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EVE IPH Industry Calculator Version 3.3 - Now with Live Market data!

First post
Author
lythe Tokila
Arrowmint Industries
#2681 - 2016-12-01 11:48:48 UTC
hey ,

started using this program a few days ago , and it's an awesome piece of work .


the problem i found are :


- the station i'm doing my manufacturing in , is not in the list ... is there a way to manually add stations.


regards

Lythe
Anomadoris Purake
The Nocturnal Syndicate
#2682 - 2016-12-02 18:58:15 UTC  |  Edited by: Anomadoris Purake
Caldari and Gallente T1 destroyers are missing in the manage blueprints window when M size is filtered.


Great tool, thanks for sharing it.
Arya Elf-Bron
Federal Navy Academy
Gallente Federation
#2683 - 2016-12-03 15:02:44 UTC
Great tool, thanks! Are there any current plans to include support for engineering complexes? Thanks!
Von Weiner Schnitzel
Science and Trade Institute
Caldari State
#2684 - 2016-12-03 18:49:09 UTC
Has the Mining Tab been fixed to reflect the new mining bonuses n such?
Junkin Trunkes
State War Academy
Caldari State
#2685 - 2016-12-04 04:51:49 UTC
When i create a new shopping list from the manufacturing list tab, after saving and trying to reload the list I get a looping error that says "The unknown Facility did not load correctly - Default facility loaded. Try re-saving the facility again to prevent this error"

If i add everything via the blueprints tab things save and load correctly.

Pastebin of the shopping list : http://pastebin.com/5P1bcrjS
Sophos Mileghere
Ars Goetia Corporation
#2686 - 2016-12-07 00:18:45 UTC  |  Edited by: Sophos Mileghere
Might be worth noting that Windows Defender is picking the updater package as Trojan: Win32/Peals.A!cl

Probably heuristics based but worth letting you know, seems to only have started recently

Items:
containerfile:C:\Users\xxx\Downloads\Eve Isk per Hour 3.3.msi
file:C:\Users\xxx\Downloads\Eve Isk per Hour 3.3.msi->disk1.cab->EVEIPH_Updater.exe
file:C:\Users\xxx\Downloads\Eve Isk per Hour 3.3.msi->disk1.cab->MoreLinq.Portable.dll
Baylee Becker
The League of Extraordinary Industrials
#2687 - 2016-12-07 20:39:33 UTC
Baylee Becker wrote:
I've stumbled across a couple of bugs within the newest version:


  1. You can no longer search for T2 small ships, it will only show the 4 logistic frigates (fig.1), to get a full list of all small ships, you need to search for medium sized ships as well. (fig. 2)
  2. Under the tab "View" -> "Current Industry Jobs", when you use "Infustry Job Type: Corporation" then it will only show you your default characters jobs, if you switch your default character, then it will load up 1 more, but after that EveIPH will just crash if you try to default a third character. When you look at (fig.3) it will show you that there is a third character, but no data is being loaded on it.
  3. Despite your default facilities has been set up in the "Manufacturing List" tab, EveIPH insists on using Jita as the manufacturing station when doubleclicking a blueprint in the list. Doesn't matter if it's a blueprint you own, or not.


fig. 1 = https://puu.sh/suouP/d00d26bb78.png
fig. 2 = https://puu.sh/suozX/3b1e3f1608.png
fig. 3 = https://puu.sh/supfg/de5a656b7c.png

I just did a fresh install of Eve IPH, on a fresh OS, so it can't be cached data.


I've also noticed that for some reason the SVR isn't being calculated for a lot of items. I've tried to pull the prices from both EVE central and CCP Data, but the result is the same.
Zifrian
The Frog Pond
Ribbit.
#2688 - 2016-12-10 14:37:39 UTC  |  Edited by: Zifrian
Build 3.3.6188.16819

  • Updated to Ascension 1.0 database and images
  • Mining tab is now updated with new mining booster values and the Porpoise has been added to boosting ships.
  • Miner II on the mining tab no longer requires Mining 5.
  • Size filters for Ships will now correctly select correct sizes (i.e Frigates are Small, Cruisers are Medium, etc.)
  • Added an option to view assets to the View menu. Settings saved here will only apply to this view and not the shopping list or manufacturing tab.
  • Assets will now show items saved in Citadels. Citadel names are provided by a third party and may not show in all cases. When the name is not found, it will list them as 'Unknown Location'.
  • Entering an apostrophe search term in the Blueprint List Viewer will no longer crash the program.


