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Player Features and Ideas Discussion

 
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Captains Quarters... ideas, suggestions and enhancements

First post
Author
Mars Theran
Foreign Interloper
#361 - 2012-09-27 11:08:03 UTC
Selinate wrote:
I wouldn't mind letting eve players have guns and be able to shoot each other in stations, just not in full battle gear like a Dust player has. Something more concealable. Add the smuggling portion back to the game and it could be a LOT of fun.

Person is trying to smuggle drugs from low sec to a high sec station.

Another person knows that person is doing it, wants to make the good iskies it rewards for the high risk.

Shoots/knives the person with a silenced weapon in an uncrowded area. Make it so that if the other player is in the more crowded areas (i.e. areas with guards and such), they are more likely to be detected and hence have incentive to go to the other areas. Maybe gunfight can ensue when they notice each other?

I don't know, but either way, I think it could be a LOT of fun...


I don't know about you, but I would be wearing at least some armor.
zubzubzubzubzubzubzubzub
Tialano Utrigas
Running with Dogs
Northern Coalition.
#362 - 2012-09-27 14:18:20 UTC
I would like a freezer where I can store and view my corpses (which will look like the avatars of those killed) and I would like to open my crate full of Slaverhounds at the door to the rest of the station Cool
Bagrat Skalski
Koinuun Kotei
#363 - 2012-09-28 09:09:53 UTC
I would like new POSes with interiors, where you could combat opposing forces, take them for your faction. Also new class of ship, troop transporter.
Rek Seven
University of Caille
Gallente Federation
#364 - 2012-09-28 09:34:39 UTC
1. Launch in game browser through the CQ TV screen and allow us to watch videos (e.g. you tube clips, Alliance tournament)

2. Add mini games that we can play with other people via the CQ's TV screens (board games, blink style gambeling, etc.)

3. Add arena combat (alliance tournament style) to eve and allow people to watch fights on the CQ big screen and let players bet on the outcome.

4. A CEO should be able to purchase a conference room when he rents a station office or own a POS. This conference room would allow multiple avatars in the corp to interact. It should use a proximity chat system through eve voice so you can listen in on a private convo.

5. Conference rooms can be upgraded by purchasing mini-game stations, quafe dispensers, tattoo tables (where people can get a corp/alliance tattoo), etc from the NEX store.



Lilin Enyo
Elysium Science
#365 - 2012-10-02 06:14:47 UTC
Not sure if any of these have been requested already or not, but here goes.

1. Ability to invite other player(s) to your quarters.

2. Ability to animate/interact with players in the multiplayer enviroment, be it quarters or stations. (Animated Hugs, kisses, etc)

3. Sprint key for walking faster or running.

4. More female hairstyles, and clothes that don't look "1940 German" please.

5. More interaction with furniture, such as chairs, beds, etc. Also changing sit poses and such.

6. Ability to finally drink Quafe with animations and sounds.

7. Some form of integrated video for tv screens, like youtube or quicktime or something.

8. Chat bubbles inside stations rather than channels/windows.


Usage:
Dress in nice clothes.
Invite a friend over and give them a hug.
Offer friend a Quafe.
Sit down on the sofa together and watch TV, or just chat and hang out.

Now wouldn't that be lovely! :)
Arduemont
Rotten Legion
#366 - 2012-10-02 15:05:22 UTC
Some small measure of CQ customisation would be nice. Seeing as these customisations would never have to see the server, this shouldn't be too big a task to accomplish.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Harvey James
The Sengoku Legacy
#367 - 2012-10-02 15:07:56 UTC
how about it doesn't take 10 years for it to load and people might bother to use it when you allow them to go through that red door

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Luc Chastot
#368 - 2012-10-02 15:43:31 UTC
More ashtrays would be welcomed.

Also, a pack of smokes? And let me kight them.

Make it idiot-proof and someone will make a better idiot.

Harvey James
The Sengoku Legacy
#369 - 2012-10-02 15:44:53 UTC
Luc Chastot wrote:
More ashtrays would be welcomed.

Also, a pack of smokes? And let me kight them.


lol run from those ciggies :P

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Lfod Shi
Lfod's Ratting and Salvage
#370 - 2012-10-03 03:21:02 UTC
Every CQ in The Leisure Group stations need "barbaric, yet stirring, pleasure nodes"... and hot tubs.

