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The Ishkur - Speed or Tank?

Author
Revolution Rising
Last-Light Holdings
#1 - 2012-02-05 07:51:04 UTC  |  Edited by: Revolution Rising
I finish gallente frigs 5 in a day. I have bought a new ishkur - it being the ship I would like to specialise in.

But the build seems to elude me.

I've a couple of specs I've dreamed up in EFT, one being with a small rep the other with only overdrives and nano, then rigs of much the same calibre. The small rep tops out at about 2.5k/sec where the speed only build goes pretty well above 3k.

I'm just not sure which way to go with this thing. I know a lot of dramiel pilots would suggest the speed, but I fight for a living in-game I don't just like to buzz the tower occasionally. Am wondering if the rep is not a more survivable choice with this particular ship.

Anyone with experience flying them I'd love to hear from. Smile

Thanks.

.

Bumblefck
Kerensky Initiatives
#2 - 2012-02-05 10:09:46 UTC
Pro-tip - one of these things can greatly enhance the other :)

Perfection is a dish best served like wasabi .

Bumble's Space Log

Dorian Tormak
RBON United
#3 - 2012-02-05 15:50:41 UTC
If you can't decide, do both.

Shield tank it with speed modules. Shield Ishkur ain't that bad.

Holy Satanic Christ! This is a Goddamn Signature!

mxzf
Shovel Bros
#4 - 2012-02-05 16:23:05 UTC
Dorian Tormak wrote:
If you can't decide, do both.

Shield tank it with speed modules. Shield Ishkur ain't that bad.


Confirming. I use a speed/shield-tanked Ishkur all the time when I'm exploring, it works like a charm.

To the OP, what do you want to use the Ishkur for? There are some key fitting considerations that go along with the intended use.
Revolution Rising
Last-Light Holdings
#5 - 2012-02-05 20:54:02 UTC  |  Edited by: Revolution Rising
I'd probably be one of the smaller ships in a blob warfare.

Think in terms of the current status of fleets in VFK currently ;)

So, upward of 800 man fleet battles...

DPS is a necessity, tank for prolonged survivability and speed to close distances for possible shoddy warpins. I'm shying away from the shield fit only because fo the increased sig radius when/if putting shield rigs on and the inability to rep itself once again - altho if I went purely for speed that would likely be a really good option.

I think a self rep is going to be necessary or at least useful a fair bit of the time. Drones will help (the main reason I didn't go enyo) in the fleet fights if I do need to engage and then disengage quickly.

I'd imagine the main issue will be the inties and drams flying about and any snipers (tornados are FOTM with a lot of ppl now). But if I can get in close to these, shouldn't be an issue.

.

Silas Shaw
Coffee Hub
#6 - 2012-02-05 21:11:21 UTC
if youre gonna be in a fleet battle along that size, are you sure the ishkur is the best bet? if a BC that has range and tracking decides to off you, you gonna get off'd. as soon as free fire gets called, or you tackle something they need let loose, your choice of tank is gonna become a moot point.

that said, if youre gonna be hopeful and stuff... prolly speed and piloting skill will be the best bet. shield so that you can recover when not being hit, and that speed so that you can maybe not get hit...
mxzf
Shovel Bros
#7 - 2012-02-05 21:33:49 UTC
Perhaps something like this (the DED repper is only 8M-ish and the extra rep amount is very helpful).

[Ishkur, PvP]
Coreli C-Type Small Armor Repairer
Damage Control II
Adaptive Nano Plating II
Local Hull Conversion Overdrive Injector I

Experimental 1MN Afterburner I
Warp Scrambler II
Stasis Webifier II

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Small 'Knave' Energy Drain

Small Anti-Explosive Pump I
Small Auxiliary Nano Pump I

Hobgoblin II x5

8k EHP, 56/80 tank (1m34s with rep and NOS running, 53s with no NOS, cap stable with no repper). It does 242 DPS with CN AM and moves 866m/s. All 5s, of course.

I won't say that it's perfect (or the best ship for the job), but it sounds like something along the lines of what the OP is looking for.
To mare
Advanced Technology
#8 - 2012-02-06 07:19:04 UTC
if you want speed you go with the taranis
AF are about tank and gank
so fit your repper and maybe even a plate on top of that
Revolution Rising
Last-Light Holdings
#9 - 2012-02-09 12:01:04 UTC
To mare wrote:
if you want speed you go with the taranis
AF are about tank and gank
so fit your repper and maybe even a plate on top of that


Yeah I'm with ya here, if I want speed, I'll fly a ceptor. I'm looking for the middle ground between spank/tank and ability to close/tackle opponents.

Here's the final fit I've been using reasonably successfully. The only fails with it have been "bad piloting" so far ;) It's my first smaller ship class, Strangely enough I got into a carrier and 3 races of recon before I went back to do gallente frigates 5 (lol)

I get about 232dps with my skills 8007ehp and 2214m/s - that's with my skills, more with all 5's.

I've engaged a few tornados (One of the fits I was specifically trying to work against) and it works like a charm even coming from >40k away. The NOS works great also, it being able to cycle faster than larger neuts and thus giving me some escapability from domi's/pilgrims and the like.

Thanks for all the input guys!

[Ishkur, New AS setup]
Damage Control II
Small Armor Repairer II
Adaptive Nano Plating II
Reactive Plating II

Warp Scrambler II
Balmer Series Tracking Disruptor I, Tracking Speed Disruption
1MN MicroWarpdrive II

Small Nosferatu II
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S

Small Ancillary Current Router I
Small Ancillary Current Router I


Hobgoblin II x5
Hornet EC-300 x4

.