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Player Features and Ideas Discussion

 
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Because 10 minutes is a long time

Author
Raine Tigers
Doomheim
#1 - 2012-01-15 20:21:35 UTC
I'd love to see regular cyno's drop to 5 minutes, recon cyno's to 2.5 minutes, and covert stay at 30 seconds. I'm tired of jumping to an alt's cyno, then sitting there waiting for another 9.5 minutes for it to go down so I can continue my work. I do not propose reducing the lo used though, keep that the same. I think it is a fair trade off to keep lo the same but get out of cyno 5 minutes earlier.
ShahFluffers
Ice Fire Warriors
#2 - 2012-01-15 21:42:25 UTC
Moving capitals is supposed to be troublesome and potentially risky. Hence why disposable alts/ships are used.

Can't support it.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#3 - 2012-01-15 21:53:12 UTC  |  Edited by: Asuka Solo
I have to admit.

I have tons of cyno alts that die on a regular basis. While I wouldnt go so far as to reduce the cyno cycle time, I would be in favor of removing cynos from the overview and making them non warpable objects without indicators in a system.

In a world where players moan about meta gaming and local intel, I think if they want to warp on my cyno, they can scan for it with their probes.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

muhadin
Brutor Tribe
Minmatar Republic
#4 - 2012-01-15 23:01:44 UTC
Get more alts and setup whole chains. Log out and back in for cyno alts on the same account, get to your dest in 10mins, and just log them off, when they die the pod will insta warp off, if they don't die, the ship will.

Acceptable losses IMO.

"Love the Life you Live, Live the Life you Love"