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Crime & Punishment

 
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Today we kill the Sansha mothership(s)

First post
Author
Corina Jarr
en Welle Shipping Inc.
#81 - 2012-01-16 00:05:35 UTC
Nox Arnoux wrote:
There are 3 major groups of people who farm incursions.

1. Weekend warriors who do nothing but incursions. They log on, do incursions, log back off.
2. Nullbears who needs to farm isk to blow up other nullbears.
3. Newbies who are looking for a better source of isk and interaction than lvl 4s

The first group is largely irrelevant. They farm a **** ton of isk yes, but who the hell cares? 99% of their isk is sitting idle in their wallet. They lose maybe one Nightmare every 2 years. And since all they do with the isk they make is to replace their shiny ships which they don't lose very often, their impact on the Eve economy is less than negligible. There's a reason why the axis on the health of the economy charts are labelled "AVERAGE ACTIVE ISK PER WALLET", because that's all that matters.

The second group really needs no explanation. These are the same people who ***** about "hur hur incursionz print isk hurp durp". And the way I see it, farming highsec incursions allows these nullbears to field shinier and shinier ships as their average wallet balance goes up, which should be a good thing for people living in null thirsty for shiny killmails.

The third group is the ones you're really hurting by griefing them. These are the ragtag fleets of newbies in their tech 1 battleships trying to scrape together a living at 40-60m/hr, and maybe get enough isk in their wallet to move out to null or wormholes where the real fun of Eve actually is. These are also the people who bears the most risk out of the 3 groups. Ragtag fleets of tech 1 battleships will get shredded if their logis are incompetent, which happens very frequently in incursion local fleets. These people are also the future of Eve when the bittervets all ragequit because they can no longer field supers with near 0 chance of dying.

From where I'm standing, griefing incursions look really counter-intuitive. It accomplishes less than nothing other than collecting a few tears, and in the long run it might even make nullsec more and more boring as people slowly downgrade their shiny ships to meta 4 rifters because you took away their isk faucet.

The Problem with this is all those newbies don't do Incursions anymore. They have either become group 1 or 2, or have been shooed away by the stuck up Incursion runners who only want the skilled.
Herzog Wolfhammer
Sigma Special Tactics Group
#82 - 2012-01-16 00:33:19 UTC
Corina Jarr wrote:
Nox Arnoux wrote:
There are 3 major groups of people who farm incursions.

1. Weekend warriors who do nothing but incursions. They log on, do incursions, log back off.
2. Nullbears who needs to farm isk to blow up other nullbears.
3. Newbies who are looking for a better source of isk and interaction than lvl 4s

The first group is largely irrelevant. They farm a **** ton of isk yes, but who the hell cares? 99% of their isk is sitting idle in their wallet. They lose maybe one Nightmare every 2 years. And since all they do with the isk they make is to replace their shiny ships which they don't lose very often, their impact on the Eve economy is less than negligible. There's a reason why the axis on the health of the economy charts are labelled "AVERAGE ACTIVE ISK PER WALLET", because that's all that matters.

The second group really needs no explanation. These are the same people who ***** about "hur hur incursionz print isk hurp durp". And the way I see it, farming highsec incursions allows these nullbears to field shinier and shinier ships as their average wallet balance goes up, which should be a good thing for people living in null thirsty for shiny killmails.

The third group is the ones you're really hurting by griefing them. These are the ragtag fleets of newbies in their tech 1 battleships trying to scrape together a living at 40-60m/hr, and maybe get enough isk in their wallet to move out to null or wormholes where the real fun of Eve actually is. These are also the people who bears the most risk out of the 3 groups. Ragtag fleets of tech 1 battleships will get shredded if their logis are incompetent, which happens very frequently in incursion local fleets. These people are also the future of Eve when the bittervets all ragequit because they can no longer field supers with near 0 chance of dying.

From where I'm standing, griefing incursions look really counter-intuitive. It accomplishes less than nothing other than collecting a few tears, and in the long run it might even make nullsec more and more boring as people slowly downgrade their shiny ships to meta 4 rifters because you took away their isk faucet.

The Problem with this is all those newbies don't do Incursions anymore. They have either become group 1 or 2, or have been shooed away by the stuck up Incursion runners who only want the skilled.



QFT.

The newbies have been shooed away. I watched this happen, and with some sadness too, because the demands of an incursion would have had new players learning fleet mechanics and how to operate in a fleet early on, and that would open the door towards eventually moving onward towards more exciting game activities.

Instead they were learning how to be treated like crap out of no fault of their own.

I saw a lot of T1 in the mom takedown fleets. Flew a "logi phoon" myself. Lots of Abadons and Apocs too - the only T2 were logis, drones, and I thought I saw a Navy Mega but not sure.

