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PLEX from gameplay to reduce its inflation!

Author
Amarr Maniac
Gone to Elite
#1 - 2012-01-17 19:30:52 UTC
Inflation on prices of PLEX (time for 30 days of game) is loosing its meaning (as a possibility to buy more time with ISK they make) for many (especially high-sec) players.

In other words, more and more players will not have ISK to buy PLEX even occasionally , what in turn will affect on size of players quantity (and so possible long time subscribers in future). And that will affect gameplay of older players that can afford PLEX... Bet they want more cannon fodder or possible allies too...

It also affects gameplay as where players put their ISK, some buy rather PLEX, rather than as they used to do, buy a new ship AND a PLEX per month. Younger players might quit EVE more likely earlier, as they notice they have to choose between progressing in the game or paying MUCH of real money for months or even years (before certaintity that someday they are able to make ISK for PLEX, especially as price is going up monthly).

Suggestions?

Put PLEX (amount regulated by CCP monthly according to markets) as a loot or reward on incursions, factional warfare, 0.0 and low-sec sites, missions and sovereignity "prizes" (f.ex. sovereignity kept on amount x systems for month = x amount of PLEX), maybe even little rarely on high-sec missioning as a extra-encouragement for missioners.

I think all would benefit from this, it would encourage pilots to mission, factional warfare, do incursions, anomalies and join (or create) low or 0.0 sec corps and alliances (instead of only mining just to notice PLEX is again further away from reach).

Benefits to CCP would be wider and more lasting playerbase enjoying game more, that would eventually also buy ISK with PLEX (bought from CCP) to fund gaming experience they got addicted outside protection of Concord.
Gobat Alexia
Shadow Proclamation.
#2 - 2012-01-17 20:05:58 UTC  |  Edited by: Gobat Alexia
A Plex is now part and owned by the Player run market. In your sence, its that button on the tab list saying market

It is affect by players and players alone. If you want the price lowered, then followe these steps:
Buy a HUGE amount and then re-sell all of it, in a long period at a very competitive price. in 6 months time, you will find the price with in that region you have sold in will drop




If your asking for CCP to tamper the plex to change market for your own personal gain then keep dreaming boy....



If you haven't figured out why the price has inflated, its because alot of major trading corps bought a tone of the plexs a good few months back and then bought all the market plex then resold them at a higher price. in short period it probably cost then A LOT to pull off but at a long term period, well you can guess they are now making a tone of isk thx to this text book marking trick.


in Short, the market is player run so STOP COMPLAINING




on another note, because of the rise in isk, it mean new player can get ALOT more isk now than they could back in the day which in term puts more money in ccp's pockets
Amarr Maniac
Gone to Elite
#3 - 2012-01-17 20:11:52 UTC
Let me make this clear, I dont need to worry about paying my subscriptions with ISK or RL money, but MANY do.

And I am just after funnier game, where I could, IF i decide to pay with PLEX, get more fun things to play with, with more ISK (about 200 mils compared to year ago, so couple BS´s more per month per account).
muhadin
Brutor Tribe
Minmatar Republic
#4 - 2012-01-17 20:13:27 UTC
Believe it or not, ccp is a business, they make a good portion of their income with plex, making plex attainable via in-game actions is completely stupid.

Without income, the game doesn't grow, without growth the game stagnates and dies.

So stop complaining and think of better things to post on FIDD section.

"Love the Life you Live, Live the Life you Love"

Petrus Blackshell
Rifterlings
#5 - 2012-01-17 20:44:21 UTC
muhadin wrote:
Believe it or not, ccp is a business, they make a good portion of their income with plex, making plex attainable via in-game actions is completely stupid.

Without income, the game doesn't grow, without growth the game stagnates and dies.

So stop complaining and think of better things to post on FIDD section.

No need for the trolling, even if you are correct that it would be bad business sense for CCP to create free PLEX in-game.

@OP, it's basically what he said, minus the trolling. All PLEX represent a paid for month of game time. Your idea would indeed reduce PLEX price inflation, but it would also bankrupt CCP.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

muhadin
Brutor Tribe
Minmatar Republic
#6 - 2012-01-17 20:59:29 UTC
Petrus Blackshell wrote:
muhadin wrote:
Believe it or not, ccp is a business, they make a good portion of their income with plex, making plex attainable via in-game actions is completely stupid.

Without income, the game doesn't grow, without growth the game stagnates and dies.

So stop complaining and think of better things to post on FIDD section.

No need for the trolling, even if you are correct that it would be bad business sense for CCP to create free PLEX in-game.

@OP, it's basically what he said, minus the trolling. All PLEX represent a paid for month of game time. Your idea would indeed reduce PLEX price inflation, but it would also bankrupt CCP.


