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EVE IPH Industry Calculator Version 3.3 - Now with Live Market data!

First post
Author
brinelan
#341 - 2012-06-03 12:07:49 UTC
Would it be possible to optionally be able to add in approx total profit, and end item build cost/profit to the shopping list > copy list output through some sort of options menu?
Oliver Alabel
12 Monkeys Corporation Ltd
#342 - 2012-06-03 14:42:57 UTC  |  Edited by: Oliver Alabel
Zifrian wrote:
Oliver Alabel wrote:
An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please copy the data below for sending to developer.

Source: Microsoft.VisualBasic
Message: Conversion from string "" to type 'Double' is not valid.

Also, please fill out the following information as appropriate:

Operating System: win 7 64 bit
Screen or Tab where Error Occurred: Blueprint, whatever I do
Steps to reproduce the Error:

It worked but than this error showed up, I re-installed, but still the same. The error started after I updated the blueprints.

Hope you can fix it, it is an awesome program

Oliver

Try resetting your blueprint tab settings in the menu. I think the change to one of the drop downs I made recently causes this.


I tried resetting , still the same, it's not only happen when I choose a blueprint, it happen when I click on "save Setting" too

Sorry Sad
Zifrian
The Frog Pond
Ribbit.
#343 - 2012-06-03 22:01:49 UTC
Oliver Alabel wrote:
Zifrian wrote:
Oliver Alabel wrote:
An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please copy the data below for sending to developer.

Source: Microsoft.VisualBasic
Message: Conversion from string "" to type 'Double' is not valid.

Also, please fill out the following information as appropriate:

Operating System: win 7 64 bit
Screen or Tab where Error Occurred: Blueprint, whatever I do
Steps to reproduce the Error:

It worked but than this error showed up, I re-installed, but still the same. The error started after I updated the blueprints.

Hope you can fix it, it is an awesome program

Oliver

Try resetting your blueprint tab settings in the menu. I think the change to one of the drop downs I made recently causes this.


I tried resetting , still the same, it's not only happen when I choose a blueprint, it happen when I click on "save Setting" too

Sorry Sad

OK, when you say updated blueprints, you mean importing them in blueprint management? Also, when does the error occur? You update the blueprints then go to the blueprint tab then try to load a bp?

I'm not having any issues so if you want to send me a duplicate API key in an eve mail, that might help me track it down.

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Oliver Alabel
12 Monkeys Corporation Ltd
#344 - 2012-06-04 16:01:00 UTC
@ Zifrian

Yes, I mean importing, but not just that, even when I try to use any other BP than mine or when I just click on save settings.
It works with, for the moment at least, with my laptop with the same API.
I got the feeling the problem is on my side(computer), maybe I need to make a clean win install.

It's my weekend for the next 2 days, I keep you updated.

Oliver Alabel
Zifrian
The Frog Pond
Ribbit.
#345 - 2012-06-05 02:47:48 UTC
Oh no, don't do a win install. It's probably not your issue. That error is pretty common, just need to figure out where it's coming from. Could be something easy.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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RubyPorto
RubysRhymes
#346 - 2012-06-05 04:03:07 UTC
I just noticed something, in the mining tab, the Highwall Mining Implants don't seem to be providing any yield boost to Hulks (not sure about other ships, but I don't think they're working for any ships.

I've tried resetting the page and setting all the tabs up, and each time it comes out the same whether I'm using no implant, a 1%, a 3%, or a 5%. Michi's is working just fine.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Edward Khurelem
Khurelem Research and Development
#347 - 2012-06-05 04:09:57 UTC
This is an awesome tool! Thanks for the hard work you've clearly put into it :)

Only problem is that sometimes the prices that it says are "Max" are incorrect, I had to manually change it themselves to fit Jita
Zifrian
The Frog Pond
Ribbit.
#348 - 2012-06-05 13:14:18 UTC
Edward Khurelem wrote:
This is an awesome tool! Thanks for the hard work you've clearly put into it :)

Only problem is that sometimes the prices that it says are "Max" are incorrect, I had to manually change it themselves to fit Jita

The prices are from EVE Central, so they may not be exact since there is no way to pull prices directly from the game and we need to use third party programs to do it.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Zifrian
The Frog Pond
Ribbit.
#349 - 2012-06-05 13:14:46 UTC
RubyPorto wrote:
I just noticed something, in the mining tab, the Highwall Mining Implants don't seem to be providing any yield boost to Hulks (not sure about other ships, but I don't think they're working for any ships.