I'm still working to get the citadels implemented. CCP's data isn't easy to work with in this regard. I'm working through the shopping list issues as well.

Known issue: All EC rig data is incorrect in the underlying CCP data tables.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Zifrian
The Frog Pond
Ribbit.
#2689 - 2016-12-10 15:42:14 UTC
Algazel wrote:
Great program! Thanks!

I have a problem, I cannot for the life of me get the dropdown on the upper left of the Blueprints tab to show corp owned blueprints after selecting Owned.

I've gone into the blueprint manager, under Edit, and selected Scan Corp Bookmarks, checked them all and then selected update as Owned.

Nothing. The only thing that I get in that dropdown are my personal BPOs. Not sure what I'm doing wrong.

Thanks.

I see the issue and I'll get this fixed in the next update.

Eric de'Locke wrote:
Hi

Is there a way to display total build time, including all components required to build an item?

Thanks in advance.
- Eric

The total blueprint time is a combination of the build time for components based on the number of lines you use. If you have 10 lines and it takes an hour to build the components, then if you use 5 lines it will take two hours. Let me know if that's what you were looking for.

Baylee Becker wrote:
I've stumbled across a couple of bugs within the newest version:


  1. Despite your default facilities has been set up in the "Manufacturing List" tab, EveIPH insists on using Jita as the manufacturing station when doubleclicking a blueprint in the list. Doesn't matter if it's a blueprint you own, or not.

I've seen someone else report this but I can't reproduce it. Can you evemail me some screens and the facility you are using? Also, does the facility load in the grid when you show the manufacturing facility name column?

lythe Tokila wrote:
hey ,

started using this program a few days ago , and it's an awesome piece of work .

the problem i found are :

- the station i'm doing my manufacturing in , is not in the list ... is there a way to manually add stations.

regards

Lythe

I need to know what station. There are some conquerable stations (pre-outposts) that are not coming up in the program. It's a CCP data problem that I'm trying to fix manually. Evemail it to me if you don't want to post here.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Yemontoshi
Zaikenu corporation
#2690 - 2016-12-10 19:06:09 UTC  |  Edited by: Yemontoshi
First of all; thank you for listening to my feedback ages ago about changign character being a bit cumbersome, with the many clicks. You did change it in the next few releases, and it's so much easier to handle manufacturing lists with various characters now.

That said, i have a request for another tweak in the UI, or perhaps it's just a bug. In the main window, you can type in (part of) a blueprint name, select it from the dropdown and it picks it. This works fine, but i've come into some issues when i want to clear it. Normally when i want to clear a field in any program i just ctrl+a and delete, then type what i want, but in IPH currently ctrl+a doesn't select all the text within the field and instead it moves the cursor to the front as if hitting the "home" key. So if you type, you're just writing "blueprint2blueprint1" rather than having selected/cleared the field as expected.

Thanks for all the work you put into this tool. It's a great thing to have for any industrialist out there. o7

EDIT: also of note is t hat hitting ctrl+a sometimes does seem to have the expected result of selecting all the text in the field, but then deselects and moves the cursor to the front. More likely to be a bug than anything else, i suppose. :P
Skittles Turisas
Hellsing Arms Weapon Industrials
#2691 - 2016-12-11 03:38:14 UTC  |  Edited by: Skittles Turisas
Hello,


Just a note here, the component materials for Tech II XL ammo is vastly off!
https://gyazo.com/f36d7484d55a90e59d3f217d2447ddc1

490 T1 charges to make 50,000 units of Null hehe, seems to be the same across all ammo types.

Will citadels and engineering complexes be introduced as a Facility in future?

Thanks,
Zifrian
The Frog Pond
Ribbit.
#2692 - 2016-12-11 04:41:45 UTC
Skittles Turisas wrote:
Hello,


Just a note here, the component materials for Tech II XL ammo is vastly off!
https://gyazo.com/f36d7484d55a90e59d3f217d2447ddc1

490 T1 charges to make 50,000 units of Null hehe, seems to be the same across all ammo types.

Will citadels and engineering complexes be introduced as a Facility in future?

Thanks,

Thanks. It seems to be fine with build/buy. I'll figure out what's going on though.

Yes, the facilities will have a citadel option in the future. They will work mostly like POSs do now.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Jadecca
Athanos Industries
Fraternity Auxiliary
#2693 - 2016-12-11 07:27:16 UTC
Thank you so much!!!


