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The Voice of Reason Party to become the Rational Party

Author
Lyris Nairn
Perkone
Caldari State
#41 - 2012-02-09 05:21:00 UTC
Issler Dainze wrote:
And the goon spam begins. I would suggest that the more the goons troll here the more I look like the best "anti-goon" candidate.

Issler

A challenger approaches. Goon friends, tell them what you think of me.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Arcathra
Technodyne Ltd.
#42 - 2012-02-09 06:59:18 UTC
Issler Dainze wrote:
Arcathra wrote:
Sounds good so far Smile.

Any ideas how the council will work and look like? In general I'm interested to work with this party, if I find the time to do so.


We'll have private forums on another site, regular online meetings based on the council schedules. I want to make it flexible enough to accomodate folks with time constraints. Basically folks with great ideas and passion for Eve but that can't be commit to the CSM because of the time requirements.

Issler

Okay, thanks for the answer. If you want I would like to work on that council. Any terms of admission?


Is there a way to delete the spam in a candidacy thread? Would be nice to discuss and ask questions here without the usual childish Goon mudslinging.
Ladie Harlot
Viziam
Amarr Empire
#43 - 2012-02-09 07:41:58 UTC
Arcathra wrote:
Is there a way to delete the spam in a candidacy thread? Would be nice to discuss and ask questions here without the usual childish Goon mudslinging.


Just because you don't agree with our posts doesn't make them spam.

The artist formerly known as Ladie Scarlet.

rodyas
Tie Fighters Inc
#44 - 2012-02-09 07:53:50 UTC  |  Edited by: rodyas
Arcathra wrote:



Is there a way to delete the spam in a candidacy thread? Would be nice to discuss and ask questions here without the usual childish Goon mudslinging.


What is a CSM race, without a guantlet for you to run through. Consider their childish mudslinging, as the moment you really dug down deep, and helped form the person you are today.

Other then that you can report their posts.

Signature removed for inappropriate language - CCP Eterne

Arcathra
Technodyne Ltd.
#45 - 2012-02-09 08:12:44 UTC
Ladie Harlot wrote:
Just because you don't agree with our posts doesn't make them spam.


Ladie Harlot wrote:
Space Pants Party would be more appropriate for you.


Retar Aveymone wrote:
im a barbie girl! in a barbie world!


Riiiight, you aren't spamming Big smile. No way...
Jason TheDragon
Doomheim
#46 - 2012-02-09 08:32:03 UTC
Arcathra wrote:
Ladie Harlot wrote:
Just because you don't agree with our posts doesn't make them spam.


Ladie Harlot wrote:
Space Pants Party would be more appropriate for you.


Retar Aveymone wrote:
im a barbie girl! in a barbie world!


Riiiight, you aren't spamming Big smile. No way...


You heard it here first, folks! Opposing the continuing development of ambulation (an endeavor so worthless its focus caused a player revolt not even a year ago) is just spam! Stupid goonies TwistedTwistedTwistedTwisted
Ladie Harlot
Viziam
Amarr Empire
#47 - 2012-02-09 08:33:32 UTC
Arcathra wrote:
spamming


That word doesn't mean what you apparently think it means.

The artist formerly known as Ladie Scarlet.

Tre Telos
Tadakastu-Obata Corporation
The Honda Accord
#48 - 2012-02-09 09:02:53 UTC
I don't think ambulation is enhancing the game play without pugilism skills and such! I do think that the players who appreciate the rich side of the game that has to do with ship building and all that it entails need a voice in CSM. That voice is the Voice of Reason. We don't want to nerf the PvP side and at the same time we don't wanna nerf our capabilities to provide rocking ships for those who love it. It's really quite "reason"able. Players pay money to participate in this game and if it sucks for those who want to excel at industrial enterprises there will be a lot less players paying to play. Simple. We need a Voice of Reason in the CSM to remind CCP of this fact. If the game is only geared towards Goons style of play, there will be a lot of quitters. So let's get Issler in there to represent the players who want to live in this space and have a decent chance of excelling. We don't complain about the low sec or null sec game mechanics when they give us an even chance. We just don't want either area to be nerfed to favor one or the other, and that is why we want Issler and The Voice Of Reason.
Ka P'lah
Doomheim
#49 - 2012-02-09 10:36:18 UTC
Raptor217 wrote:
I bet they want to outlaw aggression mechanics entirely, stop suicide ganking, and make highsec a nursery for all the people who can't take the heat of regular highsec.



