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New dev blog: Crucible 1.1 and Soundwave's Animal Safety Advice

First post
Author
Tiger's Spirit
Templars of the Shadows
#161 - 2012-01-20 11:08:48 UTC  |  Edited by: Tiger's Spirit
Vera Algaert wrote:
Gilbaron wrote:
isnt time dilation already online? and has anyone experienced it?

undock 30+ people at the same time, get time dilation

it clears up relatively fast but still feels worse than before (when undocking a few ships didn't cause any noticeable issues).


Our experiences on Tranquility some day before:

https://forums.eveonline.com/default.aspx?g=posts&m=653354#post653354


"Yesterday was Tidi activated on Tranquility.
Single 1 system route (gate to gate) was 10 minute long and the lag was present there. Emergency warp, no server response, after log off, i cant log on. 5 minute later i could log in, after 3 minute long black screen. Dont forget, there was just a traveling fleet without fight.
Nothing changed, but every act got ridicuolus long periods."

Was there a 300-500 members traveling fleet without fight. So, Tidi not looking good yet, many pilots was angry in the fleet because lag and long response periods.
Karl Planck
Perkone
Caldari State
#162 - 2012-01-20 11:53:16 UTC
yay

\o/

PS getting ready for ishkurs of win

I has all the eve inactivity

Tyralyn
1st imperial crusade brigade
#163 - 2012-01-20 12:11:35 UTC
Great thing that you started to boost the assault frigate`s i hope you go on like this to make the useless ships more usefuel that we see more of them in the game!
I hope you will balance the other underpowered ships too in further patches like the eos or sacrilege to, give them a place in fleet battles
Pinky Denmark
The Cursed Navy
#164 - 2012-01-20 12:24:08 UTC
These patches have nice changes...

I'm wondering about a few things though :

Null changes : I'm glad Null is now balanced with Barrage and Scorch, but are those changes really what the players have been waiting for since before christmas? We were even promised a thorough Dev blog on the sublect of hybrids before end of january.
What happened to organizing hybrid ammo (and energy crystals)?

CPU change on capital shield transfers : Great for the chimera, but Nidhoggur is still about 80 base cpu away from sanity.

Assault ships : Looks like a good work, but their role still seems to overlapse with Interceptors too much
Kassasis Dakkstromri
State War Academy
Caldari State
#165 - 2012-01-20 13:16:58 UTC
REALLY enjoyed reading this Devblog....

Props CCP Soundwave!

Cheers

CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

TheButcherPete
KarmaFleet
Goonswarm Federation
#166 - 2012-01-20 13:27:39 UTC
Salpad wrote:
TheButcherPete wrote:
I nervously wait for this patch, I suspect that I will thoroughly enjoy Crucible 1.1


I've been subscribing for almost 5 full years now (skipping a single month here and there), and Crucuble is by far the best expansion CCP has released.


I'm not sure about that, I rather enjoyed Dominion.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Luminocity
The Dark Revenants
PLEASE NOT VIOLENCE OUR BOATS
#167 - 2012-01-20 13:31:37 UTC
TheButcherPete wrote:
Salpad wrote:
TheButcherPete wrote:
I nervously wait for this patch, I suspect that I will thoroughly enjoy Crucible 1.1


I've been subscribing for almost 5 full years now (skipping a single month here and there), and Crucuble is by far the best expansion CCP has released.


I'm not sure about that, I rather enjoyed Dominion.
Apochrychckypha gave us wormhole space!!!111one

Other than that I just wanted to say I didn't have anything much to say. Great work CCP! Looking forward to detailed patch notes..
Nex apparatu5
GoonWaffe
Goonswarm Federation
#168 - 2012-01-20 14:46:07 UTC
Pure win
Presidente Gallente
Best Kept Dunked
#169 - 2012-01-20 16:02:15 UTC
Nice! But when do CCP release its awesome Battle Recorder? Cool
Simvastatin Montelukast
DUST Expeditionary Team
Good Sax
#170 - 2012-01-20 16:27:53 UTC
CCP Punkturis wrote:
Even though I'm now a Super Friend I will always be your Best Friend Forever

PROMISE!



Aww, thank you.

