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EVE Alliance Tournament Discussion

 
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About the characters in AT

Author
ScoRpS
Moist Wanted.
OnlyFleets.
#41 - 2012-04-09 09:43:38 UTC
Once upon a time it was about the nerdy looking kid either not getting picked for the sports team or being picked last with resentment from the team captain. Thats now the opposite here :)

Lived long enough now to say "In your face Steven Jenkins from 1976 In Enfield High! Who's your daddy now!" I heard he also plays eve farming in feythabolis somewhere.

Disclaimer: This story is based on a near truth with names and locations changed but not the date.
Baellis
M.E.T.B
#42 - 2012-04-10 14:18:48 UTC
this has probly been said already but the Rules for the fittings seem to balance things out nicely, The alliance tournament is always fun to watch and someday i wish to participate in the carnage
Daisai
Daisai Investments.
#43 - 2012-04-10 20:37:40 UTC
MotherMoon wrote:
Daisai wrote:
For logi's in a pvp battle you need logi 5 to be succesfull, you cant show up with logi lvl 2 for example and expect to be succesfull no matter how you play.
For reconships you also want at least level 4 recon if not 5 due to the range of heavy neuts on battleships.

Those are just 2 examples i can think of by ships i fly when i try to find pvp in this game.
Both those skills take around 25 days to learn which is a very long time.


ok I know I'm spaming posts but ehatever. I am a logi pilot with 45 million sp, and you have no idea what you're talking about. Getting logi 5 is important, and you do need it to be a good pilot. But getting to level 5 logi only takes 30 days or so. So one month. You don't need all of the shield rep skills at level 5, that extra 5% will not keep anyone alive. Sure I got them after a while, but I was great logi pilot even without them. I have like what, 3 losses of logi ships?

I've flown in 100s of combat situations. but if you know what your doing and your team does what it should, you'll never lose a logiship.

you keep each other alive, and your team keeps tacklers off you at all costs. The sp is not important.



You disagree with me yet you confirm what i posted.
30days of training 1 skill to level 5 is a very long time and is like you said very important.
Therefor you agree with me that skillpoints are very important in pvp, because you can not disagree with that you cant pvp with a logistics when your skill at level 2 or 3.

And yes you need to know what you are doing only thats normal.
In pvp situations like in the tounament you have teams who practice on live servers so they know what to do.
Its the same thing with gear/skill in other mmo's, sure your gear can be superior but if you fail you lose anyway.
However in high end gaming where mistakes are rare the gear in those games and in eve they are skillpoints are a very important part of the outcome of the fight.

But this discussion isnt about pvp in general its about the characters in the tournament.
It seems when ccp does a marketing event to send out a bunch of dev is premade characters they have no problems giving these characters all skills to 5.
However when it comes to a official tournament its to much effort for them to make premade characters.
That is probably the reason why there arent premade characters.
David Cedarbridge
Republic Military School
Minmatar Republic
#44 - 2012-04-10 22:05:39 UTC
Daisai wrote:
MotherMoon wrote:
Daisai wrote:
For logi's in a pvp battle you need logi 5 to be succesfull, you cant show up with logi lvl 2 for example and expect to be succesfull no matter how you play.
For reconships you also want at least level 4 recon if not 5 due to the range of heavy neuts on battleships.

Those are just 2 examples i can think of by ships i fly when i try to find pvp in this game.
Both those skills take around 25 days to learn which is a very long time.


ok I know I'm spaming posts but ehatever. I am a logi pilot with 45 million sp, and you have no idea what you're talking about. Getting logi 5 is important, and you do need it to be a good pilot. But getting to level 5 logi only takes 30 days or so. So one month. You don't need all of the shield rep skills at level 5, that extra 5% will not keep anyone alive. Sure I got them after a while, but I was great logi pilot even without them. I have like what, 3 losses of logi ships?

I've flown in 100s of combat situations. but if you know what your doing and your team does what it should, you'll never lose a logiship.

you keep each other alive, and your team keeps tacklers off you at all costs. The sp is not important.



