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Science & Industry

 
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EVE IPH Industry Calculator Version 3.3 - Now with Live Market data!

First post
Author
Jessie McPewpew
U2EZ
#2561 - 2016-04-25 16:48:18 UTC  |  Edited by: Jessie McPewpew
Cwittofur Cesaille wrote:
Jessie McPewpew wrote:
I'm having the update issue. Everything works fine but I'm getting prompted to update. The version # is 3.2.5895.32258.


Apologies that you are having issues. It looks like it's not properly kicking off the transfer. Try running the application as administrator. During the update it tries to load another process, which I'm hypothesizing is failing due to admin rights not being present.

I will also be releasing a fresh installer for this week. Then we won't have any issues if you can't update! (It will be a fresh install, so you'd have to add your API keys again).

This is something I'm going to be working on, but unfortunately I spent a little too much time working on the compressed ore calculations + real life responsibilities = not enough time for update logic.

If running as admin works, please let me know (I can't reproduce the issue on any of the machines I've installed IPH on.) I will be releasing a new version this week (Thursday most likely).

Take Care and Fly Safe o7
Running using admin rights did it! Tbh, it wasn't really a problem because the program worked just fine without the update.
Zar Myx
New Eden Browncoats
#2562 - 2016-04-26 05:50:20 UTC
If you ever get bored and want to develop a whole new module, may I suggest a sales/inventory management system. IPH is a great tool, and I think type of functionality would be a great addition.

- I want 100 of these items stocked for sale in system X
- I only have 50, indicate this
- since I need 50 more, do I buy or build (probably allow people to specify preference and also allow calc showing cost benefit)
- if I build, do I have enough mats
- probably allow specification of minimum number of building mats. IE I know I will be building constant supply of Caldari ships, so I always want a minimum of 20 millionTitanium Carbide on hand.

-probably want to add some sales reports, indicating profit and cash flow

- be real useful to somehow also manage/monitor contracts. All my logi contracts are sold, I need to make 10 more and list them. For these, I need keep certain meta modules on hand and build some other t2 ones.

No where near a full list of reqs, but I think you get the idea... If you ever get bored...

Cwittofur Cesaille
Sniggerdly
Pandemic Legion
#2563 - 2016-04-26 13:47:45 UTC
Haffsol wrote:
It's also good to see someone is taking over tho. Best of luck to Cwit.... what the heck of a name is that? P

Talking business now, about the ore compression calculator there is another pretty important factor to.... factorise, and it's the availability and actual convenience of the blocks themselves. In any case, I think a good way to solve many issues about trying to teach a computer to decide what is "best" is not to teach it at all. Let the user decide a list of priorities in which they want to buy blocks. Literally something in the form of a list where you can move the different ores up and down in order to show which one you wanna buy first.

For instance if you are in highsec (and buy them in Jita) you'll probably will have something like:

Veld
Scord
Kern
.....
.....
Mercoxit

If you are in the loneliness of some forgotten Drone system, you'll probably prioritize spod over veld as in:

Spod
Bisto
Gneiss
Crok
Mercoxit

This way you can also exclude those who are not convenient or simply not present at all in the local market.

Anyway, looking forward to see the new thread and course of things.


This is a very good idea! I will look into the logistics of adding this. As of right now, I am forcing the code to assume some things. It chooses: Spodumain, Gneiss, Bistot, Crokite, Arkonor or Dark Ochre; it's pulling those because they give the best yield. I do plan on having it work with High Sec ores too.

I spent 10ish hours getting the calculations right haha, I tried a few different solutions which were nice and fast to implement, but weren't completely accurate. It wasn't until I wrote it out myself that I got more verifiable numbers, I even cross-referenced them with a spreadsheet a buddy of mine uses. There will always be some excess minerals, but I'm using a rolling calculation which seems to give the best rates. I'm incredibly excited for you all to give it a try and to get some feedback. I'm not calculating Implants in yet; I need to actually buy one for my character to make sure the numbers are accurate (I do check things in game too).

And to answer your question; my real name is Christopher, a friend of mine; while drunk tried to make my name 'cute' and called me Cwittofur (quit - toe - fur). It's just stuck haha.
Cwittofur Cesaille
Sniggerdly
Pandemic Legion
#2564 - 2016-04-26 13:48:30 UTC
Jessie McPewpew wrote:
Running using admin rights did it! Tbh, it wasn't really a problem because the program worked just fine without the update.


Woo Hoo! Awesome! I'll make sure that others try this as well if they have issues. Thank you for getting back so quickly!
Cwittofur Cesaille
Sniggerdly
Pandemic Legion
#2565 - 2016-04-26 14:22:59 UTC
Zar Myx wrote:
If you ever get bored and want to develop a whole new module, may I suggest a sales/inventory management system. IPH is a great tool, and I think type of functionality would be a great addition.

