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Skill Discussions

 
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Extra Skill Point gain while playing, good idea?

Author
Zhilia Mann
Tide Way Out Productions
#21 - 2012-02-02 21:32:30 UTC
mxzf wrote:
Actually, I would think CCP would prefer PLEX playersif anything; IIRC PLEX cost $20 to buy, rather than $15 for a month of subscription.


Yeah, but basic finance is hard, let alone economics. It's so much easier just to spout random crap in support of totally unrelated points.

(For anyone keeping score, this is also why the NEX store works the way it does. PLEX purchase is actually better for CCP than any other income stream. Not that this has anything to do with the original point of the thread.)
Hamatitio
State War Academy
Caldari State
#22 - 2012-02-03 00:26:04 UTC
Used to work this way back in early 2003. I actually trained hull upgrades to 4 by doing this, among a few other skills to 2 or 3. Fear my free skillpoints?
Hainnz
Imperial Academy
Amarr Empire
#23 - 2012-02-03 06:55:31 UTC
EVE's "leveling" system is its second biggest strength imo (first is flying ships in space), and I really would not want it changed.

I could see how a new player would feel frustrated with the system however. They are excited about the game and want to play, but it feels like such a long time before they can fly a good ship well. EVEMon (or your own calculations) will mock you and point out just how long you will have to wait for that ship you want to fly and those modules you want to fit.

It definitely gets easier to find patience once you hit 20 million skill points though, after about a year or so (assuming you've been fairly focused in your training). By 40m SPs you will almost certainly appreciate the lack of grind, even with the leisurely pace of advancement. By that point you are filling in some of the hard to reach corners of your skill sheet, or branching out and becoming more versatile.
Halete
Sebiestor Tribe
Minmatar Republic
#24 - 2012-02-03 08:35:51 UTC
Give accelerated SP gain to AFK cloakers in bear systems.

"To know the true path, but yet, to never follow it. That is possibly the gravest sin" - The Scriptures, Book of Missions 13:21

Carniflex
StarHunt
Mordus Angels
#25 - 2012-02-03 11:53:31 UTC
Ziever Stormcloak wrote:
I'm just saying that it might be nice to add a "slight" bonus for playing, I still think they should keep the current system and not slow it down or anything I just think there should be some extra gain for in game activities, but I understand your point as some people can't play as much as others, but that's why I believe these extra points be merely added while keeping the learning over time as well.



I would rather not. If you want to play a game where you get bonus for doing same thing over and over again there is already plenty of these around. EVE is different and gaining skills by "grinding stuff" goes directly against EVE skill training philosophy.

This is not a good idea.

The extra gain you get from doing stuff is real life experience on the subject and in some cases ISK. The SP does not substitute the RL experience in EVE. You can be at 120 mil SP with all lev 5 skills for the ship you fly and some 20 mil SP guy with mix of lev 4's and lev 5's will spank you hard if you dont know how to fly the ship you are sitting in.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Bugsy VanHalen
Society of lost Souls
#26 - 2012-02-03 16:35:10 UTC
CCP gets there money whether you log in or not as long as you account is active.

Adding something like this would only encourage even more players to use bot programs to AFK play just to increase there SP gain.

Generally when I am online there are upwards of 40,000 accounts logged in. If this was added we would have the same number of players actually playing but way more afk and botters adding load to the servers just to increase there skill gains a couple %. absolutely not worth it from where I sit.
Kha'Vorn
Aliastra
Gallente Federation
#27 - 2012-02-04 19:11:01 UTC
Nope. (A variation on the No theme)
Golden Duck
Caldari Provisions
Caldari State
#28 - 2012-02-07 15:17:07 UTC
This is a good idea i think. BUT there have to be a limit to how many points you can get each day.
Kind of like daily quests in other mmos, and this would be the same.
You do quests, and get X amount of skill points up to a a certain amount each day.
Unlimited points each day for quests would be bad indeed!
Luba Cibre
Global Song Setup
#29 - 2012-02-07 15:31:40 UTC
Everything that forces you to do pve is a **** idea.
So also the sp for "missions".

"Nothing essential happens in the absence of noise." 

Artreju Woodsparrow
Caldari Provisions
Caldari State
#30 - 2012-02-07 16:04:02 UTC
Luba Cibre wrote:
Everything that forces you to do pve is a **** idea.".


Everything that forces you to do pvp is a **** idea.

My AnswerAttention
TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#31 - 2012-02-07 16:06:01 UTC
No

It's also worth noting that "more skills" doesn't always equal "I win"

There's a finite amount of skills that apply to flying a T2 Minmatar Frigate and if both a 1 year old and a 10 year old player have those skills maxed out, they'll be at the same level.
Regardless of if the older player has cap skills, mining skills, lasers etc etc etc etc

And that's something alot of new players miss when they start and are "trying to catch up"

All age really gets you in this game skill wise is more options\specialisation is specific ships.

