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Let's put an end to...

First post
Author
rodyas
Tie Fighters Inc
#21 - 2012-01-31 19:55:34 UTC
CCP Masheen wrote:
Meanwhile @ CCP "The beatings will continue until Community morale improves"



I have been weak before the eyes of CCP, I deserve every lashing that lands on me.

Morale is rising.

So glad after CCP learned that the "harden the F up" line was hurting morale, they switched to using whips on everyone.

Signature removed for inappropriate language - CCP Eterne

Joe SMASH
You Got A Purty Mouth
#22 - 2012-01-31 20:05:13 UTC
CCP Masheen wrote:
Meanwhile @ CCP "The beatings will continue until Community morale improves"


Wasn't that the pre-Crucible CCP motto?
Dowla Daupor
Deltole Deltole Deltole
#23 - 2012-01-31 20:06:44 UTC
You probably could have curtailed this into a stuff getting post.
Amber Katelo
Doomheim
#24 - 2012-01-31 20:12:51 UTC  |  Edited by: Amber Katelo
Joe SMASH wrote:
CCP Masheen wrote:
Meanwhile @ CCP "The beatings will continue until Community morale improves"


Wasn't that the pre-Crucible CCP motto?

It was the pre-Incarna motto. They forgot it for a while, then lived by it with Crucible. I say that and I like what I see of WiS (NeX aside) so far, but Crucible is a better release by a long ways than Incarna.
Serene Repose
#25 - 2012-01-31 20:18:23 UTC
Whatever the history, if there's whips and chains involved, I'm in.
Where does the line form?

We must accommodate the idiocracy.

Utremi Fasolasi
La Dolce Vita
#26 - 2012-01-31 20:23:37 UTC
Dragon Outlaw wrote:
Adunh Slavy wrote:
Dragon Outlaw wrote:

Sounds like you should quit CCP....If you do that, can I have your stapler.



The Red Swingline?


Yes...Just like in the movie...but I do not think he will give it up!


You know the rules, and so do I.. commitment's what he's thinking of.
Duvida
The Scope
Gallente Federation
#27 - 2012-01-31 20:57:07 UTC
Going back to the OP, if the game company actually takes the stance of 'who cares why they're leaving', that's when you can't retrieve your game from oblivion. Think Age of Conan, or Masters of Orion 3, or even Call to Power 2 (Civilization series). The producing company just didn't seem to care about the problems, and thus condemned a potentially long lived franchise.

In the case of EVE Online, it almost went that way this summer. But fortunately, the damage seems to have been stopped, a new course taken partially because of players explaining why they were unhappy and leaving. (Partially because they were backing their words with action and unsubbing, but without the sad words, CCP might not have had a good idea of what new direction to take in order to stay alive.)

Think of a marriage or any long term relationship. If one partner is unhappy but refuses to communicate, then it's much less likely that any healing or correction can happen. Or if you're unhappy with your kid or employee's behavior, but won't say what, then how are they supposed to know what to change?

Communication is better than silence if change is wanted. (Or in some cases, survival of something might depend on it)
Alara IonStorm
#28 - 2012-01-31 21:03:09 UTC
Joe SMASH wrote:
CCP Masheen wrote:
Meanwhile @ CCP "The beatings will continue until Community morale improves"

Wasn't that the pre-Crucible CCP motto?

No no no. The Incarna model was "The banning will continue until morale improves."

Now that CCP has recognized the importance of a stable community apathy towards their player base has disappeared in favor of a newer "Aggressive" strategy.

We will love CCP...

Or else.
Xercodo
Cruor Angelicus
#29 - 2012-01-31 21:03:13 UTC
Amber Katelo wrote:
Joe SMASH wrote:
CCP Masheen wrote:
Meanwhile @ CCP "The beatings will continue until Community morale improves"


Wasn't that the pre-Crucible CCP motto?

It was the pre-Incarna motto. They forgot it for a while, then lived by it with Crucible. I say that and I like what I see of WiS (NeX aside) so far, but Crucible is a better release by a long ways than Incarna.


Yup this

Just don't let WiS die pweeze :3

The Drake is a Lie

GetSirrus
Imperial Academy
Amarr Empire
#30 - 2012-01-31 21:58:51 UTC
CCP Masheen wrote:
Meanwhile @ CCP "The beatings will continue until Community morale improves"


As someone who actuallty been at the helm of the tall ship Bounty, I can assure all that occasional flogging is mandatory for morale.
Indahmawar Fazmarai
#31 - 2012-01-31 22:28:06 UTC  |  Edited by: Indahmawar Fazmarai
Duvida wrote:
Going back to the OP, if the game company actually takes the stance of 'who cares why they're leaving', that's when you can't retrieve your game from oblivion. Think Age of Conan, or Masters of Orion 3, or even Call to Power 2 (Civilization series). The producing company just didn't seem to care about the problems, and thus condemned a potentially long lived franchise. (...)


Then also there's the case of Pirates of the Burning Sea, and how a company can listen only to certain players until they cause the demise of their product by not attending to the slow, silent and eventually fatal bleeding of other kinds of players.

POTBS 2008: Independent, subscription based, 14 servers.
POTBS since 2010: Sony O.E., freemium, 2 servers.

In between, 2 years of neglecting everything in favor of PvPr's "fun".
Fredfredbug4
The Scope
Gallente Federation
#32 - 2012-01-31 22:49:33 UTC
Quote:
That's the royal "we".)


Who else thought of the Luna's Royal We?


Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Nephilius
Deep Core Mining Inc.
Caldari State
#33 - 2012-02-01 01:30:26 UTC
Duvida wrote:
Going back to the OP, if the game company actually takes the stance of 'who cares why they're leaving', that's when you can't retrieve your game from oblivion. Think Age of Conan, or Masters of Orion 3, or even Call to Power 2 (Civilization series). The producing company just didn't seem to care about the problems, and thus condemned a potentially long lived franchise.

In the case of EVE Online, it almost went that way this summer. But fortunately, the damage seems to have been stopped, a new course taken partially because of players explaining why they were unhappy and leaving. (Partially because they were backing their words with action and unsubbing, but without the sad words, CCP might not have had a good idea of what new direction to take in order to stay alive.)

Think of a marriage or any long term relationship. If one partner is unhappy but refuses to communicate, then it's much less likely that any healing or correction can happen. Or if you're unhappy with your kid or employee's behavior, but won't say what, then how are they supposed to know what to change?

Communication is better than silence if change is wanted. (Or in some cases, survival of something might depend on it)


Well thank you Dr Phil!

Just playing! One of the better posts that I have read on these forums recently. +1.
"If."
Serene Repose
#34 - 2012-02-01 10:41:37 UTC
Well...I just have to say I loved this discussion. It covered a lot of ground and has a lot of good insight. One must ask oneself, what is the difference between trolling and provoking discussion?

Thanks for the observations and comments. It was all very elucidating.

Blink

We must accommodate the idiocracy.

Skydell
Bad Girl Posse
#35 - 2012-02-01 12:08:01 UTC
CCP Masheen wrote:
Meanwhile @ CCP "The beatings will continue until Community morale improves"


When the entire reward system is designed to be at someone elses expense, it's inevitable that at least half the people playing are going to be mad about something. Not to sound like I'm throwing this in your face but 'EVE is a cold harsh Universe' doesn't exclude CCP. You made it that way. Perhaps, at least for a few months you could make it a little less cold and harsh?
Rana Marrello
Brutor Tribe
Minmatar Republic
#36 - 2012-02-01 12:16:48 UTC
Serene Repose wrote:
....all these tearful confessions that "after half my life with EVE I'm quitting." I can't think of anything I'm less interested in unless it's my exhusband's ... (let's not go that way.)

FROM NOW ON, if you plan to quit AND, you don't intend to raffle off, or give away all your STUFF, don't bother posting your imminent departure. We really don't care. (That's the royal "we".)


They hope that someone gonna give a rats ass about them leaving, and beg they to stay as EvE will never be the same without them.

For added Kudos, they want CCP to beg them to stay. Preferably in public.
non judgement
Without Fear
Flying Burning Ships Alliance
#37 - 2012-02-01 12:22:16 UTC
Duvida wrote:
Going back to the OP, if the game company actually takes the stance of 'who cares why they're leaving', that's when you can't retrieve your game from oblivion. Think Age of Conan, or Masters of Orion 3, or even Call to Power 2 (Civilization series). The producing company just didn't seem to care about the problems, and thus condemned a potentially long lived franchise.

In the case of EVE Online, it almost went that way this summer. But fortunately, the damage seems to have been stopped, a new course taken partially because of players explaining why they were unhappy and leaving. (Partially because they were backing their words with action and unsubbing, but without the sad words, CCP might not have had a good idea of what new direction to take in order to stay alive.)

Think of a marriage or any long term relationship. If one partner is unhappy but refuses to communicate, then it's much less likely that any healing or correction can happen. Or if you're unhappy with your kid or employee's behavior, but won't say what, then how are they supposed to know what to change?

Communication is better than silence if change is wanted. (Or in some cases, survival of something might depend on it)

I thought moo3 was good. Not sure what problems you speak of. Maybe time erased the bad things, that were in that game, from my mind.
Serene Repose
#38 - 2012-02-01 12:24:01 UTC
Rana Marrello wrote:
Serene Repose wrote:
....all these tearful confessions that "after half my life with EVE I'm quitting." I can't think of anything I'm less interested in unless it's my exhusband's ... (let's not go that way.)

FROM NOW ON, if you plan to quit AND, you don't intend to raffle off, or give away all your STUFF, don't bother posting your imminent departure. We really don't care. (That's the royal "we".)


They hope that someone gonna give a rats ass about them leaving, and beg they to stay as EvE will never be the same without them.

For added Kudos, they want CCP to beg them to stay. Preferably in public.

I think there is a certain amount of self-aggrandizement involved. Though, I differentiate between the ones who listed significant criticisms, and the ones who solicit angst. The ones I'm tired of seeing are the ones who, as you say, seem to be themselves begging for pity.

We must accommodate the idiocracy.

Tallian Saotome
Nuclear Arms Exchange Inc.
#39 - 2012-02-01 12:33:03 UTC
Serene Repose wrote:
....all these tearful confessions that "after half my life with EVE I'm quitting." I can't think of anything I'm less interested in unless it's my exhusband's ... (let's not go that way.)

FROM NOW ON, if you plan to quit AND, you don't intend to raffle off, or give away all your STUFF, don't bother posting your imminent departure. We really don't care. (That's the royal "we".)


+1 like for the Royal 'we' Cool

And for the people confused as to who the 'we' he was referring to is, here.

Inappropriate signature removed, CCP Phantom.

Chribba
Otherworld Enterprises
Otherworld Empire
#40 - 2012-02-01 13:16:42 UTC
But if they don't post, how can we follow the quit trends?

/c

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