♪ They'll always be bloodclaws to me ♫

oldbutfeelingyoung
Perkone
Caldari State
#371 - 2012-10-03 14:54:44 UTC
Harvey James wrote:
how about it doesn't take 10 years for it to load and people might bother to use it when you allow them to go through that red door



buy a new pc only the first time loads a few seconds longer ,after that it goes fast enough

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#372 - 2012-10-03 14:57:18 UTC
Lilin Enyo wrote:
Not sure if any of these have been requested already or not, but here goes.

1. Ability to invite other player(s) to your quarters.

2. Ability to animate/interact with players in the multiplayer enviroment, be it quarters or stations. (Animated Hugs, kisses, etc)

3. Sprint key for walking faster or running.

4. More female hairstyles, and clothes that don't look "1940 German" please.

5. More interaction with furniture, such as chairs, beds, etc. Also changing sit poses and such.

6. Ability to finally drink Quafe with animations and sounds.

7. Some form of integrated video for tv screens, like youtube or quicktime or something.

8. Chat bubbles inside stations rather than channels/windows.


Usage:
Dress in nice clothes.
Invite a friend over and give them a hug.
Offer friend a Quafe.
Sit down on the sofa together and watch TV, or just chat and hang out.

Now wouldn't that be lovely! :)



why would i want to hug somebody in EvE?

In EvE you can trust nobody ,hugging someone will get you a knife between the shoulder blades

R.S.I2014

Dersen Lowery
The Scope
#373 - 2012-10-03 16:21:48 UTC
oldbutfeelingyoung wrote:
why would i want to hug somebody in EvE?

In EvE you can trust nobody ,hugging someone will get you a knife between the shoulder blades


Isn't that the idea? If the Don hugged and kissed you, you knew you were a goner.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

oldbutfeelingyoung
Perkone
Caldari State
#374 - 2012-10-05 20:38:14 UTC
Dersen Lowery wrote:
oldbutfeelingyoung wrote:
why would i want to hug somebody in EvE?

In EvE you can trust nobody ,hugging someone will get you a knife between the shoulder blades


Isn't that the idea? If the Don hugged and kissed you, you knew you were a goner.



well lets hope then ,we can run instead of the walking ,if that is gonna be possible

Running around in your CQ ,screaming : NO HUGS ,NO HUGS !!!!!!!!!!!!

R.S.I2014

Panchatantra
Bunnie Slayers
#375 - 2012-10-05 22:22:16 UTC
Well... small detail perhaps...


Female / Male attitude could be less noticable- especially when sitting down


The male sits in a cool relaxed confident way- looking straight forward. The women sits shy, legs crossed... looking to the side down in the corner rather than at the screen.. Adapting a defensive subdued posture rather than a confident. Its a subtle difference but its all there. (further- someone adjusted the base skinniness again so my arms look like they could break any second.)
Is this really the way the women of Eve should behave?



examples male:
http://gyazo.com/2d8b7e96f473a53bb890c874e0713cf5
http://gyazo.com/7efc5341d0934ddf40c2fed5a94dd86d


examples female:
http://gyazo.com/b79efc8c4afebda895c18a143e9055d3
http://gyazo.com/b3e5e99d7a8deb0ab01fcddb202e5d53
Hard King
Pator Tech School
Minmatar Republic
#376 - 2012-10-06 12:36:29 UTC  |  Edited by: Hard King
The problem i see with CQ is, that they dont give players any reason to use them. The CQ is just a new way to get access to existing tools like the corporation/market window which you can access a lot faster by using the Neocom.

To make ppl use the CQ it needs things you can only do via the CQ. I dont see much chance that CCP will be able to implement features to get ppl use the CQ for gathering intel on PVP related stuff, because alliances and corps already have tools to get their fleets organized.


But perhaps if you add some new PVE content , the screens in the CQ could be used to display those. Like small events like a fleet of NPC Rats spawns in a system. The only way for pilots to get aware of this is by watching the screens in CQ which display it. Like a intergalactic News Channel. Or Special new Agents announce new kind of missions via this News channel which is displayed on the screen in CQ and could be accepted by every pilot reagardelss of standings. Pilots could click those announcements and get more information like reward /objective / enemy strength and the system they need to travel and accept this mission.

