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Instead of whining about incursions

Author
Zala Hoto
Sebiestor Tribe
Minmatar Republic
#1 - 2012-01-16 07:17:01 UTC
Why don't we accept that, much like W-space, the addition of a new type of PvE combat (which requires teamwork, while allowing people to feel "safe" in hisec) is something which is a new part of Eve and, while it may not be how some of us think the game should evolve, the addition of such a feature can only ADD to the game and allow others, with different interests and different opinions of how the game "should" be played, to enjoy the game in their own way? I mean, I don't run incursions and I'm not too interested in them in their current shape, but the concept of pseudo-PvP group Pve seems like an awesome idea to me. I mean, we can all complain about the amount of isk vs. risk involved, but at this point in time in the evolution of Eve, can we really pretend that the isk involved in some parts of the game is just kind of silly and that we'd be much better off complaining about botters, than people simply playing the game?

Additionally, what if we, crazy idea here, at least admit that the idea behind Incursions, group PvE in the key of PvP, is a pretty cool idea for the game and one which should be expanded upon, even if it's specific incarnation isn't exactly what we want? For all of those who play the game with, say, their own little corp with no real chance of ever making it into a nullsec alliance (banning them from nullsec for most intents and purposes), a chance to be able to do something which promotes teamwork and lets them work together and use those cool specialized ships that aren't of much use in the average level 4 mission, is practically a god send. I mean, yes, they're probably making a bit too much isk right now, but can't we all at least admit that incursions are a small step in the general direction of PvP for all those care bears who have yet to join you in PvP enlightenment? Perhaps, even, we should consider all the benefits that might come of increasing the niches available to players and adding more baby-steps towards PvP that might be doable by small groups of players, without having to deal with the elitism and douchebaggery that the current major Incursion running groups are well-known to exhibit? I mean, imagine if there was PvE content that sometime required you to jam and other wise lock down enemy ships, just like in PvP? Or if there were custom spawned areas for special "missions" which were designed to be almost impossible to solo, but doable with a group of 5 decent characters (ala the smallest incursion size)?

Also, whatever happened to mining? I mean, it's almost like there's a huge portion of the game which is so ridiculously unprofitable as to not be worth doing, yet at one point it served as one of the selling points of Eve. Kinda puts complaining about how your isk supremacy in Null/low is threatened by those hisec care bears in perspective, eh?


tl;dr Can't we just admit that some people like different parts of the game and that the continued addition of new niches (Incursions and Wormholes) is a good thing?
Trinkets friend
Sudden Buggery
Sending Thots And Players
#2 - 2012-01-16 08:29:36 UTC
Wormholes came out with the addition of T3 ships, providing a source of sleeper components which went towards production of said ships; the only ISK faucet there was the blue poo. But you have to salvage it, which takes time, and in w-space, time = chance of dying.

So, in order for everyone to fly around in their T3's you require people who go risk their necks to kill sleepers and salvage them, drag the stuff to market past the suiide gankers, and sell them. Then other people kick into gear, making the hulls and subsystems, components, blah blah.

By contrast, Incursions are stupidly designed and farmable. If I could leave a sleeper frigate alive, and chain wormhole sites for the BS, believe me I would. If I could avoid killing the mother sleeper so the site would immediately respawn, I would. If i could get my ISK immediately, without a single bit of salvaging needed, I would love that.

Also, incursions provide little in the way of tangible flow-on benefits to the economy of New Eden. Some even-number implants which are so rare as to be worthless, because people have no need to cash the LP's in for them to make the ISK neccessary to support their accounts. They do provide named capital modules, but really, the number of named ion siege cannons floating around is sod all, because dreads are expenses not pimp ships.

This argument is separate to the ISK/hr issue, which is besides the point. Incursions are barely tied in with the general EVE economy in any fashion.

There's nothing wrong with group PVE content in hisec. I also don't neccessarily agree mining is inherently unprofitable; steps have been made to basically address that with item drop rates and refine rates and twaeks to drone poo. Sure you won't make 100M/hr mining veldspar but should you? What then would be the advantage to moving to nullsec, lowsec (ha!) or wormhole space to up your risk for equal isk?

However, in my opinion, the Incursions are poorly designed.

The way the rats just warp off when the bjective is destroyed is the prime example. In every mission where there is a scram, you have to destroy the scam even if you want to blitz the mission. Not so with Incursions, you can just trigger the Deltoles, alpha them, and move on. This is simply bad mission design.

Secondly, the farming aspect of Incursions is a bit rich.

