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Science & Industry

 
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EVE IPH Industry Calculator Version 3.3 - Now with Live Market data!

First post
Author
Zifrian
The Frog Pond
Ribbit.
#2281 - 2015-10-03 14:47:44 UTC  |  Edited by: Zifrian
EVE Central's API seems to be down right now. Click the below and you get the same error.

http://api.eve-central.com/api/marketstat?typeid=34&typeid=35&regionlimit=10000002

Edit: Looks like it's working again.

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Zifrian
The Frog Pond
Ribbit.
#2282 - 2015-10-03 20:41:56 UTC
Build 3.1.5754.17095

  • Updated Db and Images to Vanguard_1.0_114986
  • Added a new setting that outputs ingame links for items listed in your copy/paste text from the shopping list or BP tab. The default setting is no links.
  • Corrected an issue where the option to Ignore Market Price for Base Materials in the Reactions tab wasn't being taken into account for calculations.
  • Corrected an issue where refining Unrefined Reactions was not taking into account the refinery tax and efficiency.
  • Added Refinery tax, efficency, and corp standings to the Reactions tab, which will save independently with this tab.
  • Removed refinery settings in the program settings. All forms that use refinery settings will be saved with the settings on that form.
  • Corrected an issue where Wormhole systems would not show in the facility drop downs. Note, the cost index for the system is still not available for Wormhole Systems.
  • Fixed an issue where the type of shopping list export would not save with settings correctly.
  • Build volumes when copying and pasting a shopping list to clip board should now be correct compared to what is shown on screen.
  • Users can now manually update the system index on the BP tab for the selected index and activity. Note, updating the indexes with CREST will overwrite manual entries if there is a value from the CREST Update.
  • Copy and Invention times should now correctly take into account skills and the number of laboratory lines.

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QuietView Shihari
CurseChain Parmala Industry
#2283 - 2015-10-03 22:47:49 UTC

I found a item with my setting will come out three result. And other T1 item does not like this one.


https://www.dropbox.com/s/sg90v3zgydvbgot/12.png?dl=0

Vartan Sarkisian
Phoenix Connection
Lack of Judgement.
#2284 - 2015-10-04 07:55:22 UTC
I am using the compare all option on the manafacturing list screen and of course I get 3 results. The build/buy result is obvious but how can I tell which of the results is raw materials or components as when you double click on them the screens (under blueprints) look identical.
Zifrian
The Frog Pond
Ribbit.
#2285 - 2015-10-05 00:13:29 UTC
Vartan Sarkisian wrote:
I am using the compare all option on the manafacturing list screen and of course I get 3 results. The build/buy result is obvious but how can I tell which of the results is raw materials or components as when you double click on them the screens (under blueprints) look identical.

Hit the Select Columns and check the Compared column in your manufacturing tab outputs.

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Migal J
Liberam Tempus
#2286 - 2015-10-05 09:24:38 UTC  |  Edited by: Migal J
Hi, I've some problem with the assets

i have my materials in the corporate hangar array in POS in a folder and my corpmate in another.

Even If I select just my folder in the asset viewer; IPH counts all the items in corporate hangar array.

Thank you
Vartan Sarkisian
Phoenix Connection
Lack of Judgement.
#2287 - 2015-10-05 19:24:53 UTC  |  Edited by: Vartan Sarkisian
I may have asked this before but cannot recall. HOw can i scan the BPOs i have so I add them to the owned BPO section in the app?

ive put the BPOs in my item habger, logged off and on the game, opened IPH, opened BP manager selected all BPs, hit scan personal BPs and nothing appears.
Vartan Sarkisian
Phoenix Connection
Lack of Judgement.
#2288 - 2015-10-06 19:14:15 UTC  |  Edited by: Vartan Sarkisian
Also, there is something wrong with the calculation of materials. For example with a recent job run I need to make the following items and underneath that the materials I need to buy. It so happens I already have the 1485 Sustained Shield Emitters that are required so in the components to build in iph i set it to zero