- I want 100 of these items stocked for sale in system X
- I only have 50, indicate this
- since I need 50 more, do I buy or build (probably allow people to specify preference and also allow calc showing cost benefit)
- if I build, do I have enough mats
- probably allow specification of minimum number of building mats. IE I know I will be building constant supply of Caldari ships, so I always want a minimum of 20 millionTitanium Carbide on hand.

-probably want to add some sales reports, indicating profit and cash flow

- be real useful to somehow also manage/monitor contracts. All my logi contracts are sold, I need to make 10 more and list them. For these, I need keep certain meta modules on hand and build some other t2 ones.

No where near a full list of reqs, but I think you get the idea... If you ever get bored...



That would be an interesting thing to add.
Liisa Henttu
Ministry of War
Amarr Empire
#2566 - 2016-04-26 14:50:56 UTC
Hello. I'm having a little problem with updating corp assets in Shopping list.
Assets don't update when I tick Station Warehouse Containers from where I want to import stuff.
http://i.imgur.com/20mAbTY.png

Containers do show the stuff I have in them, but when I click "Update with Selected Assets", numbers on the "Items to Buy" and "Components to Build" boxes don't change.

Am I doing something wrong?
Cwittofur Cesaille
Sniggerdly
Pandemic Legion
#2567 - 2016-04-26 15:08:27 UTC
Liisa Henttu wrote:
Hello. I'm having a little problem with updating corp assets in Shopping list.
Assets don't update when I tick Station Warehouse Containers from where I want to import stuff.
http://i.imgur.com/20mAbTY.png

Containers do show the stuff I have in them, but when I click "Update with Selected Assets", numbers on the "Items to Buy" and "Components to Build" boxes don't change.

Am I doing something wrong?


I don't currently have any minerals in station warehouse containers to test and verify this, I will do that tonight :) Please fill out a bug report on GitHub that way I can track it more appropriately. When filling out the bug report please be as detailed as possible to how I can most accurately reproduce this.

EVE-IPH GitHub Issues Page
Wreck It
Whatever Brah
#2568 - 2016-04-26 20:45:05 UTC
Been loving this app for many years now!

Quick question: When do you think we can expect an update to EVE IPH for all the new stuff in Citadels like the new BPOs and the changes to broker/transaction fees?

Thank you in advance for all the time you spend on this app.
Haffsol
#2569 - 2016-04-27 16:11:46 UTC
I think Citadels screwed up the corp API or hangar managment?
Quote:
Unable to update API data. Error Text: The remote server returned an error: (403) Forbidden.

If one of your APIs changed recently, please update it through the Manage Accounts Menu.


By the way, same message appears if I try to do as instructed. Of course nothing changed on my side.
Sermin Enbur
Doomheim
#2570 - 2016-04-27 16:35:25 UTC
For some reason it appears that the broker fee's for buy orders doesn't match for me... I have correct standings set for the buy order location and correct character skills. Everything else matches but the broker fee, for example:

28,500,003 Tritanium I get 1,171,489.92 ISK in broker fees with a total of 176,161,508.34 ISK
But when I go and make the order in-game I get way higher broker fees:
4,369,863.09 ISK with a total of 179,359,881.51 ISK

IPH
In-game


Skill are right, Standings are right, Prices are updated and yet I can't find a reason why the broker fees are off. Any idea? Anyone?
Cwittofur Cesaille
Sniggerdly
Pandemic Legion
#2571 - 2016-04-27 23:15:48 UTC
Haffsol wrote:
I think Citadels screwed up the corp API or hangar managment?
Quote:
Unable to update API data. Error Text: The remote server returned an error: (403) Forbidden.

If one of your APIs changed recently, please update it through the Manage Accounts Menu.


By the way, same message appears if I try to do as instructed. Of course nothing changed on my side.


I'll check this against my API's and see what's going on. CREST is broken for sure right now.

Wreck It wrote:
Been loving this app for many years now!

Quick question: When do you think we can expect an update to EVE IPH for all the new stuff in Citadels like the new BPOs and the changes to broker/transaction fees?

Thank you in advance for all the time you spend on this app.


I'm working on getting an update out for Citadels relatively soon. This is a pretty big update with a lot of changes.

Sermin Enbur wrote:
For some reason it appears that the broker fee's for buy orders doesn't match for me... I have correct standings set for the buy order location and correct character skills. Everything else matches but the broker fee, for example:

28,500,003 Tritanium I get 1,171,489.92 ISK in broker fees with a total of 176,161,508.34 ISK
But when I go and make the order in-game I get way higher broker fees:
4,369,863.09 ISK with a total of 179,359,881.51 ISK

IPH
In-game


Skill are right, Standings are right, Prices are updated and yet I can't find a reason why the broker fees are off. Any idea? Anyone?