There's ways to reduce the nett ISK/hr of a safe hisec group PVE pursuit without adjusting the raw ISK per site. I think there must be something to tie the rewards more in with in-game materiel, such as tags which need to be collected to gain the rewards (and therefore involve freelance salvagers in the equation). This will reduce the ability to churn sites somewhat.

The LP store for CONCORD should be expanded to various items, such as the Echelon, Primae, COSMOS item BPCs perhaps, and so on and so forth. Whatever. LP's should become a greater proportion of the wealth generation aspect of the whole reward structure, to make people gaining ISK from incursions interact more strongly with the EVE economy aside from simply buying the faction items generated in nullsec from faction and officer drops. Oh, and sometimes the odd POCO BPC.

King Rothgar
Deadly Solutions
#3 - 2012-01-16 10:59:56 UTC
It is indeed the farming aspect of it that is the problem. They need to be restricted in number somehow and force you to actually kill all the rats as said. I also agree that the payout should be shifted away from raw isk. It's absolutely destroying the eve economy. Double the LP payout for all I care, add better salvage, give them loot but ffs kill off the infinite isk faucet.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Mfume Apocal
Brutor Tribe
Minmatar Republic
#4 - 2012-01-16 11:06:13 UTC
King Rothgar wrote:
It is indeed the farming aspect of it that is the problem. They need to be restricted in number somehow and force you to actually kill all the rats as said. I also agree that the payout should be shifted away from raw isk. It's absolutely destroying the eve economy. Double the LP payout for all I care, add better salvage, give them loot but ffs kill off the infinite isk faucet.


do you have any numbers or anything to back this up?
Vaerah Vahrokha
Vahrokh Consulting
#5 - 2012-01-16 11:16:33 UTC  |  Edited by: Vaerah Vahrokha
What's the OP opinion about "playing all the incursions sites, from their beginning to their end"

vs

"farming only 1 site, not killing the boss in order to farm abusive amounts of ISK"?
Dors Venabily
United Starbase Systems
#6 - 2012-01-16 12:10:13 UTC
IMHO

1) Remove the farmability make the sites work just like the WH sites [including capital escalation in low and Null] More ships hit even harder and limited cap slots in fleet.
basically pays more but much harder to finish.

2) Make the LP be generated by some kind of Poo tags that you have to loot and hand in in the concord station [these are unique like tag from incursion of xxx system on yyyy date]

3) When you kill the mother ship the Incursion should not stop instantly maybe 24 hours and then you need to kill another reinforcment mothership to conclude incursion.

4) As someone suggested add stuff like COSMOS items to the LP store

5) And finally since you get some LP from all the wrecks the fleet that kills the mothership gets 2 times the LP pertag for the 24 hours and 3 times if they are the same group that kills the mothership for second time.

Something like this maybe could still keep it profitable but would fix some of the abuse.
Tian Nu
Ministry of War
Amarr Empire
#7 - 2012-01-16 12:23:39 UTC
Incursions are the best think CCP did in this game from 2005.
They forced ppl who usualy like it the ‘solo’ way to actualy go experiance fleet combat, making them talk on coms and mayby making friends which can lead to them joining corps and actualy playing the game in groups.
I can see the big picture CCP was planing and it worked as intended.
If you remove the ISK profit you will get ppl to move to buisseness that bring them more ISK like lvl 4’s which brings fair amount of money if you salvage loot process the loot and make stuff from it, TBH the diff in ISK and LP is not of any significant % betwin lvl 4’s and incursions.
What make ppl think there is diff is that when you are in fleet you are under impresion the time goes faster.
I remember when i used to sit in belt whith BS in 1.0 drones out and just salvaging frigates wrecks and made money no incursion can ever mach no one cryed about that and that was like AFK isk making.
I wont even go into programs that hunt for you while you sleep so you can wake up and look at youre phat wallet, did CCP fix that ? Jump in any 0.0 and look ppl loged in for ever just rating.

Father O'Malley about Darius III begging for whelp: “Hows that working out for ya ? I make it 02:21 and all I see is you begging Riverini to get numbers and trying to recruit from the incursion public channel.”

CeneUJiti
Doomheim
#8 - 2012-01-16 12:48:50 UTC
Vaerah Vahrokha wrote:
What's the OP opinion about "playing all the incursions sites, from their beginning to their end"

vs

"farming only 1 site, not killing the boss in order to farm abusive amounts of ISK"?



