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Skill Discussions

 
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Why not, give us the option to

Author
Challenged
Brutor Tribe
Minmatar Republic
#1 - 2012-02-01 14:24:02 UTC
Reset our skills via RL payment.

There are plenty of people who regret training skills, or who aim for some certain type of ship / interaction and once reaching that goal, wish they hadn't and feel they have wasted there time.

Most people's first character have skills all over the place. I look at my skill chart and just shake my head, why the hell did I train EAFs?
Or why does my purely combat alt have indy 5 / freighter 5. I don't own a freighter, don't wish to own a freighter, but I thought it might be a good idea back in the day.

To move my salvaged crap.

From Frarn to Rens.

fark...

So why not GIVE US the option:
Go to account management.
Pay $15-30 for a skill reset. people would probibly pay more (I would pay anything up to $100 honestly)
Once a year if need be to stop possible exploits?
Make us do a nudey run in the icelandic ice.
ANYTHING

It's quite frustrating knowing what I do now, knowing what I could be doing in game, and than looking down the barrel of a 100 day training time. ADD kicks in, alt tabs to pr0n.

Please
Sable Moran
Moran Light Industries
#2 - 2012-02-01 15:22:45 UTC
This dead horse again? Can't you give it a rest already?

ProTip: If you think you've come up with a novel idea and think of posting it, first do a search on the forums and find out that your idea isn't that novel after all.

Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.

Challenged
Brutor Tribe
Minmatar Republic
#3 - 2012-02-01 15:32:30 UTC
I used search, keywords "reset skill"

"No results found for this search."

if it's such a dead horse, than that must mean many people are flogging it.
So the idea is popular?

soooo....
Squidgey
Perkone
Caldari State
#4 - 2012-02-01 15:34:57 UTC  |  Edited by: Squidgey
Why not?

Because as it is people spend thousands of dollars buying plex in bulk. What makes you think this wouldn't be abused heavily by some rich kid with his parent's credit card? Or some rich fat guy with an eve addiction?\

Better Protip: If you think it would benefit you greatly, then the reason you want it is exactly the reason why you cannot have it.
Challenged
Brutor Tribe
Minmatar Republic
#5 - 2012-02-01 15:39:46 UTC
So let them "abuse" it once a year. It's going to destroy the game no doubt.

Rich kids and fat people pump a lot of money into CCP's pockets, offset by the other half like myself, probibly by yourself, who earn more than enough in game to pay via market bought plex.

This is just another means to get more cash to them, and to help idiots like myself who train stupidly.

How does this hurt you than?
Tippia
Sunshine and Lollipops
#6 - 2012-02-01 15:49:14 UTC  |  Edited by: Tippia
Standard response copypasta:

It removes the point of having skills to begin with.
It removes the point of having attributes.
It removes attribute implants from the game.
It removes variety and instead encourages FOTM and cookie-cutter setups.
It removes the uniqueness, history and "character" of your character.
It removes planning and choice and consequences.
It removes goal-setting, progression and any achievement in those areas.
It kills character trading.
It massively boosts older characters over new ones.
It introduces "catching up" as a concept in EVE and instantly makes it impossible to do.


Above all: there is no reason for it. Skills are not wasted, and this is not a class/xp system where you lock yourself into one set of abilities. You do not need to “respec“ to gain access to different abilities. If you want to do something else, just train it — nothing is stopping you.
Challenged
Brutor Tribe
Minmatar Republic
#7 - 2012-02-01 16:19:58 UTC
oh ffs, i just typed a response and must have gone over the character limit, and lost it

probibly for the best, musta been wall of text.

so basically its not gonna happan, because bittervets are scarred somehow.

nuff said
Tippia
Sunshine and Lollipops
#8 - 2012-02-01 17:11:16 UTC
Challenged wrote:
so basically its not gonna happan, because bittervets are scarred somehow.
No. It's not going to happen because it fundamentally breaks large sections of the game (both mechanics-wise and game-design-wise) for zero benefit to solve a problem that doesn't exist.
Karak Bol
Low-Sec Survival Ltd.
#9 - 2012-02-01 17:44:42 UTC
I am all but a bittervet (7 mil) and I really like the system how Eve forces you with "pick a choice and live with it". A reset would completely destroy this facet of the game.
Ni'kuah Demo
Hedion University
Amarr Empire
#10 - 2012-02-01 23:23:07 UTC
Challenged wrote:

so basically its not gonna happan, because bittervets are scarred somehow.


I suggest you read the responses in the thread before making asinine comments. It is in fact the vets who have the most to gain on this, as they are the ones with the most SP to reallocate, and the ability to do so, would make the gap between new characters and old characters even greater.