BEFORE


Build Items List:
Material - Quantity
Titanium Diborite Armor Plate (ME: 0, NumBPs: 1) - 18,563
Quantum Microprocessor (ME: 0, NumBPs: 1) - 8,910
Gravimetric Sensor Cluster (ME: 0, NumBPs: 1) - 2,451
Scalar Capacitor Unit (ME: 0, NumBPs: 1) - 1,857
Sustained Shield Emitter (ME: 0, NumBPs: 1) - 1,485
Magpulse Thruster (ME: 0, NumBPs: 1) - 283
Graviton Reactor Unit (ME: 0, NumBPs: 1) - 149

Buy Materials List:
Material - Quantity
Titanium Carbide - 1,087,797
Sylramic Fibers - 213,208
Phenolic Composites - 53,224
Nanotransistors - 21,772
Nonlinear Metamaterials - 21,104
Fullerides - 20,019
Hypersynaptic Fibers - 4,804
Ferrogel - 1,768
Morphite - 743


AFTER

Build Items List:
Material - Quantity
Titanium Diborite Armor Plate (ME: 0, NumBPs: 1) - 18,563
Quantum Microprocessor (ME: 0, NumBPs: 1) - 8,910
Gravimetric Sensor Cluster (ME: 0, NumBPs: 1) - 2,451
Scalar Capacitor Unit (ME: 0, NumBPs: 1) - 1,857
Magpulse Thruster (ME: 0, NumBPs: 1) - 283
Graviton Reactor Unit (ME: 0, NumBPs: 1) - 149

Buy Materials List:
Material - Quantity
Phenolic Composites - 53,224
Nanotransistors - 21,772
Nonlinear Metamaterials - 21,104
Fullerides - 20,019
Hypersynaptic Fibers - 4,804
Morphite - 743

As you can see the list of buy materials has dratically reduced, however Ferrogel (as an example) is needed in the production of Magpulse Thruster as is Titanium Carbide and yet by just removing Sustained Shield Emitters it has removed both of theose materials from the list completely, therefore making this completely inaccurate. I wonder if this is the problem that still occurs when you copy and paste assets into the shopping window.
Tosawa Komarui
State War Academy
Caldari State
#2289 - 2015-10-07 17:50:22 UTC
is there any way to get eveiph to calculate minimum sell for everything i need to buy to manufacture something, and then maximum buy for the output item?
sootyR
The Golden Pheonix
#2290 - 2015-10-07 22:45:07 UTC
H, first of all I would like say what a great product you have, it has been a great asset to me .

I do however have one little winge to make, while in jita selling a product at a good profit, thanks tro this app, I came across a contract for sale for 'augmented' drones and they do not come up on your database when I type it in, am I being a mong?
Zifrian
The Frog Pond
Ribbit.
#2291 - 2015-10-08 00:09:53 UTC  |  Edited by: Zifrian
Migal J wrote:
Hi, I've some problem with the assets

i have my materials in the corporate hangar array in POS in a folder and my corpmate in another.

Even If I select just my folder in the asset viewer; IPH counts all the items in corporate hangar array.

Thank you

Hmm, ok I don't really have the ability to test this right now. If you are ok with evemailing me a corp API I can test it. If not, I'll have to see if I can test it sometime.
Vartan Sarkisian wrote:
I may have asked this before but cannot recall. How can i scan the BPOs i have so I add them to the owned BPO section in the app?

ive put the BPOs in my item hanger, logged off and on the game, opened IPH, opened BP manager selected all BPs, hit scan personal BPs and nothing appears.

Is this still happening? The API takes a bit to update your assets. Also, you need to have the blueprints in the hanger of your selected character for it to work.
Vartan Sarkisian wrote:
Also, there is something wrong with the calculation of materials. For example with a recent job run I need to make the following items and underneath that the materials I need to buy. It so happens I already have the 1485 Sustained Shield Emitters that are required so in the components to build in iph i set it to zero

BEFORE


Build Items List:
Material - Quantity
Titanium Diborite Armor Plate (ME: 0, NumBPs: 1) - 18,563
Quantum Microprocessor (ME: 0, NumBPs: 1) - 8,910
Gravimetric Sensor Cluster (ME: 0, NumBPs: 1) - 2,451
Scalar Capacitor Unit (ME: 0, NumBPs: 1) - 1,857
Sustained Shield Emitter (ME: 0, NumBPs: 1) - 1,485
Magpulse Thruster (ME: 0, NumBPs: 1) - 283
Graviton Reactor Unit (ME: 0, NumBPs: 1) - 149

