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How to remove Chat Icon from Neocom

First post
Author
Vorstellung
Plan.B
#101 - 2012-01-26 14:15:12 UTC
actually this chat icon is very usefull for ppl like me who have 8 stacked chats open all times to bring the one you want on top of the bunch :)

Rixiu
PonyTek
#102 - 2012-01-26 15:11:57 UTC
Dario Welling wrote:
Ford Chicago wrote:
Blinking fracking icons CCP? Two steps forward, one step back.

What frustrates me the most is that it is impossible that it got to general release without anyone ever saying "hey, that's annoying", so somebody must have overruled that thought and said "put it in anyway".

I wish there was a way to make a hammer hit that person in the head every time the icon blinked.


You should post this in the assembly hall :D


But it's :awesome:...
CCP Optimal
C C P
C C P Alliance
#103 - 2012-01-26 15:17:02 UTC
Morwen Lagann wrote:
Messoroz wrote:
Chat Channels can be found in the Neocom menu under Social.

This brings up the window that you get when you click on the speech-bubble icon in a chat window, and is not the button that people are complaining about.

CCP Optimal wrote:
We added the button to blink you all to oblivion, but you all outsmarted us once again ...

But, no, the button was not supposed to be removable. The blinking you all seem to love on the other hand was a mistake, and we're fixing that in the next patch; only minimized chat windows will make the button blink. We also recognize that the current design of how chat windows and the neocom play together is not as good as it should be, and we'll be looking into a better solution that takes chat grouping into account as well soon. And I mean soon, as in the actual meaning of that word. We're also making the chat channel entries much more compact which should make people with a high number of channels slightly happier.

I do not recommend removing the chat button as it may require you to reset your Neocom buttons at some point. It will, anyway, not be possible after next patch.

Reset our Neocom buttons? How and where? There is no option for this in the escape menu that doesn't destroy all of our other settings, nor is there an option on the neocom itself. Given how long it takes to fix all of the other things the last several times CCP has nuked our settings during a patch, I'm not willing to even consider that as a viable option.

The appropriate solution here consists of a few small things:
  • Add the ability to disable blinking on individual buttons on the neocom. Let us pick which icons we want to blink, and which ones we don't.
  • If people want to remove a button because they don't need it, or it annoys them, let them. What's the point of touting a customizable and reconfigurable user interface if it isn't possible to customize and reconfigure it to your liking?
  • It doesn't matter what the button is, or whether it should be possible to remove it or not, it should be possible to find it in the E menu and add it back. Case in point, the chat button that has caused this mess in the first place.
  • Chat windows - or stacks - should always minimize to the neocom separately from the chat button. Always.

It's worth noting that that chat button has other issues, particularly that people who have a lot of channels open can't even access them all through the button in the first place. The first level of the menu only shows a handful of channels. Then the second level of the menu (via the "n more..." item in the list) only shows some of the remaining channels, the list of which runs off both the top and bottom edges of the client and are inaccessible because you cannot scroll through the list.


After today's patch you can right click the Neocom and select "Reset buttons".
Jovan Geldon
The Scope
Gallente Federation
#104 - 2012-01-26 15:26:12 UTC  |  Edited by: Jovan Geldon
Why exactly should we be not allowed to remove the Chat button? You may as well have not bothered making a "Customizable UI" at all if you're going to put arbitrary restrictions on it.

EDIT: Also, can you at least make the "default" new icons the same as the ones that were on the old Neocom (and in the same order)? It would help people get over the transition at least.
Ranger 1
Ranger Corp
Vae. Victis.
#105 - 2012-01-26 15:35:36 UTC
Jovan Geldon wrote:
Why exactly should we be not allowed to remove the Chat button? You may as well have not bothered making a "Customizable UI" at all if you're going to put arbitrary restrictions on it.

EDIT: Also, can you at least make the "default" new icons the same as the ones that were on the old Neocom (and in the same order)? It would help people get over the transition at least.


I don't know of any software where you can "completely" reconfigure buttons. Look at your browser, your email client. etc. Certain core functions are usually locked in place, and since chat is something that everyone uses (at the very least local) it's pretty understandable that it would be considered a "core function".

"Customizable" does not mean "Completely Reconfigure".

I wouldn't have a problem if they had left the default button arrangement in it's traditional configuration, however after looking things over there is very little I will change beyond what was presented. Fleet is an exception to this for some of my characters, but that is something that they use that many people do not and is entirely appropriate to be optional.