Maybe you should think a bit harder about decisions to train things like EAF V in the future.
Cyniac
Federal Navy Academy
Gallente Federation
#11 - 2012-02-02 03:20:59 UTC  |  Edited by: Cyniac
Tippia wrote:
Standard response copypasta:

It removes the point of having skills to begin with.
It removes the point of having attributes.
It removes attribute implants from the game.
It removes variety and instead encourages FOTM and cookie-cutter setups.
It removes the uniqueness, history and "character" of your character.
It removes planning and choice and consequences.
It removes goal-setting, progression and any achievement in those areas.
It kills character trading.
It massively boosts older characters over new ones.
It introduces "catching up" as a concept in EVE and instantly makes it impossible to do.


Above all: there is no reason for it. Skills are not wasted, and this is not a class/xp system where you lock yourself into one set of abilities. You do not need to “respec“ to gain access to different abilities. If you want to do something else, just train it — nothing is stopping you.



You missed the most important one Tippia (though it's implicit in all of the above)

It removes the consequences of your choices.

You chose to train something... then you definitely did not choose to train something else. Live with your choices.
Adraen Flynn
Doomheim
#12 - 2012-02-02 04:53:24 UTC
I think I can sum up every idea that has been posted on the EVE forums in the past 9 years:

It's stupid.

There's a dozen ideas posted a week: all of them completely ********.

This is why CCP designs the games, and you shut up and pay for them.

Amarr victor!

Amthala
Pator Tech School
Minmatar Republic
#13 - 2012-02-02 21:14:33 UTC
stop being a tool.
worst. idea. ever.
Bugsy VanHalen
Society of lost Souls
#14 - 2012-02-03 15:30:29 UTC
If they did make it possible I would say it would probably be done through the AURUM system.

Say the price would change based on the rank of the skill.

You buy a PLEX either with real money or in game, convert it and use it to delete skills to get back the skill points.

But seriously it is not like there is a limit to the number of skill points you can have. It is not like you reach a point where you are stuck. "dammit I can't train the skills I want because I got to many points in this crap I don't even need." We all make mistakes in our early training but most of those mistake skills are only a couple days worth of training. there are skills in this game that take several months to train. Many are upset having trained for super caps only to have then nerfed. If anyone would want skill points back it would be them. But EVE does not work that way. You train a skill you no longer want or need after your target content changes. then just train for what you do want there is no limit to maximum skill points.

Say you trained indy 5 and freighter 5 and never used or plan to use a frieghter. you must have had some desire to use it to train those skills in the first place. What if you could delete those skills then a few months later you had some good luck and made 5-6 billion isk and decided you wanted to get into a jump freighter. now you need those skills you would have deleted.

Dr Caymus
Applied Technologies Inc
Agents of Fortune
#15 - 2012-02-04 02:23:32 UTC  |  Edited by: Dr Caymus
Challenged, I'm not even sure exactly what you are asking for. You have the ability to do the ultimate reset already, at no extra cost! Simply delete your character, then recreate him. Reset done, piece of cake!

As to resetting specific skills, what exactly do you want? Do you simply want to delete unused skills from your profile, along with the points trained, or do you want to delete those skills and get reimbursed for the skillpoints so that you can reassign them anywhere you wish? (The latter isn't going to happen for reasons hashed and rehashed in this thread and countless times in the forums over the years.)

There might be a reasonable idea in this somewhere, though. Please clarify exactly what you envision for this "reset" mechanic. Maybe we can build upon your concept.

Dr C
HappyVet

(wtf is a "bittervet", anyway... the term doesn't even have an urban dictionary definition)
J Kunjeh
#16 - 2012-02-04 12:10:07 UTC
Oh look, it's this stupid idea again. Use the search button, it works...or better, use Google before posting rehashes of idiotic ideas.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Ireland VonVicious
Vicious Trading Company
#17 - 2012-02-04 22:11:13 UTC
I'd like to add that it would ruin remaps completely.

You'd train in one area forever and just move sp to where you want it and never remap again.

Massive fail.
Tekashi Kovacs
Golfclap Inc
#18 - 2012-02-05 00:46:45 UTC
Not saying that I fully support OP's idea, because full respec just doesnt make sense in this type of game, but seriously it makes me sad panda that same few people negates every single idea posted on the forums, thus slowing the game development.

What the game needs is changes, changes brings more people, more people bring more money and money allows for even more of quality improvements. Stubborn people like the few posters above makes us just go back to 2003. If You are Standing Still, You are Moving Backwards.
Metesurena
Doomheim
#19 - 2012-02-05 17:07:04 UTC
I support this idea

however it needs to have some kind of penalties, like unlearning skills at the same rate you would train them, or removing the whole skill while getting 50% refund of its SP or something like that

maybe throw PLEX or aurum into the mix
Ravenal
Imperial Shipment
Amarr Empire
#20 - 2012-02-05 20:04:46 UTC
I'll tell you why you can't "reset skill points to redistribute them to other skills" ....

If you could do that you would only ever need to train for example int/mem skills or perc/will ...You just optimize your attributes (and implants) for any two attributes and exclusively train skills that have those attributes as primary/secondary.

Every now and then you buy a reset and put the points into other skills that don't have those attributes.

see bad breaking stuff?
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