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Fix for the gank found! :D

First post
Author
Ranger 1
Ranger Corp
Vae. Victis.
#41 - 2012-01-25 16:30:05 UTC
Eve has always been heavily weighted in favor of the defender, only gross negligence makes it appear otherwise.

The "Ganker" put thought into what they are doing and is alert to his surroundings, usually the victim of the gank did neither.

The gankers job is to try and kill you and take your stuff, your job is to plan ahead and be alert so that he does not have that opportunity.

If you are still there when the ganker starts to target you, you have already failed in 3/4 of your objective.

Alt accounts have little or nothing to do with a ganker being able to protect their main. All accounts have 3 characters available to do with as they please. This includes you.

Your options basically boil down to two options realistically (we all know you will never proactively defend yourself or work with others).

1: If your activities are being done in a vessel capable of resisting attack for a time, fit it to that end instead of for maximum short term profit.

2: If your activities require a ship that is basically indefensable (the more common occurance) your objective is to be aware of the approach of potential threats and evading them before they can attack... using the plethora of tools at your disposal to do so.

If you use the appropriate option, and use it intelligently (plan ahead, be alert, pay attention) you WILL have the advantage.

But we all know that won't happen...

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

March rabbit
Aliastra
Gallente Federation
#42 - 2012-01-25 16:44:59 UTC  |  Edited by: March rabbit
Xolve wrote:
Honnete Du Decimer wrote:
stuff about no repurcussions for unconsentual pvp


It happens, You get kill rights and then you can hunt.


i'm pretty sure than throwaway 1 week old char killed your hulk with Thrasher does really worth your time to hunt..... yea.... Shocked

The Mittani: "the inappropriate drunked joke"

Petrus Blackshell
Rifterlings
#43 - 2012-01-25 16:46:49 UTC
March rabbit wrote:

i'm pretty sure than throwaway 1 week old char killed your hulk with Thrasher does really worth your time to hunt..... yea.... Shocked


A 1-week old character cannot kill a Hulk unless the Hulk pilot is an absolute failure and flies a 100% untanked Hulk. Put a couple invulns in those spare midslots. See suicide gankers be sad.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Tippia
Sunshine and Lollipops
#44 - 2012-01-25 16:47:56 UTC
March rabbit wrote:
i'm pretty sure than throwaway 1 week old char killed your hulk with Thrasher does really worth your time to hunt..... yea.... Shocked

If a 1-week-old throwaway alt managed to kill your hulk, you deserved to lose it. Complete non-issue.
Alpheias
Tactical Farmers.
Pandemic Horde
#45 - 2012-01-25 16:52:13 UTC
Sebastian N Cain wrote:
Well, the OP allegedly wants to be able to attack all the alts and the main of the ganker, some disposable suicide ganker alt hardly matters to anyone, so killing them wouldn´t be worth jack. Being able to hunt down your main that you safely use for nullbearing ratting with your shiny officer-fitted ship, thats what could be called risk of receiving retaliation.

This would mean
1. that if you have multiple accounts, they can all be identified belonging to you.
2. if you get killrights for a player, you get killrights for all of his accounts.

Not neccessarily a bad idea. After all, being able to use multiple accounts to do all the risky things with worthless accounts and having everything valuable in safe accounts does make eve somewhat of hello-kitty online.


It is frankly a terrible idea, because I don't see how you could avoid risking exposure of sensitive information like where you live, email and so forth.

Because I have multiple accounts and if they can be identified belonging to me, then so can I (as a person) and if I pop some unsuspecting slob like the OP in a hulk or whatever, then he can identify my accounts because he has access to information I confide in CCP that they won't share with anyone.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Wibla
Tactical Narcotics Team
#46 - 2012-01-25 16:57:52 UTC
EVE is a sandbox, not a walled garden.

High security space isnt safe, it just has consequences for whoever decides to attack someone else without a wardec/aggression from canflipping or similar.

Stop bitching and harden the **** up already.
Lord Zim
Gallente Federation
#47 - 2012-01-25 16:57:59 UTC
Honnete Du Decimer wrote:
Yes. Thank you. I put in OP.

ahahahahaahha, you ACTUALLY thought this was anything but a fuckstupid idea?

Mother of god.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Bugsy VanHalen
Society of lost Souls
#48 - 2012-01-25 17:00:10 UTC  |  Edited by: Bugsy VanHalen
Ganking is a fact of life for every MMO that contains open PVP.

there is not way to stop it, you must learn to deal with it in your own way. most will simply learn to avoid it.

The problem I have is the Gankers starting threads complaining about the lack of PVP.

When PVP is completely one sided the victims of the gankers will not keep coming back.

No amount of developer added content is going to force carebears to become your victims.

eventually all your victims will either learn to avoid you, or quit the game entirely. this has been the downfall of most open world PVP MMO games.

