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0.0 fix - Nurf Moon Goo!!

Author
saltrock0000
State War Academy
Caldari State
#1 - 2012-01-24 09:47:49 UTC
A Simple quote from another thread which i think deserves a thread of its own:

Moon mining has horribly unbalanced nullsec pvp. Remove moon mining and make people play eve to earn isk again so that the blobbers have to run around in pve ships and get shot at too.

Now this to me sounds like a eureka moment!

\'''\<(o_O)>/'''/

Lady Spank
Get Out Nasty Face
#2 - 2012-01-24 09:52:35 UTC  |  Edited by: Lady Spank
This has never been discussed before and certainly warrants yet another thread with no new insights posted in the wrong forum section.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

baltec1
Bat Country
Pandemic Horde
#3 - 2012-01-24 09:59:11 UTC
Come and take it off us.
Vaerah Vahrokha
Vahrokh Consulting
#4 - 2012-01-24 10:01:19 UTC
saltrock0000 wrote:
A Simple quote from another thread which i think deserves a thread of its own:

Moon mining has horribly unbalanced nullsec pvp. Remove moon mining and make people play eve to earn isk again so that the blobbers have to run around in pve ships and get shot at too.

Now this to me sounds like a eureka moment!


Moons are what in other games are called "battle objectives".

So, go and battle and take them, that's what they sit there for.
Andski
Science and Trade Institute
Caldari State
#5 - 2012-01-24 10:06:02 UTC
it shouldn't be removed but the T2 market shouldn't entirely rely on technetium, heh

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

saltrock0000
State War Academy
Caldari State
#6 - 2012-01-24 10:07:10 UTC
Dispite people obviously wanting to defend thier incomes by trololing, this should really be thought about.

it would certainly be a kick up the ass for RMT's

Just because moons wouldnt be desirable - other than building caps, owning SOV and desirable systems to plex/rat/mine in would still be, therefore still offering incentive for the average blob PvPer to participate in battles, if not more! Isn't someone more likely to fleet up if they are defending thier own personal income, and not that of some alliance leader scooping billions in moon goo?

\'''\<(o_O)>/'''/

Andski
Science and Trade Institute
Caldari State
#7 - 2012-01-24 10:07:12 UTC
it's obvious that you don't know anything about the t2 market though lmao

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Ned Black
Driders
#8 - 2012-01-24 10:07:41 UTC
The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.

All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.
Andski
Science and Trade Institute
Caldari State
#9 - 2012-01-24 10:08:21 UTC
saltrock0000 wrote:
not that of some alliance leader scooping billions in moon goo?


kleptocratic alliances like that tend to fail under the pressure of an invasion

see white noise

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#10 - 2012-01-24 10:09:41 UTC  |  Edited by: Andski
Ned Black wrote:
The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.

All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.


this would only screw up the T2 market even further when there's a choke on supply after the periodic "moon rotation" or whatever where everyone and their mother is out scanning moons for the next month

moon rotation would be a terrible mechanic

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

saltrock0000
State War Academy
Caldari State
#11 - 2012-01-24 10:10:11 UTC
Ned Black wrote:
The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.

All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.



Also a good idea. would certainly cause massive conflicts and battles, which hey isnt that what 0.0 peoplez want? <--- yes with a z KOZZZZZ

\'''\<(o_O)>/'''/

Andski
Science and Trade Institute
Caldari State
#12 - 2012-01-24 10:11:04 UTC
saltrock0000 wrote:
Ned Black wrote:
The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.

All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.



Also a good idea. would certainly cause massive conflicts and battles, which hey isnt that what 0.0 peoplez want? <--- yes with a z KOZZZZZ


have you ever left highsec

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

saltrock0000
State War Academy
Caldari State
#13 - 2012-01-24 10:13:25 UTC
Andski wrote:
saltrock0000 wrote:
Ned Black wrote:
The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.

All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.



Also a good idea. would certainly cause massive conflicts and battles, which hey isnt that what 0.0 peoplez want? <--- yes with a z KOZZZZZ


have you ever left highsec



Only someone who has lived in 0.0 for many years would hate it so much

\'''\<(o_O)>/'''/

Lady Spank
Get Out Nasty Face
#14 - 2012-01-24 10:14:45 UTC
Obviously not.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Andski
Science and Trade Institute
Caldari State
#15 - 2012-01-24 10:15:53 UTC
clearly there are no massive conflicts and battles taking place over moons, nope not at all

the DRF and ncdot/raiden/PL took over the north for gudfitez

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

baltec1
Bat Country
Pandemic Horde
#16 - 2012-01-24 10:17:35 UTC
saltrock0000 wrote:



Only someone who has lived in 0.0 for many years would hate it so much


The sky high T2 prices that would cause would mean everyone would hate it.

0.0 is currently burning hotter than all of 2011 combined and by the looks of things tech will be getting a long overdue nerf this year.
Jarnis McPieksu
Aliastra
Gallente Federation
#17 - 2012-01-24 10:19:01 UTC  |  Edited by: Jarnis McPieksu
0.0 is burning mostly because with TiDi you can now have 1000+ player fleet fights without the server melting and hamsters dying by the dozen. Naturally the goals tend to be aligned with "what can get us alliance level ISKies?" which today equals "Technetium moons" but if there were any changes, it would just cause the huge fleets to adjust their targets. They'll always find something to shoot at.

I wouldn't mind a 0.0 moon goo rebalance which would make R64s and R32s valuable yet not stupid-100kISK-per-unit valuable. That would spread the fighting around the whole map.
Tiberius Sunstealer
Caldari Provisions
Caldari State
#18 - 2012-01-24 10:20:16 UTC
Andski wrote:
clearly there are no massive conflicts and battles taking place over moons, nope not at all

the DRF and ncdot/raiden/PL took over the north for gudfitez

You didn't know? Don't you feel like an idiot.
Aineko Macx
#19 - 2012-01-24 12:44:08 UTC
RaTTuS
BIG
#20 - 2012-01-24 12:50:49 UTC
moon mining should be like PI mining .....

http://eveboard.com/ub/419190933-134.png http://i.imgur.com/kYLoKrM.png

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