I still will blow up your spaceship if it come within my sights though Lol
Chruker
Universe 9
#171 - 2012-01-20 17:43:46 UTC
Quote:
The agent list inside a station will now display your current status with an agent (mission offered, accepted etc). Hopefully less people will be cursing after undocking without pressing “accept” on a mission.


Related to this, but cant you please add 'Mission Completed' to the list of statuses that the Journal shows. Currently it just shows Accepted when I have completed the mission, so at a glance I cant see if the mission is completed (blinking is turned off).
Chruker
Universe 9
#172 - 2012-01-20 17:47:26 UTC
Quote:
We’ve started re-naming modules (missiles and ABs/MWDs) in a schema that tells the user what they do, while still maintaining a lot of the sci-fi feel. The aim is to make everything make sense, instead of today where everything is as confusing as possible.


I dont like the missile renaming, please dont do that. I like my Havoc missiles the way they are.
Baraka Saibot
Wobbling Frog Inc
#173 - 2012-01-20 18:12:12 UTC
...It's a trap. Somehow.
Tore Vest
#174 - 2012-01-20 18:36:14 UTC
Baraka Saibot wrote:
...It's a trap. Somehow.

This Bear

No troll.

CCP Masterplan
C C P
C C P Alliance
#175 - 2012-01-20 19:00:13 UTC
Miyah Putredas wrote:
Quote:
Shield bonuses are now applied like armor bonuses. Remember when you got a shield bonus and LOST shield? Yeah that, we fixed it.


This apparently affects the bonuses gained from fleet boosters, but does it affect the bonus from Pulsar wormhole effect aswell? What about the changing of ships at a POS? Currently you enter your new ship with shields usually at 30-60% rendering shield tanked ships completely useless in situations where you need to change ships fast and there are no stations at hand (like in wormhole space).

Yes, WH effects will be covered by this. When jumping in a pulsar, you'll no longer be disadvantaged compared to the defenders already inside. Whatever percentage shield you had before the jump, you'll have the same afterwards, regardless of the capacity change.
Boarding ships in space is also the same. If the ship had 99% shields before you board it, it will have 99% shields once you're in it.

"This one time, on patch day..."

@ccp_masterplan  |  Team Five-0: Rewriting the law

Sam Bowein
Sense Amid Madness
#176 - 2012-01-20 19:15:17 UTC
Shade Millith wrote:
Missile name changes are stupid. Each missile name already gave an indication of what damage type it was, and there was no need to change it.

And seriously, Trauma? Trauma?! You dropped the names Terror, Scourge, Wrath, Rift, BloodClaw and Juggernaught.

For Trauma?

Why don't you go rename Null as 'Aneurism'? Or EMP as 'Heart Palpitations'?

I would pay Aurum for Hemorrhoid Torpedoes Lol
Knug LiDi
The Dark Space Initiative
Scary Wormhole People
#177 - 2012-01-20 19:16:39 UTC
CCP Masterplan wrote:

Boarding ships in space is also the same. If the ship had 99% shields before you board it, it will have 99% shields once you're in it.


Pretty much everyone in WHs thanks you.

And as a logi pilot for shield fleets - I thank you again

If only we could fall into a woman's arms

without falling into her hands

Lyrrashae
Hellstar Towing and Recovery
#178 - 2012-01-20 20:37:43 UTC
So why are you ruining losec/FW again?

Ni.

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#179 - 2012-01-20 20:51:48 UTC
Lyrrashae wrote:
So why are you ruining losec/FW again?
Because they can. And because they are listening to special interests with some very specific agendas that impact many more players than those [CSM] folks represent in the subscriber base.

Soundwave [and Greyscale, for that matter] does not have a good track record over the past 2 years in terms of managing the design of EVE. So many blatant ****-ups and unintended consequences with each patch / expansion that it boggles the mind.

Furthermore, his cavalier attitude and arrogance still shine through via his blog.

When will CCP remove the cancer at the top of the pyramid?

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Amarrius Ibn Pontificus
Legion Air
#180 - 2012-01-20 21:12:42 UTC
And the fuel cubes? In or still out in this 1.1? I recall reading on some other dev blog it would be in on the 24th but see no mention of it here.