These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Jita Park Speakers Corner

 
  • Topic is locked indefinitely.
 

Ask me about "The CSM" Q&A

First post First post
Author
Seleene
Body Count Inc.
Mercenary Coalition
#101 - 2012-01-28 17:33:11 UTC
Bloodpetal wrote:
Seleene wrote:
The sense of wonder and danger had been missing from EVE for so long; for the first time since the beginning of the game, we managed to re-capture some of that feeling, while also adding new stuff (T3) that made the risk worthwhile. I would challenge CCP to do that on an even larger scale.

Fix the fighting and then give us new and improved things to fight over! Cool


When I'm in a wormhole I literally have the sensation of standing over an empty pit, waiting to fall. It's absolutely awesome the sensation captured in a wormhole (at least if you're not a WH dweller). The sensation that nothing is absolute while you're in there.

My ideas on mining are here : https://forums.eveonline.com/default.aspx?g=posts&m=678113#post678113

It builds on ideas that CCP used to have, I don't know what the likelihood of it really happening is, but it does involve more opportunities for player interaction than currently. There are other good ideas in that thread, just don't want to endorse any specific ones.


Without getting specific, there are several things in the post you cited that I've heard discussed before and would like to see implemented in some way. One of the more obvious things is I think it's dumb that an asteroid is made up of a single element. Players should have an opportunity to 'strike it rich' on even a small scale. Maybe a space whale died and there's a puddle of moon goo under the first layer of Kernite, etc...

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Seleene
Body Count Inc.
Mercenary Coalition
#102 - 2012-01-28 17:36:15 UTC
Plutonian wrote:
Or, let me put it this way...

Lets say I have an issue I feel strongly about concerning CCP and Eve. Let's say I've made posts, which are generally ignored; not so much the usual heaping derision we see in these forums, but general silence. And let's say I contact some CSM's and still get little response.

At that point, since I did work in the industry and still have contacts at gaming review sites, would I not be better off creating a "Press Blitzkrieg", bypassing the CSM entirely, and see if I can get CCP's attention directly?


I don't think that would really work out very well unless you had some VERY solid arguments that were shared on a scale that a site like Massively or Ten Ton Hammer, etc... would appreciate. Typically, you're not going to get much attention unless you have a large following. If your posts / ideas are being ignored then perhaps they are not as inflammatory as you might think? v0v

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Plutonian
Intransigent
#103 - 2012-01-28 18:51:38 UTC  |  Edited by: Plutonian
Seleene wrote:
In the example you cite, you are upset because someone running multiple accounts didn't do the ~honorable~ thing and 1v1 you. The thing is, he's not doing anything illegal or wrong and you have the option to do the exact same thing if you want. Your example is so situational that trying to apply it to the entire PVP dynamic of EVE doesn't work m8.
Fair enough. I would assume there are far fewer solo than group pilots.

Seleene wrote:
This is the most eloquently written 'argument' I've yet seen about people using multiple accounts in EVE, but I've never seen the 'Pay 2 Win' label attached in quite this way. It's an interesting take on things but I don't agree with it at all. Sorry. :)
I appreciate your reply.

What do you think about adding an entry to killmails which simply says yes/no whether the pilot was in a gang or not? That would allow a killmail to show who was solo versus solo w/booster alt.
Seleene
Body Count Inc.
Mercenary Coalition
#104 - 2012-01-28 20:09:35 UTC
Plutonian wrote:
What do you think about adding an entry to killmails which simply says yes/no whether the pilot was in a gang or not? That would allow a killmail to show who was solo versus solo w/booster alt.


Sounds like one of those "two lines of code" things that should be trivial to implement but would probably end up breaking the T2 production chain because a programmer had a bad cup of coffee that morning. "Fleet: Electric Cucumber's Fleet". or something. I don't see why it's a bad idea. No guarantee that it will HAPPEN but I can try to ask about how hard it is if I can catch the right person in the next few days.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Plutonian
Intransigent
#105 - 2012-01-28 20:20:08 UTC
Seleene wrote:
Plutonian wrote:
What do you think about adding an entry to killmails which simply says yes/no whether the pilot was in a gang or not? That would allow a killmail to show who was solo versus solo w/booster alt.


Sounds like one of those "two lines of code" things that should be trivial to implement but would probably end up breaking the T2 production chain because a programmer had a bad cup of coffee that morning. "Fleet: Electric Cucumber's Fleet". or something. I don't see why it's a bad idea. No guarantee that it will HAPPEN but I can try to ask about how hard it is if I can catch the right person in the next few days.
Thank you so much.