I have been looking forward to this update!!!
Vartan Sarkisian
Phoenix Connection
Lack of Judgement.
#2694 - 2016-12-11 11:35:53 UTC  |  Edited by: Vartan Sarkisian
I've used IPH to generate a build/buy of a particular T2 ship, The application says to build the T1 version of the ship, but I do not have the BPO and the BPCs on contract seem quite expensive so I want to just buy the ship.

Am i able to toggle the build item / buy item in the build/buy component material list (if not can I suggest that as a feature) or am I able to input the additional cost it is the buy the ship hull rather than make it?

EDIT I can see that I can add additional costs in the shopping list, but the toggle question still stands
Zifrian
The Frog Pond
Ribbit.
#2695 - 2016-12-11 14:08:53 UTC  |  Edited by: Zifrian
Vartan Sarkisian wrote:
I've used IPH to generate a build/buy of a particular T2 ship, The application says to build the T1 version of the ship, but I do not have the BPO and the BPCs on contract seem quite expensive so I want to just buy the ship.

Am i able to toggle the build item / buy item in the build/buy component material list (if not can I suggest that as a feature) or am I able to input the additional cost it is the buy the ship hull rather than make it?

EDIT I can see that I can add additional costs in the shopping list, but the toggle question still stands

There is an option in application settings under the settings menu to ignore the build option if you don't own the bpo. If it's unchecked, then it should work for you.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

KATASKOPOS
Aliastra
Gallente Federation
#2696 - 2016-12-11 16:31:20 UTC
Vartan Sarkisian wrote:
I've used IPH to generate a build/buy of a particular T2 ship, The application says to build the T1 version of the ship, but I do not have the BPO and the BPCs on contract seem quite expensive so I want to just buy the ship.

Am i able to toggle the build item / buy item in the build/buy component material list (if not can I suggest that as a feature) or am I able to input the additional cost it is the buy the ship hull rather than make it?

EDIT I can see that I can add additional costs in the shopping list, but the toggle question still stands



From menu Edit select Prices then Item search tab and type the name of the ship, select it and update the price from the market you are going to buy the ship.Blink
Neera Saldana
Garoun Investment Bank
Gallente Federation
#2697 - 2016-12-11 18:08:24 UTC
Nice update, thanks a lot mate!

Still some issues with sizes tho, orcas are classed as medium and a lot of capitals modules are not classed as XL.
Zifrian
The Frog Pond
Ribbit.
#2698 - 2016-12-11 19:26:07 UTC
Build 3.3.6189.25725

  • Saving settings on the BP tab should now work and load properly.
  • Required runs and items for buildable components (e.g., R.A.M.s and Ammo) will now correctly display on the bp tab for building or buying.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Elena Thiesant
The Scope
Gallente Federation
#2699 - 2016-12-12 07:39:01 UTC
Zifrian wrote:

Baylee Becker wrote:
I've stumbled across a couple of bugs within the newest version:


  1. Despite your default facilities has been set up in the "Manufacturing List" tab, EveIPH insists on using Jita as the manufacturing station when doubleclicking a blueprint in the list. Doesn't matter if it's a blueprint you own, or not.

I've seen someone else report this but I can't reproduce it. Can you evemail me some screens and the facility you are using? Also, does the facility load in the grid when you show the manufacturing facility name column?


I'm seeing the same thing.

It appears to have something to do with the facility set in the "No Pos" tab. For me, that's Jita 4-4.
If I change it to the same station as in "Base", the save button is disabled (and the "Default facility" turns blue), and any time I reset that screen or restart the app the facility goes back to Jita 4-4.

http://imgur.com/a/p9Hs2

When I double-click on something in the manufacturing tab, it open in Blueprints with the "No Pos" facility.
Skittles Turisas
Hellsing Arms Weapon Industrials
#2700 - 2016-12-12 17:20:48 UTC
Zifrian wrote:
Skittles Turisas wrote:
Hello,


Just a note here, the component materials for Tech II XL ammo is vastly off!
https://gyazo.com/f36d7484d55a90e59d3f217d2447ddc1

490 T1 charges to make 50,000 units of Null hehe, seems to be the same across all ammo types.

Will citadels and engineering complexes be introduced as a Facility in future?

Thanks,

Thanks. It seems to be fine with build/buy. I'll figure out what's going on though.

Yes, the facilities will have a citadel option in the future. They will work mostly like POSs do now.


Awesome, I've come across another odd one! 1 billion trit for 12 runs of XL Void!
https://gyazo.com/4eb571a10f9a768839413e74c5c18108

:D