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Games Changes That Need To Happen - Your Opinion Please

Author
MadMuppet
Critical Mass Inc
#21 - 2012-01-26 16:57:28 UTC  |  Edited by: MadMuppet
War Dec Fee's - Its my opinion that to declare war on an alliance the fee should be 100mil a week, this would effectivley kill off smaller griefer corps and force more pvpers in larger corps which could in effect push the corps into null.
-The wardec mechanics are broken to the point there is little point in having them for non-consensual players. The fact that CCP is no longer bothers to address the broken mechanic via petitions is enough proof that it doesn't work. Raising the price makes little actual sense for something that is totally broken.

Newbie corp tax should go back down to 10% or even 5% - I dont think players should be forced out of the newbie corp before they are ready as that is CCP controlled gameplay.
-The tax only applies to amounts over a certain amount (25k or 40k, something like that) as it is. Anybody can spend a few minutes training and 1.5mil isk and start their own corp to dodge taxes (<---cough). If you want security derived from game mechanics you should pay for it. I would rather see the taxes apply to more things and higher amounts (mining tax?)

Jump Bridges Need To Go - Back in the eold days, if you wanted space, you had to fight for it, you had to jump 40 jumps if you wanted to keep multiple regions. I dont think JB's have helped PvP, if anything they have killed off the challenge of holding space.
-Travel time is a majorly annoying mechanic in MMOs. If you have the resources to build defend and maintain a bridge system I do not see what the actual problem is. I do not see much value in forcing people to fly for an hour through tons of empty space if they have the resources to do it otherwise.

War decs from corp to corp (Random) - I think *merc* corps should be forced to use a system deisgned by CCP where they have to be registered as *offical* merc corps and cannot randomly war dec random corps for the sake of it. I think a system such as this could work.
-'... corps should be forced to use a system..." in a game that tries to promote freedom of play and freedom of action? OK, we are not a 'merc' corp anymore. We are a 'heavily armed recycling corp' instead.

Low Sec - I think warp to 0 in low sec and null sec should be gotten rid of, in my opinion it has killed the gate camping PvP fun of needed bm's and avoiding warp bubbles, it has also effectivley damn near killed off pirateing in low sec which i think is an important part of this game.
-In null sec you have bubbles. In low sec you have the other side of the gate. History will show that WTZ addressed far more problems that it created. Also, there is little value in lengthening flight time when there is nothing there to worry about. Combined with your removal of Jump Bridges idea you turn that 40 jump headache to get back from an hour to several hours for what purpose? How does this make EvE a better game overall?

T3 Ships - These need to be nerfed down, i remeber when a well equipped stabber could take out a bs, now if u have a fleet of 20 t3 crusiers with 2 logistic, the fight, is already lost if you have no logi pilots.
-The complaint is to nerf T3s, but what you really are mad about is dying due to lack of logistical support. A large group of organized ships should do better than a poorly organized group. I don't see the problem here from a game mechanic standpoint.

Logi ships - Make them cap drain like a *****, i.e they cannot use there modules for very long so that they are not a *fight win* ship, they are simply a *fight prolonger* type ship.
-You seem to really hate a well flown logistic support ship and want to find a way to make them worthless. You appear to want to change the mechanics rather than change your tactics.

Wh's - Personally i think this system is working fine. Any opinions?
-I think the wormhole spawn mechanics should be different, but I haven't fully thought it through to bother posting here.

Null Sec - Get rid of this *true status* crap and just make everyone of them the damn same to lure more people into null and alliances.
-I think there should be good and bad space. You need something to get the players out there. The 'best spaces' should go to those that can hold it. However I do think the 'best spaces' should be distributed more across the galaxy.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Solstice Project
Sebiestor Tribe
Minmatar Republic
#22 - 2012-01-26 17:16:55 UTC
Make pods with GCC legal targets.

Oh wait, that'll come anyway! muahahahahahaa >:D
Oli Daneel
Brannigan's Institute for Strategic Retreat
#23 - 2012-01-26 19:32:36 UTC
i m totally against this
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