Just given what I see from the outside, the complexity of the game, interactions of a thousand different elements of play, the age of core parts of the program... yeah; I'd not want to work on the Eve code base. It must be like exploring a labyrinth without a flashlight. Lol
Lady Starfire
State War Academy
Caldari State
#106 - 2012-01-28 20:21:48 UTC
SELEENE WHAT IS YOUR VIEW ON THE TWO ARMS OPPRESSING THE ONE ARMS?
WHAT IS YOUR VIEW ON THE ONE ARM LIBERATION FRONT?
DO YOU SUPPORT THE RIGHTS OF ONE ARM'S?
Seleene
Body Count Inc.
Mercenary Coalition
#107 - 2012-01-28 20:27:51 UTC
Lady Starfire wrote:
SELEENE WHAT IS YOUR VIEW ON THE TWO ARMS OPPRESSING THE ONE ARMS?


I think that being cruel to people with disabilities is pretty uncool, m8.

Lady Starfire wrote:
WHAT IS YOUR VIEW ON THE ONE ARM LIBERATION FRONT?


I believe that people of all types should be able to express their views freely and without censorship. Fight on!!

Lady Starfire wrote:
DO YOU SUPPORT THE RIGHTS OF ONE ARM'S?


I fully support the rights of everyone to proper prosthetic limb replacement or cloned replication.

Also, you have quite a... ummm... unique avatar. I didn't know the character creator could even do that.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Largo Coronet
Perkone
Caldari State
#108 - 2012-01-28 21:12:21 UTC
I'd bet CCP wasn't expecting that, either. Shocked

This is my signature. There are many others like it, but this one is mine.

Someday, this signature may save my life.

Ancy Denaries
Frontier Venture
#109 - 2012-01-28 21:57:04 UTC
Lady Starfire wrote:
SELEENE WHAT IS YOUR VIEW ON THE TWO ARMS OPPRESSING THE ONE ARMS?
WHAT IS YOUR VIEW ON THE ONE ARM LIBERATION FRONT?
DO YOU SUPPORT THE RIGHTS OF ONE ARM'S?
The ****? O_o

"Shoot at anything that moves. If it doesn't move, shoot it anyway, it might move later."

"Do not be too positive. The light at the end of the tunnel could be a train." - Franz Kafka

Lady Starfire
State War Academy
Caldari State
#110 - 2012-01-28 22:41:12 UTC
Seleene wrote:
Lady Starfire wrote:
SELEENE WHAT IS YOUR VIEW ON THE TWO ARMS OPPRESSING THE ONE ARMS?


I think that being cruel to people with disabilities is pretty uncool, m8.

Lady Starfire wrote:
WHAT IS YOUR VIEW ON THE ONE ARM LIBERATION FRONT?


I believe that people of all types should be able to express their views freely and without censorship. Fight on!!

Lady Starfire wrote:
DO YOU SUPPORT THE RIGHTS OF ONE ARM'S?


I fully support the rights of everyone to proper prosthetic limb replacement or cloned replication.

Also, you have quite a... ummm... unique avatar. I didn't know the character creator could even do that.

PROSTHETICS WOULD MAKE YOU A TWO ARM, I MEAN PEOPLE LIKE ME WITH ONE ARM! CCP TRIES TO FORCE ME INTO A TWO ARMED BODY IN STATION BUT WHY WOULD I WANT THAT WHEN IT IS NOT THE BEAUTIFUL ME THAT MY AVATAR SHOWS TO THE WORLD?
rodyas
Tie Fighters Inc
#111 - 2012-01-29 19:42:28 UTC
WHEN I CAME HOME THERE WAS A MAN IN MY HOUSE.

HE HAD ONE ARM

AND MY WIFE WAS DEAD.

Signature removed for inappropriate language - CCP Eterne

MeBiatch
GRR GOONS
#112 - 2012-01-29 20:43:35 UTC
I have to say i vehemently disagree with your (infinity point on super carriers) i think what this would do is make it so those who already have dozens of super carriers (PL Raiden Goons/ Russians) get to keep thiers and anyone who dares tries to bring a few to a fight will loose them do to the overwhelming force of enemy super carriers...

having a capital sized ewar/tackler would be a much more wise approach as it would make it so smaller alliance/corps could get some together to tackle to super caps...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Lyrrashae
Hellstar Towing and Recovery
#113 - 2012-01-29 23:08:19 UTC
Liang Nuren wrote:
Seleene wrote:

[quote=Liang Nuren]I also point you to http://wp.me/p1WQ0O-3S (my blog) regarding destructible/vulnerable NPC station services. In short: screw off. The rules and mechanics for attacking entities living in NPC space (high, low, null, and even WH space) exist and have existed for a long time. Don't screw with it just because its different than sov 0.0.


[...]

We don't want your sov bullshit.

-Liang


Beat me to it, but...this. THIS!!!

Seleene, you and your ilk have shat your own beds, since when are the rest of us required to sleep in them for you?