You disagree with me yet you confirm what i posted.
30days of training 1 skill to level 5 is a very long time and is like you said very important.
Therefor you agree with me that skillpoints are very important in pvp, because you can not disagree with that you cant pvp with a logistics when your skill at level 2 or 3.

And yes you need to know what you are doing only thats normal.
In pvp situations like in the tounament you have teams who practice on live servers so they know what to do.
Its the same thing with gear/skill in other mmo's, sure your gear can be superior but if you fail you lose anyway.
However in high end gaming where mistakes are rare the gear in those games and in eve they are skillpoints are a very important part of the outcome of the fight.

But this discussion isnt about pvp in general its about the characters in the tournament.
It seems when ccp does a marketing event to send out a bunch of dev is premade characters they have no problems giving these characters all skills to 5.
However when it comes to a official tournament its to much effort for them to make premade characters.
That is probably the reason why there arent premade characters.



Can't help up notice that you still don't have an answer for me. Why do you expect that a player who is not willing to invest the time to train the skill points they think they need to have an edge in a tournament setting to be granted an "even" footing in the tournament? It seems to me that you think that people should not be rewarded for their time investments and that people not willing to make those time investments (oh god, not a whole month for a skill, that's almost as bad as the 33 days of BC 5 I just queued up!) should be rewarded for not being willing to make those same investments.
Shamis Orzoz
Sniggerdly
Pandemic Legion
#45 - 2012-04-10 22:13:31 UTC
lvl 4's in all relevant skills is usually good enough to be competitive. You should worry more about having good real life skills, good fc's and good setups. I don't think I've ever seen a match decided by skillpoints unless it was because the losing team had so few skillpoints that they brought a random selection of ships which happened to be the only ones they could fly.
Daisai
Daisai Investments.
#46 - 2012-04-10 23:51:10 UTC
David Cedarbridge wrote:
Daisai wrote:
MotherMoon wrote:
Daisai wrote:
For logi's in a pvp battle you need logi 5 to be succesfull, you cant show up with logi lvl 2 for example and expect to be succesfull no matter how you play.
For reconships you also want at least level 4 recon if not 5 due to the range of heavy neuts on battleships.

Those are just 2 examples i can think of by ships i fly when i try to find pvp in this game.
Both those skills take around 25 days to learn which is a very long time.


ok I know I'm spaming posts but ehatever. I am a logi pilot with 45 million sp, and you have no idea what you're talking about. Getting logi 5 is important, and you do need it to be a good pilot. But getting to level 5 logi only takes 30 days or so. So one month. You don't need all of the shield rep skills at level 5, that extra 5% will not keep anyone alive. Sure I got them after a while, but I was great logi pilot even without them. I have like what, 3 losses of logi ships?

I've flown in 100s of combat situations. but if you know what your doing and your team does what it should, you'll never lose a logiship.

you keep each other alive, and your team keeps tacklers off you at all costs. The sp is not important.



You disagree with me yet you confirm what i posted.
30days of training 1 skill to level 5 is a very long time and is like you said very important.
Therefor you agree with me that skillpoints are very important in pvp, because you can not disagree with that you cant pvp with a logistics when your skill at level 2 or 3.

And yes you need to know what you are doing only thats normal.
In pvp situations like in the tounament you have teams who practice on live servers so they know what to do.
Its the same thing with gear/skill in other mmo's, sure your gear can be superior but if you fail you lose anyway.
However in high end gaming where mistakes are rare the gear in those games and in eve they are skillpoints are a very important part of the outcome of the fight.

But this discussion isnt about pvp in general its about the characters in the tournament.
It seems when ccp does a marketing event to send out a bunch of dev is premade characters they have no problems giving these characters all skills to 5.
However when it comes to a official tournament its to much effort for them to make premade characters.
That is probably the reason why there arent premade characters.



Can't help up notice that you still don't have an answer for me. Why do you expect that a player who is not willing to invest the time to train the skill points they think they need to have an edge in a tournament setting to be granted an "even" footing in the tournament? It seems to me that you think that people should not be rewarded for their time investments and that people not willing to make those time investments (oh god, not a whole month for a skill, that's almost as bad as the 33 days of BC 5 I just queued up!) should be rewarded for not being willing to make those same investments.