Buy Materials List:
Material - Quantity
Titanium Carbide - 1,087,797
Sylramic Fibers - 213,208
Phenolic Composites - 53,224
Nanotransistors - 21,772
Nonlinear Metamaterials - 21,104
Fullerides - 20,019
Hypersynaptic Fibers - 4,804
Ferrogel - 1,768
Morphite - 743


AFTER

Build Items List:
Material - Quantity
Titanium Diborite Armor Plate (ME: 0, NumBPs: 1) - 18,563
Quantum Microprocessor (ME: 0, NumBPs: 1) - 8,910
Gravimetric Sensor Cluster (ME: 0, NumBPs: 1) - 2,451
Scalar Capacitor Unit (ME: 0, NumBPs: 1) - 1,857
Magpulse Thruster (ME: 0, NumBPs: 1) - 283
Graviton Reactor Unit (ME: 0, NumBPs: 1) - 149

Buy Materials List:
Material - Quantity
Phenolic Composites - 53,224
Nanotransistors - 21,772
Nonlinear Metamaterials - 21,104
Fullerides - 20,019
Hypersynaptic Fibers - 4,804
Morphite - 743

As you can see the list of buy materials has dratically reduced, however Ferrogel (as an example) is needed in the production of Magpulse Thruster as is Titanium Carbide and yet by just removing Sustained Shield Emitters it has removed both of theose materials from the list completely, therefore making this completely inaccurate. I wonder if this is the problem that still occurs when you copy and paste assets into the shopping window.

I'll have to keep working on this but I think it's related to the copy/paste asset issue too.
Tosawa Komarui wrote:
is there any way to get eveiph to calculate minimum sell for everything i need to buy to manufacture something, and then maximum buy for the output item?

Uncheck 'Manufactured Items' in Item Prices, then import minimum sell. Then uncheck 'Raw Materials' and check 'Manufactured Items' then select max buy and update prices. You can also check split item prices and select them there to do it automatically.
sootyR wrote:
H, first of all I would like say what a great product you have, it has been a great asset to me .

I do however have one little winge to make, while in jita selling a product at a good profit, thanks tro this app, I came across a contract for sale for 'augmented' drones and they do not come up on your database when I type it in, am I being a mong?

I messed up some of the names I imported from CCP files but they are in IPH. Look for '''Augmented'' Ogre Blueprint' with apostrophes around it to find it. It should be only one apostrophe around the Augmented part but for some reason it's doubling it up. I'll have this fixed next update.

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Helix Centaur
Hedion University
Amarr Empire
#2292 - 2015-10-08 04:36:38 UTC
Zifrian wrote:
EVE Central's API seems to be down right now. Click the below and you get the same error.

http://api.eve-central.com/api/marketstat?typeid=34&typeid=35&regionlimit=10000002

Edit: Looks like it's working again.



Thanks for the reply. Indeed, it works again! Cool Super!

Helix o7
George Gouillot
MASS
Pandemic Horde
#2293 - 2015-10-08 10:57:18 UTC
Zifrian wrote:
George Gouillot wrote:

Take Unrefined Ferrofluid Reaction as an example.
Settings: Refine station tax unchecked (=0), Default Refining efficiency = 50 %, no broker fee/taxes, Refine 'Unrefined items', Scrapmetal Processing 0, fuel cost=0

Input: 100 Cadmium, 100 Hafnium
Output (100%& efficiency): 173 Hafnium, 73 Ferrofluid
IPH Isk per hour: 2.704.599,13 - this is based on 100% refining efficiency (which is impossible for alchemy), If I use my pricing it would be 2.8 mln which is pretty close

Correct ISK per hour (my prices): 449k

So IPH is always calculated by theoretical maximum refining output instead of real output based on skills/refining efficieny.
Skill is also not taken into account, result is same for toon with scrapmetal processing V and 0.


Please note that this affects alchemy reactions only.

