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[Proposal] - Turn all of Eve space to Null Sec

First post
Author
Prince Kobol
#1 - 2012-01-24 17:06:06 UTC
Since many null sec players consider all other area's of space and play styles which do not involve null sec pointless and seem to have this burning desire force people into null sec, why not just make all space null space.

That way you have no need for concord, you can PvP freely where and when ever you want without having to bother with war dec's or concord, hell might as well get rid of gate guns as well.

After all since High and Low sec space and all of those who play it are scrubs and care bears and play no part in null at all, why bother having them in game.

I mean if every high sec player quit Eve tomorrow, who would care?
Drake Draconis
Brutor Tribe
Minmatar Republic
#2 - 2012-01-24 17:48:10 UTC  |  Edited by: CCP Phantom
1 / 10 *thumbs down*

Edit: Inappropriate part removed, CCP Phantom

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Nicolo da'Vicenza
Viziam
Amarr Empire
#3 - 2012-01-24 19:02:18 UTC
not supported, there should still be rookie systems under concord protection
otherwise i would agree
Nicolo da'Vicenza
Viziam
Amarr Empire
#4 - 2012-01-24 19:34:42 UTC  |  Edited by: CCP Phantom
yeah, new players can use the rookie systems to get the basic stuff (warping, undocking, activating modules) down, then join the null alliance of their choosing, change their medical clone accordingly (which could be potentially anywhere in New Eden) and get right into it. OR they could go it alone and once they figure out how just jump through the nearest stargate into 0.0 and see how well that goes.

edit: recruit hungry wormhole corps could anchor wormhole stabilizers to the rookie systems so they can start funneling new guys straight to w-space.
Nekopyat
Nee-Co
#5 - 2012-01-24 19:59:59 UTC
Oddly enough, as a carebare I am not sure I would be against this kind of change.

There is another game I play that has similiar mechanics to EvE but all space is essentially low-sec. With so many targets the 'fun' of shooting up random ones kinda decreases and players focus on only attacking things that give them economic gain. Then again the game also has upper limits on the amount of stuff you can do per day so shooting out of bordom is less viable....
Vertisce Soritenshi
The Scope
Gallente Federation
#6 - 2012-01-24 20:02:31 UTC  |  Edited by: Vertisce Soritenshi
I can't say I would be opposed to this idea either. Frankly though it is not something that would be very well received by many. Unfortunately it will likely never happen.

Also...last time I remember hearing anything about it, the number of high sec players greatly outnumbered those of null sec. It would seem unwise to cater to the few and screw the many. I could be wrong on that though.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#7 - 2012-01-24 21:17:45 UTC
Turn 0.0 into hi-sec!

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Scatim Helicon
State War Academy
Caldari State
#8 - 2012-01-24 21:55:12 UTC  |  Edited by: CCP Phantom
Nicolo da'Vicenza wrote:
not supported, there should still be rookie systems under concord protection
otherwise i would agree

What's interesting is that every time we run a newbie drive we do precisely that, and get hundreds of new players into Eve as a result.

Every time you post a WiS thread, Hilmar strangles a kitten.

Sicex
#9 - 2012-01-24 23:31:21 UTC
1/10.

Asuka wrote:
Turn 0.0 into hi-sec!


Now here is a gem of a solution! This is the real answer... Instead of ever having to fight for anything we should just have all alliances rotate in and out of 0.0 space every month to give everyone a fair chance to have all the ships in the game.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#10 - 2012-01-25 04:44:40 UTC
Sicex wrote:
1/10.

Asuka wrote:
Turn 0.0 into hi-sec!


Now here is a gem of a solution! This is the real answer... Instead of ever having to fight for anything we should just have all alliances rotate in and out of 0.0 space every month to give everyone a fair chance to have all the ships in the game.


It's just the flipside of this OP.

Sandbox gaming isn't about doing things one way and one way only. The way I go about suggestions, is that if I can live with the flipside of any OP while having the OPs way of life in Eve, then its an acceptable idea for all. Options need to be available and open for that little thing called choice.

Clearly, this one has issues as you can either remain in a starting systems or jump straight into 0.0 blob sov warfare with russian botters or goonswarm jihaddists.

Do I want to share anything in Eve? Of course not. I believe only those who can afford certain things should be entitled to have them (be it via means of sheer isk, wealth of numbers, brute force or organization). And the space poor can die a miserable death in gutters and alleyways while begging for scraps. But reducing eve to pure violence in order to acquire items or a way of life is killing the sandbox.

I don't have to fight for it all tooth and nail if I can't be asked to do so. It's not like you club the person in a car show room next to you to death on the showroom floor if he's looking at your future car... you both order the same model and go crash it at highspeed. Or find other showrooms.

Your problem (and the most of our pvp orientated broskies with active subs) is you want a feudal age where everybody is forced to live by the sword just to make ens meat. Then you cry about not having enough people to blow up when those people go play other games after a few weeks.

If you want more 0.0, add more. If you want less local, move to wormholes. You have that choice. Stop forcing others to cut out their eve way of life to accommodate you.

btw, down with communism and the redistribution of wealth.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Wolodymyr
Breaking Ambitions
#11 - 2012-01-25 06:28:51 UTC
Prince Kobol wrote:
Turn all of Eve space to Null Sec

But where will I farm incursions?!
Prince Kobol wrote:
I mean if every high sec player quit Eve tomorrow, who would care?

Yeah screw em. Basically the only highsec systems we really need are Jita, Amarr, Rens, Dodixie and maybe a few other trade hubs for me to sell my swag and buy other people's stuff.