I've tried resetting the page and setting all the tabs up, and each time it comes out the same whether I'm using no implant, a 1%, a 3%, or a 5%. Michi's is working just fine.

Yeah, forgot to update the names. Just patched it.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Zifrian
The Frog Pond
Ribbit.
#350 - 2012-06-05 13:15:15 UTC
New Build

Build 2.1.4539.12698

  • Implants on the Mining tab will now work correctly. The names in the implant selection boxes have changed so if you have an old name in settings, you will need to select the correct implant and save new settings. Old names will no longer work.
  • Corrected an error in the refining tax ("We take") calculations that was showing an incorrect amount. Note: When using outposts, enter a standing of 0.0 to see correct "We Take" column amounts.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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BoobsALOTT
Caldari Solutions
#351 - 2012-06-06 06:21:50 UTC
minor issue on an otherwise incredible program. When i choose a decryptor for t2 or a relic for t3 production, hitting the refresh buttons multiple times seems to cycle through all the decryptors in order, sometime compounding the total profit exponentially.

Also, the t3 production seems to be bugged. an intact relic provides 20 run, but when i type in 20 runs after RE'ing off an intact, it shows as the RE cost being 20 separate successes on an intact relic. e.g. the "invent" cost is 20x what it should be. It's not hard to math out the actual profit, but heads up! :)
Zifrian
The Frog Pond
Ribbit.
#352 - 2012-06-08 10:45:37 UTC
BoobsALOTT wrote:
minor issue on an otherwise incredible program. When i choose a decryptor for t2 or a relic for t3 production, hitting the refresh buttons multiple times seems to cycle through all the decryptors in order, sometime compounding the total profit exponentially.

Also, the t3 production seems to be bugged. an intact relic provides 20 run, but when i type in 20 runs after RE'ing off an intact, it shows as the RE cost being 20 separate successes on an intact relic. e.g. the "invent" cost is 20x what it should be. It's not hard to math out the actual profit, but heads up! :)

Thanks. I'll try and get those fixed up this weekend.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Vindaloo Dhansak
Los Rastrojos
#353 - 2012-06-09 00:48:51 UTC  |  Edited by: Vindaloo Dhansak
On the Reactions tab, when I check the boxes "Advanced Moon Materials" and "Build Basic Compounds for Advanced Materials", it shows that Nanotransistors would make me an hourly profit of 3,438,623 ISK (I inputted the prices manually from a Jita alt). Now I assume that when it says "Build Basic Compounds for Advanced Materials" it means "buy the basic moon goo off the market, react it into processed materials, then react those into advanced materials and sell on the market"; however, when I do the mathematics myself, the figure quoted simply doesn't hold true. The Techetium alone costs more to buy than the Nanotransistors it makes sell for, so there seems to me to be no profit in that reaction at all, despite what the program says.

Maybe I'm just misinterpreting what the program is designed to do, or doing something else dumb, but I felt I should inquire nontheless.
Zifrian
The Frog Pond
Ribbit.
#354 - 2012-06-09 11:37:32 UTC  |  Edited by: Zifrian
Vindaloo Dhansak wrote:
On the Reactions tab, when I check the boxes "Advanced Moon Materials" and "Build Basic Compounds for Advanced Materials", it shows that Nanotransistors would make me an hourly profit of 3,438,623 ISK (I inputted the prices manually from a Jita alt). Now I assume that when it says "Build Basic Compounds for Advanced Materials" it means "buy the basic moon goo off the market, react it into processed materials, then react those into advanced materials and sell on the market"; however, when I do the mathematics myself, the figure quoted simply doesn't hold true. The Techetium alone costs more to buy than the Nanotransistors it makes sell for, so there seems to me to be no profit in that reaction at all, despite what the program says.

Maybe I'm just misinterpreting what the program is designed to do, or doing something else dumb, but I felt I should inquire nontheless.

Doing the math, I come up with 19,813,072.00 total cost for materials (17,844,417.00) in tech. End product for nanotransistors is 3000 units or 24,975,000.00. The assumption I make here is that you have a chain of reactions to do this and use all materials. Once the reaction is up and running, you would use all materials and output 3000 nanotransistors every hour. So that's where the profit comes from.

