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Science & Industry

 
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EVE IPH Industry Calculator Version 3.3 - Now with Live Market data!

First post
Author
Annah Sun-Scape
Temet Nosce Ex Astra
#2061 - 2015-06-02 16:24:42 UTC  |  Edited by: Annah Sun-Scape
Zifrian wrote:
Annah Sun-Scape wrote:
Selected as unowned.
I love that outcome profit, but now I have 2B in materials for nothing :(

What issue are you having?


Dont know how did you set base runs for invented BPC but it always stay at "1" It would be awesome if I set decryptor and it will automaticly set runs to max.

My problem is that "1" run is fine, but when I manualy set "max" runs for one T2 BPC it will use material costs for "1" and profit for "max" so I get 500M profit Shocked

Example:

"4x1" BPCxRUNS => no savings
"1x4" BPCxRUNS => best savings, but bad ammounts in IPH
Thank you =)
Blood Enslaver
Doomheim
#2062 - 2015-06-02 23:30:11 UTC
Can anyone explain me what the Component Facility Usage entry means in Total Component Cost?

It seems to me like it's the manufacturing cost (tax) of manufacturing all the components yourself, which doesn't make sense in the Total Component Cost, as you're supposedly buying the components already manufactured.
Nicola Romanoff
Phoenix Connection
Lack of Judgement.
#2063 - 2015-06-03 19:22:54 UTC
Hi

can I confirm that when previewing the item list under manufacturing TAB (using the profit sort by) the profit shown options are build/buy, raw materials, components

I assume build/buy is the profit if you make everything by buildign the materials from your chosen market rather than making components and t1 items etc

Components are if you make the items but make your own components too?

raw Materials, not sure on this one as I thought it woul dbe covered by the other two?
Elena Thiesant
The Scope
Gallente Federation
#2064 - 2015-06-03 20:09:55 UTC
Other way around.

Buy/build calculates the better profit of the two other:
Components - you buy all the components needed, just build the final item
Raw materials - buy the raw materials, build the components, then build the final item
Nicola Romanoff
Phoenix Connection
Lack of Judgement.
#2065 - 2015-06-03 20:11:14 UTC
Elena Thiesant wrote:
Other way around.

Buy/build calculates the better profit of the two other:
Components - you buy all the components needed, just build the final item
Raw materials - buy the raw materials, build the components, then build the final item


Thanks for the clarification
Blood Enslaver
Doomheim
#2066 - 2015-06-03 20:23:50 UTC
Elena Thiesant wrote:
Other way around.

Buy/build calculates the better profit of the two other:
Components - you buy all the components needed, just build the final item
Raw materials - buy the raw materials, build the components, then build the final item


Then what is the Component Facility Cost in the Total Component Cost?
Zifrian
The Frog Pond
Ribbit.
#2067 - 2015-06-04 02:15:11 UTC
Blood Enslaver wrote:
Elena Thiesant wrote:
Other way around.

Buy/build calculates the better profit of the two other:
Components - you buy all the components needed, just build the final item
Raw materials - buy the raw materials, build the components, then build the final item


Then what is the Component Facility Cost in the Total Component Cost?

This is a bug. You shouldn't have facility usage for components when calculating that type. I'll get this fixed next patch.

Thanks for pointing it out.

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Wreck It
Whatever Brah
#2068 - 2015-06-04 10:48:01 UTC  |  Edited by: Wreck It
Have been using IPH for half a year, and since today the program will not launch anymore. It throws out the following unhandlerd error:



An Unhandled Exception has occured and EVE Isk per Hour will now close.

Please fill out the following information so I can reproduce the bug - if you just copy and paste this message, that won't be enough!

What is your Operating System?

Win7 x64

What tab or screen did the error occur?

Right after launching IPH. About 10 seconds in, after seeing 'collecting system indices' etc. I seems to get stuck on 'loading user settings', but to my knowledge I did not change anything yesterday.

What are the steps to reproduce the Error?

Launching IPH...

Web link to a screenshot of your error:

Click

In addition to a screenshot, copy the data below for sending to developer.

Source: EVE Isk per Hour
Message: An error occurred creating the form. See Exception.InnerException for details. The error is: SQLite error
near "AND": syntax error
Solos
Lugandon
#2069 - 2015-06-04 14:59:33 UTC
The program began to give out incorrect quantity of minerals necessary for construction according to the drawing, earlier when you write necessary number to number of starts everything was normal. Now if number of starts more than eight, minerals aren't counted.
Zifrian
The Frog Pond
Ribbit.
#2070 - 2015-06-04 16:24:51 UTC
Wreck It wrote:
Have been using IPH for half a year, and since today the program will not launch anymore. It throws out the following unhandlerd error:



An Unhandled Exception has occured and EVE Isk per Hour will now close.

Please fill out the following information so I can reproduce the bug - if you just copy and paste this message, that won't be enough!

What is your Operating System?

Win7 x64

What tab or screen did the error occur?

Right after launching IPH. About 10 seconds in, after seeing 'collecting system indices' etc. I seems to get stuck on 'loading user settings', but to my knowledge I did not change anything yesterday.