I was being bluntly honest because of in my opinion of course, the sheer stupidity of this idea.

"Love the Life you Live, Live the Life you Love"

Petrus Blackshell
Rifterlings
#7 - 2012-01-17 21:03:44 UTC
muhadin wrote:
I was being bluntly honest because of in my opinion of course, the sheer stupidity of this idea.

Meh, it's his second thread, I'd cut him some slack. That said, he really should research whether an idea has been proposed before, to not make forum warriors spill their guts in fits of rage over reposted bad ideas.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Amarr Maniac
Gone to Elite
#8 - 2012-01-17 21:12:35 UTC
Gobat Alexia wrote:
A Plex is now part and owned by the Player run market. In your sence, its that button on the tab list saying market

in Short, the market is player run so STOP COMPLAINING


But with PLEX its not just INGAME mechanics that affect the price, a PLEX can be bought with RL money, and then sold in game, bringing in inflation from outside the game (money).... So in short, markets are NOT completely player driven, CCP is pumping ISK to game from outside.


Gobat Alexia wrote:
It is affect by players and players alone. If you want the price lowered, then followe these steps:
Buy a HUGE amount and then re-sell all of it, in a long period at a very competitive price. in 6 months time, you will find the price with in that region you have sold in will drop

If you haven't figured out why the price has inflated, its because alot of major trading corps bought a tone of the plexs a good few months back and then bought all the market plex then resold them at a higher price. in short period it probably cost then A LOT to pull off but at a long term period, well you can guess they are now making a tone of isk thx to this text book marking trick.


So, PLEX´s in fact create unequality between older players, and players that are younger, who dont have ISK to participate on stockpileing, even in small amounts, as older players control markets and price.


Gobat Alexia wrote:
If your asking for CCP to tamper the plex to change market for your own personal gain then keep dreaming boy....


As I explained, many, or even most new/younger players (from few months to few years) aim at paying their game with PLEX eventually, and so if they see prices going up and up beyond their reach all the time, they might quite. For CCP I would see this as a golden opportunity keep them playing. On long run CCP gets more customers and money this way.

Only stupid people kill cows milking dollars for short profit, it also leads to not getting more cows.

On other (yours?) side of the fence, less players means less sold PLEX´s, and so less ISK according to demand and supply.


Gobat Alexia wrote:
on another note, because of the rise in isk, it mean new player can get ALOT more isk now than they could back in the day which in term puts more money in ccp's pockets



I have played almost 2,5 years and have not noticed rewards from missions and bounties from rats got higher in any way relative to price of plex has gone up....
Veneth
Twilight Paradox
#9 - 2012-01-17 21:31:13 UTC
First off selling plex ingame doesn't cause inflation as the isk to pay for it has to come from someplace, the isk just changes hands.

Second new players DO make a ton more than they used to. 2.5 years is not "back in the day" when I started in 2003 hitting your first million was awesome, now I think it takes an hour or 2 in the tutorial, first cruiser took a week or so playing with a friend. Isk flow to noobs is much faster now (which is far better)

Last no new player is going oh yeah gonna drop 400+ mill isk a month to play instead of paying monthly. They dont have that sort of isk flow and I'm sure a whole lot of other things they'd rather do with 400 mill.
Amarr Maniac
Gone to Elite
#10 - 2012-01-17 21:31:14 UTC
And, muhadin (salaam[?]) and Petrus, sry but I skip ur comments pretty much, just because u did not really got into issue.

Even if I have not been born to play EVE, or am a noob in ur eyes (in game and/or forums), it does not make me a jackass...

Maybe you guys should leave calculation to CCP, how much they could offer ingame PLEX´s before they get bankcrupted???
Amarr Maniac
Gone to Elite
#11 - 2012-01-17 21:44:07 UTC
Veneth wrote:
First off selling plex ingame doesn't cause inflation as the isk to pay for it has to come from someplace, the isk just changes hands.


That ISK comes from people buying PLEX´s through account management (who then sell it on markets for ISK), with REAL MONEY, so it does not just "change hands"

And YES, that causes inflation in ISK. Imagine if I would buy 1 billion PLEX´s with real money, and then dumb all to Amarr 1 isk per each.

Rest u said, I kinda answered, during 2 years cumulation of ISK from what I have done has been in no portions of increase in PLEX prices.
Petrus Blackshell
Rifterlings
#12 - 2012-01-17 21:52:01 UTC
Amarr Maniac wrote:

Maybe you guys should leave calculation to CCP, how much they could offer ingame PLEX´s before they get bankcrupted???

Better question: how many hours would it be before any way to obtain PLEX ingame would suddenly be swarmed by every player everywhere?

