These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Issues, Workarounds & Localization

 
  • Topic is locked indefinitely.
 

Only one client getting updated data from EVE servers after a while multiboxing

Author
Katherine Starlight
Doomheim
#1 - 2012-01-26 18:47:00 UTC  |  Edited by: Katherine Starlight
Old title : Interdimensional crossovers of GRIDs, characters beeing halfway materialized in other dimensions

Since the patch there has been some issues with laws of time and space collapse, other dimensions merge into our current one, people vanish into other dimensions but their actions still affect our own dimension. Characters are getting stuck in ghost space unable to interact with anything but whats on the grid they are on. Its like they become memories.

Unless you put engines in my tengus capable of interdimensional travel this is a bug with running multiple clients from one installation that started occuring with the last 1.1 patch. here is an image, same grid, same time, my two tengus has become ghosts with the rats, but still the rats died in our dimension.


*edit2 better screenshot with same point of view, http://i.solidfiles.net/90e7a3fcc4.png

no corrupt data
no package loss
no disconnect
one client always works 100%
not related to PC performance (more than enough)

something hit my mind and i went through the gate with my noctis, even tho my tengus were, still in the first one on their screen, i had hit activate acceleration gate on both of them, on the other side i was met by the vision of my two tengus. I couldnt target the rats because they were still in the first pocketfighting ghost rats on their own screens. So i made them target eachother, and fired away. they were killing eachother.

edit* some paint failure by me new screenshot
http://i.solidfiles.net/a74cfb0709.png

One thing worth of noting, when i log them off and then back on, they are in their 1 million KM emergency warpout safespot, but they warp directly back into the mission pockets (does not land at entrance to mish)

thinkable workaround = None
I am suspecting this is a new weapon invented by the NPC rat, some device that renders their nemesises defensless fighting an eternal battle in their own head unaware of their actual situation, a phsycic warfare.

Related to my feelings of this brand new bug
http://www.youtube.com/watch?v=p2Rch6WvPJE&ob=av3e

i cannot find what triggers this, it happens randomly on all of my chars when i run multiple chars. only solution is to log off / log on that char, tho when you lock back on you land the exact spot where your ship actually is (not where you see it) If you log on Before it finishes the emergency warp. gotta be quick.


occurances of this bug after this post :
1: http://i.solidfiles.net/019e7b2589.png
2: http://i.solidfiles.net/c841565c8a.jpg
3: http://i.solidfiles.net/9e00ba3802.jpg
muumia
Apple Construction Inc
#2 - 2012-01-26 20:41:24 UTC
Yes, i have had the same issues these last few days... not in the condition to write a long bug report atm but just want to add that you are not the only one.
Corp mates have noticed the same thing.
Katherine Starlight
Doomheim
#3 - 2012-01-27 21:36:42 UTC  |  Edited by: Katherine Starlight
This has stopped occuring since the 1.1.1 patch
and @ the bughunt team which i cannot send an answer to without editing the bugreport,
my PC is the kind that runs BF3 without performance loss @ 2560x1600 with three eve clients running in the background.