We don't want your drama, we don't want your politics, we don't want your offered serfdom, we don't want, most of us, anything to ******* do with any of you and what you actually represent.

Gods, put on your big-boy trousers and deal with it.

Ni.

Lyrrashae
Hellstar Towing and Recovery
#114 - 2012-01-29 23:17:23 UTC
Mara Rinn wrote:
Well, obviously the way to disable station services is to arrive with a dropship, unload a fecktonne of marines, and wait while the marines sort out the station services. This will require some way to force your way into the docking bay, but it's perfectly achievable without Dust 514 integration.

Thus all the janitors and marines in your hangar will actually count towards something. Marines to defend the station, janitors to repair things that break.

As for the drake, I'm happy to take a 5% kinetic damage nerf in favour of a 5% rate of fire buff. The Drake doesn't need more changes than that: it's popular because alliances require people to fly it. End of story. The Drake either fields a decent passive tank, or fields some respectable DPS (LOL, I used Drake and DPS in the same sentence). People who think that the Drake is both a heavy tanker and a DPS projector at the same time need to actually fly the ship before commenting on it.

Making the Drake worse is not going to make the Ferox better. To make the Ferox better, the Ferox needs to be better: upgrade to 8 turrets, done.


And this, too.

RoF yes, tank-nerf, absolutely not. Or did anyone forget that that capital size sig under MWD means that it's almost certain that it takes full/near-full damage vis-a-vis that component of both damage formulae?

Unless its' base signature radius is reduced considerably, and speed increased slightly. (And then you'll just have a HAM-spewing Hurricane, how is that going to make it less popular--which seems the objective here--when missile-pilots don't need to worry about tracking? Way to think the matter through guysUgh As Mara said, try flying a ship before screaming that it's OP like all the other whining babies.)

Ni.

Seleene
Body Count Inc.
Mercenary Coalition
#115 - 2012-01-29 23:39:59 UTC
Lyrrashae wrote:
Seleene, you and your ilk have shat your own beds, since when are the rest of us required to sleep in them for you?

We don't want your drama, we don't want your politics, we don't want your offered serfdom, we don't want, most of us, anything to ******* do with any of you and what you actually represent.

Gods, put on your big-boy trousers and deal with it.


Hmmm.... well, first of all, I've responded to Liang's posts as civilly and honestly as I know how. If you've read through the thread then you know that. I'm not quite sure why you think you need to rant like this unless you think I'm suddenly going to realize how 'wrong' I am about *insert issue here*. What, exactly, would you like me to deal with? What do I actually represent? I am curious. Do you even know what you are mad about? Pretty much every word of your post reads like the ravings of a someone that is just MAD because they feel like lashing out.

I don't really care about drama or politics - I opened this thread specifically to let people avoid that and ask direct questions. Many more have eve mailed me and I'm answering those as I can. If you wish to paint every member of the CSM with the same brush, that's your right but it just makes you look foolish.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Lyrrashae
Hellstar Towing and Recovery
#116 - 2012-01-30 00:21:10 UTC
Seleene wrote:

What, exactly, would you like me to deal with?


Liang said it well, so I'll repeat it here:

"We don't want your sov bullshit." (Liang Nuren)

Seleene wrote:
What do I actually represent?


That corp/Alliance-tag under your name answers that question rather handily in the minds of many, don't you think? Perception is an important part of politics, whether rightly or wrongly. You don't need me to tell you how that applies to the current CSM, I hope?

Seleene wrote:
Do you even know what you are mad about?


Quite well, thank you. I'll repeat the money-quote once again:

"We don't want your sov bullshit." (Liang Nuren)

It would seem that whichever CSM/s (can't be arsed to check specifics anymore, I'm beyond caring at this point, tbqfh) pushed the ideas of destructible NPC station-services are, to me, trying to push their "sov-bullshit" on others because they see their influence with CCP as a way to push their agenda at the expense of the rest of the player-base.

Which CSM? Name and shame, please (assuming that's not NDA'ed)?

Yes, this does anger me, sorry if my reaction to that's a bit too visceral for you, but sov-dullsec is not the only play-style out there, and I would like to know why certain parties seem like they're trying to convince CCP that,

A) it is
B) That it is what everybody sees as some kind of end-game? Not even close, maing, not even close.

"We don't want your sov. bullshit." (Liang Nuren)

Fake edit: There's more I could say, but I'm actually going stop forum-whoring, and go play EVE now--because suicide ganking Mackinaw-botters is fun!

Ni.

Seleene
Body Count Inc.
Mercenary Coalition
#117 - 2012-01-30 00:42:27 UTC  |  Edited by: Seleene
Lyrrashae wrote:
Seleene wrote:
What do I actually represent?


That corp/Alliance-tag under your name answers that question rather handily in the minds of many, don't you think?


