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Issler Dainze for CSM7! Hear the bears roar!

First post
Author
Alavaria Fera
GoonWaffe
#201 - 2012-02-04 00:19:04 UTC  |  Edited by: Alavaria Fera
Gizu Ichosira wrote:
This would encourage social play (it is and MMO after all) and it could be supported by the FW RP. There could be a warning message when attempting to enter a low-sec system that says "Your faction is at war! We do not recommend entering this system without a fleet! Join [channel name] to find nearby Capsuleers to help you."

That would be amazing!

Fleetwarp people into a massive pile of enemies, or a POS that will shoot them or something like that. Of course your disposable awoxing alt would die, but that's the way it must be.

Alternatively just get them to one side of a gatecamp and let them jump through into smartbombs or something.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Hans Jagerblitzen
Ice Fire Warriors
#202 - 2012-02-04 00:19:35 UTC
Gizu Ichosira wrote:

That is what I am saying. From my personal experience, noobs in low-sec are already nothing but target practice for gate campers and mission gankers. I would like to see members of NPC corps forming fleets for protection before venturing into dangerous space. This would encourage social play (it is and MMO after all) and it could be supported by the FW RP. There could be a warning message when attempting to enter a low-sec system that says "Your faction is at war! We do not recommend entering this system without a fleet! Join [channel name] to find nearby Capsuleers to help you."



How exactly is this different from how Faction Warfare already works? I must be missing something....

I thought it was common knowledge that FW is fought in lowsec, and it is common knowledge that when you move from highsec to lowsec you enter a dangerous zone. Players can already join the FW NPC corp and avoid player corps if they wish to remain individuals, and there is already militia channel for everyone in the NPC corp to use.

Is it really not spelled out clearly enough when you join Faction Warfare that lowsec is dangerous and that you should fleet with others? I mean, there's enough people confused about this that we need to specifically message them?

Serious question, not trolling, it's been two years since I enrolled so I don't know what they tell new players when you enlist these days.

CPM0 Chairman / CSM7 Vice Secretary

Indahmawar Fazmarai
#203 - 2012-02-04 10:37:19 UTC
Hans Jagerblitzen wrote:
Gizu Ichosira wrote:

That is what I am saying. From my personal experience, noobs in low-sec are already nothing but target practice for gate campers and mission gankers. I would like to see members of NPC corps forming fleets for protection before venturing into dangerous space. This would encourage social play (it is and MMO after all) and it could be supported by the FW RP. There could be a warning message when attempting to enter a low-sec system that says "Your faction is at war! We do not recommend entering this system without a fleet! Join [channel name] to find nearby Capsuleers to help you."



How exactly is this different from how Faction Warfare already works? I must be missing something....

I thought it was common knowledge that FW is fought in lowsec, and it is common knowledge that when you move from highsec to lowsec you enter a dangerous zone. Players can already join the FW NPC corp and avoid player corps if they wish to remain individuals, and there is already militia channel for everyone in the NPC corp to use.

Is it really not spelled out clearly enough when you join Faction Warfare that lowsec is dangerous and that you should fleet with others? I mean, there's enough people confused about this that we need to specifically message them?

Serious question, not trolling, it's been two years since I enrolled so I don't know what they tell new players when you enlist these days.



His point is that everyone would be enrolled into FW just by not being in a player corp. And the difference with the current situation is that currently there is a punishment to blasting noobs in lowsec, but under his system there would not be that punishment.
Indahmawar Fazmarai
#204 - 2012-02-04 11:09:00 UTC
Hans Jagerblitzen wrote:
Indahmawar Fazmarai wrote:


My first goal in EVE was "Awesome" but turned unachievable due to broken mechanics.

My second goal was "Cool" but it got killed in an attempt to shove a certain kind of gameplay into people not playing EVE the way CCP thinks they should.

I already achieved my third goal, which was "Nice", some months ago.

While i saw coming the achievement of my goal, I looked for another one. It was quite bland but probably would had served its purpose.


What exactly are these goals that wish to achieve?