The real bonus in the game is who you know, which comes from playing more and talking to more people.
Luba Cibre
Global Song Setup
#32 - 2012-02-07 19:28:58 UTC
Artreju Woodsparrow wrote:
Luba Cibre wrote:
Everything that forces you to do pve is a **** idea.".


Everything that forces you to do pvp is a **** idea.

My AnswerAttention

Get out of my eve.

"Nothing essential happens in the absence of noise." 

Artreju Woodsparrow
Caldari Provisions
Caldari State
#33 - 2012-02-07 20:24:03 UTC
Not everyone loves to pvp, accept that. U cant force ppl to do pvp.

I miss some Archievements in EvE, reward in ISK, LP or SP doesnt matter.
Just some things u can do while waiting for new skills.

Smth that show in Biographie, like:

Great Defender of Caldari Region, for killing 10k Pirates. No reward, just an entry + Medal (real Medal, with image)
or
Mining Director, for earning 200Mil ISK with Mineral sells (Ore, Ice, Gas)
or
Lone Soldier, for 2000 Solokills
or
Elite Fleet Supporter, for reaching 10k Support Points (u get 1pt if the supported ship (shield,tracking etc) kills an NPC, 3 Pts for pvpkill

Have toins of Ideas for such Archievements Twisted

I like Archievement hunting, while waiting for skills Cool

just my 2 cents

k r
Ivar Avar
Viziam
Amarr Empire
#34 - 2012-02-08 00:16:04 UTC
Terrible idea OP. There is a certain type of person that likes to do repetitive tasks in video games for a reward. Kill 10 wolves, get a biscuit. Kind of of like that Pavlov guy and his dogs or whatever. That mentality is something that needs to stay in games like WoW and stay out of games like EVE. That way sandbox players can have there fun while Pavlov's dogs have fun in WoW.
Luba Cibre
Global Song Setup
#35 - 2012-02-08 02:35:25 UTC  |  Edited by: Luba Cibre
Artreju Woodsparrow wrote:
Not everyone loves to pvp, accept that. U cant force ppl to do pvp.

I'ver never written, that i want to force people to pvp.
I just don't like the fact, that you think, sp for "missions" is ok, because everyone does L4's in hisec 420.

"Nothing essential happens in the absence of noise." 

Vito Tattaglia
Deep Core Mining Inc.
Caldari State
#36 - 2012-02-08 04:27:18 UTC
I can see the benefit to maybe 5% of your skill point gain per hour for completing a mission. Like if you gain 2070 SP/h, then every mission you would get a bonus 104 SP to the current skill.
Artreju Woodsparrow
Caldari Provisions
Caldari State
#37 - 2012-02-08 04:50:05 UTC
I've never said SP for Missions!
ou have said, that any idea that force ppl to pve is ****, or not? So u want em to pvp.....

Btw why are Archievements, with no reward w/o a nice Text in Biographie and/or a Medal in Character Tab such a bead idea?
You get nothing! No ISK, LP, SP whatever.
If u dont like it, dont do it. Like all other Games, no one forces u to do them.

Rly funny how ppl get blamed for posting ideas, which are outside of ur 5° loved EvE View.

I've never played WoW, but i have played GW, DaoC, HdRO, WoT... and some more. I love to pve, i love to hunt Archievements, i love to support 23,5/7 my Corp, but pvp is not my playstyle. In a Sandbox u can choose what to do, so why not hunt Archievements if i want, u dont have to....

Btw u can choose the Archievements of a player as Indicator which playstyle he prefers.

k r
CausticS0da
Shrubbery Acquisitions
Blohm and Voss Shipyards Alliance
#38 - 2012-02-08 06:17:14 UTC
Every time someone post a thread like this a part of me dies. No.

why the feck do you need achievements? Eve doesn't need these gimmicks to give the impression of more content than there actually is.

I would unsubscribe with great fury if CCP introduced dailies. Damn, why are all these cretins advocating ideas that killed wow for Eve?
Drunken Bum
#39 - 2012-02-08 09:08:21 UTC
I swear theres one of these threads every day. Sometimes two. GD window lickers.

After the patch we're giving the market some gentle supply restriction, like tying one wrist to the bedpost loosely with soft silk rope. Just enough to make things a bit more exciting for the market, not enough to make a safeword necessary.  -Fozzie

Deathwing Malevolent
The Unclaimed
Unclaimable
#40 - 2012-02-08 10:26:25 UTC
It's a nice idea but players would simply leave their PCs logged in. This would create greater strain on CCP's servers for no purpose, and would favour players who are able to relog in immediately after DT (so they can stay logged in for skill-boosting 23.5 hours a day)