You would lose that bet. Isn't that kind of an old standby? (The AAAGH! THEY WANNA MAKE EVE INTO SOME PATHETICALLY HOLLOWED-OUT SPACEBARBIEHELLOKITTYPLAYSKOOL JUNK! thing) Is recognizing that a lot of different people play EVE doing a lot of different things, and if someone else plays differently than I do that's ok and it all contributes to this virtual sandbox we all like so bad? Seems rational to me.
Bowel Ormand
Away and Back
#50 - 2012-02-09 11:02:03 UTC
Tre Telos wrote:
I don't think ambulation is enhancing the game play without pugilism skills and such! I do think that the players who appreciate the rich side of the game that has to do with ship building and all that it entails need a voice in CSM. That voice is the Voice of Reason. We don't want to nerf the PvP side and at the same time we don't wanna nerf our capabilities to provide rocking ships for those who love it. It's really quite "reason"able. Players pay money to participate in this game and if it sucks for those who want to excel at industrial enterprises there will be a lot less players paying to play. Simple. We need a Voice of Reason in the CSM to remind CCP of this fact. If the game is only geared towards Goons style of play, there will be a lot of quitters. So let's get Issler in there to represent the players who want to live in this space and have a decent chance of excelling. We don't complain about the low sec or null sec game mechanics when they give us an even chance. We just don't want either area to be nerfed to favor one or the other, and that is why we want Issler and The Voice Of Reason.


agreed and agreed
Bowel Ormand
Away and Back
#51 - 2012-02-09 11:27:17 UTC
I am fairly new in the game but what I see is PVP people are not happy because PVP costs lot of money and it is hard to put up with that coast without suicide ganking and can flipping.

When I started playing EVE, I always thought of chasing that one in a million astreoid in low sec, to make big bucks in short time or get blasted by a pirate, but lowsec mining is so nerfed that it is stupid to even try that, if I could earn more I would be in low sec more, thus more meat for the goon swarm :)

And because of the game mechanics, when you lose PVP you lose isk, when you win, you don't earn much. If somebody blows a tech 2 frigate in hardcore PVP and earns less then suicide ganking a noob ship in high sec, that is a problem for both low and high sec guys.

I manufacture tech 2 ships, they cost 20m, sell for 24 m, and when get blown the turn out is very low, so lowsec PVP guy needs more isk which chooses can flipping and suicide ganking.

I liked that "system wide countdown thingy", if you combine it with higher isk yielding low sec asteroid belts, miners will be more in low sec with BC or BS bodyguards, which will mean more PVP chance for low sec people too, and maybe more roleplaying chances.

As I said before I am fairly new in game so I am not a devoted high sec guy or a low sec PVP fan boy, just a fellow pod player to find his place in EVE..

Boyanskaya Delerium
Caldari Provisions
Caldari State
#52 - 2012-02-09 12:00:27 UTC
Industry is what gives you goonies the chance to have fun, who else makes you ships, ammo, modules if not those "irrational" miner and industrialists. Sure there are NPC corps but those OP SOB (excuses the language) should have been delt with long ago.

I support the voice of reason, because next to tears , industry makes this sanbox turn. If there was no industry, who else would you gank, explode, molest, etc..

You need industry as much as you need O². Maybe not for the apparent reasons but if you think about it, you shall see, it does more than you originally would have thought.