No one can help you achieve your goals until you define them.


My first goal was to find a mercenary corp that effectively punished griefers. That was before I learned that EVE is all about being unable to punish griefers in any meaningful way, and the practical joke that griefers use bounty system to line their pockets was just to top the cake.

Everything else was related to being an uncool player and i don't feel like feeding the trolls.
Indahmawar Fazmarai
#205 - 2012-02-04 11:16:40 UTC  |  Edited by: Indahmawar Fazmarai
Gizu Ichosira wrote:
Indahmawar Fazmarai wrote:
So you say this...
What you mean is that any noob or soloer who didn't create his one-person corp would become a legit PvP target (=no security status loss) by as much as entering lowsec to peek a look. A gankerbear's dream come true. Roll


That is what I am saying. From my personal experience, noobs in low-sec are already nothing but target practice for gate campers and mission gankers. I would like to see members of NPC corps forming fleets for protection before venturing into dangerous space. This would encourage social play (it is and MMO after all) and it could be supported by the FW RP. There could be a warning message when attempting to enter a low-sec system that says "Your faction is at war! We do not recommend entering this system without a fleet! Join [channel name] to find nearby Capsuleers to help you."

If players were forced to leave the NPC corp and join a player corp to opt-out of the low-sec war, they would become vulnerable to non-mutual war declarations by other corps that only apply in low-sec. So under my proposed changes: high-sec space would always be reasonably safe, and low-sec would always involve a potential PvP risk (other than griefing).


As i said, you just turn noobs into free for all lunches, without as much as a sec standing hit for killing them all day.

And also you are forcing people to gang with others, which they may not feel inclined to. You play your game the way you want, but don't tell others how to play their game, get it?

And BTW, i have always supported WiS to become an environment for griefing-free social gameplay. There are only so many youtube clips about retards killing their corpie's Machariel or a Goon stealing 80 billion from a lamer I can bear to see before thinking that EVE is the last place i would trust my fun into somebody else's hands...
Alavaria Fera
GoonWaffe
#206 - 2012-02-04 16:46:27 UTC  |  Edited by: Alavaria Fera
Indahmawar Fazmarai wrote:
His point is that everyone would be enrolled into FW just by not being in a player corp. And the difference with the current situation is that currently there is a punishment to blasting noobs in lowsec, but under his system there would not be that punishment.

Hm, that would help with the altcorp haulers/miners etc etc.

Does concord still interfere if you kill a FW target in hisec? By target I of course mean the extremely dangerous and terrifying freighter and hulk. In particular the "jita" spawn of the former and "veldspar" of the latter.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Ghazu
#207 - 2012-02-04 17:28:09 UTC  |  Edited by: Ghazu
Indahmawar Fazmarai

has this player ever been in a fleet?
is why you were killed, hopelessly again and again simply because you were out numbered, picking the wrong fights, and a few other reasons.

exhibit 1

exhibit 2

i mean what do you expect, adapt or die or quit, have fun in your next game

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Indahmawar Fazmarai
#208 - 2012-02-04 18:41:10 UTC
Ghazu wrote:
Indahmawar Fazmarai

has this player ever been in a fleet?
is why you were killed, hopelessly again and again simply because you were out numbered, picking the wrong fights, and a few other reasons.

exhibit 1

exhibit 2

i mean what do you expect, adapt or die or quit, have fun in your next game


I've never PvP on purpose, but when i lost the pod. Also the Purifiers were gone learning to rat in lowsec. I don't have any kind of trauma about it. Also i belonged to two hisec corporations (one of them was robbed by the CEO right after moving to nullsec, but I still was in hisec), but never was in PvP.

So, why should i have been in a fleet? Most times i was either minding my hisec bussiness or looking for PvP or putting myself in risk of PvP on purpose.

And you may agree that losing 13 ships over 2 years is not exactly a battle-thirsty record. Roll

(That list misses one loss, which i had with my first main... but then that loss was reimbursed by the killer, true! Was then when I fancied to help the "good fighters" and make life miserable to "worthless scum" to clean up EVE of them... ah, the noob's naivety... Roll.)
Traxev
Caldari Provisions
Caldari State
#209 - 2012-02-04 21:33:38 UTC
What is your view on this concept?