I dont know about the new Bounty System that will be introduced with retribution, but perhaps the screens could as well notify about Pilots with bountys that have been seen in your constellation and give you information about the system where they have been seen.

Well i know that this post includes ideas for new content but i dont see any chance for CQ to get used with only the existing content. Sticking with existing content, the CQ will make things more shiny, but less efficient. So ppl will take a look at it for a few minutes and stick with their old way of doing things, because its much easier and faster to click on symbols in the neocom than to walk around in CQ and click on screens, holograms, mirrors etc.


P.S: my english is not the best :D


EDIT:

The Screens could as well stream DUST 514 Battles. EVE Players can select Battles , watch them and place bets on them. If the Battle doesnt go your way, just undock , execute an orbital strike and make the battle go your way xD
Duvida
The Scope
Gallente Federation
#377 - 2012-10-07 21:44:06 UTC
I'd like to see new station backgrounds, and even a revival of the old Gallente "Pleasure Station".
oldbutfeelingyoung
Perkone
Caldari State
#378 - 2012-10-08 15:18:36 UTC
Hard King wrote:
The problem i see with CQ is, that they dont give players any reason to use them. The CQ is just a new way to get access to existing tools like the corporation/market window which you can access a lot faster by using the Neocom.

To make ppl use the CQ it needs things you can only do via the CQ. I dont see much chance that CCP will be able to implement features to get ppl use the CQ for gathering intel on PVP related stuff, because alliances and corps already have tools to get their fleets organized.


But perhaps if you add some new PVE content , the screens in the CQ could be used to display those. Like small events like a fleet of NPC Rats spawns in a system. The only way for pilots to get aware of this is by watching the screens in CQ which display it. Like a intergalactic News Channel. Or Special new Agents announce new kind of missions via this News channel which is displayed on the screen in CQ and could be accepted by every pilot reagardelss of standings. Pilots could click those announcements and get more information like reward /objective / enemy strength and the system they need to travel and accept this mission.

I dont know about the new Bounty System that will be introduced with retribution, but perhaps the screens could as well notify about Pilots with bountys that have been seen in your constellation and give you information about the system where they have been seen.

Well i know that this post includes ideas for new content but i dont see any chance for CQ to get used with only the existing content. Sticking with existing content, the CQ will make things more shiny, but less efficient. So ppl will take a look at it for a few minutes and stick with their old way of doing things, because its much easier and faster to click on symbols in the neocom than to walk around in CQ and click on screens, holograms, mirrors etc.


P.S: my english is not the best :D


EDIT:

The Screens could as well stream DUST 514 Battles. EVE Players can select Battles , watch them and place bets on them. If the Battle doesnt go your way, just undock , execute an orbital strike and make the battle go your way xD


This thread is for discussing ideas about CQ by players and devs
too bad the devs don,t bother at all anymore and probably don,t read it for some time now

R.S.I2014

Matthias Vilmet
Deep Core Mining Inc.
Caldari State
#379 - 2012-10-09 19:57:20 UTC
1)Well Rested Bonuses - some sort of bonus gained for taking time out in your quarters or a station. It could improve agility or damage or whatever. You spend 15 minutes "resting", then you get a 2 hour bonus.

2)In game bars where you have a chance to "attract" special agents to give you missions that are epic or evocative.

3) Gambling/Mini Games - who didn't like Pazaak in Knights of the Old Republic? Make your own game for this unvierse.

4) In game jails/penal colony... because let's face it. Gankers might take having a bounty a little more seriously if they were sent to prison for 1 hour after they got caught.

oldbutfeelingyoung
Perkone
Caldari State
#380 - 2012-10-09 22:36:15 UTC
Matthias Vilmet wrote:
1)Well Rested Bonuses - some sort of bonus gained for taking time out in your quarters or a station. It could improve agility or damage or whatever. You spend 15 minutes "resting", then you get a 2 hour bonus.

2)In game bars where you have a chance to "attract" special agents to give you missions that are epic or evocative.

3) Gambling/Mini Games - who didn't like Pazaak in Knights of the Old Republic? Make your own game for this unvierse.

4) In game jails/penal colony... because let's face it. Gankers might take having a bounty a little more seriously if they were sent to prison for 1 hour after they got caught.




Forcing somebody into Avatarplay doesn,t work well in this community,but thanks for the ideas

R.S.I2014