POS from a c2. Its boring, not alot of defenders to tend with and it usualy doesn't pay well. Or in K-space.. your playing corp hoping, gate camping and station games. They can be rewardinging... but usually very boring. And your doing it for a period of time were you could be 'bearing it up' some place else and making more money.

I think being a W-Space merc is more fun than all other types of space. Atleast in W-space you can cycle the targets static.. get some 'action on the side' from people not involved in the contract. Break up the tedium with other activities... Like play our newest game, ... "you shot my drones... now we remove your pos"... Drones must be avenged.

Mercs although blood thristy and just really looking for any exuse to pew... you will find we are quite honorable. You don't 'make it long in this biz breaking your word and double crossing people. If your going to hire them... make sure you get all details worked out.. and I mean ALLL details. If you pay them to stay in a spot and rule a system for 24 hours. They will hold you to that, when that 24 hours is up... They will be gone. We pride our selves following a contract to the T.

Read more of my ramblings on my blog www.invadingyourhole.blogspot.com

Ella Blackheart
Caldari Provisions
Caldari State
#17 - 2012-02-23 16:54:04 UTC
lol, narwhales talking pride and honor. Whatever awoxers lol. You guys are known for getting people to join your corps and then killing them. Yeah, good "mercs" to hire. not. Roll
Ashrun Dir
Love for You
#18 - 2012-02-23 17:14:56 UTC
Ella Blackheart wrote:
lol, narwhales talking pride and honor. Whatever awoxers lol. You guys are known for getting people to join your corps and then killing them. Yeah, good "mercs" to hire. not. Roll


Perhaps they just didn't work out ALL the details correctly =P
Longinius Spear
Semper Ubi Sub Ubi
#19 - 2012-02-23 17:17:19 UTC
Ella Blackheart wrote:
lol, narwhales talking pride and honor. Whatever awoxers lol. You guys are known for getting people to join your corps and then killing them. Yeah, good "mercs" to hire. not. Roll


lol

Read more of my ramblings on my blog www.invadingyourhole.blogspot.com

Erwin Castle Jakuard
Tear Pool
#20 - 2012-02-25 16:12:56 UTC
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