High sec is nothing but botters carebears and noobs. All of these are too afraid to actually risk anything in eve and are too afraid of conflict to leave their bubble. Why should CCP continue to allow people to sit in high sec and have any effect on any aspect of the game when they pay a small amount for a great deal of protection against the conflict that drives this game?
Gizu Ichosira
Science and Trade Institute
Caldari State
#210 - 2012-02-05 00:23:52 UTC  |  Edited by: Gizu Ichosira
Hans Jagerblitzen wrote:

How exactly is this different from how Faction Warfare already works?

You're right, it's not really any different. I'm just suggesting that it should be mandatory for new players in NPC corps because it would force them to:
a) form fleets with strangers for role playing combat, or
b) join a player corp.

These are things that all new players should be doing eventually. Here's my secret agenda: I want to make it harder for people to use a safe 'alt' in a NPC corp for scouting/hauling/looting. Alts break the game.

Alavaria Fera wrote:

Does concord still interfere if you kill a FW target in hisec?

Yes. [Edit: No.]


Indahmawar Fazmarai wrote:

As i said, you just turn noobs into free for all lunches, without as much as a sec standing hit for killing them all day.

Does anyone really care about sec standing in low-sec? You could make a pirate alt and train the skills to kill any noob in a week.


Indahmawar Fazmarai wrote:

You play your game the way you want, but don't tell others how to play their game, get it?

Isn't that the point of the CSM? I am offerring my suggestions to a potential candidate, who can choose whether to raise them with CCP at the annual meeting.

Traxev wrote:

High sec is nothing but botters carebears and noobs.

This is a very common point of view. Some players think PvP is the ONLY way eve should be played. They would rather see high-sec, noobs, mission runners, miners and incursion farmers removed from the game. They call us all 'botters' because they don't understand how real people could actually enjoy doing these things. This is exactly why empire space needs representation on the CSM. The most recent CSM meeting minutes made it clear that the focus is on nullsec alliance warfare and nothing else.
Traxev
Caldari Provisions
Caldari State
#211 - 2012-02-05 02:03:47 UTC
Gizu Ichosira wrote:

Traxev wrote:

High sec is nothing but botters carebears and noobs.

This is a very common point of view. Some players think PvP is the ONLY way eve should be played. They would rather see high-sec, noobs, mission runners, miners and incursion farmers removed from the game. They call us all 'botters' because they don't understand how real people could actually enjoy doing these things. This is exactly why empire space needs representation on the CSM. The most recent CSM meeting minutes made it clear that the focus is on nullsec alliance warfare and nothing else.


I included botters in that list because it is now more efficient to bot lvl 4 missions in highsec then it is to bot rat in null sec, The same protections afforded to players now help the bots make more money.

To fully end your point. Lets put your scenario into perspective. You enjoy running lvl 4 missions or mining in high sec. How long is that going to keep you interested in the game? Maybe a few months? Maybe a year or two. Why should your views or the views of a small and constantly changing demographic (you would represent) be given a ninth of the voice of EVE to CCP? ( I could be wrong on that number but IIRC there are 7 chairs for the csm and 2 alternatives) You are representing such a small part of eve that probably isn't going to stay around. Do your opinions or input truly compare to the people being represented by the power bloc candidates null sec elects.

The first 5 CSMs were represented by candidates mostly originating from high sec. Why is it in the 5 years before this the people before you didn't get anything done and what makes you believe that you can do anything better?

You picked out one part of my post to talk about. Respond to the rest of it.
Gizu Ichosira
Science and Trade Institute
Caldari State
#212 - 2012-02-05 03:55:34 UTC
Traxev wrote:

Why should your views or the views of a small and constantly changing demographic (you would represent) be given a ninth of the voice of EVE to CCP?