Brokers Fees and Sales Taxes were changed in the Citadels release. At this point in time IPH has not been updated to work with this new pricing structure. It will be updated though.
Haffsol
#2572 - 2016-04-28 06:15:34 UTC
Cwittofur Cesaille wrote:
I'll check this against my API's and see what's going on. CREST is broken for sure right now.

That's probably all of the problem. Didn't have the error popup today.
Jimma rrison
Aliastra
Gallente Federation
#2573 - 2016-04-28 14:19:47 UTC
Cwittofur Cesaille wrote:
Haffsol wrote:
I think Citadels screwed up the corp API or hangar managment?
Quote:
Unable to update API data. Error Text: The remote server returned an error: (403) Forbidden.

If one of your APIs changed recently, please update it through the Manage Accounts Menu.


By the way, same message appears if I try to do as instructed. Of course nothing changed on my side.


I'll check this against my API's and see what's going on. CREST is broken for sure right now.

Wreck It wrote:
Been loving this app for many years now!

Quick question: When do you think we can expect an update to EVE IPH for all the new stuff in Citadels like the new BPOs and the changes to broker/transaction fees?

Thank you in advance for all the time you spend on this app.


I'm working on getting an update out for Citadels relatively soon. This is a pretty big update with a lot of changes.

Sermin Enbur wrote:
For some reason it appears that the broker fee's for buy orders doesn't match for me... I have correct standings set for the buy order location and correct character skills. Everything else matches but the broker fee, for example:

28,500,003 Tritanium I get 1,171,489.92 ISK in broker fees with a total of 176,161,508.34 ISK
But when I go and make the order in-game I get way higher broker fees:
4,369,863.09 ISK with a total of 179,359,881.51 ISK

IPH
In-game


Skill are right, Standings are right, Prices are updated and yet I can't find a reason why the broker fees are off. Any idea? Anyone?


Brokers Fees and Sales Taxes were changed in the Citadels release. At this point in time IPH has not been updated to work with this new pricing structure. It will be updated though.


For the moment, I am increasing 2.8% raw material values (raw price modifier).

Resnik
Zoners
#2574 - 2016-04-29 07:27:23 UTC
congratulations on version 3.3, but please update and maintain patch notes ;)
Cwittofur Cesaille
Sniggerdly
Pandemic Legion
#2575 - 2016-04-29 13:29:37 UTC
Resnik wrote:
congratulations on version 3.3, but please update and maintain patch notes ;)


They're updated. I made a new thread for 3.3.
Wraymond Arji
Caldari Provisions
Caldari State
#2576 - 2016-04-29 14:18:02 UTC
Thanks again for another AWESOME iteration of your EVE IPH program. I've used this for a few years now off and on and have never been let down.
Eric de'Locke
Federal Navy Academy
Gallente Federation
#2577 - 2016-05-01 03:36:49 UTC
Hi

First off I'd like to say that I've very happy with IPH, it's an awesome tool that save me hours of prep-work. I only have a few small niggles.

1) The new search and BP List View just doesn't do it for me, as everything was in one place before and now I have more clicks and an extra window to tab to over Eve. Please bring back the drop down box for searches and alphabetical searching, it was so much faster.

2) Is is possible to have the same behaviour for T3 Invention/production as T2. Specifically to ignore invention to allow the number of BPs to be edited manually.

Other than that, well done.
Zhilia Mann
Tide Way Out Productions
#2578 - 2016-05-01 04:03:40 UTC
Eric de'Locke wrote:
Hi

First off I'd like to say that I've very happy with IPH, it's an awesome tool that save me hours of prep-work. I only have a few small niggles.

1) The new search and BP List View just doesn't do it for me, as everything was in one place before and now I have more clicks and an extra window to tab to over Eve. Please bring back the drop down box for searches and alphabetical searching, it was so much faster.

2) Is is possible to have the same behaviour for T3 Invention/production as T2. Specifically to ignore invention to allow the number of BPs to be edited manually.

Other than that, well done.


You may want to try posting feedback here. Zifrian is no longer lead on this project.
Jessye Nexus
Tribal Liberation Force
Minmatar Republic
#2579 - 2016-05-22 21:31:07 UTC
Each time you start, an error of impossibility to check for updates, and a few errors on the update of the Crest
Alfred Kotura
Kein Bock
#2580 - 2016-06-02 18:53:58 UTC
Same proplem