Say 3000 players (1% of the population) get 3 PLEX each during the first week this is available -- a conservative estimate based on how much things like incursions are being abused for free ISK. That is $15 x 3000 x 3 = $135,000 in gametime that people are not paying for -- money that CCP is never going to see. That is $135k less revenue for the year: somewhat over the annual pay for a senior developer. PLEX prices crash as everyone can just get them for free now (congratulations), and CCP has to fire a developer. As time goes on, every week they have to fire another developer every week due to lack of funds to pay them. Eve and CCP are dead within a year.

Alternatively, the mission or whatever to earn the PLEX is too difficult, or you get PLEX too seldom, and nobody cares enough to do it. It fails to have an effect on the market, and becomes another diseased appendix of a "feature".

If CCP creates a PLEX-faucet in-game, it will end up one of those two ways. It is just too hard to find a middle ground.

Even if one is found, CCP would be giving up revenue from people buying PLEX to fund their ships. Why the hell would they do that? For every person who can pay for his in-game time without going to the market and buying a PLEX for ISK, that is $15 that CCP loses.

The increasing PLEX prices are because of the devaluing of ISK relative to it. It is far easier to make ISK now than it was a few years ago: wormholes, incursions, PI, agent quality removal, and other assorted goodies have made sure of that. As there is more ISK to be spent, that allows the prices of PLEX (and everything else) to go up. It's not CCP's fault that you have not adapted and have continued grinding the same lv4 missions.

To solve PLEX prices the right way (without causing egregious financial damage to CCP), Eve needs to either have more isk sinks, or to curb the isk faucets, or both.

---

Did I go into the issue enough for you? Or am I too bad at simple math and business sense?

Your noobiness or bad spelling doesn't offend me or make you a jackass, Amarr Maniac; your arrogance and dismissiveness of the math behind this does. Stop badposting.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

muhadin
Brutor Tribe
Minmatar Republic
#13 - 2012-01-17 22:11:40 UTC  |  Edited by: muhadin
I wasn't calling you a noob, or noting your bad spelling. I was just calling you stupid because of your idea about how a business should go bankrupt. Lol

As a side note, I'm normally reasonable when it comes to this section, but this thread is just too funny.

"Love the Life you Live, Live the Life you Love"

Amarr Maniac
Gone to Elite
#14 - 2012-01-17 22:20:15 UTC
Petrus Blackshell wrote:
Amarr Maniac wrote:

Maybe you guys should leave calculation to CCP, how much they could offer ingame PLEX´s before they get bankcrupted???

Better question: how many hours would it be before any way to obtain PLEX ingame would suddenly be swarmed by every player everywhere?

Say 3000 players (1% of the population) get 3 PLEX each during the first week this is available -- a conservative estimate based on how much things like incursions are being abused for free ISK. That is $15 x 3000 x 3 = $135,000 in gametime that people are not paying for -- money that CCP is never going to see. That is $135k less revenue for the year: somewhat over the annual pay for a senior developer. PLEX prices crash as everyone can just get them for free now (congratulations), and CCP has to fire a developer. As time goes on, every week they have to fire another developer every week due to lack of funds to pay them. Eve and CCP are dead within a year.

Alternatively, the mission or whatever to earn the PLEX is too difficult, or you get PLEX too seldom, and nobody cares enough to do it. It fails to have an effect on the market, and becomes another diseased appendix of a "feature".

If CCP creates a PLEX-faucet in-game, it will end up one of those two ways. It is just too hard to find a middle ground.

Even if one is found, CCP would be giving up revenue from people buying PLEX to fund their ships. Why the hell would they do that? For every person who can pay for his in-game time without going to the market and buying a PLEX for ISK, that is $15 that CCP loses.

The increasing PLEX prices are because of the devaluing of ISK relative to it. It is far easier to make ISK now than it was a few years ago: wormholes, incursions, PI, agent quality removal, and other assorted goodies have made sure of that. As there is more ISK to be spent, that allows the prices of PLEX (and everything else) to go up. It's not CCP's fault that you have not adapted and have continued grinding the same lv4 missions.

To solve PLEX prices the right way (without causing egregious financial damage to CCP), Eve needs to either have more isk sinks, or to curb the isk faucets, or both.

---

Did I go into the issue enough for you? Or am I too bad at simple math and business sense?

Your noobiness or bad spelling doesn't offend me or make you a jackass, Amarr Maniac; your arrogance and dismissiveness of the math behind this does. Stop badposting.


Ok, u prob are right, and CCP needs money too, more and more...

But what i suggested really was that CCP would CALCULATE (monthly/weekly?) how much they could put free PLEXE´s ingame, withouth giving out too much, still balancing markets.