The mom takedown objectives could be construed to be an opportunity for noobs that they were supposed to have with incursions, but were denied. The gate going into the mom room never popped up a ship limit as I recall.

Maybe we will get to see goons find out how many rifters it would take to take down the mom. Cool

Bring back DEEEEP Space!

Lyrrashae
Hellstar Towing and Recovery
#83 - 2012-01-16 00:45:56 UTC
Surfin's PlunderBunny wrote:
More people will come if they think we have punch and pie!



And cake. Mustn't forget that.

Ni.

Lyrrashae
Hellstar Towing and Recovery
#84 - 2012-01-16 00:54:15 UTC
TheRightPrice wrote:
I don't really understand why you want to do all of this? I have just come back to the game and have been doing a few incursions for the past few weeks and found it actually quite enjoyable.

It doesn't make sense to do this and potentially lose Eve players because of it? For many of us PVE is more practical than PVP due to time and rl situations. So people get railroaded back to lvl 4 missions and such? Get bored fast and then cancel subs?

I'd expect more from a CSM.


I can haz ur stuffs?

Good job, D3, keep it up!

E: And pics/FRAPs, pls, kthxbai.

Ni.

CeneUJiti
Doomheim
#85 - 2012-01-16 01:29:54 UTC
So only nullbears do Incursions to fund their PVP? Really? Not everyone is a -10 who spends 5 hours a day in HIC or T3 gang on a lowsec entry gate somewhere close to Jita.

Yes you are screwing the new players in cheaper ships and fits. Currently its shiniest fleets bitterly competing (12 man fleets with 2 logis ffs) cutting each others income into what you maybe find acceptable. Everyone else is completely screwed and can only join n-th assault suicide fleet people make for *****, giggles and tears. Even if they live trough a random assault fleet they are better off just doing L4s.

Just couple of days back when there were 3 high-sec Incs open; there were T1 fleets and they were pushing their way trough sites. Someone they'd be contested by shinies, sometimes not. Now when everyone is cramming into a single Inc to get as much as they can before someone closes it; they don't stand a remote chance.

How much of EVE is in high-sec? 80%? More? And how many of them are doing incursions? Couple thousand? I'm confident that infinite bounty and mission reward faucets of that vast mass of people outweigh Incursions.

Null has upgraded systems, faction spawns, and there is always someone who knew a guy who heard about a guy who's friend killed an officer spawn.

Lowsec... lowsec has... 5/10 DEDs. And that's it. 4/10 are in highsec also; 6+ are in 00. Mining in lowsec is... who the hell ever mines anywhere? L4 missions? You need a (nearly) unprobeable Tengu for that; just go to null and do Angel missions and provide more cheap Cynaballs an Drams for gentlemen whining about evil highsec carebears causing inflation and having too much isk.



To finish. Out of couple hundred thousands highsec characters maybe 5-10k are doing incursions. And in absolutely best cases getting 140-160M/hr (that is with 0 tax). In a equally shiny ship as one needed for that number you'd do L4s for 90-120m/hr.

T1 ship with proper fits can reach and breach those numbers in 00 belts an upgraded anoms. Those are both pure isk faucets. DED plexes can bring insane profits but they don't pump money. But they area there, all from 6/10 and up, available to nullsec players.

Lowsec is junk and serves only to try and get fights and no other purpose. Nerfing highsec will not bring people into lowsec.
Zala Hoto
Sebiestor Tribe
Minmatar Republic
#86 - 2012-01-16 01:53:08 UTC
CeneUJiti wrote:
So only nullbears do Incursions to fund their PVP? Really? Not everyone is a -10 who spends 5 hours a day in HIC or T3 gang on a lowsec entry gate somewhere close to Jita.

Yes you are screwing the new players in cheaper ships and fits. Currently its shiniest fleets bitterly competing (12 man fleets with 2 logis ffs) cutting each others income into what you maybe find acceptable. Everyone else is completely screwed and can only join n-th assault suicide fleet people make for *****, giggles and tears. Even if they live trough a random assault fleet they are better off just doing L4s.

Just couple of days back when there were 3 high-sec Incs open; there were T1 fleets and they were pushing their way trough sites. Someone they'd be contested by shinies, sometimes not. Now when everyone is cramming into a single Inc to get as much as they can before someone closes it; they don't stand a remote chance.

How much of EVE is in high-sec? 80%? More? And how many of them are doing incursions? Couple thousand? I'm confident that infinite bounty and mission reward faucets of that vast mass of people outweigh Incursions.

Null has upgraded systems, faction spawns, and there is always someone who knew a guy who heard about a guy who's friend killed an officer spawn.