Ships destroyed in the week after the crucible update:

High Sec
PvP: 11,676
PvE: 30,602

Low sec
PvP: 21,104
PvE: 1,871

Null sec
PvP: 37,866
PvE: 2,647

Wormhole Space
PvP: 5,448
PvE: 783

Source:
http://www.eveonline.com/devblog.asp?a=blog&nbid=3266

I can't find better statistics about the number of players active in each region. Since most players are paying a subscription fee to play, this data seems to indicate that Empire PvE is an important source of revenue for CCP, right? They probably care about that.
Harold Tuphlos
The Dark Space Initiative
Scary Wormhole People
#213 - 2012-02-05 04:17:08 UTC
Gizu Ichosira wrote:
Traxev wrote:

Why should your views or the views of a small and constantly changing demographic (you would represent) be given a ninth of the voice of EVE to CCP?


Ships destroyed in the week after the crucible update:

High Sec
PvP: 11,676
PvE: 30,602

more stuff


How do you even lose ship to rats in highsec? Even incursions are sleepwalking easy to do. I'm not sure we should trust the people that some how manage to lose 30k ships to npc's while literally doing paint-by-numbers!
Alavaria Fera
GoonWaffe
#214 - 2012-02-05 08:11:07 UTC
Harold Tuphlos wrote:
How do you even lose ship to rats in highsec? Even incursions are sleepwalking easy to do. I'm not sure we should trust the people that some how manage to lose 30k ships to npc's while literally doing paint-by-numbers!

I don't think that's what it means. Wouldn't that be ships including NPC ships?

I see that the people in Empire must've been ratting or missioning. Surely the low rat kills in null is because we were all MINING !

Any numbers on asteroids destroyed in the same time period?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Hans Jagerblitzen
Ice Fire Warriors
#215 - 2012-02-05 08:19:05 UTC  |  Edited by: Hans Jagerblitzen
Gizu Ichosira wrote:


Alavaria Fera wrote:

Does concord still interfere if you kill a FW target in hisec?

Yes.



False. Faction Warfare pilots are free to shoot each other in highsec without Concord interference. The only thing we have to worry about in highsec are the opposing faction's navy, which only web, not scram. It is easier for FW pilots to fight each other in highsec than it is for a pirate to grief a neutral, as it should be.

We personally like the challenge - to get kills on the enemy in their own highsec space where NPC's back them up is one of the most glorious things you can do as a militia pilot - some operate like Rambo deep behind enemy lines ambushing enemy factions players in their own "home turf".

None of us consider it griefing though, we all signed up for the war of course so its all good fun!

CPM0 Chairman / CSM7 Vice Secretary

Hans Jagerblitzen
Ice Fire Warriors
#216 - 2012-02-05 08:26:59 UTC
Gizu Ichosira wrote:


I can't find better statistics about the number of players active in each region. Since most players are paying a subscription fee to play, this data seems to indicate that Empire PvE is an important source of revenue for CCP, right? They probably care about that.


I can happily refer the group here to said statistics. John Turbefield AKA CCP Diagoras has a fantastic twitter feed where he dumps out all sorts of EvE statistics, and you can request info via twitter to him as well. He's a pretty cool dude. I suggest you "follow" him if you use twitter.

Anyways, here's the latest graph he published, the data is less than two weeks old.

20% Nullsec residents.
5% Wormholers.
8% Lowsec residents.
67% Highsec residents.

CPM0 Chairman / CSM7 Vice Secretary

Hans Jagerblitzen
Ice Fire Warriors
#217 - 2012-02-05 08:31:34 UTC  |  Edited by: Hans Jagerblitzen
Gizu Ichosira wrote:


I can't find better statistics about the number of players active in each region. Since most players are paying a subscription fee to play, this data seems to indicate that Empire PvE is an important source of revenue for CCP, right? They probably care about that.


I can happily refer the group here to said statistics. John Turbefield AKA CCP Diagoras has a fantastic twitter feed where he dumps out all sorts of EvE statistics, and you can request info via twitter to him as well. He's a pretty cool dude. I suggest you "follow" him if you use twitter.

