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Would it be possible to make 500million + a month in low sec PI?

Author
Vito Tattaglia
Deep Core Mining Inc.
Caldari State
#1 - 2012-01-20 00:50:30 UTC  |  Edited by: Vito Tattaglia
I have about 100 million to invest in a good plan to allow me to pay for an EVE subscription via PLEXs in game. I have heard that many people make millions a day just from producing T1 commodities en masse. Mining has been really slow these days, and I am getting tired of it.

EDIT: Should have also added that I have many PI skills trained, short of Advanced Planetology.
Dirk Smacker
Caldari Provisions
Caldari State
#2 - 2012-01-20 02:09:39 UTC
Vito Tattaglia wrote:
I have about 100 million to invest in a good plan to allow me to pay for an EVE subscription via PLEXs in game. I have heard that many people make millions a day just from producing T1 commodities en masse. Mining has been really slow these days, and I am getting tired of it.

EDIT: Should have also added that I have many PI skills trained, short of Advanced Planetology.

With three characters running 15 planets in a 0.1 system and 0% taxes, you would probably still fall way short. Especially after planetary and blockade runner investment.

I guess once you have a signature, you cannot have a blank one.

Droxlyn
School of Applied Knowledge
Caldari State
#3 - 2012-01-20 02:22:21 UTC
I'm doing it in high-sec with factory planets. The trick is that it takes about 360m to make 65m in 3 days. If you're willing to visit the planets often you can make more than I do in the same time and spend less per individual trip. It does scale down if you have a single planet doing one thing well. The trick is to account for all of your costs and mark up appropriately. Try to figure out what is the hardest to make or sells the fastest. It can be done P1 to P2.
DIsposible Hero
State War Academy
Caldari State
#4 - 2012-01-20 02:26:58 UTC
Probably closer to 300M per month after everything is set up, but its boring as hell to manage. I got sick of "having" to log in 3 times a week just to click buttons haul stuff around so I could get to the fun part of the game.
Droxlyn
School of Applied Knowledge
Caldari State
#5 - 2012-01-20 02:39:11 UTC
DIsposible Hero wrote:
Probably closer to 300M per month after everything is set up, but its boring as hell to manage. I got sick of "having" to log in 3 times a week just to click buttons haul stuff around so I could get to the fun part of the game.


My 65 hour run-times on P1->p2 factories make 50-65m total per run. After the next patch, I'll adjust them to 164 hour run times and make 130m per run and visit them once/week. 5 planets with 16 P2 factories, 4 ports, and 4 silos (12k storage hurrah!). If they bump up the space ports to match, then it would be even longer. (Current setup is 20 P2 factories and 4 ports.) Elite command center.

If you have small enough planets, you can get 18 P2 factories, 3 space ports and 2 storage facilities, these run for 72 hours. If you're just going for ISK, you can set up 21 P2 factories and 2 space ports with a total of 31 hour burn times. (Place 2640 units of the first P1 item in one space port and the same number of the other item in the other space port. That way you don't have to actually visit your planet, just the CO. Just write down which space port gets which material and be happy.)
Vito Tattaglia
Deep Core Mining Inc.
Caldari State
#6 - 2012-01-20 04:01:41 UTC
Thanks for the responses guys. Looks like I'll be working my way up to L4s instead. :(
Scrapyard Bob
EVE University
Ivy League
#7 - 2012-01-20 04:16:36 UTC
Dirk Smacker wrote:

With three characters running 15 planets in a 0.1 system and 0% taxes, you would probably still fall way short. Especially after planetary and blockade runner investment.


For the last 3-4 months, even hi-sec PI harvest planets (ECUs & BIFs, exporting P1 products) make 1M per day per planet (+/- 200k/day long-term). Over the summer that was about 650-700k/day/planet.

15 planets @ 1M/day = 450M/mo
15 planets @ 700k/day = 315M/mo

The main issue with doing PI harvest in lo-sec would be access to the POCO with a tax rate of 10% or less. With the higher yields, you should be getting at least 1.5-2.0M per planet per day in net revenue. Minus the costs of disposable T1 industrial ships fitted with (2) WCS.
Salcon Cliff
Zephyr Corp
#8 - 2012-01-20 14:27:02 UTC
Find a WH corp with POCOs.
Jack Dant
The Gentlemen of Low Moral Fibre
#9 - 2012-01-20 15:05:49 UTC
For a relatively passive income, you can setup extractor planets producing P2 items. You can easily get and feed 2 AIFs, so your output is 240 units/planet/day, and only export every week or two.

