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Is the only fully seeded system 6-CZ49?

First post
Author
Joe D'Trader
Native Freshfood
Minmatar Republic
#1 - 2012-02-05 21:37:26 UTC
I think there used to be a list of about 6? fully stocked systems but I haven't been able to locate that list. So... yeah did I just imagine multiple fully seeded systems?

Even 6-C was out of a few pirate ships I wanted to try, so I was looking for a secondary location.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#2 - 2012-02-05 21:48:24 UTC
Joe D'Trader wrote:
I think there used to be a list of about 6? fully stocked systems but I haven't been able to locate that list. So... yeah did I just imagine multiple fully seeded systems?

Even 6-C was out of a few pirate ships I wanted to try, so I was looking for a secondary location.


Pirate ships are only carried over from what was on TQ at the mirror. Most of those are bought already. There are multiple 100isk systems. Fastest way to find them is jump constalations and check the market in each.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP Habakuk
C C P
C C P Alliance
#3 - 2012-02-05 22:07:19 UTC
Normally one station in each constellation should be seeded.

Pirate ships are still only partially seeded due to incomplete seeding scripts. Ugh

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Joe D'Trader
Native Freshfood
Minmatar Republic
#4 - 2012-02-06 00:39:52 UTC
CCP Habakuk wrote:
Normally one station in each constellation should be seeded.

Pirate ships are still only partially seeded due to incomplete seeding scripts. Ugh



KK, but I thought that script was updated last year. I thought that the reason that all the seeded stations weren't fully seeded was because there would be tons of unnecessary things on the market that the Sisi server didn't like. Oh well I guess I missremembered. But it does seem a bit strange, there are thousands of modules, and a few tens of pirate ships...

Oh well, I know you probably have other things to deal with but if it ever get some cycle times please update this section of the forums with the fully seeded systems.


And once again awesome job on Crucible, it isn't quite Aprocrapha, but it was damn close :D
TomParad0x
RogueNET
#5 - 2012-02-06 05:29:30 UTC  |  Edited by: TomParad0x
Joe D'Trader wrote:
CCP Habakuk wrote:
Normally one station in each constellation should be seeded.

Pirate ships are still only partially seeded due to incomplete seeding scripts. Ugh



KK, but I thought that script was updated last year. I thought that the reason that all the seeded stations weren't fully seeded was because there would be tons of unnecessary things on the market that the Sisi server didn't like. Oh well I guess I missremembered. But it does seem a bit strange, there are thousands of modules, and a few tens of pirate ships...

Oh well, I know you probably have other things to deal with but if it ever get some cycle times please update this section of the forums with the fully seeded systems.


And once again awesome job on Crucible, it isn't quite Aprocrapha, but it was damn close :D


Yeah, Crucible is turning out nicely. Thanks as well :)


Are there any plans to finish the seed scripts to add the rest of the ships / (if any)items that haven't made it on them yet?

Edit: Are you also saying there are stations that the devs or BHs manually seeded due to the script not being done?