Most minerals come from drone loot apparently. And maybe if there weren't a ton of people bot mining in highsec eating belts 23/7 mining might be a worthwhile profession. Then there is T2 production which is all moon goo, which is lowsec and nullsec anyway.

On the other hand lowsec is good times, A lot of cool people live in lowsec. It's a great place for single corps and small alliances to run around in 10 man fleets and still be pretty badass. It's also a great place to go on safari in an expensive clone in the land of no bubbles and very few interceptors. So yeah lowsec gets a pass.

But if highsec was just a few market hubs and maybe a few noob starting zones to get them used to flying their ship and get in a corp, and lowsec is still there, then yeah I'd totally support this thread.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

CCP Phantom
C C P
C C P Alliance
#12 - 2012-01-25 09:31:47 UTC
Off topic posts removed. Please stay on topic and polite, thank you.

CCP Phantom - Senior Community Developer

Prince Kobol
#13 - 2012-01-25 10:06:40 UTC
Wolodymyr wrote:
Prince Kobol wrote:
Turn all of Eve space to Null Sec

But where will I farm incursions?!
Prince Kobol wrote:
I mean if every high sec player quit Eve tomorrow, who would care?

Yeah screw em. Basically the only highsec systems we really need are Jita, Amarr, Rens, Dodixie and maybe a few other trade hubs for me to sell my swag and buy other people's stuff.

Most minerals come from drone loot apparently. And maybe if there weren't a ton of people bot mining in highsec eating belts 23/7 mining might be a worthwhile profession. Then there is T2 production which is all moon goo, which is lowsec and nullsec anyway.

On the other hand lowsec is good times, A lot of cool people live in lowsec. It's a great place for single corps and small alliances to run around in 10 man fleets and still be pretty badass. It's also a great place to go on safari in an expensive clone in the land of no bubbles and very few interceptors. So yeah lowsec gets a pass.

But if highsec was just a few market hubs and maybe a few noob starting zones to get them used to flying their ship and get in a corp, and lowsec is still there, then yeah I'd totally support this thread.


Just one question... if say only 20% of High Sec players quit, then who would make up what would be a pretty big hole in missing subs?
Partsking
New Eden Marshals Service
#14 - 2012-01-25 13:23:15 UTC
I don't even...

No.
Nicolo da'Vicenza
Viziam
Amarr Empire
#15 - 2012-01-25 16:11:13 UTC  |  Edited by: Nicolo da'Vicenza
Prince Kobol wrote:
[

Just one question... if say only 20% of High Sec players quit, then who would make up what would be a pretty big hole in missing subs?

Hey man it's your idea to get rid of highsec (your first good one)
Also, who cares?
Prince Kobol
#16 - 2012-01-25 16:17:37 UTC
Nicolo da'Vicenza wrote:
Prince Kobol wrote:
[

Just one question... if say only 20% of High Sec players quit, then who would make up what would be a pretty big hole in missing subs?

Hey man it's your idea to get rid of highsec (your first good one)
Also, who cares?


Who cares where the missing income would come from.. your right, I mean who cares if CCP lost 20% of their revenue, not like that would effect the game in anyway shape or form would it Big smile
Nicolo da'Vicenza
Viziam
Amarr Empire
#17 - 2012-01-25 17:59:51 UTC  |  Edited by: Nicolo da'Vicenza
Every expansion centering around PVP content that was added to EVE, subs went up.
Every time a highsec PVE expansion was added to EVE, subs slowly went down and revenue dropped.
So your concern about CCP's ledgers isn't very well based, meaning we can go ahead and push your proposal through (I've been talking about it on IRC with certain CSM delegates)

Most 'carebears' would adapt quickly either learning to protect themselves, working with others that can protect them, or switch playstyles to take advantage of the new paradigm. No longer would it hurt their bottom line or put them at a competitive disadvantage to take risks or pursue combat as a solution to adversity because everyone would be on a even playing field once highsec was removed. Increase in fatalities makes those who succeed's efforts more profitable and worthwhile (even mining veld), no longer having to compete with autopiloting freighters from trade hubs flooding the market everywhere.

No gatecamps keeping anyone out because everywhere was nullsec. No barriers to alliance entry because all alliances would be in 0.0. Sounds great, Kobol.
Bugsy VanHalen
Society of lost Souls
#18 - 2012-01-25 18:24:24 UTC
It is an interesting idea but an abrupt change would not work. However,

It would be cool if powerful null sec alliances could take over empire space. And if faction wars could actually shift security rating and ownership of systems between empires. for example a low sec system shifts ownership to the neighboring empire now the 0.5 system that was next to it becomes a low sec system. Or if a SOV holding alliance could concur a neighboring low SEC system with the same affect slowly encroaching on empire space.

it would really make the game world seem alive if the ownership of systems shifted with the results of active wars.

However completely eliminating high sec would destroy the game. there are far to many activities that are only done in high sec because they would be to risky in null sec. How many null sec research POSes are there? at least 90% are in high sec.

How many null sec alliances buy meta 1 modules in Jita just to fill a jump freighter and jump them out to null to reprocess for the minerals to build their super caps?

There are a cetain amount of manufactuing that takes place in null but aside from Caps and super Caps 90% is done in high sec.

Without high sec there would be no Jita.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#19 - 2012-01-25 18:25:00 UTC
Oh those trolls

CEO of Lanate Industries

Citizen of Solitude

Nicolo da'Vicenza
Viziam
Amarr Empire
#20 - 2012-01-25 18:40:22 UTC
Yes, what would we do without invulnerably decshielded dickstar'd up research POSs and flooding of mineral markets thanks to jump freighters.
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