Disclaimer: I have no idea if anything is true but I think it is. So ¯\_(ツ)_/¯
Jason TheDragon
Doomheim
#53 - 2012-02-09 12:08:18 UTC
Boyanskaya Delerium wrote:
Industry is what gives you goonies the chance to have fun, who else makes you ships, ammo, modules if not those "irrational" miner and industrialists. Sure there are NPC corps but those OP SOB (excuses the language) should have been delt with long ago.

I support the voice of reason, because next to tears , industry makes this sanbox turn. If there was no industry, who else would you gank, explode, molest, etc..

You need industry as much as you need O². Maybe not for the apparent reasons but if you think about it, you shall see, it does more than you originally would have thought.

Disclaimer: I have no idea if anything is true but I think it is. So ¯\_(ツ)_/¯


I agree with you - industry is absolutely a lifeblood of the game, and I don't think you'll find a non-crazy person that will disagree with that.

What on earth does missions, ambulation and can flipping have to do with any of that, though? Those are apparently Issler's "key areas" as mentioned in this OP.
Arcathra
Technodyne Ltd.
#54 - 2012-02-09 12:55:14 UTC
Mining is on top of that list. And mining is the foundation of any industry.

And before anyone feels to be the smartass today: Yes, I know that there seems to come a lot of minerals from mission loot and drone compounds. But I hope that this problem is also covered by the Rational Party. To give miners back their profession and make it a more active and interesting profession, that should be the goals in my opinion.
Indahmawar Fazmarai
#55 - 2012-02-09 13:09:02 UTC
Arcathra wrote:
Issler Dainze wrote:
Arcathra wrote:
Sounds good so far Smile.

Any ideas how the council will work and look like? In general I'm interested to work with this party, if I find the time to do so.


We'll have private forums on another site, regular online meetings based on the council schedules. I want to make it flexible enough to accomodate folks with time constraints. Basically folks with great ideas and passion for Eve but that can't be commit to the CSM because of the time requirements.

Issler

Okay, thanks for the answer. If you want I would like to work on that council. Any terms of admission?


Is there a way to delete the spam in a candidacy thread? Would be nice to discuss and ask questions here without the usual childish Goon mudslinging.


You can hdie posts of any user by clicking on his name and selecting the appropiate action at the deployable menu.

it is amazing how the forums improve w/o reading certian people, and you barely notice there are hidden messages there.
Jason TheDragon
Doomheim
#56 - 2012-02-09 13:12:01 UTC  |  Edited by: Jason TheDragon
Arcathra wrote:
Mining is on top of that list. And mining is the foundation of any industry.

And before anyone feels to be the smartass today: Yes, I know that there seems to come a lot of minerals from mission loot and drone compounds. But I hope that this problem is also covered by the Rational Party. To give miners back their profession and make it a more active and interesting profession, that should be the goals in my opinion.


That's the problem I was kind of driving at earlier, and it's my #1 issue with this thread: You're "hoping" they'll address that. Why hope? No actual detail of where this candidate/party/whatever plans to go with ANY of these ideas has been shown at all (save for the rough can flipping idea a page back, and that was only after someone had to ask just what she had in mind).

Really, the "how" in this sort of thing is far more important than the "what". Take a look at any other serious candidate's thread in this forum - they've all at least outlined what they have in mind, to varying degrees of detail. There's none of that in this thread - just a point form list of aspects of the game that apparently Issler has issues with, but how, who knows? She's sure not telling.

That said, it doesn't even really matter - anyone insane enough to support more work on ambulation is so far out of touch that it should send anyone screaming far, far away. "Reason" and "Rational", indeed.
Arcathra
Technodyne Ltd.
#57 - 2012-02-09 13:23:54 UTC
I'm sure she can work out those things a bit.

But do we really need a "plan" what exactly we want to change? I understand that the CSM isn't about the CSM members to do the actual game designers job. The CSM members are there to give feedback to CCP about the current state of the game and the wishes of the community.