Ganking is not PVP.

PVP involves PVP players fighting each other

Ganking involves PVP players jumping usually carebears or non PVP players with either excessive numbers or vastly superior equipment/character level so that they do not stand a chance.

There is a fine line between say ganking and gate camping or blobing.

The big difference is Ganking is mostly grieving while gate camping or blobbing is about controlling a system, area or pipe.

I hate blobbing almost as much as I hate Ganking but at least blobbing has a purpose.

Seriously though how is ganking even fun. Being able to kill carebears or even other PVPers with nothing more than excessive force holds no challenge. It does not prove your worth as a PVPer, if anything it makes you look like the only way you can get kills is by hopelessly out gunning or out numbering your victims.

Suicide ganking industrial ships in high sec for profit is an entirely different matter. This is done for profit and adds a needed criminal element to high sec.

PVP is a lot of fun, and I am not talking about standing around having 1 vs 1 duels, but winning fights on you own merits. the higher the risk to yourself the more rewarding it feels when you pull it off and actually win. Where is the sense of reward or accomplishment if it was a fight you had no chance of losing.

Grow up, grow a pair and learn what real PVP is all about.
Petrus Blackshell
Rifterlings
#49 - 2012-01-25 17:00:32 UTC
Sebastian N Cain wrote:
Well, the OP allegedly wants to be able to attack all the alts and the main of the ganker, some disposable suicide ganker alt hardly matters to anyone, so killing them wouldn´t be worth jack. Being able to hunt down your main that you safely use for nullbearing ratting with your shiny officer-fitted ship, thats what could be called risk of receiving retaliation.

This would mean
1. that if you have multiple accounts, they can all be identified belonging to you.
2. if you get killrights for a player, you get killrights for all of his accounts.

Not neccessarily a bad idea. After all, being able to use multiple accounts to do all the risky things with worthless accounts and having everything valuable in safe accounts does make eve somewhat of hello-kitty online.


This would also be impossible to implement, on top of being a bad idea for encouraging even more metagaming. If you read the latest CSM summit, particularly the security and anti-botting section, CCP has enough issues identifying account-switching botters, or people who use alts for breaking the EULA so their main account stays safe.

There is simply no reliable way to link an account to another. Name/address? Can be spoofed, and are never verified. E-mail address? You can create as many gmail addresses as you want for free. I myself have about 6 or 7, and they are all for legitimate uses. IP address? Would screw over people playing from the same IP (from behind a firewall) or those who "hotseat" play Eve (log on from the same computer). Credit card number? Pay with PayPal (also improper use of sensitive info).

Maybe in the future there will be a way, but until then there isn't even a way to establish a link between characters without the account-owner's explicit permission (via giving out an API key). So, stop dreaming of stalking into gankers' lives. Tank yourself properly against newbie alts, and go after their mains when they expose themselves.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Bugsy VanHalen
Society of lost Souls
#50 - 2012-01-25 17:07:17 UTC  |  Edited by: Bugsy VanHalen
Petrus Blackshell wrote:
Sebastian N Cain wrote:
Well, the OP allegedly wants to be able to attack all the alts and the main of the ganker, some disposable suicide ganker alt hardly matters to anyone, so killing them wouldn´t be worth jack. Being able to hunt down your main that you safely use for nullbearing ratting with your shiny officer-fitted ship, thats what could be called risk of receiving retaliation.

This would mean
1. that if you have multiple accounts, they can all be identified belonging to you.
2. if you get killrights for a player, you get killrights for all of his accounts.

Not neccessarily a bad idea. After all, being able to use multiple accounts to do all the risky things with worthless accounts and having everything valuable in safe accounts does make eve somewhat of hello-kitty online.


This would also be impossible to implement, on top of being a bad idea for encouraging even more metagaming. If you read the latest CSM summit, particularly the security and anti-botting section, CCP has enough issues identifying account-switching botters, or people who use alts for breaking the EULA so their main account stays safe.

There is simply no reliable way to link an account to another. Name/address? Can be spoofed, and are never verified. E-mail address? You can create as many gmail addresses as you want for free. I myself have about 6 or 7, and they are all for legitimate uses. IP address? Would screw over people playing from the same IP (from behind a firewall) or those who "hotseat" play Eve (log on from the same computer). Credit card number? Pay with PayPal (also improper use of sensitive info).

