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Player Features and Ideas Discussion

 
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Proposal for change to warfare system

Author
profundus fossura
Caldari Provisions
Caldari State
#1 - 2012-01-19 03:32:09 UTC
Warfare between corps in eve is a great source of PvP and wars between corps should be possible together with a certain level of griefing

However the current system is open to abuse and the level of griefing against noob corps in hisec can easily lead to them feeling disenchanted with the game and potentaily quitting.

Introduction of conserquences for declaring war in highsec should help reduce the level of griefing while allowing wars between those that want to fight to take place, ior let people continue to grief if they really want to.

Simply increasing the isk cost will not produce much of a limiting factor unless it is raised to such an extent that it would price younger players/noob corps out of the market.

However introduction of security status losses for killing wartargets in highsec similar to lowsec scaled by security level of the system would mean that players would need to work to maintain sufficient security status and possibly limit the duration of wars.

So the war dec fee would be for concord to to intervene and to reduce security status loss compared to killing random people in highsec but not remove all consequences.

Using the mutual declaration option to remove the security penalty entiely would allow those who really want to fight in hisec to do so

I would also suggest increasing the wardec fee to 20-50million to make the fee more meaningful but still affordable
ShipToaster
#2 - 2012-01-19 04:00:40 UTC
Will give someone else the chance to rip this to shreds otherwise will get to it tomorrow.

.

ShipToaster
#3 - 2012-01-20 06:43:46 UTC
profundus fossura wrote:
However the current system is open to abuse and the level of griefing against noob corps in hisec can easily lead to them feeling disenchanted with the game and potentaily quitting.


This is not griefing. There is no such thing as a noob corp. When you form a corp you have become an EVE player and joined the game, being decced is part of that game. If you quit EVE due to being decced instead of returning to a npc corp then EVE was not the game for you anyway.

profundus fossura wrote:
Introduction of conserquences for declaring war in highsec should help reduce the level of griefing while allowing wars between those that want to fight to take place, ior let people continue to grief if they really want to.


This is not griefing. Wardecs are never considered griefing. Check the numerous posts from CCP and devs that state this. Those that want to fight? This is not consensual PvP, you dont get to opt in to PvP (well you do recently because CCP were caught helping EVE University and changed the rules but that story is well covered elsewhere).

profundus fossura wrote:
Simply increasing the isk cost will not produce much of a limiting factor unless it is raised to such an extent that it would price younger players/noob corps out of the market.


Costs being too high stop wars. We have evidence of this as no one will pay a billion a week to dec someone.

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ShipToaster
#4 - 2012-01-20 06:44:13 UTC
Too many quotes so a second post needed.

profundus fossura wrote:
However introduction of security status losses for killing wartargets in highsec similar to lowsec scaled by security level of the system would mean that players would need to work to maintain sufficient security status and possibly limit the duration of wars.


This is a bad idea. You lose security status for criminal activities but wardecs are not criminal activities. We have the common misconception that wars are somehow illegal, due to people saying you bribe CONCORD when you dont, but kills in wars are always legal and should never cause a sec status hit.

We dont need to limit the duration of wars. Why should we? Devs have already stated that you can wardec people for as long as you want and this is an intended feature.

profundus fossura wrote:
So the war dec fee would be for concord to to intervene and to reduce security status loss compared to killing random people in highsec but not remove all consequences.


CONCORD not intervening is what wars are about. You pay the ISK to fully remove CONCORD from the equation.

profundus fossura wrote:
Using the mutual declaration option to remove the security penalty entiely would allow those who really want to fight in hisec to do so


No to consensual PvP, no to anything that promotes consensual PvP.

profundus fossura wrote:
I would also suggest increasing the wardec fee to 20-50million to make the fee more meaningful but still affordable


Wardecs against alliances already cost 50 million ISK. Join or make an alliance if you want this.

.

Kelduum Revaan
The Ebon Hawk
#5 - 2012-01-20 08:18:08 UTC  |  Edited by: Kelduum Revaan
ShipToaster wrote:
CCP were caught helping EVE University and changed the rules but that story is well covered elsewhere.
Oh, Mr Toaster again. You probably should link to this, as so far I've only seen unsubstantiated rumours and clearly made up numbers on the subject.

ShipToaster wrote:
Costs being too high stop wars. We have evidence of this as no one will pay a billion a week to dec someone.

Again, not entirely correct, Mr Toaster:
CONCORD wrote:
all in aim Declares War Against Ivy League
From: CONCORD
Sent: 2011.12.16 22:54

all in aim has declared war on Ivy League.
Within 24 hours fighting can legally occur between those involved.

Whether in this case it was intentional, or they simply didn't realise how much it would cost, someone did pay 1 Billion ISK to wardec, and while only a few of them turned up for the first few days there was a war.


Anyway... on the actual subject, its an interesting idea - in effect the attackers still take the Sec status hit as if they had suicide ganked, but don't lose their ship.

What about the defending party? Could they attack the aggressors freely without sec status losses? I would probably suggest the sec status hit was lower than normal for hisec (a fraction of it in fact) however.
Nicolo da'Vicenza
Viziam
Amarr Empire
#6 - 2012-01-20 08:20:23 UTC  |  Edited by: Nicolo da'Vicenza
Wardecs are the opposite; not punishing enough and too easily evaded. That is why noob corps are the ones getting stomped, because they don't know all the tricks the experienced hisec corps use to shield themselves against any unwanted PvP, making it way easier (and more desireable) for the griefers. If the glaring holes in hisec wardec were plugged (like dec shields and NPC corps), noobs would be completely ignored as open season was declared on fat veteran bears strolling around with tens of billions fitted without a care in the world.