In the end, it's not about what Issler wants or a special idea, but a general idea of what players who voted her want to be adressed by CCP. She has to show CCP what our problems are and how we feel about different areas of the game and upcoming changes that might be discussed during the meetings. To sort out that problems we/Issler bring to CCPs attention is CCPs job, the job of the real game designers.

But I also understand that more specific things seem to attract more voters, even if it is ultimately moot in my opinion.
Jason TheDragon
Doomheim
#58 - 2012-02-09 13:36:51 UTC  |  Edited by: Jason TheDragon
Arcathra wrote:
I'm sure she can work out those things a bit.

But do we really need a "plan" what exactly we want to change? I understand that the CSM isn't about the CSM members to do the actual game designers job. The CSM members are there to give feedback to CCP about the current state of the game and the wishes of the community.

In the end, it's not about what Issler wants or a special idea, but a general idea of what players who voted her want to be adressed by CCP. She has to show CCP what our problems are and how we feel about different areas of the game and upcoming changes that might be discussed during the meetings. To sort out that problems we/Issler bring to CCPs attention is CCPs job, the job of the real game designers..


Exactly, and to give feedback that actually reflects what people in the game actually feel, she needs to, get this, address how she actually feels about the issues she mentioned! You don't even need specifics really, but you do need some semblance of a direction, something more than just saying "mining and missions". What about mining and missions? Do they need buffed? Nerfed? If so, what's your ideas on how to go about that? Those are the sort of things that actually make people aware of what you're actually about, and more importantly, that you're actually about *something*.

I agree with you that specifics can be moot in regards to how changes will happen (if they happen), but they can go a long way into showing people where you stand, and showing them that you've actually put thought into where you stand, which is really kind of important when you're trying to choose a representative of the playerbase to actually give feedback worth a damn to the devs.
Xanoc
SynaCorp
#59 - 2012-02-09 13:46:13 UTC
Tre Telos wrote:
I don't think ambulation is enhancing the game play without pugilism skills and such! I do think that the players who appreciate the rich side of the game that has to do with ship building and all that it entails need a voice in CSM. That voice is the Voice of Reason. We don't want to nerf the PvP side and at the same time we don't wanna nerf our capabilities to provide rocking ships for those who love it. It's really quite "reason"able. Players pay money to participate in this game and if it sucks for those who want to excel at industrial enterprises there will be a lot less players paying to play. Simple. We need a Voice of Reason in the CSM to remind CCP of this fact. If the game is only geared towards Goons style of play, there will be a lot of quitters. So let's get Issler in there to represent the players who want to live in this space and have a decent chance of excelling. We don't complain about the low sec or null sec game mechanics when they give us an even chance. We just don't want either area to be nerfed to favor one or the other, and that is why we want Issler and The Voice Of Reason.


Agreed
Markus Calderon
SynaCorp
#60 - 2012-02-09 13:47:33 UTC
Tre Telos wrote:
I don't think ambulation is enhancing the game play without pugilism skills and such! I do think that the players who appreciate the rich side of the game that has to do with ship building and all that it entails need a voice in CSM. That voice is the Voice of Reason. We don't want to nerf the PvP side and at the same time we don't wanna nerf our capabilities to provide rocking ships for those who love it. It's really quite "reason"able. Players pay money to participate in this game and if it sucks for those who want to excel at industrial enterprises there will be a lot less players paying to play. Simple. We need a Voice of Reason in the CSM to remind CCP of this fact. If the game is only geared towards Goons style of play, there will be a lot of quitters. So let's get Issler in there to represent the players who want to live in this space and have a decent chance of excelling. We don't complain about the low sec or null sec game mechanics when they give us an even chance. We just don't want either area to be nerfed to favor one or the other, and that is why we want Issler and The Voice Of Reason.


I support this.