Because the time invested should be the time invested in building a team not by learning skills which dont take any effort.
This way older players will always have an advantage vs newer players and doesnt really make the alliance "tournament" a serious tournament event.
The teams that are going to be succesfull in the Alliance Tournament still need to be willing to invest time in building up a team and trying them out in low/null sec on the live servers.

I have basicly answered your question now so i could also just ask the same question only then the other way around.
Why should older players always have a unfair advantage vs newer players in a tournament even though this new player is just willing to place alot of time and effort into the game.
However no matter how much he plays he will never be able to catch up on the older players with regards to the skills learned, at least not a realistic time period of something like a year.

cratais
Ministry of War
Amarr Empire
#47 - 2012-04-12 12:30:01 UTC
ok how new are you talking when you say a newer player cause in a year a player who focuses mainly on pvp skills can be flying tech 1 battleships with tech2 mods fitted now if your talking about a player thats under a year old lets say a character thats only a few months and they want to join the tournament and ccp magicaly gives them lvl 5 skills in all their combat skills for the tournament to put them on equal footing with older players its still not going to help them since they will end up getting smashed by the older more experianced players .
Daisai
Daisai Investments.
#48 - 2012-04-13 07:54:34 UTC
cratais wrote:
ok how new are you talking when you say a newer player cause in a year a player who focuses mainly on pvp skills can be flying tech 1 battleships with tech2 mods fitted now if your talking about a player thats under a year old lets say a character thats only a few months and they want to join the tournament and ccp magicaly gives them lvl 5 skills in all their combat skills for the tournament to put them on equal footing with older players its still not going to help them since they will end up getting smashed by the older more experianced players .



And in that last part the team would have won only because they are a better team and better players.
I still dont see the problem on why all players for the alliance tournament should have all their skills set to 5, the only thing i can imagine are that the older players are against it because they would lose their advantage of having more level 5 skills.

If you really are a better player and a better team then this would only help you become even better.
Kadesh Priestess
Goryn Clade
#49 - 2012-04-13 20:42:52 UTC
Daisai wrote:
And in that last part the team would have won only because they are a better team and better players.
I still dont see the problem on why all players for the alliance tournament should have all their skills set to 5, the only thing i can imagine are that the older players are against it because they would lose their advantage of having more level 5 skills.

If you really are a better player and a better team then this would only help you become even better.
I think you missing whole point of AT and see it as just face-to-face fight. But actually it's:

1) Years of getting decent piloting skills in conventional PvP
2) Years of getting decent character skills for AT, which do not always coincide with you want to train, especially if you're some random carebear or yet another guy who trains every ship up to 3 (when you can spend just 6 months into single frigate specialization and be on par with older players)
3) Some fat ISK supply for getting place in AT via auction and buy all the ships and implants
4) Hundreds of manhours spent on theorycrafting
5) Several months of pre-AT training, where more than 10 ppl are involved - your mates vs whom you train, logistics, and so on
6) Really saturated metagame, which could've started years ago

The point is, you take any of these out - you're severely undermining team's performance. And the fact that you're biatching about characters just makes me think that you have everything else (and probably just don't want to show your mains).

If you'll go on with whining - then be consistent wrt to all points in the list, not just one. Otherwise it looks ridiculous.
Daisai
Daisai Investments.
#50 - 2012-04-21 09:39:49 UTC
Basicly all the point you posted shows im right.
You can try disagree with me only the more you do the more you basicly proof im right.

The alliance "tournament" is a fake tournament where the older players have a skillpoint advantage and its not about who is the better team.

The only way to proof me wrong is using a team of 6 months old characters (which is also a decent amount of playtime) and get to the finals or beat a team of way older characters in a just as organized team.


Lazarus Telraven
Amok.
Goonswarm Federation
#51 - 2012-04-23 16:47:33 UTC
I did not make it through this entire thread but most tournament teams that really take the tournament seriously spend months getting Ship Setups and tactics theory crafted and tested. I was going to post the link to the PL Tournament Forum Dump but it appears that due to the TEST alliance bropact it may have been ~lost~ or dehosted.