I cant imagine anyone would leave a PLEX on a wreck, and not sell or use it, such as all Shansha modules get to contracts or markets f.ex,


I dont see how any "free" PLEX would just disappearr from economics of game, except like faction modules in blown BS.
Petrus Blackshell
Rifterlings
#15 - 2012-01-17 22:38:41 UTC
Amarr Maniac wrote:

Ok, u prob are right, and CCP needs money too, more and more...

But what i suggested really was that CCP would CALCULATE (monthly/weekly?) how much they could put free PLEXE´s ingame, withouth giving out too much, still balancing markets.


I got that, but I suspect it would be a very small amount that would have no impact on the PLEX market at all, and would only serve to reduce CCP's income. If they were making a windfall of money off of Eve, they wouldn't have had to lay off 20% of their employees after Incarna.

They could surprise us, but I strongly doubt it.

They did do some PLEX giveaways, like the CCP fleets that happened a little while ago. Their cargoholds had a bunch of PLEX each. The total given out in plex would have come out to a few thousand dollars, but it had no impact on the PLEX market price. CCP could do more events like that, sure, but they would have to do a whole lot to even dent the market -- and then, again, they would be losing spectacular amounts of money.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

mxzf
Shovel Bros
#16 - 2012-01-17 22:49:30 UTC
Amarr Maniac wrote:
That ISK comes from people buying PLEX´s through account management (who then sell it on markets for ISK), with REAL MONEY, so it does not just "change hands"

And YES, that causes inflation in ISK. Imagine if I would buy 1 billion PLEX´s with real money, and then dumb all to Amarr 1 isk per each.


Good Lord, how can so many people be this dense that so many people seem to think this. PLEX does not in any way, shape, or form create ISK on the market. PLEX is a way of spending $ and turning it into days of game play time. If you went over to your friend and said "I'll give you 400M ISK in Eve if you give me $15 to pay for a month of game time", that wouldn't be generating ISK on the market, it's just moving it from one person to another.

PLEX does NOT create ISK, it just moves ISK from people with a lot of ISK to people with a lot of cash. End of story. It doesn't cause inflation or deflation, it just moves ISK around from one player to another.
Kahega Amielden
Rifterlings
#17 - 2012-01-17 22:52:57 UTC
The price of an EVE account is $15/month (less if you buy multiple months at a time).

Right now, in some indirect way, CCP ALWAYS gets their $15/month. There is no reason for CCP to make the game free for some accounts.
Amarr Maniac
Gone to Elite
#18 - 2012-01-17 22:54:56 UTC
Petrus Blackshell wrote:
Amarr Maniac wrote:

Ok, u prob are right, and CCP needs money too, more and more...

But what i suggested really was that CCP would CALCULATE (monthly/weekly?) how much they could put free PLEXE´s ingame, withouth giving out too much, still balancing markets.


I got that, but I suspect it would be a very small amount that would have no impact on the PLEX market at all, and would only serve to reduce CCP's income. If they were making a windfall of money off of Eve, they wouldn't have had to lay off 20% of their employees after Incarna.

They could surprise us, but I strongly doubt it.

They did do some PLEX giveaways, like the CCP fleets that happened a little while ago. Their cargoholds had a bunch of PLEX each. The total given out in plex would have come out to a few thousand dollars, but it had no impact on the PLEX market price. CCP could do more events like that, sure, but they would have to do a whole lot to even dent the market -- and then, again, they would be losing spectacular amounts of money.


Lol this is starting to sound like repubican debate (and I am a Finn), if cutting taxes (price we pay to CCP) increases jobs (amount of players) or not, and yeah, forgot those cuttings... I guess CCP needs ISKL(oan)
Petrus Blackshell
Rifterlings
#19 - 2012-01-17 22:57:47 UTC
Amarr Maniac wrote:
Lol this is starting to sound like repubican debate (and I am a Finn), if cutting taxes (price we pay to CCP) increases jobs (amount of players) or not, and yeah, forgot those cuttings... I guess CCP needs ISKL(oan)

Nice analogy, but not quite. Giving out PLEX for free in-game would be cutting taxes to 0%, which no government will do ever.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Amarr Maniac
Gone to Elite
#20 - 2012-01-17 23:08:55 UTC
Petrus Blackshell wrote:
Amarr Maniac wrote:
Lol this is starting to sound like repubican debate (and I am a Finn), if cutting taxes (price we pay to CCP) increases jobs (amount of players) or not, and yeah, forgot those cuttings... I guess CCP needs ISKL(oan)

Nice analogy, but not quite. Giving out PLEX for free in-game would be cutting taxes to 0%, which no government will do ever.


Shouldnt extreme-capitalistic Caldari at least survive? :)

Well in this case we talk about system that needs less interventionism and/ or socialism :

But still no need to talk about 0% tax, would bet CCP (gov) in this case would do well with 10% tax, no army needed (programmers have healthcare and education free)
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