What are the steps to reproduce the Error?

Launching IPH...

Web link to a screenshot of your error:

Click

In addition to a screenshot, copy the data below for sending to developer.

Source: EVE Isk per Hour
Message: An error occurred creating the form. See Exception.InnerException for details. The error is: SQLite error
near "AND": syntax error

Yeah it's a know issue I'm working on.

Delete the following files in your settings directory and go to the manufacturing tab and try to save them again as a POS. For some reason it's not saving the data correctly but I'm not sure why.

CalcManufacturingFacilitySettings.xml
CalcPOSFuelBlockFacilitySettings.xml
CalcPOSLargeShipFacilitySettings.xml
CalcPOSModuleFacilitySettings.xml

If you're you can send me the settings files to ZifrianEVE@gmail.com that would be helpful too.

Thanks

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Zifrian
The Frog Pond
Ribbit.
#2071 - 2015-06-04 16:25:47 UTC  |  Edited by: Zifrian
Solos wrote:
The program began to give out incorrect quantity of minerals necessary for construction according to the drawing, earlier when you write necessary number to number of starts everything was normal. Now if number of starts more than eight, minerals aren't counted.

Please provide an example or screenshot so I can troubleshoot. Thanks

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Manufko
The Flying Dead.
Goonswarm Federation
#2072 - 2015-06-05 08:32:49 UTC
Zifrian wrote:
Solos wrote:
The program began to give out incorrect quantity of minerals necessary for construction according to the drawing, earlier when you write necessary number to number of starts everything was normal. Now if number of starts more than eight, minerals aren't counted.

Please provide an example or screenshot so I can troubleshoot. Thanks


http://itmag.es/3UFgZ
Zifrian
The Frog Pond
Ribbit.
#2073 - 2015-06-05 11:18:37 UTC
Manufko wrote:
Zifrian wrote:
Solos wrote:
The program began to give out incorrect quantity of minerals necessary for construction according to the drawing, earlier when you write necessary number to number of starts everything was normal. Now if number of starts more than eight, minerals aren't counted.

Please provide an example or screenshot so I can troubleshoot. Thanks


http://itmag.es/3UFgZ

Thanks. Mark all your T2 BPCs as unowned and it will give you correct numbers. I'm working through a fix so this won't happen if you save a t2 BPC as owned.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Solos
Lugandon
#2074 - 2015-06-05 13:02:20 UTC
Zifrian wrote:
Manufko wrote:
Zifrian wrote:
Solos wrote:
The program began to give out incorrect quantity of minerals necessary for construction according to the drawing, earlier when you write necessary number to number of starts everything was normal. Now if number of starts more than eight, minerals aren't counted.

Please provide an example or screenshot so I can troubleshoot. Thanks


http://itmag.es/3UFgZ

Thanks. Mark all your T2 BPCs as unowned and it will give you correct numbers. I'm working through a fix so this won't happen if you save a t2 BPC as owned.



I don't want to do this ^)
H3llHound
Center for Advanced Studies
Gallente Federation
#2075 - 2015-06-09 09:45:05 UTC  |  Edited by: H3llHound
Hi, I found an error in the skill requirements for capital t2 components. They only require Capital Ship Production I and not IV as currently in the program. While looking into it I found that the skills needed in general are incorrect. Below is a screenshot of current IPH vs ingame skll requirements.

http://i.imgur.com/RKFtjjk.jpg

edit: Could you also add the Thukker component assembly array please :)
ugh zug
Aliastra
Gallente Federation
#2076 - 2015-06-09 11:45:51 UTC
My only question is why does this program not include PI management?

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Zifrian
The Frog Pond
Ribbit.
#2077 - 2015-06-09 12:50:34 UTC
ugh zug wrote:
My only question is why does this program not include PI management?

Because I have t had the time to do it :\

It's on the top of my list though.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Zifrian
The Frog Pond
Ribbit.
#2078 - 2015-06-09 12:52:37 UTC  |  Edited by: Zifrian
H3llHound wrote:
Hi, I found an error in the skill requirements for capital t2 components. They only require Capital Ship Production I and not IV as currently in the program. While looking into it I found that the skills needed in general are incorrect. Below is a screenshot of current IPH vs ingame skll requirements.

http://i.imgur.com/RKFtjjk.jpg

edit: Could you also add the Thukker component assembly array please :)

I'll Check the skills. On the thukker array, it should come up when you select component or cap component facilities or blueprint. I'll check this later as well.

Edit: I looked at both and there aren't any issues I can see. The skills you show must be for a jump freighter or one of the items in the list needs cap construction 4? I'd have to see what you had loaded to see what happened but the right side is skills for the blueprints, the left is the components use to make the blueprints.

The thukker array comes up for the items I mentioned above.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Solos
Lugandon
#2079 - 2015-06-09 13:29:30 UTC
when it is possible to expect a fix?
Zifrian
The Frog Pond
Ribbit.
#2080 - 2015-06-09 18:58:39 UTC
Solos wrote:
when it is possible to expect a fix?

Probably this weekend. If you don't have T2 bpo then the work around I posted earlier will work. The program really doesn't care if you own a T2 BPC or not.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder