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Jita Park Speakers Corner

 
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The CSM concept fails in large part because we have a 1 server game.

First post
Author
RubyPorto
RubysRhymes
#41 - 2012-01-30 06:55:03 UTC
Ghoest wrote:

In a large multi-server game the tendency towards advocating with an eye towards selfish advantage would be neutralized largely and input common to all servers would be recognized as legitimate. Where as in EVE nearly all players on the council have a vested interest with in every issue in a manner particular to EVEs in hgame political balance.

Did it make any sense for CCP to solicit CSM input on changes to the Drone regions - NO.

Does it make any sense to solicit CSM input on re-balancing moon goo - NO.

The CSM members with the most to gain from the moon goo status quo have been the loudest advocates for changes to moon goo.

Quote:

Does it make any sense to solicit CSM input on changes to super caps - NO.
See moon goo.

All these issues(which do need to be addressed by CCP ) have large ramifications on the in game political balance.
THe CSM is basically a tool for in game polotical units to lobby CCP on issues that will help or hurt their alliances.

The CSM should not exist in a game like EVE. Its just another meta level of alliance warfare.[/quote]

It's a way to talk to CCP devs directly.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

bilingi
Grandeur Illusions
#42 - 2012-01-30 08:12:11 UTC
BS total BS protecting Moongoo yes... cant let there RMT empires fall.
Ghoest
#43 - 2012-01-30 15:37:49 UTC
It doesnt matter that you think particular CSMs acted rightly or wrong with respect to their self interests in a particular case - and not just because their more nuance and layers involved in their discussions than could ever be relayed to the player base at large.

What matters is thats theirs a huge conflict of interest.
It makes no sense to have small group select players giving development input when those same players have a political interest with in the system.

Wherever You Went - Here You Are

RubyPorto
RubysRhymes
#44 - 2012-01-30 15:56:04 UTC
Ghoest wrote:
It doesnt matter that you think particular CSMs acted rightly or wrong with respect to their self interests in a particular case - and not just because their more nuance and layers involved in their discussions than could ever be relayed to the player base at large.

What matters is thats theirs a huge conflict of interest.
It makes no sense to have small group select players giving development input when those same players have a political interest with in the system.


That's how every RL political issue is handled. Even if there's no direct conflict of interest, a congressman voting on an Oil bill may be thinking about its effects on the price at the pump.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Ghoest
#45 - 2012-01-30 16:49:15 UTC
RubyPorto wrote:
Ghoest wrote:
It doesnt matter that you think particular CSMs acted rightly or wrong with respect to their self interests in a particular case - and not just because their more nuance and layers involved in their discussions than could ever be relayed to the player base at large.

What matters is thats theirs a huge conflict of interest.
It makes no sense to have small group select players giving development input when those same players have a political interest with in the system.


That's how every RL political issue is handled. Even if there's no direct conflict of interest, a congressman voting on an Oil bill may be thinking about its effects on the price at the pump.


Which is my point.

The purpose of the CSM was to get CCP better feedback with respect to what the player base wants from the game development.

What we have is a group that represents interalliance politics.

Its functioning at the wrong meta level.

Wherever You Went - Here You Are

RubyPorto
RubysRhymes
#46 - 2012-01-31 02:36:03 UTC
Ghoest wrote:
RubyPorto wrote:
Ghoest wrote:
It doesnt matter that you think particular CSMs acted rightly or wrong with respect to their self interests in a particular case - and not just because their more nuance and layers involved in their discussions than could ever be relayed to the player base at large.

What matters is thats theirs a huge conflict of interest.
It makes no sense to have small group select players giving development input when those same players have a political interest with in the system.


That's how every RL political issue is handled. Even if there's no direct conflict of interest, a congressman voting on an Oil bill may be thinking about its effects on the price at the pump.


Which is my point.

The purpose of the CSM was to get CCP better feedback with respect to what the player base wants from the game development.

What we have is a group that represents interalliance politics.

Its functioning at the wrong meta level.


Rounds like you better Rock the Vote.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Xenuria
#47 - 2012-01-31 02:37:20 UTC
Posting in a troll thread...
RubyPorto
RubysRhymes
#48 - 2012-01-31 03:04:39 UTC
Xenuria wrote:
Posting in a troll thread...


Aren't we always?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Alavaria Fera
GoonWaffe
#49 - 2012-02-01 04:29:40 UTC  |  Edited by: Alavaria Fera
Aldous Borrn wrote:

It might be interesting to see how it would break down if we followed the EVE spirit and divided constituencies on more plutocratic levels: volume of ISK transactions. So, those areas that have the most value get the most representation. Though, again, I'm sure there is a train-wreck waiting in the wings with that.

It's ok. We could take a small corner somewhere and have people pass billions back and forth between one another there via trading something back and forth.
Karadion wrote:
So let's make The Mittani the CSM Dictator for Life?

Yes. We should do that. Also make him head of CONCORD, nothing could possibly go wrong, he wants to give them all tons of doughnuts and other nice stuff.
Pavel Bidermann wrote:
etc. World of Spaceships with 15 minute PvP matches in your gold Scorpion.

Nothing like being primaried in your scorpion with a 1-month character and going out in style as the maelstroms around you blow the life out of things unmolested.

Supposedly time dilation makes it easier to survive/get reps in time to eke out every bit of damage absorption out of your timely death.
rodyas wrote:
Also though pvp can be part of the sandbox. As in controlling space and defending it and forming allies. Though alot of power blocs have formed so it does seem pvp being a sandbox platform is a dead thing.

So, because people control space and form alliances as part of the pvp sandbox, the pvp sandbox is dead?

Long live the pvp sandbox. Your territorial claim unit in YD-4G2 is being attacked! The Orphanage has declared war on GoonWaffe!

Pavel Bidermann wrote:
Sadly, the only thing that the CSM and CCP seem to be able to do these days is structure grinds (like the POCO) or try to break everything they don't really understand (which seems to be most of the game). Going to the PvP aspect of the game with continued degredation of the rest of the game is porr management. It doesn't sem athat anybody talking about the changes are familiar with anything but structure grinding so that may be why there is actually little in the way of game improvements.

You will end up shooting POS. This is the endgame of Titans Online, except when you are murdering battleships and running away from battlecruiser hordes. Nothing says -elite pvp- like supercaps, and nothing says firepower like breaking a resistar, over and over and over. Hope you're brought plenty of XL ammk (or use Amarr ships).

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Ciar Meara
PIE Inc.
Khimi Harar
#50 - 2012-02-01 08:48:31 UTC
Aldous Borrn wrote:

No. That's incorrect.
That's like saying British parliament doesn't work because there's only one England.


Why are you siding with OP? All joking aside, the British parliament works? I thought it was just two sides yelling and jeering at eachother...

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Sasha Azala
Doomheim
#51 - 2012-02-01 09:31:55 UTC
Ciar Meara wrote:
Aldous Borrn wrote:

No. That's incorrect.
That's like saying British parliament doesn't work because there's only one England.


Why are you siding with OP? All joking aside, the British parliament works? I thought it was just two sides yelling and jeering at eachother...





Most people can be bought or swayed or just plain old self interest, therefore no system will truly be efficient.





I think the CSM is a waste of time because as it's a game, self interest and peer pressure will be driving forces.

This game has politics within it, so using a political system to resolve issues is bound to fail.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#52 - 2012-02-01 10:06:51 UTC
Democracy is stupidly overrated anyway.

I'll pick some arbitrary numbers just to show my point.

From 100% voters, 60% are going to vote.

From these 60%, 51% say yes, 49% say no.

Doing "yes", because a "majority" says so is stupid,
because there's a large portion of other people wanting other things.

It's a nice illusion of having a choice, but that's it already.
Ai Shun
#53 - 2012-02-01 10:07:40 UTC  |  Edited by: Ai Shun
Ghoest wrote:
The purpose of the CSM was to get CCP better feedback with respect to what the player base wants from the game development.


From page 17 of the CSM document.

Quote:
A dedicated electronic forum will be provided for voters to formally present issues to Csm representatives. Because this is a “gathering place” where topics deemed important to society are heard and acted upon by democratically elected representatives, moderators must be present to keep discussions civilized, ordered, relevant, and lawful. These measures are necessary here, as they are in real society, to keep the unruly from disrupting any civil institution ranging from courts of law to the halls of legislative government bodies.

-- snip --

In the spirit of encouraging as much debate and discussion as possible, any voter may present any topic at any time in this forum, and there is no limit to the number of topics they can introduce—as long as they are genuine, relevant, and wellarticulated. In addition, they may participate in as many existing topics opened by fellow voters as they please. the burden of demonstrating the legitimacy or urgency of the issue rests with the voters themselves. a good idea will generate momentum all on its own, and it is the task of the Csm to not only track these discussions, but to engage the populace as much as possible in the interest of sustaining that momentum until the issue is brought to closure.

To further support the introduction of ideas from society members, a forum mechanism will be introduced which allows topics to be “marked for resolution”, ensuring that the matter is brought before the Csm. using their own judgment, representatives will have the power to mark topics as they deem necessary—namely by gauging which issues voters are generating the most debate about. once a topic is marked, voters will be able to indicate their support or disapproval.

When a topic is introduced, a seven-day counter begins. during this time, the topic is open for all individuals to deliberate. should, after seven full days, 25% of the total participants in the last general election support a topic, the Csm is obligated to allocate time for that issue in their next meeting, the results of which ...


What is the relevance? The CSM acts on what is raised by players in the Assembly Hall. 25 percent needs to support a topic for the CSM to be forced to raise it. The opportunity is there for the player base to drive the CSM - they have that power. Why are they not taking it?

Why are the players not raising topics and gaining support? Is it the same level of apathy that rarely sees a primarily high sec candidate elected?
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#54 - 2012-02-01 10:21:38 UTC  |  Edited by: Wacktopia
The CSM, the politics, the bullshit, the mittens hate.... it's why I love this game :)

Edit: OP for the love of god please do not allude to multi-instance/realm games being in any way good. They SUCK.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

War Kitten
Panda McLegion
#55 - 2012-02-01 13:07:58 UTC
Ghoest wrote:
It doesnt matter that you think particular CSMs acted rightly or wrong with respect to their self interests in a particular case - and not just because their more nuance and layers involved in their discussions than could ever be relayed to the player base at large.

What matters is thats theirs a huge conflict of interest.
It makes no sense to have small group select players giving development input when those same players have a political interest with in the system.


You're right, we should have people on the CSM with no interest in the game at all. Because any interest in anything at all is going to be a conflict.

Don't look now, but the dumb in your argument is showing.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

The Mittani
State War Academy
Caldari State
#56 - 2012-02-01 16:12:53 UTC
naive person completely ignorant about how both ccp works and how the csm works posts a thread

it is bad!

we need to set up a jita park bingo, you could mark a box like that off every day

~hi~

rodyas
Tie Fighters Inc
#57 - 2012-02-01 17:22:10 UTC  |  Edited by: rodyas
On that bingo thread also add a square for people who have too high a hope for politics and politicians solving their problems.
Followed by a pessimism square, then finally a square for how their country is better or another one is worse. Get bingo every day from that combo.

Also I thought CCP gave moons to people in hopes they would be attacked shortly after. Suppose to be like beware greeks bearing gifts of moon goo. Sadly though no one really does attack another alliance over moon goo, and they just end up building titans off of it. Suppose why people want it to be nerfed or to go away, with that effect.

Signature removed for inappropriate language - CCP Eterne

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#58 - 2012-02-01 17:44:07 UTC
Xenuria wrote:
Posting in a troll thread...


By the way Xenuria, always remember that you're not a troll if you're genuinely ********.

 Though All Men Do Despise Us

RubyPorto
RubysRhymes
#59 - 2012-02-02 01:09:54 UTC
The Mittani wrote:
naive person completely ignorant about how both ccp works and how the csm works posts a thread

it is bad!

we need to set up a jita park bingo, you could mark a box like that off every day


Bingo card has what, 25 spaces? There are way more than 25 badposts that come up every single day. So we'd have a blackout win every single day.

Just have your dang Canuck crayon a random BINGO sheet black every day.

(Why is it that Canada makes the worst version of everything that's great? Canadian Whiskey, Canadian Bacon, Canadian Baseball...)

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Bartholemu Fu-Baz
The Scope
Gallente Federation
#60 - 2012-02-02 01:59:18 UTC
Aldous Borrn wrote:

No. That's incorrect.
That's like saying British parliament doesn't work because there's only one England.


Then why would you say the British parliament doesn't work?