Why would anyone do that? Why would anyone end the encounter prematurely and force himself to much less isk? EVE is so full of meta and minmaxing... why would anyone chose to get less ISK than they could? Even if griefing fleet is on way to kill the mom; you will still get more isk by just continuing to blitz VGs while they do their thing. CCP has fraked up ballance by making anything other than VGs pointless. But CCP was the ones who designed it so that site can stay open for long; while giving lowsec and 00 people chance to end it rather soon and restore cyno functionality and normal rats in belts and whatever.
XXSketchxx
Sniggerdly
Pandemic Legion
#9 - 2012-01-16 13:41:58 UTC
Tian Nu wrote:
TBH the diff in ISK and LP is not of any significant % betwin lvl 4’s and incursions.


Regardless of my opinion on if payouts are balanced or not, this is literally the dumbest thing I've read regarding incursions. They do pay more, as shown by people actively getting together to do them and rake in rewards. If they were not significantly different, people would continue to play solo and make money for themselves only.

You literally have no idea what you're talking about.
Roime
Mea Culpa.
Shadow Cartel
#10 - 2012-01-16 14:02:20 UTC
Trinkets friend wrote:
- best post on the Incursions issue so far -


Makes very much sense.

Group content as an idea is excellent, implementation needs fine-tuning. Salvage is a good idea.

I think increased Concord response time would make sense in lore-context. If they need capsuleer help in beating the Sansha, they should be appropriately weak in Incursion systems/sites.

.

XXSketchxx
Sniggerdly
Pandemic Legion
#11 - 2012-01-16 14:05:45 UTC
Roime wrote:


I think increased Concord response time would make sense in lore-context.



I think you meant decreased, but either way, balancing around lore is stupid in principle. Lore can always be changed to fit gameplay.
Roime
Mea Culpa.
Shadow Cartel
#12 - 2012-01-16 14:34:40 UTC
I meant longer time from violation to CONCORD reaction.

I don't mean it as a some important balancing act, brought it up as something that strikes me as pretty clumsy and stupid. And in this case altering the lore would mean changing quite a bit of the Incursions backstory.

Having a slow CONCORD for a limited time during an Incursion would also add to the sense of chaos during an emergency situation, which currently is pretty mild.

The most annoying thing about a Sansha-controlled system is the extra chat window.

.

1-Up Mushroom
Imperial Academy
Amarr Empire
#13 - 2012-01-16 15:12:20 UTC
Either make it so if you enter an incursion (I mean the actual site, not the system) it turns into 0.0 so you can shoot anyone there with no CONCORD or lower the rewards
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
Vaerah Vahrokha
Vahrokh Consulting
#14 - 2012-01-16 16:02:41 UTC  |  Edited by: Vaerah Vahrokha
CeneUJiti wrote:
Vaerah Vahrokha wrote:
What's the OP opinion about "playing all the incursions sites, from their beginning to their end"

vs

"farming only 1 site, not killing the boss in order to farm abusive amounts of ISK"?



Why would anyone do that?



Exactly the reason why some "incursions disrupting corps" want to "do that" and probably the reason why CCP may decide to close that loop hole.
Tian Nu
Ministry of War
Amarr Empire
#15 - 2012-01-16 17:17:48 UTC
XXSketchxx wrote:
Tian Nu wrote:
TBH the diff in ISK and LP is not of any significant % betwin lvl 4’s and incursions.


Regardless of my opinion on if payouts are balanced or not, this is literally the dumbest thing I've read regarding incursions. They do pay more, as shown by people actively getting together to do them and rake in rewards. If they were not significantly different, people would continue to play solo and make money for themselves only.

You literally have no idea what you're talking about.


I will probably stop posting in the forum this insults my inteligence.

I just atach you two SS one from incursion one from mission.

Mission ISK : http://imageshack.us/photo/my-images/856/missionu.jpg/

Incursion ISK : http://imageshack.us/photo/my-images/84/incursion.jpg/

Incursion take 5min to finish whith full Legion gang doing NOC only, the pay out is 19 mill, - tax every 10 min give or take as show in the SS the LP reward is stupid 2.8k LP every 10 min NO SALVAGE NO LOOT !

My normal missions take max 10/12 min to finish looted and salvaging on the way whith vargur, whith my skills i get about 7.5k to 8k LP every 10 min.

This SS show you one mission i just did to show you how fast i can make ISK if i was running missions like crazy. I usualy process loot make staff from it and get beter ISK ratio but there i sold some stuff on the market cos that what most ppl do. I gathered 15 382 500 ISK (tax 1 354 754 ) = for my phat carebear self ( 14 027 746 ISK in 10 min and 7.5k LP).

Basicly whith the best fleet setup you will get 15540 LP/h whith fleet of 11 ppl which is standard.