If they fix the blink as described it will actually end up being far less annoying than the old chat system. If they go a step further and make blink optional per button, even better.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#106 - 2012-01-26 15:40:13 UTC
CCP Optimal when you say:

Quote:
After today's patch you can right click the Neocom and select "Reset buttons".


What will they be reset to? The configuration the new Neo Com started with yesterday, or the old configuration many people were used to?

I'm assuming the former, but for the sake of the unhappy folk I thought I should ask.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Lost Hamster
Hamster Holding Corp
#107 - 2012-01-26 17:45:45 UTC
Sorry to say, but the current Chat button, is annoying, I have multiple groups of chat windows, when I minimize it, it goes back to the chat buttons, where I need to click at twice to find it.
I have some characters where I previously REMOVED the chat button. There, when I minimize a window it will appear on the NeoCom as a individual button, so I can click on it ONCE, to open it.

So please give us BACK the option to REMOVE the chat button.

Thanks in advance.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#108 - 2012-01-26 20:58:45 UTC
CCP Optimal wrote:
Morwen Lagann wrote:
Messoroz wrote:
Chat Channels can be found in the Neocom menu under Social.

This brings up the window that you get when you click on the speech-bubble icon in a chat window, and is not the button that people are complaining about.

CCP Optimal wrote:
We added the button to blink you all to oblivion, but you all outsmarted us once again ...

But, no, the button was not supposed to be removable. The blinking you all seem to love on the other hand was a mistake, and we're fixing that in the next patch; only minimized chat windows will make the button blink. We also recognize that the current design of how chat windows and the neocom play together is not as good as it should be, and we'll be looking into a better solution that takes chat grouping into account as well soon. And I mean soon, as in the actual meaning of that word. We're also making the chat channel entries much more compact which should make people with a high number of channels slightly happier.

I do not recommend removing the chat button as it may require you to reset your Neocom buttons at some point. It will, anyway, not be possible after next patch.

Reset our Neocom buttons? How and where? There is no option for this in the escape menu that doesn't destroy all of our other settings, nor is there an option on the neocom itself. Given how long it takes to fix all of the other things the last several times CCP has nuked our settings during a patch, I'm not willing to even consider that as a viable option.

The appropriate solution here consists of a few small things:
  • Add the ability to disable blinking on individual buttons on the neocom. Let us pick which icons we want to blink, and which ones we don't.
  • If people want to remove a button because they don't need it, or it annoys them, let them. What's the point of touting a customizable and reconfigurable user interface if it isn't possible to customize and reconfigure it to your liking?
  • It doesn't matter what the button is, or whether it should be possible to remove it or not, it should be possible to find it in the E menu and add it back. Case in point, the chat button that has caused this mess in the first place.
  • Chat windows - or stacks - should always minimize to the neocom separately from the chat button. Always.

It's worth noting that that chat button has other issues, particularly that people who have a lot of channels open can't even access them all through the button in the first place. The first level of the menu only shows a handful of channels. Then the second level of the menu (via the "n more..." item in the list) only shows some of the remaining channels, the list of which runs off both the top and bottom edges of the client and are inaccessible because you cannot scroll through the list.


After today's patch you can right click the Neocom and select "Reset buttons".


I REMEMBER A TIME WHEN SOMEONE DID POLITICAL SUICIDE WITH FAMOUS LINE: "IT'S GOING TO BE AWESOME"! YOU'RE TRYING REALLY HARD TO GET INTO SAME TRAIN HERE!

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Kusariqqu
BB8's
#109 - 2012-01-26 21:00:36 UTC
I like the new UI, but not been able to remove the chat icon is stupid.

How come it is the only button on the new UI that isnt removable, i consider Eve-mail, wallet and market the most important buttons on there and i can freely remove them from use.

Make it so everything can be added and removed and everyone will be happy.

I cant see why CCP over the years of development still haven't grasped that simple term.
Alandira
Ministry of War
Amarr Empire
#110 - 2012-01-26 21:02:48 UTC  |  Edited by: Alandira
CCP Optimal wrote:
After today's patch you can right click the Neocom and select "Reset buttons".

Make the Chat button removeable, it's totally superfluous and it's very anoying!