To the educated voter, no. Not really. I can see you haven't really bothered to read much in this thread, my blog or EVE history as a whole. My corp has existed for eight years; it has been in PL for just short of 1/8 of that. No one in EVE, much less PL, has leverage over me. I've played for too long and seen EVE through too many eyes to be easily influenced. My opinions are formed based upon years of involvement from both sides of the table, player and dev. You should not insult yourself by trying to label a group of 14 people under any one description. Stop being willfully ignorant. Pointing to an alliance tag is small-minded and simple.

Seleene wrote:
Do you even know what you are mad about?


Quite well, thank you. I'll repeat the money-quote once again:

"We don't want your sov bullshit." (Liang Nuren)

It would seem that whichever CSM/s (can't be arsed to check specifics anymore, I'm beyond caring at this point, tbqfh) [/quote]

If you are beyond caring, then then shut up and stop shitting up this thread. Either that or articulate a proper argument (that I haven't already responded to). Smile

Lyrrashae wrote:
pushed the ideas of destructible NPC station-services are, to me, trying to push their "sov-bullshit" on others because they see their influence with CCP as a way to push their agenda at the expense of the rest of the player-base.

Which CSM? Name and shame, please (assuming that's not NDA'ed)?


I've answered this elsewhere, in quite some detail. Cool

Lyrrashae wrote:
Fake edit: There's more I could say, but I'm actually going stop forum-whoring, and go play EVE now--because suicide ganking Mackinaw-botters is fun!


Hey, whatever works for you, dude. I've never 'suicide ganked' anything. Hell, I can't even be evil in the Fallout games. Bear

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Lyrrashae
Hellstar Towing and Recovery
#118 - 2012-01-30 03:02:25 UTC
Seleene wrote:


Hey, whatever works for you, dude. I've never 'suicide ganked' anything. Hell, I can't even be evil in the Fallout games. Bear


You should try it sometime, you might like it Twisted

Ni.

Ashina Sito
Center for Advanced Studies
Gallente Federation
#119 - 2012-01-30 03:17:11 UTC
Seleene wrote:
Plutonian wrote:
What do you think about adding an entry to killmails which simply says yes/no whether the pilot was in a gang or not? That would allow a killmail to show who was solo versus solo w/booster alt.


Sounds like one of those "two lines of code" things that should be trivial to implement but would probably end up breaking the T2 production chain because a programmer had a bad cup of coffee that morning. "Fleet: Electric Cucumber's Fleet". or something. I don't see why it's a bad idea. No guarantee that it will HAPPEN but I can try to ask about how hard it is if I can catch the right person in the next few days.



Wouldn't the simplest thing be to make it so that gang links only work on grid?

It is logical. Command (squad) boosts could still function but if you have a boosting ship and you want that increased performance you should have to have the boosting ship on grid. At the very least you should not be able to activate the gang links inside a POS. That should be an easy fix. You should not be able to do any offensive action (besides POS gunnery) inside a POS, that includes using a Titan bridge.

Anyway, risk/reward. Make command ships be on grid and at risk for people to gain the benefit of the boost.
Seleene
Body Count Inc.
Mercenary Coalition
#120 - 2012-01-30 03:22:33 UTC
Ashina Sito wrote:
Seleene wrote:
Plutonian wrote:
What do you think about adding an entry to killmails which simply says yes/no whether the pilot was in a gang or not? That would allow a killmail to show who was solo versus solo w/booster alt.


Sounds like one of those "two lines of code" things that should be trivial to implement but would probably end up breaking the T2 production chain because a programmer had a bad cup of coffee that morning. "Fleet: Electric Cucumber's Fleet". or something. I don't see why it's a bad idea. No guarantee that it will HAPPEN but I can try to ask about how hard it is if I can catch the right person in the next few days.



Wouldn't the simplest thing be to make it so that gang links only work on grid?

It is logical. Command (squad) boosts could still function but if you have a boosting ship and you want that increased performance you should have to have the boosting ship on grid. At the very least you should not be able to activate the gang links inside a POS. That should be an easy fix. You should not be able to do any offensive action (besides POS gunnery) inside a POS, that includes using a Titan bridge.

Anyway, risk/reward. Make command ships be on grid and at risk for people to gain the benefit of the boost.


Ah, but that is NOT two lines of code! Lol

What you're speaking of is ~the dream~ but the issue has a lot to do with the way grids are formed and making the code understand how that applies to bonuses. Ever been in a fleet where half the fleet just vanishes a couple km ahead of you because they crossed a grid line? THAT sort of thing is the issue. The technical word vomit behind why this is an issue is way over my head but it's something that I know EVE's programmers have tossed around for years as a problem. It's come up just as recently as the CSM summit in December so it's certainly got visibility. Hopefully with all these extra EVE resources, CCP might make some progress on it finally.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!