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EVE New Citizens Q&A

 
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Finally getting better WH's

Author
Zornia Estemaire
The Scope
Gallente Federation
#1 - 2012-01-23 20:35:37 UTC
Since increasing Astrometric Acquisition, Pinpointing, and Rangefinding all to level 3 I have been finding other WH's besides K162. Should have done this long ago but I was busy with other skills. Wish I knew that was all that I needed for getting better WH discoveries. Must have found K162 over a dozen times when those skills were all at level 2! Which now brings up a question. For C1 and C2 WH's which ship and what modules should I have loaded for these? I know I'll need a scan probe launcher and some probes but what else? Looking forward to diving in but I'd like to be somewhat prepared. I have the skills to load all T2 modules for frigates, destroyers, and cruisers. Thx for any advise.
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2012-01-23 20:47:11 UTC  |  Edited by: Tau Cabalander
Your skill doesn't have anything to do which what you find. Skills (and equipment) only affect how difficult it is to get a warpable signature.

C1 & C2 can be done in a battlecruiser.
Dyaven
#3 - 2012-01-23 23:03:41 UTC
You were simply unlucky, as Tau said. Your skills only affect how difficult something is to to scan.
J'Poll
School of Applied Knowledge
Caldari State
#4 - 2012-01-23 23:55:35 UTC
Also, finding the K162 WH more often then others is because the K162 is the general name for every return WH.

So for instance you find a WH named Axxx, the second you (or anybody else) jumps through it a WH is created on the other side. This will always be the K162 WH.

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Gizznitt Malikite
Agony Unleashed
Agony Empire
#5 - 2012-01-23 23:56:52 UTC  |  Edited by: Gizznitt Malikite
To get a warpable scan result, the combined scan strength of all your probes must be high enough to resolve a target. The scan strength of each probe is a function of range between probe and target, probe scan strength, and the targets signal strength.

The scan strength of your probes may be increased by ship bonuses, pilot skills, equipment, implants, and scanning range.

The signal strength of each cosmic signature or structure is a static attribute. Different sites have weaker signals, and are thereby more difficult to scan down. To get an idea of the various signal strengths of various sites, take a single combat probe, set it to 64 au, and move it a fair distance from the area your scanning (so the distance between targets is small compared to the distance from the probe). After scanning with just the one probe, you can sort the signatures by signal strength. Similar sites will have similar signal strengths. If you pay attention to these numbers, you can roughly narrow sites just by their signal strength (although this is far from a perfect identification system). Different types of WH's have different signal strengths...

The signal strength of player ships is a function of their signature radius (smaller = harder) and sensor strength (bigger = harder). There used to be a special ratio value 1.04 = Sensor Strength / Sig Radius, where ships became unscannable. Now, this has been modified so all ships are now scannable, although it may require perfect skills in bonused ships with implants.

Final Note: A K162 type WH is a WH EXIT. A WH exit is not created until someone scans down the WH Entrance! I.E., if you find a K162, your not the first person to find that WH. And perhaps more importantly, that WH was first found from the OTHER SIDE!
Xercodo
Cruor Angelicus
#6 - 2012-01-24 04:24:50 UTC
Just thought it was worth beating you over the head with one more time, what you find is irrelevant to skills, only your ability to get it to 100%

Any one in the same time and place with all 5s in all the scanning skills would have found the same sites.

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Obax Bannon
Caldari Provisions
Caldari State
#7 - 2012-01-24 17:07:53 UTC
Gizznitt Malikite wrote:

Final Note: A K162 type WH is a WH EXIT. A WH exit is not created until someone scans down the WH Entrance! I.E., if you find a K162, your not the first person to find that WH. And perhaps more importantly, that WH was first found from the OTHER SIDE!


Have heard this before but was never too sure how it worked.
Does scanning the WH Entrance to 100% create the exit or do you have to actually jump through for the exit to be created ?
Zornia Estemaire
The Scope
Gallente Federation
#8 - 2012-01-24 17:17:14 UTC
Thanks for all the enlightening info guys. Now that it has been pounded in my head (as Xercodo pointed out)Smile whatever is in a system I scan I won't be missing anything because of my skill level. Also, my scanning has gotten much better from all the practice I have. Usually I can scan almost anything I find to 100%. But this brings up another question. If I scan a system one day and come back the next day is there always the same objects. Because I have been just moving from one system to the next(so far only in hi sec) after scanning it down and exploring what I can.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#9 - 2012-01-24 19:44:23 UTC  |  Edited by: Gizznitt Malikite
Obax Bannon wrote:
Gizznitt Malikite wrote:

Final Note: A K162 type WH is a WH EXIT. A WH exit is not created until someone scans down the WH Entrance! I.E., if you find a K162, your not the first person to find that WH. And perhaps more importantly, that WH was first found from the OTHER SIDE!


Have heard this before but was never too sure how it worked.
Does scanning the WH Entrance to 100% create the exit or do you have to actually jump through for the exit to be created ?


Truthfully, I don't know... and I'm not sure how to test this out... My assumption is, whenever the WH is scanned down to 100% it starts its lifetime timer and spawns the WH exit... but this is purely speculation.

Zornia Estemaire wrote:
Thanks for all the enlightening info guys. Now that it has been pounded in my head (as Xercodo pointed out)Smile whatever is in a system I scan I won't be missing anything because of my skill level. Also, my scanning has gotten much better from all the practice I have. Usually I can scan almost anything I find to 100%. But this brings up another question. If I scan a system one day and come back the next day is there always the same objects. Because I have been just moving from one system to the next(so far only in hi sec) after scanning it down and exploring what I can.


Different sites last for different time periods. WH's typically last for about a day. Most signatures/anomalies last for about a week unless someone completes the site. If you complete the site, it despawns within seconds/minutes. Whenever a site despawns, a new site pops ups to replace it... somewhere else... randomly... within the universe.
Borg Stoneson
SWARTA
#10 - 2012-01-26 00:30:22 UTC  |  Edited by: Borg Stoneson
Obax Bannon wrote:

Have heard this before but was never too sure how it worked.
Does scanning the WH Entrance to 100% create the exit or do you have to actually jump through for the exit to be created ?


The current theory is that somebody has to initiate a warp to the WH before it will spawn the exit, the warp can be canceled, you can just sit on the WH, doesn't matter, the moment someone initiates a warp the k162 spawns on the other side. Simply scanning it down doesn't cause the k162 to spawn. As far as I'm aware CCP has never confirmed or denied that this theory.

Zornia Estemaire wrote:
But this brings up another question. If I scan a system one day and come back the next day is there always the same objects. Because I have been just moving from one system to the next(so far only in hi sec) after scanning it down and exploring what I can.

Each WH system has a "static", a WH that will always lead to the same class of space. Some systems will always have a WH that leads to HS, some to LS, Null, most have statics that lead to other WH systems. There's also WH's that spawn randomly, lead to a random system and dissapear after a day or so.

Each WH system spawns sites randomly from a fixed list, a site found in one C1 can be found in any C1, but never in any other class. The only exceptions are LADAR and Gravimetric sites which are, for the most part, found in all WH systems (the top sites are only found in C5-6).