Maybe in the future there will be a way, but until then there isn't even a way to establish a link between characters without the account-owner's explicit permission (via giving out an API key). So, stop dreaming of stalking into gankers' lives. Tank yourself properly against newbie alts, and go after their mains when they expose themselves.


actually they already have the ability to track accounts using the same ip. try logging in a trial account and an active account at the same time, from the same IP even on separate machines. it would be easy to group accounts by referencing credit card numbers and IP used to log on. there are workarounds for this using proxy servers and such but most gankers are not smart enough to know how to do that.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#51 - 2012-01-25 17:11:18 UTC

Miners and Industrialist have tools to fight against Gankers. Here is an article I wrote specifically to educate miners on how to fight back... In conjunction with organized resistance like Griefer-Geddon, it really is the Pilots decision on whether to hide, whether to fight, or whether to leave.

Fighting Hulkageddon

FloppieTheBanjoClown
Arcana Imperii Ltd.
#52 - 2012-01-25 17:15:32 UTC  |  Edited by: FloppieTheBanjoClown
Honestly, it's quite easy to avoid being ganked...or least to avoid losing anything of value if you should be ganked.

Don't transport expensive goods in shuttles and T1 industrials. Do you really expect your sub-million isk ship to protect you from being mugged?

Don't afk mine or run bots. If you're attentive and take precautions, there's no reason to ever lose your hulk.

Don't fly pointlessly shiny ships that will attract gankers. That 30 billion isk paladin people still talk about? That fit was NOT worth the isk invested in it...but it was so valuable that you could give up dozens of battleships to take it down and still profit.

edit: if you want to be able to defend yourself against gankers, do so by causing them to fail in their attempts.

Asking for all accounts to be linked to the same player assumes that can be done. If I didn't publicly link myself to characters on my other accounts, CCP would have a hard time tying them together: different e-mails and different payment methods are used for each of them.

Founding member of the Belligerent Undesirables movement.

Petrus Blackshell
Rifterlings
#53 - 2012-01-25 17:16:31 UTC
Bugsy VanHalen wrote:
Ganking is a fact of life for every MMO that contains open PVP.

there is not way to stop it, you must learn to deal with it in your own way. most will simply learn to avoid it.

The problem I have is the Gankers starting threads complaining about the lack of PVP.

When PVP is completely one sided the victims of the gankers will not keep coming back.

No amount of developer added content is going to force carebears to become your victims.

eventually all your victims will either learn to avoid you, or quit the game entirely. this has been the downfall of most open world PVP MMO games.

Ganking is not PVP.

PVP involves PVP players fighting each other

Ganking involves PVP players jumping usually carebears or non PVP players with either excessive numbers or vastly superior equipment/character level so that they do not stand a chance.

There is a fine line between say ganking and gate camping or blobing.

The big difference is Ganking is mostly grieving while gate camping or blobbing is about controlling a system, area or pipe.

I hate blobbing almost as much as I hate Ganking but at least blobbing has a purpose.

Seriously though how is ganking even fun. Being able to kill carebears or even other PVPers with nothing more than excessive force holds no challenge. It does not prove your worth as a PVPer, if anything it makes you look like the only way you can get kills is by hopelessly out gunning or out numbering you victims.

PVP is a lot of fun, and I am not talking about standing around having 1 vs 1 duels, but winning fights on you own merits. the higher the risk to yourself the more rewarding it feels when you pull it off and actually win. Where is the sense of reward or accomplishment if it was a fight you had no chance of losing.

Grow up, grow a pair and learn what real PVP is all about.


Ganking is PvP. By definition, PvP is two or more players working at cross purposes, with one ending up the loser and one ending up the winner.

Is ganking dishonorable PvP? Mostly. The ganker is aiming below the belt, but in a nothing-barred game like Eve, that's to be expected.

Is ganking griefing? Sometimes. If all you're aiming for is to achieve unhappiness for the victim, then yes. Ganking can have ulterior motives, though. If I found out that my enemies have mining alts that mine ice all day in hisec, I would definitely suicide gank them. That's not griefing. That's PvP.

Ganking is unfair? Not really, especially if the ganking is against an ISK-making operation (mining, missioning, hauling, etc). In hisec, the ganker is guaranteed to lose his ship. The victim might survive, and has plenty of ways to boost his chances (tank your goddamn Hulks). Even if the victim is completely unresponsive (does not warp out or do anything to defend himself) and he loses his ship, the loss is mitigated by the fact that, until that point, the ship has earned money. It possibly even paid for itself.

Ganking is done for the pure sociopathic purposes of the ganker? Can be, but usually has an ulterior motive. See: the Goonswarm ice mining interdiction.

This leaves one circumstance: ganking targets with no friends, weak ships that can't be tanked, who don't have the skills or knowledge on how to protect themselves or retaliate. This is indeed cowardly and I want to smack any ganker who does this. However, in cases like this, the victim is unlikely to lose anything too expensive. It's up to the victim to find some friends and move on up in the game.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Petrus Blackshell
Rifterlings
#54 - 2012-01-25 17:37:59 UTC
Bugsy VanHalen wrote:

actually they already have the ability to track accounts using the same ip. try logging in a trial account and an active account at the same time, from the same IP even on separate machines. it would be easy to group accounts by referencing credit card numbers and IP used to log on. there are workarounds for this using proxy servers and such but most gankers are not smart enough to know how to do that.