I will solo gather about 42000 LP/h in missions (and i used the low figure 7k LP per missions), my social skills are maxed.
Basicly i **** youre anus LP wise 26460 LP beter that any incursion can get ( i let you try to figure out how many implant +5 that get me on te market and what kind of ISK am geting from them, doubt you can get that number).

As you seen the first SS from the wallet is from one single 10 min mission (and not the good one) , if you took the time to look the timer on the incursion bounty you will see that some times you finish one site every 10 min (when that hapens i actualy make more in mission that you did in the incursion) and that hapens alot (someone drop fleet, no new sites spawn etc etc…) as you wait like dumb ass to gather ppl i don’t i keep running missions over and over and over and over.

I bet that if someone was to do the missions on one side (someone that actualy know what he is doing) and you run incursion on another at the and of the 10h i will get more in ISK and LP (on LP i will just humiliate you) now before you open you stupid mouth get the facts.

NO INCURSION DON’T GIVE YOU % WISE ALOT MORE you are under that impresion cos you are on voice coms and time go faster, at the and of the day serious mission runner is richer that you are and no one fcked him up he still fly in ALL SAFETY hes shiny 4bill ship.

As someone say ‘natural selection baby’.

PS. You can do something (tell me how bad i spell English if it make you feel good).

Father O'Malley about Darius III begging for whelp: “Hows that working out for ya ? I make it 02:21 and all I see is you begging Riverini to get numbers and trying to recruit from the incursion public channel.”

Vaerah Vahrokha
Vahrokh Consulting
#16 - 2012-01-16 17:56:06 UTC  |  Edited by: Vaerah Vahrokha
When I did L4 I could also get 1 x 8M tick doing Buzzkill but using a Maelstrom not a Vargur. I could also make > 7k LP or 13k LP in low sec, it's not something exclusive of you or me.

Now, let's see a full sample across those 10 hours, where you also get missions to skip, the random courier crap, the Duo of Death and some drone missions.

Do you still get 9M ticks like clockwork?

Do you still need just 1 account or you use multiple, to skip the bad L4 missions (but then profit is split over N accounts).


Also, unrelated to the above, do you know that you just said on the most hostile PvP game forums what ship you fly, how pimp it is, the fact you are posting on the missioning character AND exactly where you mission?
XXSketchxx
Sniggerdly
Pandemic Legion
#17 - 2012-01-16 18:13:20 UTC
Tian Nu wrote:
XXSketchxx wrote:
Tian Nu wrote:
TBH the diff in ISK and LP is not of any significant % betwin lvl 4’s and incursions.


Regardless of my opinion on if payouts are balanced or not, this is literally the dumbest thing I've read regarding incursions. They do pay more, as shown by people actively getting together to do them and rake in rewards. If they were not significantly different, people would continue to play solo and make money for themselves only.

You literally have no idea what you're talking about.


I will probably stop posting in the forum this insults my inteligence.

I just atach you two SS one from incursion one from mission.

Mission ISK : http://imageshack.us/photo/my-images/856/missionu.jpg/

Incursion ISK : http://imageshack.us/photo/my-images/84/incursion.jpg/

Incursion take 5min to finish whith full Legion gang doing NOC only, the pay out is 19 mill, - tax every 10 min give or take as show in the SS the LP reward is stupid 2.8k LP every 10 min NO SALVAGE NO LOOT !

My normal missions take max 10/12 min to finish looted and salvaging on the way whith vargur, whith my skills i get about 7.5k to 8k LP every 10 min.

This SS show you one mission i just did to show you how fast i can make ISK if i was running missions like crazy. I usualy process loot make staff from it and get beter ISK ratio but there i sold some stuff on the market cos that what most ppl do. I gathered 15 382 500 ISK (tax 1 354 754 ) = for my phat carebear self ( 14 027 746 ISK in 10 min and 7.5k LP).

Basicly whith the best fleet setup you will get 15540 LP/h whith fleet of 11 ppl which is standard.

I will solo gather about 42000 LP/h in missions (and i used the low figure 7k LP per missions), my social skills are maxed.
Basicly i **** youre anus LP wise 26460 LP beter that any incursion can get ( i let you try to figure out how many implant +5 that get me on te market and what kind of ISK am geting from them, doubt you can get that number).

As you seen the first SS from the wallet is from one single 10 min mission (and not the good one) , if you took the time to look the timer on the incursion bounty you will see that some times you finish one site every 10 min (when that hapens i actualy make more in mission that you did in the incursion) and that hapens alot (someone drop fleet, no new sites spawn etc etc…) as you wait like dumb ass to gather ppl i don’t i keep running missions over and over and over and over.

