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Ideas for new modules
"We cannot solve our problems with the same thinking we used when we created them."
T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats
Nerf web strength, Make the blaster Eagle worth using
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293