Have you... even read what I wrote? IP address filtering for trial accounts works because you likely won't have multiple people behind a firewall using trial accounts. You can very likely have multiple Eve players behind a firewall all playing Eve. Heck, I often do, and it's not me and a bunch of alts, I guarantee you. On top of that, IP addresses can be spoofed and can switch depending on your ISP. It's also easier than you think to use a proxy server.

Credit card numbers also change, and payment type from one month to the other can change (credit card, PayPal, WebMoney).

What this idea would do is push consequences for Eve behavior into the RL world, and nobody needs that.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Petrus Blackshell
Rifterlings
#55 - 2012-01-25 17:51:21 UTC
Valei Khurelem wrote:
meh, either way, serves you right for thinking you can get away with being a random pathological ******* to someone for no reason.


Nope, taking in-game actions into out of game consequences is bad. You want to get revenge, do it on the same terms they ganked you: using in-game mechanics.

For that, though, you have to get off your ass and do something, and not expect CCP to hand it to you on a plate. The same way you have to get off your ass and tank your PvE ship so random gankers can't just pop it.

If you defend yourself against throwaway account gankers, then only people ganking with high-SP characters will get you -- and those are likely their mains, which can be more easily hunted down than alts.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

baltec1
Bat Country
Pandemic Horde
#56 - 2012-01-25 17:55:42 UTC
Honnete Du Decimer wrote:
baltec1 wrote:
...
When you have stupids like this it becomes a moot matter. Industrial pilots have many ways to defend themselves, its not the falt of the ganker if they chose not to use any of them.


Some way prevent. No way cure unless T1 Frigate.
Good industrial catch and good ganker - always ganker win. Only super stupid ganker fail.

Prevent.
No react.
No revenge.
No good.


I own:

A Blocade runner which is invincible in high and low sec space. Nothing can catch one unless the pilot is bad.

A super tank Deep space transport with a bigger buffer than many battleships. You need a fleet to kill it before concord comes and nukes you.



As I said, only the stupids get killed easily.
Ocih
Space Mermaids
#57 - 2012-01-25 18:25:05 UTC
The truth is there are ships in EVE that simply are not space worthy. It's like riding a bicycle on the freeway. You just don't do it. These ships don't even need extreme adversity. All ships are destroyable with extreme force. Some are incapable of even absorbing minimal damage.

An Iteron can't be fit to survive a volley from anything but a frigate. Neither can a Badger or a Bestower. I don't know if they should be changed or not. Untill they are, I use them to drag ore back to a station and nothing else. Maybe that was thier one trick all along.
Rhinanna
Brutor Tribe
Minmatar Republic
#58 - 2012-01-25 18:26:17 UTC
Wow, I french person who doesn't want to fight, never heard of that one before! Twisted

On a more serious note, what you are suggesting is completely impossible, gankers will just fuel their alt with plex, register with fake details then the accounts aren't linked.

Also, you BOTH choose what to risk when you undocked.

Also 'no warning'? Duh the yellow box comes up when they start to lock you.

Oh and you need to learn the game mechanics as well, just because the damage is over the EHP doesn't mean its a one hit kill, there are a lot of other factors at play unless you are sitting stationary with 30 Target painters on you at zero range.

-The sword is only as sharp as the one who wields it! Other names: Drenzul (WoT, WoW, Lineage 2, WarH, BloodBowl, BSG, SC2 and lots more) 

baltec1
Bat Country
Pandemic Horde
#59 - 2012-01-25 18:28:00 UTC
Ocih wrote:
The truth is there are ships in EVE that simply are not space worthy. It's like riding a bicycle on the freeway. You just don't do it. These ships don't even need extreme adversity. All ships are destroyable with extreme force. Some are incapable of even absorbing minimal damage.

An Iteron can't be fit to survive a volley from anything but a frigate. Neither can a Badger or a Bestower. I don't know if they should be changed or not. Untill they are, I use them to drag ore back to a station and nothing else. Maybe that was thier one trick all along.


http://eve-kill.net/?a=kill_detail&kll_id=6073085
Lexmana
#60 - 2012-01-25 18:31:15 UTC
Ocih wrote:
An Iteron can't be fit to survive a volley from anything but a frigate. Neither can a Badger or a Bestower. I don't know if they should be changed or not. Untill they are, I use them to drag ore back to a station and nothing else.

Maybe that was thier one trick all along.


I think you are on to something there. Next step is to realize that there are other ships available for other tasks.