Basically what i wanted to show you was some of the different bomber setups that PL had posted which have made appearances in the past 4 alliance tournaments. To have a maxed skilled bomber pilot takes very little time to train and it is an extremely effective set up. Or really any character trained specifically trained for a certain class of ship. Sabres/dramiels/daredevils/EAFS/bombers are all examples of ships that can very easily be gotten into and maxed out skill point wise. Or another example is the rupture/thorax/caracal setups, all tech1 ships that are a viable setup. The point is you dont HAVE to be max skilled for everything to be effective but rather train an alt to specifically fly a certain ship that you will be using

But what you also have to look at is winning the alliance tournament can fund an alliance with ISK for a good deal of time due to the value of the ships they receive so you have bigger alliances that will actually dump billions of isk into buying specifically trained characters to fly the ship setups they need, top tier hardwirings and implants etc

To answer your question bluntly, Yes. Older players have a certain advantage when it comes to the AT due to (but not always) having a large ISK pool to pull from and most of the time older players already have multiple characters to choose from like myself, i personally have 6-7 accounts and between those accounts i can fly every ship in the game of which most of the subcaps are max skilled

I urge you to go to youtube and watch the PL/Hydra/Kadeshi/-A-/Star Fraction, Star Fraction especially i believed used bombers a lot and just look at the different set ups you will notice key ships in most setups are your command ships but other then that most of the ships can easily be specially trained into by a dedicated alt

AT is a few months away I cant wait to see the different teams/setups this yea
MotherMoon
Tribal Liberation Force
Minmatar Republic
#52 - 2012-04-23 17:23:39 UTC
Daisai wrote:
Basicly all the point you posted shows im right.
You can try disagree with me only the more you do the more you basicly proof im right.

The alliance "tournament" is a fake tournament where the older players have a skillpoint advantage and its not about who is the better team.

The only way to proof me wrong is using a team of 6 months old characters (which is also a decent amount of playtime) and get to the finals or beat a team of way older characters in a just as organized team.




but a 6 month old player has the same effective sp on the battlefield as a 6 year old player.

plus even if this wasn't true, how is the tourney fake? Should AA baseball teams play in the AAA league so that it's "real" baseball?

http://dl.eve-files.com/media/1206/scimi.jpg

Bagehi
Science and Trade Institute
Caldari State
#53 - 2012-04-23 17:35:03 UTC
What Laz said is accurate. The tournament has a lot of smaller ships involved. Ships that do not require a lot of training to max skill. At that point, it is no longer who has more SP (as there are only so many skills you can train for a t1 frigate, for instance), and it becomes who has more skill at flying the ship.
CAAN0N
Lowlife.
Snuffed Out
#54 - 2012-04-24 00:35:49 UTC
Having not actually competed myself but following the WE FORM VOLTRON team pretty closely i came to understand that your SP while playing a decent sized role in what you are able to achieve it is not the be all and end all of AT.

Consider if you will your facing like a gallente brawling team that all have max skills. heres a short list of things that could happen.

- You warped in at range and you have an advantage from the beggining of the fight.
- You have a very ECM heavy team. (low sp reqs ECM is OP)
- You were spying on that team while they practiced and you bring a counter to that setup.
- The other team while having max skills is not organized and dont fly well.
- Or you have showed up without a care in the world to what might have been happening off field and you get slaughtered

SP doesnt matter quiet so much as the meta gaming, The top teams are the top teams because they dont just show up to fight with ships they think are cool. They spy on the other teams while they Practice and try gather as much intel on the opposition as possible.

also fun fact WE FORM VOLTRON had some pretty high SP pilots, but all the SP in the world wont save you when flying directly into a vindicator in an untanked damp drake.

IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#55 - 2012-04-25 17:17:41 UTC  |  Edited by: IHaveCandyGetInTheVan69
TBH even if it is as the OP believes and SP is the be all end all of the alliance tournament and its the only reason hes not there and winning he misses out the fact that acquiring the character for the alliance tournament would be the easiest part.

