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Missions & Complexes

 
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The Golem - The "Meh" of Marauders

Author
Sunviking
Doomheim
#141 - 2012-05-10 11:26:43 UTC  |  Edited by: Sunviking
Korgan Nailo wrote:
Aoki Ayumi wrote:
Agree, and I thinck Golem should be buffed in some way. Needing T2 torpedoes to "reach something" is ridiculous, and happens in no other ship.

Have you ever tried to mission with Pulse Lasers withOUT Scorch? It is the same ****.


If you rig a Paladin with Optimal range rigging, you get an Optimal of 63km with Scorch. Superior to Javelin Torpedoes, and Missile are supposed to have the LONGER range than Turrets, whereas in fact the Golem only has 60km with Javelins if you use the comparable rigging.
Aoki Kenzo
Apotheosis Ltd.
#142 - 2012-05-10 11:31:04 UTC
Golem cruise missiles modifier is broken too.
CNR doing more damage than Golem, wich requires 3 additional months to train, is just absurd.
Lilan Kahn
The Littlest Hobos
The Whale Hunters Association
#143 - 2012-05-10 13:55:50 UTC
Sunviking wrote:
Korgan Nailo wrote:
Aoki Ayumi wrote:
Agree, and I thinck Golem should be buffed in some way. Needing T2 torpedoes to "reach something" is ridiculous, and happens in no other ship.

Have you ever tried to mission with Pulse Lasers withOUT Scorch? It is the same ****.


If you rig a Paladin with Optimal range rigging, you get an Optimal of 63km with Scorch. Superior to Javelin Torpedoes, and Missile are supposed to have the LONGER range than Turrets, whereas in fact the Golem only has 60km with Javelins if you use the comparable rigging.


no they are not.

your wrong, uninstall eve and biomass your self
Sunviking
Doomheim
#144 - 2012-05-10 13:57:28 UTC
Lilan Kahn wrote:
Sunviking wrote:
Korgan Nailo wrote:
Aoki Ayumi wrote:
Agree, and I thinck Golem should be buffed in some way. Needing T2 torpedoes to "reach something" is ridiculous, and happens in no other ship.

Have you ever tried to mission with Pulse Lasers withOUT Scorch? It is the same ****.


If you rig a Paladin with Optimal range rigging, you get an Optimal of 63km with Scorch. Superior to Javelin Torpedoes, and Missile are supposed to have the LONGER range than Turrets, whereas in fact the Golem only has 60km with Javelins if you use the comparable rigging.


no they are not.

your wrong, uninstall eve and biomass your self


Ok, prove it.
Lilan Kahn
The Littlest Hobos
The Whale Hunters Association
#145 - 2012-05-10 14:19:41 UTC
Sunviking wrote:
Lilan Kahn wrote:
Sunviking wrote:
Korgan Nailo wrote:
Aoki Ayumi wrote:
Agree, and I thinck Golem should be buffed in some way. Needing T2 torpedoes to "reach something" is ridiculous, and happens in no other ship.

Have you ever tried to mission with Pulse Lasers withOUT Scorch? It is the same ****.


If you rig a Paladin with Optimal range rigging, you get an Optimal of 63km with Scorch. Superior to Javelin Torpedoes, and Missile are supposed to have the LONGER range than Turrets, whereas in fact the Golem only has 60km with Javelins if you use the comparable rigging.


no they are not.

your wrong, uninstall eve and biomass your self


Ok, prove it.


prov what?

that torpedos are not suposed to be the best weapon dps wise in the game ?

or are not suposed to be able to match the longest optimal short range weapon in the game?

why dont you play eve for a few more years before you start crying about every thing.
Aoki Kenzo
Apotheosis Ltd.
#146 - 2012-05-10 15:00:10 UTC
The only way to make torpedoes useful is by using 2 or 3 target painter modules, wich may be activated every time you change your target, resulting in a pain, not fun at all.
Fit a torpedo boat, with the consequent painters, and give it a try.
Cedo Nulli
Royal Amarr Institute
Amarr Empire
#147 - 2012-05-11 18:18:53 UTC
Dont forget about volley counting if you dont want to waste one volley with each ship.

Its "awesome and fun" addition to juggling the 3 TPs and missile type switches unless you just shoot javelins only.