I bet that if someone was to do the missions on one side (someone that actualy know what he is doing) and you run incursion on another at the and of the 10h i will get more in ISK and LP (on LP i will just humiliate you) now before you open you stupid mouth get the facts.

NO INCURSION DON’T GIVE YOU % WISE ALOT MORE you are under that impresion cos you are on voice coms and time go faster, at the and of the day serious mission runner is richer that you are and no one fcked him up he still fly in ALL SAFETY hes shiny 4bill ship.

As someone say ‘natural selection baby’.

PS. You can do something (tell me how bad i spell English if it make you feel good).


Haha, you wrote all that thinking I care enough to click your links.

thats amusing.

also you are literally a moron, if incursions didn't pay more, why would people be doing them hurrrrr
Tian Nu
Ministry of War
Amarr Empire
#18 - 2012-01-16 18:25:14 UTC  |  Edited by: Tian Nu
Vaerah Vahrokha wrote:
When I did L4 I could also get 1 x 8M tick doing Buzzkill but using a Maelstrom not a Vargur. I could also make > 7k LP or 13k LP in low sec, it's not something exclusive of you or me.

Now, let's see a full sample across those 10 hours, where you also get missions to skip, the random courier crap, the Duo of Death and some drone missions.

Do you still get 9M ticks like clockwork?

Do you still need just 1 account or you use multiple, to skip the bad L4 missions (but then profit is split over N accounts).


Also, unrelated to the above, do you know that you just said on the most hostile PvP game forums what ship you fly, how pimp it is, the fact you are posting on the missioning character AND exactly where you mission?


OMG ty for telling me fast fast i must get to Jita and sell my pimped ship pls pls pls don’t gang me until am safe in the station i will pay any ransom you want !
To answer you i don’t know what it will be in 10h cos doing missions for 10h will probably make me mentaly seek for real, 1h get me realy bored.
Grinding was never my kind of think i may do it litle but most time i will can flip mission runers gank ppl and stuff like that i enjoy pvp and never cryed about losing ship when you buy ship is mean to go boom at some point that probably the reason i some time engage dumb gangs in pvp i don’t care.
To gank my vargur is something that will be realy hard simply becose am almost never in that ship whith 5 JC i mostly spend my time all over the space ‘scanning WH lately).
As for the missions you forget to count LP whith count as ISK and you get a lot more that you do in incursions.
As for some mission you mention I don’t run, the score, masiff attack and I forgot the name of another. The most time is spend in angel extravaganza whith the bonus room but that one give you a lot in salvage and bounty so it may match 15 mill per 10 min.
The 14 mill is not exceptional as you seem to think is the first mission I accepted just to post facts to ignorant ppl I can do another one or chain 3 if you like I don’t belive the money will change (don’t forget the salvage is still in the cargo did not sell it add that to the 14mill).
I don’t own usabol alts am total ‘solo’ dude no boosters no falcons no RR one guy one gun, if you took 5 min you will realyse this is all in one character trading, pvp, mission what ever. The alts I own are simple traders one in gall one in minni trade hubs they cant even fly frigate.

Father O'Malley about Darius III begging for whelp: “Hows that working out for ya ? I make it 02:21 and all I see is you begging Riverini to get numbers and trying to recruit from the incursion public channel.”

drdxie
#19 - 2012-01-16 18:28:38 UTC
All this whining about incursions gets tiresome.... I use incursions to fund PVP. Never did PVP before as it is fairly costly for a noob. Many of the guys from the incursion fleets I do incursions with have moved from doing PVP in cane's to vagabonds as they can now afford to do it that way. I can bet the are many who do it this way. So incursion isk definitely helps the game, I can almost bet if analysied you would probably see that more and more T2 and faction ships are dying to PVP now than before incursions.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Vaerah Vahrokha
Vahrokh Consulting
#20 - 2012-01-16 18:37:59 UTC
drdxie wrote:
All this whining about incursions gets tiresome.... I use incursions to fund PVP. Never did PVP before as it is fairly costly for a noob. Many of the guys from the incursion fleets I do incursions with have moved from doing PVP in cane's to vagabonds as they can now afford to do it that way. I can bet the are many who do it this way. So incursion isk definitely helps the game, I can almost bet if analysied you would probably see that more and more T2 and faction ships are dying to PVP now than before incursions.


... and this devalues T1 ships to "uncompetitive" and devalues T2 and faction ships into "mainstream, must PvP with it".

Of course the personal benefit is immediate, while in the long term the whole game suffers of mudflation (expecially check the last chapter).
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