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Laser crystals and weapon grouping. Please, do fix.

Author
VR Highfive
Hayabusa Logistics.
#21 - 2012-01-26 17:44:49 UTC
I support this request.

LaZors are cuwl
LaZors are pretty
Me can't Evah have enough of LaZors

Learning solo PvP, one explosion at a time.

Lord Mandelor
Oruze Cruise
White Stag Exit Bag
#22 - 2012-01-26 18:19:26 UTC
I dont use lasers, but +1 because that sounds annoying.
Petrus Blackshell
Rifterlings
#23 - 2012-01-26 18:35:06 UTC
You're flying your ships wrong if they survive long enough for you to break the crystals.

That said, supported.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

F'lix
AP Ventures Ltd.
#24 - 2012-01-26 18:45:53 UTC
Good god, yes, support.

Shaytan Combine is Recruiting! All Pilots Welcome regardless of Skill level, Profession, or Bitterness level Visit http://goo.gl/Hstpv for details.

Renan Ruivo
Forcas armadas
Brave Collective
#25 - 2012-01-26 18:52:20 UTC
Petrus Blackshell wrote:
You're flying your ships wrong if they survive long enough for you to break the crystals.

That said, supported.


CTA only ships generally survive a lot of battles if you have a good FC.

The world is a community of idiots doing a series of things until it explodes and we all die.

IGNATIUS HOOD
Viziam
Amarr Empire
#26 - 2012-01-26 19:06:31 UTC
Renan Ruivo wrote:
It is.

However when you hit the reload button it tends to reload used charges (even if you specifically tell it to reload from a packaged stack) that will inevitably have a shorter life span than the other guns in the group, and after that one breaks it will probably reload another used charge.

Then everything gets screwed.


You're doing it wrong. If you have say an Abaddon with 8 used anvy multis, and 8 new navy multis, the used ones says used, the new ones are there own selectable item from the right click drop down menu.

All I would say is pop a text box warning when a crystal fails that stops the entire group. The *only* time that should happen is if you have crystals in various stages of damage and one fails before the others do. Big no no IMO. Load the same ones and they all degrade at the same rate and will fail as one.

Best to do what a poster above says, dump them at .90 and no worries.

Oh and always carry spares. Oops
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken
IGNATIUS HOOD
Viziam
Amarr Empire
#27 - 2012-01-26 19:07:19 UTC
Petrus Blackshell wrote:
You're flying your ships wrong if they survive long enough for you to break the crystals.

That said, supported.


Then I must really suck becuase I actually have to worry about crystals failing all the time. Roll
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken
Berendas
Ascendant Operations
#28 - 2012-01-26 19:20:59 UTC
Crystals and weapon groups has been a massive pain for a long time, since CCP is in "Fix it" mode, they should get on this as well.
Petrus Blackshell
Rifterlings
#29 - 2012-01-26 19:22:01 UTC  |  Edited by: Petrus Blackshell
IGNATIUS HOOD wrote:
Petrus Blackshell wrote:
You're flying your ships wrong if they survive long enough for you to break the crystals.

That said, supported.


Then I must really suck becuase I actually have to worry about crystals failing all the time. Roll


Yep, you are exceedingly bad at this game. Go pod yourself.

Disclaimer: Petrus is a suicidal frigate pilot who believes that if you ran out of ammo, you did something horribly wrong. He is also satirizing the forum attitude of "do it my way or you're doing it wrong". He is also explaining the joke for you while talking in third person.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Fidelium Mortis
Minor Major Miners LLC
#30 - 2012-01-26 19:34:46 UTC
Petrus Blackshell wrote:
You're flying your ships wrong if they survive long enough for you to break the crystals.

That said, supported.


Heh I was thinking the same thing. I think I've had crystals burn out of me only once.

Still should be fixed.

ICRS - Intergalactic Certified Rocket Surgeon

Renan Ruivo
Forcas armadas
Brave Collective
#31 - 2012-01-26 20:11:53 UTC
IGNATIUS HOOD wrote:
You're doing it wrong. If you have say an Abaddon with 8 used anvy multis, and 8 new navy multis, the used ones says used, the new ones are there own selectable item from the right click drop down menu.


That is part of the bug. Even if you select the "all new" option it will still load used ones some times, with no predictable pattern.

Also, monitoring crystal damage when you use mega pulses and scorch crystals is already something i do to get around the bug. I do not like doing it, therefore i am asking for a bug fix =)

The world is a community of idiots doing a series of things until it explodes and we all die.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#32 - 2012-01-26 20:15:37 UTC
Bienator II wrote:
fully supported. The second bug related to crystals is that if you load a used set, unused crystals of the same type get loaded instead. This not only fills your cargo with used items quite quickly, it triggers the reload bug more often since you have now mixed up damaged and undamaged charges in the samg turret group.


This. Dear god, this. What makes it worse is that IT USED TO WORK PROPERLY. CCP broke it a year ago and has never bothered to fix it.

Founding member of the Belligerent Undesirables movement.

Renan Ruivo
Forcas armadas
Brave Collective
#33 - 2012-01-27 11:46:24 UTC
Daily bump.

The world is a community of idiots doing a series of things until it explodes and we all die.

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