I have a feeling you are probably doing something that is more realistic and don't take into account my assumptions. This is really the problem I've had with this tab. There are different setups that people use to react and I don't really let people do this. I have plans to rework the page and make it more obvious where the numbers are coming from. But until then, the above is basically what happens.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Vindaloo Dhansak
Los Rastrojos
#355 - 2012-06-10 09:45:05 UTC
Okay, I see where I went wrong now. The Nanotransistors reaction itself only puts out 1500 per cycle, which is what I was basing my math on, but the intermediate reactions put out enough for two runs of Nanotransistors, so I *could* make 3000 an hour from the basic moon goo inputs if I used them all. Thanks for clarifying.
Zifrian
The Frog Pond
Ribbit.
#356 - 2012-06-10 22:06:48 UTC  |  Edited by: Zifrian
BoobsALOTT wrote:
minor issue on an otherwise incredible program. When i choose a decryptor for t2 or a relic for t3 production, hitting the refresh buttons multiple times seems to cycle through all the decryptors in order, sometime compounding the total profit exponentially.

Also, the t3 production seems to be bugged. an intact relic provides 20 run, but when i type in 20 runs after RE'ing off an intact, it shows as the RE cost being 20 separate successes on an intact relic. e.g. the "invent" cost is 20x what it should be. It's not hard to math out the actual profit, but heads up! :)

Got a chance to take a look at these.

I can't reproduce the first issue. Can you provide a screenshot or the item you are getting this?

On the T3 costs. The cost you see for RE costs, is the cost for the number of runs you input. So when you put in 20, it's the cost for 20 runs of the item.

For a Tengu;
Caldari Hybrid Tech Decryptor - 8,705001.10
Intact Hull Section - 162,000,000.01
R.A.M. Hybrid Tech - 265,000.00
Datacore - Plasma Physics - 606,000.03
Datacore - Mechanical Engineering - 306,003.42

Total cost per invention run: 171,882,004.56

74.88% success rate (my skills)

So for one success (20 runs) = 229,543,275.32

Per run = 11,477,163.77

For subsystems, it's multiplied by 4 since you have an equal chance of getting one of the other three.

Hope that helps.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

conation
Aliastra
#357 - 2012-06-14 01:22:42 UTC
this really helpfull.. i just got back to play eve again.. have find out been change a lot.. going to started all over again. :(( Big smile
long trang
Beta Development Salvage and Manufacturing
#358 - 2012-06-14 17:30:08 UTC
I was trying to compare ice mining in the mining tab and got this. Before it happened all of the drop downs (ship/miners/etc) were blank except for MLUs. I hit compare and bam:

An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please copy the data below for sending to developer.

Source: EVE Isk per Hour
Message: Arithmetic operation resulted in an overflow.

Also, please fill out the following information as appropriate:

Operating System: Win Vista 64 Ult
Screen or Tab where Error Occurred: Mining
Steps to reproduce the Error: Select "ICE" from "Select Type" then hit "Calculate"

On an unrelated note can the tool import ME/PE stats from the API? Im currently researching BPOs as I build my base and have to manually up date them is annoying (but I shouldnt ***** about an awesome free tool...)
Zifrian
The Frog Pond
Ribbit.
#359 - 2012-06-14 20:18:10 UTC  |  Edited by: Zifrian
long trang wrote:
I was trying to compare ice mining in the mining tab and got this. Before it happened all of the drop downs (ship/miners/etc) were blank except for MLUs. I hit compare and bam:

An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please copy the data below for sending to developer.

Source: EVE Isk per Hour
Message: Arithmetic operation resulted in an overflow.

Also, please fill out the following information as appropriate:

Operating System: Win Vista 64 Ult
Screen or Tab where Error Occurred: Mining
Steps to reproduce the Error: Select "ICE" from "Select Type" then hit "Calculate"

On an unrelated note can the tool import ME/PE stats from the API? Im currently researching BPOs as I build my base and have to manually up date them is annoying (but I shouldnt ***** about an awesome free tool...)

Thanks. I'll check this error.

No, unfortunately not. Major complaint but they don't give the data in the API.

Edit: OK, I worked through some issues that were throwing errors and I think I have most of them fixed. It has to do with changing skill levels and such on the mining tab. Put up a new version that fixed a bunch of code internally but not much you'll notice externally.

As always, let me know if any issues come up.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Dax Buchanan
Garoun Investment Bank
Gallente Federation
#360 - 2012-06-15 01:42:44 UTC  |  Edited by: Dax Buchanan
After updating I get the following error on startup:

An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please copy the data below for sending to developer.

Source: EVE Isk per Hour
Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Conversion from string "" to type 'Integer' is not valid.

Also, please fill out the following information as appropriate:

Operating System: Windows 7 64bit
Screen or Tab where Error Occurred: Startup
Steps to reproduce the Error: Update to latest and then start application