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Recent incursion issues

First post First post
Author
Calisto Fox
Doomheim
#161 - 2012-01-22 12:46:13 UTC
Telvani wrote:
Really hope these tears are genuine, how about you use all that isk your farmed to dec / suicide gank them? Eve is not a PVE game.


EVE is a sandbox, therefor its whatever i want it to be. Think before you click post.
Tian Nu
Ministry of War
Amarr Empire
#162 - 2012-01-22 12:48:43 UTC
In the interest of having a single point of feedback on the current incursion situation, I would ask everyone to use this thread for feedback, suggestions, calls to action, etc. Please refer to this post for a more detailed explanation.

For the beter EvE incursion payout MUST be boosted, the income is way to low whne you see how many ppl lose there pimped ships to much risk for small reward.What?

Father O'Malley about Darius III begging for whelp: “Hows that working out for ya ? I make it 02:21 and all I see is you begging Riverini to get numbers and trying to recruit from the incursion public channel.”

Aineko Macx
#163 - 2012-01-22 12:51:23 UTC
Onictus wrote:
Aineko Macx wrote:
Well, CCP mods never showed much understanding of forum culture, so no real surprise.

There were 6 thread on the exact same thing, with varying degrees of nerdrage.
If that is forum culture.,.....

Not speaking of this particular *gate (is it that already?). The eve community is indeed on the acid-y side of the scale, but on most other forums mods would have a short run if they worked like here. And since we have no influence on that, it is not unsurprising people run to other forums...
Aruken Marr
The Scope
Gallente Federation
#164 - 2012-01-22 13:06:48 UTC  |  Edited by: Aruken Marr
I dont understand the problem here, surely killing the mothership and stopping the incursion the aim of incursions... right?

Or is the problem that its getting in the way of farming isk from sites long after the mothership has appeared. I'm pretty sure that's the sandbox working as intended. Brick et al are just playing incursions the way they want to play...
Darrow Hill
Vodka and Vice
#165 - 2012-01-22 13:11:10 UTC
Aruken Marr wrote:
I dont understand the problem here, surely killing the mothership and stopping the incursion the aim of incursions... right?


Right.

Once the Mom spawns, it's there for any fleet to engage.

Nothing to see here but boring PvE, tbh.
Telvani
SWARTA
#166 - 2012-01-22 13:13:37 UTC
Calisto Fox wrote:
Telvani wrote:
Really hope these tears are genuine, how about you use all that isk your farmed to dec / suicide gank them? Eve is not a PVE game.


EVE is a sandbox, therefor its whatever i want it to be. Think before you click post.


Lol no.

Its a sandbox, so everyone can do what they want.

There are people in eve who get their kicks from killing you

They are, statistically much better at killing you than you are at not being killed

Onictus
Federal Navy Academy
Gallente Federation
#167 - 2012-01-22 13:15:17 UTC
Darrow Hill wrote:
Aruken Marr wrote:
I dont understand the problem here, surely killing the mothership and stopping the incursion the aim of incursions... right?


Right.

Once the Mom spawns, it's there for any fleet to engage.

Nothing to see here but boring PvE, tbh.



Yes, while I appreciated the big organized gangs not killing the mom so I could make more money.

I fail to see how someone killing the mom when it comes up as an "issue".
Ur235
Appetite 4 Destruction
#168 - 2012-01-22 13:15:53 UTC
I think it was a brilliant idea and I applaud the guys who did it good job loving the tears

hmm

Pinaculus
Aliastra
Gallente Federation
#169 - 2012-01-22 13:19:10 UTC
+1 for hiring a merc corp. I don't run Incursions anymore, so I don't really care. If I did, however, I'd definitely chip in.

Because this is EVE, and violence solves everything.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Andski
Science and Trade Institute
Caldari State
#170 - 2012-01-22 13:23:03 UTC
yeah hey wardec an alliance that doesn't have any static assets and whose members can just drop corp for the duration, great idea

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Grumpy Owly
Imperial Shipment
Amarr Empire
#171 - 2012-01-22 13:25:14 UTC
Quote from the recent produced CSM minutes:


"Both the CSM and CCP agree on that Incursions are good in terms of gameplay and ISK payout, but the time for adjustments based on player behavior data is at hand"



So rewards are fine.

Gameplay isnt broken, so systems dont need to change.

So I assume the "behaviour" data must refer to AI changes for the predicatability they talk about, which sounds like a good thing on the "funsics" level.
Camios
Sebiestor Tribe
Minmatar Republic
#172 - 2012-01-22 13:25:56 UTC
Calisto Fox wrote:
Camios wrote:


Hisec PVE should give you less money and more fun. It would be even then.


So highsec incursions are better payouts than their low/null counterparts? I agree, that is unbalanced. Roll

On the same note, high sec is more fun, absolutely, but thats due to not being a slave to a null overlord and being used as nothing but pawns to line someody elses pocket and not having the brains to stop for a moment and question it. Null bears deserve their own fate for being mindless drones.

Reminds me of the borg in a way lol


Yes. Try this: First go in hisec and take part in an incursion fleet, and write down how much you get isk vs hour wise.
Then go into lowsec or nullsec and try do the same without being blown up. If you can, you'll get more money, if you cannot you'll get less money afterall, in the sense that it's economically convenient to stay in highsec if you're not part of a corporation that can afford staying in lowsec/0.0 and protect their PVE operations.

Just that, prove me wrong. And stop trollling about "nullsec drones" please.


Camios
Sebiestor Tribe
Minmatar Republic
#173 - 2012-01-22 13:28:35 UTC  |  Edited by: Camios
Tian Nu wrote:

For the beter EvE incursion payout MUST be boosted, the income is way to low whne you see how many ppl lose there pimped ships to much risk for small reward.What?


Then don't use pimped ships. The first rule in EVE is "don't fly what you can't afford to lose, this is true even in PVE.

Edit: oh fruck u got me. 10/10
Krissada
Dreddit
Test Alliance Please Ignore
#174 - 2012-01-22 13:29:28 UTC
Grumpy Owly wrote:
Quote from the recent produced CSM minutes:


"Both the CSM and CCP agree on that Incursions are good in terms of gameplay and ISK payout, but the time for adjustments based on player behavior data is at hand"



So rewards are fine.

Gameplay isnt broken, so systems dont need to change.

So I assume the "behaviour" data must refer to AI changes for the predicatability they talk about, which sounds like a good thing on the "funsics" level.


Quote:
Focusing the discussion on Incursions, CSM brought up the point that Incursions are unbalanced in
that the easier levels of Incursions are more profitable than the more difficult levels – something
that CCP has noted as well and is working on adjusting.


I too can quote the CSM minutes.
Pinaculus
Aliastra
Gallente Federation
#175 - 2012-01-22 13:30:21 UTC
Andski wrote:
yeah hey wardec an alliance that doesn't have any static assets and whose members can just drop corp for the duration, great idea


Yeah, CCP needs to improve wardec mechanics more than anything else. This whole Incursion "event" seems like a perfect test-bed for whatever war mechanics they want to put in.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Grumpy Owly
Imperial Shipment
Amarr Empire
#176 - 2012-01-22 13:30:26 UTC
Andski wrote:
yeah hey wardec an alliance that doesn't have any static assets and whose members can just drop corp for the duration, great idea


Unlike someone who admitted to be playing an alternative game altogether in a public channel recently when his alliance members where involved in a large scale fight. Oh, of which the fail goons lost big time.

And despite that the system currently works both ways, with grifers and runners equally abusing the systems consistently for their own ends.
Grumpy Owly
Imperial Shipment
Amarr Empire
#177 - 2012-01-22 13:32:44 UTC
Krissada wrote:
Grumpy Owly wrote:
Quote from the recent produced CSM minutes:


"Both the CSM and CCP agree on that Incursions are good in terms of gameplay and ISK payout, but the time for adjustments based on player behavior data is at hand"



So rewards are fine.

Gameplay isnt broken, so systems dont need to change.

So I assume the "behaviour" data must refer to AI changes for the predicatability they talk about, which sounds like a good thing on the "funsics" level.


Quote:
Focusing the discussion on Incursions, CSM brought up the point that Incursions are unbalanced in
that the easier levels of Incursions are more profitable than the more difficult levels – something
that CCP has noted as well and is working on adjusting.


I too can quote the CSM minutes.


And? Thats rebalancing, not changing systems and if rewards are being adjusted overall rather than redistributed then CSM are presumably contradicting themselves?
The Snowman
Aliastra
Gallente Federation
#178 - 2012-01-22 14:04:41 UTC
Most people running incursions are 0.0 pilots bored of ratting and sanctum running

Incursions have been about for over a year now, so you have to ask why is it that peope are only now starting to complain about it?

Pilots are taking their alts into high-sec to run incursions because its more fun, thats all. This means 0.0 fat-cat alliances are seeing that their monopoly is breaking and their taxes arnt getting the money anymore, and its taken them a whole year to realise it... and thats all it is about

Its not really about the isk, or the low risk, since its just the same in 0.0.

If sanctums and haven sites worked in a similar way to incursion sites, ie, more fun and required a bit more organising instead of mindless grinding then their members wouldnt need to look elsewhere.

This is all really only coming to light now because 0.0 in general is broken, boring and pointless. Whats the point in going to war when it just comes down to who has the most super caps?

Shad0wsFury
Sorry We're In Your Space Eh
Seventh Sanctum.
#179 - 2012-01-22 14:05:58 UTC
Incursions to the best of my knowledge haven't really been iterated on much. Maybe some minor balances, but CCP hasn't really even looked at them for the most part since putting them in the game.

Non-shockingly, CCP did some bad testing on how players can abuse the incursion system to maximize profits (as in, they did no testing whatsoever probably).

I commend bricksquad for bringing balance to the game in CCP's stead.

I also commend CCP for "looking at" incursions for balancing and some much needed changes. Top of that list should be removing cyno jamming effects from 0.0 incursions, if not lowsec incursions too. Cynos are kinda important for this thing called LOGISTICS, and having to spend 5-6 hours clearing an incursion so every-day logistics can take place is pretty damn lame.
Tydle Ellecon
Sirus Cybernetics Corp
Foundations Rising
#180 - 2012-01-22 14:06:03 UTC
So let me get this straight, People are running the mother-ship site, to end incursions (its not ending them early as the monther-ship is the end of it) and this is an issue? Its part of the incursion, its not a private mission or anything like that its a public event. They are just as entitled to finish that site as anyone else is and the guys wanting to farm the incursion longer need to go find another incursion somewhere else.

How is this even greifing they are playing the incursion as intended. They are finishing it up and ending it. I know if the incursion was in my area I would be glad it was over, as I don't run them, so they get in my way with all the nerfs they cause to an area.

If you guys don't like it go run lowsec or 0.0 incursions they are less likely to bother you there. Hell if they will allow it I might even start joining in on the fleets to remove the incursions so they don't disrupt the game play of the rest of us that live in the area your farming.

There are more people in this game then you incursion farmers, and we are the ones sitting in that space not able to run our missions effectively due to your incursion farming. Take your self entitlement and move on already, your no better then the rest of us and deserve no more help or input from ccp then the rest of us do.