Learning the game well enough to participate takes at least 12 months, probably more. You can easily get relevant skills in that time.

The time spent practising is easily enough to earn the 10bn you need to buy a good character on the forums.

The efforts in spying on the other teams could easily get you the ISK if you just turned you attention to a corp theft, a 20bn corp theft is relatively minor these days.


If you can honestly say you are ready for the alliance tournament (and actually do well in it) as a person then you should have either the time or ISK to get a suitable character ten times over. Otherwise you are just lying to yourself.
IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#56 - 2012-04-25 17:19:03 UTC
double post.
Furry Crusader
Perkone
Caldari State
#57 - 2012-05-01 15:07:41 UTC  |  Edited by: Furry Crusader
Daisai wrote:
The characters that are being used in these tournaments.
Are they premade characters with most if not all skills on 5 or are they characters from the live server ?

So in other words, is this tournament possible for new players or is it some easymode tournament for the players who started playing since the start?

It helps to have level 5 characters, but it isnt necessary.

I was the captain/alliance founder of the Kadeshi team on their first run in the alliance tournament. I didn't participate in any of their later runs, so I cant attest for what happened then. If you look our ships up, we did have some very well skilled players, but we also had players with terrible skills who couldn't even fit t2. One of our pilots had been playing the game 2 months and we basically told him to fly around and do whatever he could to help, and gave him a ship great at being a decoy.

We came very close to winning in the one match that we went out against PL. One thing that people didn't see as well as we did while spectating was that even with full reppers going on it, we were able to put their guardian at about 10% armor, and when a team like that loses its guardian it quickly disintegrates. I realized almost immediately after the fight that our team could of all MWD rushed any ship in their cap circle and knocked it out of range, which could of easily helped turned that fight into a different direction.

We flew an unconventional team for that tournament which was very forgiving on fittings and skill points, and were able to make a great show and run a lot deeper than anyone predicted. While we didn't win, we did good enough to show that I think its possible for another lower skillpoint team to do the job. Either way, it was definitely one of the funner experiences I've ever had in the game of eve, and if you think you got a group of about 12~ people that know how to fly their ships, you should think about giving it a try.
Markus Reese
Deep Core Mining Inc.
Caldari State
#58 - 2012-05-02 02:47:16 UTC
There is an important thing to remember and that this is the creme of the crop alliance tournament. Rewards handed out worth more than I have ever made eve. They spend alot getting it going so of course the premier players will be of advantage. it would be possible for other tournaments, but that would be the players to set up. Any other organized tournament from ccp wouldn't have the level of investment.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Daisai
Daisai Investments.
#59 - 2012-05-03 00:05:52 UTC
MotherMoon wrote:
Daisai wrote:
Basicly all the point you posted shows im right.
You can try disagree with me only the more you do the more you basicly proof im right.

The alliance "tournament" is a fake tournament where the older players have a skillpoint advantage and its not about who is the better team.

The only way to proof me wrong is using a team of 6 months old characters (which is also a decent amount of playtime) and get to the finals or beat a team of way older characters in a just as organized team.




but a 6 month old player has the same effective sp on the battlefield as a 6 year old player.

plus even if this wasn't true, how is the tourney fake? Should AA baseball teams play in the AAA league so that it's "real" baseball?


Ok lets go on with this awfull comparison of baseball and this game.
A low sp team vs a high sp team would be like a baseball team using plastic bats vs a other team using steel or wooden bats.
Daisai
Daisai Investments.
#60 - 2012-05-03 00:08:35 UTC
Bagehi wrote:
What Laz said is accurate. The tournament has a lot of smaller ships involved. Ships that do not require a lot of training to max skill. At that point, it is no longer who has more SP (as there are only so many skills you can train for a t1 frigate, for instance), and it becomes who has more skill at flying the ship.


And the only thing ccp has to do is make premade characters just like they made for their developers set all their skills to 5 so the team can create their own fleet composition based on their team choice not based on what their characters can fly.
This way the best team always wins and the factor of having more skillpoints is completely removed.

But just like with ship design for the AT rewards this would ask for effort on behalve of CCP, which ofc isnt really their thing.