Yeah figured this out last night. Was a typo in the calculation. I'll have this fixed tonight. Thanks


Works perfect now - thanks!
Vartan Sarkisian
Phoenix Connection
Lack of Judgement.
#2294 - 2015-10-10 07:46:42 UTC  |  Edited by: Vartan Sarkisian
Any idea on an ETA to the cut and paste issue, that is quite a big thing in terms of working out what is needed to be purchased.

I have put the BPOs in a hanger, they have bene there 30 minutes at the mo and nothing updateing on owned BPOs, but will give it more time.

it is 09.47 my time so about 1.5 hours after dropping BPOs in my hanger, still nothing appears in my owned BPOs when I run the scan... I dont think this is working?
Haffsol
#2295 - 2015-10-10 10:40:19 UTC  |  Edited by: Haffsol
Bug Report here. I recently moved my main character on IPH from one account to another, thus invalidating the API key I recorded into IPH. Problem is I can't login to edit or update it, it just won't start.

Quote:

An Unhandled Exception has occured and EVE Isk per Hour will now close.

Source: EVE Isk per Hour
Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Object reference not set to an instance of an object.


I'm on Win10-x64, not much else to report. Will try to clear the cache if I find the right file, otherwise reinstalling it from scratch is the only way. No biggie for me in particular but it can be a bit of a pain.

Byez o7
Haffsol
#2296 - 2015-10-10 10:51:26 UTC
Vartan Sarkisian wrote:
Any idea on an ETA to the cut and paste issue, that is quite a big thing in terms of working out what is needed to be purchased.

I have put the BPOs in a hanger, they have bene there 30 minutes at the mo and nothing updateing on owned BPOs, but will give it more time.

it is 09.47 my time so about 1.5 hours after dropping BPOs in my hanger, still nothing appears in my owned BPOs when I run the scan... I dont think this is working?


Have you checked your Asset settings? Maybe the hangar where your BPOs are is not ticked.
Zifrian
The Frog Pond
Ribbit.
#2297 - 2015-10-10 13:28:33 UTC  |  Edited by: Zifrian
Vartan Sarkisian wrote:
Any idea on an ETA to the cut and paste issue, that is quite a big thing in terms of working out what is needed to be purchased.

I have put the BPOs in a hanger, they have bene there 30 minutes at the mo and nothing updateing on owned BPOs, but will give it more time.

it is 09.47 my time so about 1.5 hours after dropping BPOs in my hanger, still nothing appears in my owned BPOs when I run the scan... I dont think this is working?

I just scanned and didn't have any issues. Can you evemail me the api you are using and the character name with the BP's?

Not sure when the cut and paste issue will be corrected. I'm going to work on it some today but not sure if it's an easy fix yet.

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Zifrian
The Frog Pond
Ribbit.
#2298 - 2015-10-10 13:30:14 UTC
Haffsol wrote:
Bug Report here. I recently moved my main character on IPH from one account to another, thus invalidating the API key I recorded into IPH. Problem is I can't login to edit or update it, it just won't start.

Quote:

An Unhandled Exception has occured and EVE Isk per Hour will now close.

Source: EVE Isk per Hour
Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Object reference not set to an instance of an object.


I'm on Win10-x64, not much else to report. Will try to clear the cache if I find the right file, otherwise reinstalling it from scratch is the only way. No biggie for me in particular but it can be a bit of a pain.

Byez o7

OK can you send me the EVEIPH.log file? That will help.

Thanks

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Haffsol
#2299 - 2015-10-10 23:14:03 UTC
Zifrian wrote:
OK can you send me the EVEIPH.log file? That will help.

Thanks


Sorry I reinstalled IPH after a clean wipe Sad
Grevinsky
Brutor Tribe
Minmatar Republic
#2300 - 2015-10-11 09:56:32 UTC
Hi,



I have just started playing around with manufacturing side of IPH and found out that choosing the box LOAD: OWNED BPs instead of ALL BLUEPRINTS doesn't limit the list to what I actually own - there are T3 blueprints listed as well, with clear indication in column OWNED - NO. Unticking INCLUDE OWNED: T3 INVENTED solves the problem.

Let me restate - I do not own any T3 blueprints.

Also, it would be nice to be able to sort the results by clicking the tabs at the top of the columns.


Note to developer: I am simply amazed by what this program can do. Well done! Well done indeed!