Lowsec... lowsec has... 5/10 DEDs. And that's it. 4/10 are in highsec also; 6+ are in 00. Mining in lowsec is... who the hell ever mines anywhere? L4 missions? You need a (nearly) unprobeable Tengu for that; just go to null and do Angel missions and provide more cheap Cynaballs an Drams for gentlemen whining about evil highsec carebears causing inflation and having too much isk.



To finish. Out of couple hundred thousands highsec characters maybe 5-10k are doing incursions. And in absolutely best cases getting 140-160M/hr (that is with 0 tax). In a equally shiny ship as one needed for that number you'd do L4s for 90-120m/hr.

T1 ship with proper fits can reach and breach those numbers in 00 belts an upgraded anoms. Those are both pure isk faucets. DED plexes can bring insane profits but they don't pump money. But they area there, all from 6/10 and up, available to nullsec players.

Lowsec is junk and serves only to try and get fights and no other purpose. Nerfing highsec will not bring people into lowsec.



90-120m/hr by doing level 4 missions? Dear God, I hope not, because that would be an infinite isk faucet that makes a C5 Wh look like a joke. Why? Because when you're in W-space you cannot make constant isk, you have to wait for sites to spawn (or risk visiting other people's WH's) and to do them properly and quickly you need a pretty decent fleet including multiple capitals, and so the isk per person is good, but it's got a rough weekly limit in the raw isk that can be earned and it requires enough organization and effort that it makes soloing level 4 missions a jokes. Also, who wants to bring people in to lowsec? Why would you think ANY sane individual would want more players in the lameness that is lowsec? Personally, I admit, I'm a much larger fan of w-space than any other space, but when us Wormhole denizens need isk, we run high sec incursions. The fact that when people in W-space need some real isk, they run incursions, should tell you everything you need to know about how broken high sec incursions are.
Akyla Dey
Sebiestor Tribe
Minmatar Republic
#87 - 2012-01-16 02:57:31 UTC
The fact remains - CCP left the door open for this. There is no in-game mechanic preventing players from running the Mothership. They could have (and still can) easily implement a system whereby you had to run a certain amount of incursions to gain access to the Mom, a la mechanics in WoW for running bosses. They chose not to, and thus sanctioned the closing of Incursions if and when people decided to get a fleet together and do it. Just because it doesn't serve your purposes doesn't mean it's not a legitimate way to play the game.

Everybody always pounds their chest about EVE's 'sandbox' (a term over and misused in relation to the game), but in this case it works. Everybody vs everybody. If you don't like Incursion farming, you go kill the Mom. If you don't like people killing the Mom, kill them. Otherwise suck it up. You'll have a bit of running Vans and Assaults before the Mothership shows, you get your isk and finish it off, or someone else will. How is the competition for that any different than the competition for anoms/scanning sites, or Sov territory, or even the market? It's a fundamental principle that the game is built on - competition for resources.

You say it shuts people out of needed isk? Go do something else. There's more than one corner of the sandbox to play in. No, missions don't pay as much, but people were funding their play with them and other activities long before Incursions came around.

tl;dr - you're not entitled to Incursions any more than anything else in the game. If you want it, go take it. Otherwise find something else to do.
Alicia Fermi
The Scope
Gallente Federation
#88 - 2012-01-16 03:08:36 UTC  |  Edited by: Alicia Fermi
Corina Jarr wrote:
The Problem with this is all those newbies don't do Incursions anymore. They have either become group 1 or 2, or have been shooed away by the stuck up Incursion runners who only want the skilled.

I am not sure that is the case, and I think the consequences of ending sites as soon as the mothership spawns will disproportionately affect the younger players trying to earn their way. The elitist shiny fleets will be able to contest and win the sites -- with competition the site completion rate will go up so they may even be able to make ISK faster if they win more often than they lose. Some will lose out but it will be those who are less geared for running incursions, those less likely to be making the rather silly numbers.

That said, I am pleased that those who dislike incursions are actually doing something about it. Reading whines on the forums does get tiresome.
Brunoes
Doomheim
#89 - 2012-01-16 05:10:40 UTC
Akyla Dey wrote:
The fact remains - CCP left the door open for this. There is no in-game mechanic preventing players from running the Mothership. They could have (and still can) easily implement a system whereby you had to run a certain amount of incursions to gain access to the Mom, a la mechanics in WoW for running bosses. They chose not to, and thus sanctioned the closing of Incursions if and when people decided to get a fleet together and do it. Just because it doesn't serve your purposes doesn't mean it's not a legitimate way to play the game.

Everybody always pounds their chest about EVE's 'sandbox' (a term over and misused in relation to the game), but in this case it works. Everybody vs everybody. If you don't like Incursion farming, you go kill the Mom. If you don't like people killing the Mom, kill them. Otherwise suck it up. You'll have a bit of running Vans and Assaults before the Mothership shows, you get your isk and finish it off, or someone else will. How is the competition for that any different than the competition for anoms/scanning sites, or Sov territory, or even the market? It's a fundamental principle that the game is built on - competition for resources.