On five planets, that's 36k units every month. Exporting them will cost you 25 to 55 mil depending on tax levels, and their market value will be in the 300-380m range. So with a couple characters, you could pay for a plex.

What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644

Invictra Atreides
Toward the Terra
#10 - 2012-01-20 15:44:07 UTC
High Sec is not PIs best friend anymore. If he choses to produce only the most profitable P1.

15 planets @ 1.5M/day = 675M/mo

-10% TAX = 64.800.000 ISK

15 planets @ 1.5M/day - tax = 610.2M/mo


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Celgar Thurn
Department 10
#11 - 2012-01-20 15:57:33 UTC
A lot of wild figures have always been bandied about regarding the profits that can be made from Planetary Interaction. I tend to view those kind of figures with a very large pinch of salt. I imagine with the latest massive buff to doing PI in low & nul-sec I imagine large profits can be made there. Although as I'm a high sec peasant I couldn't give you any figures on that. PI is fairly labour intensive depending on what you are making.

The massive nerf to high sec PI has largely negated any profit there dependant on how your planets are set up. The best use for high sec PI now is to keep a large research POS online. A couple of pilots with five planets each will easily cover the running of a large tower.

Jack Dant
The Gentlemen of Low Moral Fibre
#12 - 2012-01-20 16:39:15 UTC
Invictra Atreides wrote:
High Sec is not PIs best friend anymore. If he choses to produce only the most profitable P1.

15 planets @ 1.5M/day = 675M/mo

-10% TAX = 64.800.000 ISK

15 planets @ 1.5M/day - tax = 610.2M/mo

Clearly, that difference of under 10% profits made the entire process completely useless and not worth doingRoll

Why are you complaining about highsec taxes in a lowsec PI thread, anyway? There are plenty of 5-10% tax offices in lowsec.

What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644

Borun Tal
Brutor Tribe
Minmatar Republic
#13 - 2012-01-20 17:05:44 UTC
One alt of mine running five planets (four P1, one factory) does enough for a PLEX in 21 days, about 19 minutes per day, in high. That 21 days was pre-tax hike, so by my estimates it's running about 25-26 days now (honestly haven't paid attention to the timing since the tax hike).
Substantia Nigra
Polaris Rising
Goonswarm Federation
#14 - 2012-01-23 08:03:38 UTC
This thread has my jaw-dropping at the apparent gap between empire and w space PI.

My only empire PI is a few factory planets to tidy up loose ends, but I run quite a few in w-space ... And they pumping out heaps of POS fuel items and quite a few P4 items every hour, depending on how diligent I am at feeding them.

If you want to make plex-isk from PI, then you mebbe think about setting up a scanner alt in lowend w-system and running some moneymaking PI there. I guess you prolly couldn't do that tho if you got no useful alts yet and if you locked into lowsec.

Good luck whatever you choose.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Professor Alphane
Les Corsaires Diable
#15 - 2012-01-23 08:54:09 UTC
Invictra Atreides wrote:
High Sec is not PIs best friend anymore. If he choses to produce only the most profitable P1.

15 planets @ 1.5M/day = 675M/mo

-10% TAX = 64.800.000 ISK

15 planets @ 1.5M/day - tax = 610.2M/mo





Confirming it's totally not worth making 600M a month passive income because of the 10% tax you have to pay Roll

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Lelith Hellebron
#16 - 2012-01-23 10:02:42 UTC
The answer to your question is undeniably 'yes', provided that you are willing to

A) Use multaple characters. Two characters on healthy 0.1 planets should easily put you over 500m/mo with even the most lax PI schedule

-or-

B) Put in a lot of work.

Either will see you over your mark. Both together will earn you a lot of isk, but personally, I find option "B" to be overrated. I prefer the whole 'work smarter' approach.

[i]I am a leaf on the wind... Watch how I soar![/i]

ganks theman
Universal Exos
#17 - 2012-01-23 11:50:24 UTC  |  Edited by: ganks theman
i run 2 acc 30 worlds 80+mill a day my trading skills help a lot cut off fees and taxs buy t1 one make in t2

ganks theman =  gangster man :P