Why you hate your Customers? Do we really have to petition everything to make you listen? Will you even listen after you read 400.000 petitions of the players concerning this totally idiotic move to make a worthless button non-removeable? Really? Ok.
Buzzmong
Aliastra
Gallente Federation
#111 - 2012-01-26 21:39:03 UTC
Chat button should be removable. End of.

I'd also like things like cargo holds to minimise to the bottom of the screen, not to the new Neocom. I find the tabbed method of the old neocom *much* more user friendly.
Taipion
Adeptus Petrous
#112 - 2012-01-26 21:44:08 UTC
I seem to be unable to remove the button after todays patch, please confirm.
Barakkus
#113 - 2012-01-26 21:45:01 UTC
Please make the blink work like it used to, blink a bit then stay highlighted after blinking for a couple seconds, then repeat the blink again on the next update :)

http://youtu.be/yytbDZrw1jc

Taipion
Adeptus Petrous
#114 - 2012-01-26 23:27:56 UTC
Barakkus wrote:
Please make the blink work like it used to, blink a bit then stay highlighted after blinking for a couple seconds, then repeat the blink again on the next update :)

+1
Linda Shadowborn
Dark Steel Industries
#115 - 2012-01-27 15:46:19 UTC
For the love of all that is unholy let us remove the frakking chatbutton.

AND FIX THE bleep forums so i dont have to type supermega or lose 90%
Mag's
Azn Empire
#116 - 2012-01-27 16:06:12 UTC
CCP Optimal wrote:
Morwen Lagann wrote:
Reset our Neocom buttons? How and where? There is no option for this in the escape menu that doesn't destroy all of our other settings, nor is there an option on the neocom itself. Given how long it takes to fix all of the other things the last several times CCP has nuked our settings during a patch, I'm not willing to even consider that as a viable option.

The appropriate solution here consists of a few small things:
  • Add the ability to disable blinking on individual buttons on the neocom. Let us pick which icons we want to blink, and which ones we don't.
  • If people want to remove a button because they don't need it, or it annoys them, let them. What's the point of touting a customizable and reconfigurable user interface if it isn't possible to customize and reconfigure it to your liking?
  • It doesn't matter what the button is, or whether it should be possible to remove it or not, it should be possible to find it in the E menu and add it back. Case in point, the chat button that has caused this mess in the first place.
  • Chat windows - or stacks - should always minimize to the neocom separately from the chat button. Always.

It's worth noting that that chat button has other issues, particularly that people who have a lot of channels open can't even access them all through the button in the first place. The first level of the menu only shows a handful of channels. Then the second level of the menu (via the "n more..." item in the list) only shows some of the remaining channels, the list of which runs off both the top and bottom edges of the client and are inaccessible because you cannot scroll through the list.


After today's patch you can right click the Neocom and select "Reset buttons".
How about addressing the other points he made. Surely customisable, should be exactly that.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Taipion
Adeptus Petrous
#117 - 2012-01-27 16:52:08 UTC
Any new hack yet, to remove the chat button?

After the last patch or so, you cant remove it anymore, but those that were removed, seem to stay away.
I'thari
#118 - 2012-01-27 16:54:50 UTC
Alandira wrote:
CCP Optimal wrote:
After today's patch you can right click the Neocom and select "Reset buttons".

Make the Chat button removeable, it's totally superfluous and it's very anoying!

Why you hate your Customers? Do we really have to petition everything to make you listen? Will you even listen after you read 400.000 petitions of the players concerning this totally idiotic move to make a worthless button non-removeable? Really? Ok.

Buzzmong wrote:
Chat button should be removable. End of.

I'd also like things like cargo holds to minimise to the bottom of the screen, not to the new Neocom. I find the tabbed method of the old neocom *much* more user friendly.

Barakkus wrote:
Please make the blink work like it used to, blink a bit then stay highlighted after blinking for a couple seconds, then repeat the blink again on the next update :)

^^ this

Disclaimer:

Every single character used in this post is a work of fiction. Any similarities with real-world alphabet, or - god forbid - language is purely unintnetional!

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#119 - 2012-01-27 19:01:14 UTC
Bumping for justice and for "sandbox" game environments that "allow" us to rid ourselves of crappy UI features.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Mfume Apocal
Brutor Tribe
Minmatar Republic
#120 - 2012-01-29 09:35:26 UTC
You have no idea how annoying that chat button is.