Anyways, here's the latest graph he published, the data is less than two weeks old.

20% Nullsec residents.
5% Wormholers.
8% Lowsec residents.
67% Highsec residents.

Keep in mind these are simply characters and where they reside, there is absolutely no way to prove how many of those are alts or mains of someone living in a different region.

All claims about who's an alt of whom are purely speculatory.

CPM0 Chairman / CSM7 Vice Secretary

Hans Jagerblitzen
Ice Fire Warriors
#218 - 2012-02-05 08:38:26 UTC
Gizu Ichosira wrote:


I can't find better statistics about the number of players active in each region. Since most players are paying a subscription fee to play, this data seems to indicate that Empire PvE is an important source of revenue for CCP, right? They probably care about that.


I can happily refer the group here to said statistics. John Turbefield AKA CCP Diagoras has a fantastic twitter feed where he dumps out all sorts of EvE statistics, and you can request info via twitter to him as well. He's a pretty cool dude. I suggest you "follow" him if you use twitter.

Anyways, here's the data from the latest graph he published, the data is less than two weeks old. The damn forums keep screwing up the link, I apologize.

20% Nullsec residents.
5% Wormholers.
8% Lowsec residents.
67% Highsec residents.

Keep in mind these are simply characters and where they reside, there is absolutely no way to prove how many of those are alts or mains of someone living in a different region.

All claims about who's an alt of whom are pure speculation.

CPM0 Chairman / CSM7 Vice Secretary

Gizu Ichosira
Science and Trade Institute
Caldari State
#219 - 2012-02-05 08:49:22 UTC
Alavaria Fera wrote:

Does concord still interfere if you kill a FW target in hisec?

Gizu Ichosira wrote:

Yes.

Hans Jagerblitzen wrote:

False.


Thanks! I was unsure about that. The official wiki page is confusing and there is conflicting information in player forum posts and blogs.

Back to my proposed change: do you think it would be good to introduce a 'lite' component of FW that applies to all members of NPC corporations, but only in low-security space? I think it will encourage new players to form fleets for PvP without taking away their feeling of safety in high-sec space.
Traxev
Caldari Provisions
Caldari State
#220 - 2012-02-05 09:05:39 UTC
Gizu Ichosira wrote:
Traxev wrote:

Why should your views or the views of a small and constantly changing demographic (you would represent) be given a ninth of the voice of EVE to CCP?


Ships destroyed in the week after the crucible update:

High Sec
PvP: 11,676
PvE: 30,602

Low sec
PvP: 21,104
PvE: 1,871

Null sec
PvP: 37,866
PvE: 2,647

Wormhole Space
PvP: 5,448
PvE: 783

Source:
http://www.eveonline.com/devblog.asp?a=blog&nbid=3266

I can't find better statistics about the number of players active in each region. Since most players are paying a subscription fee to play, this data seems to indicate that Empire PvE is an important source of revenue for CCP, right? They probably care about that.


Lets take a look and compare just null and high sec.

High sec total ship loss 42278
Null Sec total ship loss 40513
Difference 1765

Darn I guess the split is about 51/49 I guess 51% IS a large source of revenue for ccp. But then again considering the massive clusterfuck nullsec has been for years That is hardly surprising.

But wait. What is this. Your post again picks a single point and then does nothing to refute anything in my follow up post or my main post.



You claim high sec is under represented. I claim its been over represented and over listened to through the years. I claim that CCP has been influenced far more by your choice of gameplay then what CCP really wants the game to be. I think CCP wants the game to be mostly about the null sec pvp and politics. Your little statistic only adds fuel to nullsec's point of view.

Its time for null sec to get fixed. Its time for all of the technological advances EVE and CCP have made to attract back the customers they lost that did play in null due to bad mechanics and bad server performance. Its time the game was more enjoyable for every gameplay style in nullsec then it is in highsec.

I say if you don't want cut throat hard core game mechanics and you want to sit in the relative protection of high sec without any real risk vs reward. You should go play farmville.