You say it shuts people out of needed isk? Go do something else. There's more than one corner of the sandbox to play in. No, missions don't pay as much, but people were funding their play with them and other activities long before Incursions came around.

tl;dr - you're not entitled to Incursions any more than anything else in the game. If you want it, go take it. Otherwise find something else to do.


Good posting, we need more like this.
Darius III
Interstellar eXodus
The Initiative.
#90 - 2012-01-16 05:58:50 UTC
Akyla Dey wrote:
The fact remains - CCP find something else to do.


I shortened your quote. What you say, this thing is the most correct and succinct post. +1

Hmmm

Samantha Utama
Caldari Provisions
Caldari State
#91 - 2012-01-16 06:00:26 UTC
I wasn't there.
I wanted to be there.
I will be there next time. Big smile
Xa Fel
Sebiestor Tribe
Minmatar Republic
#92 - 2012-01-16 07:34:19 UTC
Viva la Darius III! Godspeed you griefing bastard! As a recently ex-member of Suddenly Ninjas, I can tell you interest in joining your operation has been piqued with your recent success.
Vaerah Vahrokha
Vahrokh Consulting
#93 - 2012-01-16 08:32:15 UTC  |  Edited by: Vaerah Vahrokha
CeneUJiti wrote:

Just couple of days back when there were 3 high-sec Incs open; there were T1 fleets and they were pushing their way trough sites. Someone they'd be contested by shinies, sometimes not. Now when everyone is cramming into a single Inc to get as much as they can before someone closes it; they don't stand a remote chance.


That's quite "allright". The weak succumbs to the cunning / better / more prepared.
Not a very educational or constructive philosophy but that's EvE.

So, when does it turn in "wrong"? Not when T1 fleets are beaten by restricted cartels. That's EvE.
It's wrong when *either* T1 fleets or those cartels exploit the game mechanics to prevent it from complete.
That has nothing to do with being in a Dominix (!) vs in a super-pimp 3B ship. It is about the exploit.
Exploits are always bad in games, because they tilt a planned balance into something exaggerated else.


CeneUJiti wrote:

How much of EVE is in high-sec? 80%? More? And how many of them are doing incursions? Couple thousand? I'm confident that infinite bounty and mission reward faucets of that vast mass of people outweigh Incursions.


Wrong. About 1000-1.500 are trading in Jita and probably about another 1000 are spread in the other major hubs.
On a macro perspective they are performing market optimization in a negative sum game (ISK sink). Zero sum minus fees.

About 50 to 130 ice miners per system and other tens roid miners are probably going to form about 30% of the hi sec player base. They are producing zero ISK, only materials. Those without perfect refining skills are actually subject to ISK sink.

Some thousands missioneers. They both create ISK and destroy ISK (LP is an ISK sink). The ISK per pilot is capped by:

- them being alone. Some missions actively check for more pilots (triggers). This makes NPCs impact on that pilot with their EWAR and so on.
- missions duration and ending are controlled. Blitz to get much LP or do full mission to get more bounties? The two are counter-balanced. Some will (or used to, I quit EvE for a while and it might have changed) farm the mission tomorrow and in some next days. 1 day "cooldown" is forced anyway.
- most have to refit / refill / jump systems at each new mission. Some of this may be mitigated with multiple accounts but then the revenue per account lowers.
- there is a good mission every some "crap" missions. Be it faction / drones / "duo of death" (warp and warp just for 2 ships) and similar, not all the missions grant full income.


Exploited incursions instead:
- you do them in fleets, this allows to have better coverage against the NPC "tricks".
- duration and ending are circumvented, ISK can be made in droves.
- multiple jumps required to get there but once at the place it's done.
- only the best revenue sites are done, there's always and only top revenue.



CeneUJiti wrote:

Null has upgraded systems, faction spawns, and there is always someone who knew a guy who heard about a guy who's friend killed an officer spawn.


... and despite this, the mass of 0.0 and WH players prefer to run hi sec incursions. It's because they are better than all the goodness you linked. If it wasn't, they would not bother. When something turns into the Klondike and attracts the masses, then that something is just the best. In RL Klondikes tend to self nerf (deplete), in MMOs the developers have to manually nerf them.


Furthermore...


(If you are lucky get to drop useful) officer drops are rare enough that they cost a lot. Incursions aren't.
Officer drops are NOT an ISK faucet. You get an item, someone else pays the money. Money switches pockets, it's not created out of the blue and not reliably.


CeneUJiti wrote:

just go to null and do Angel missions and provide more cheap Cynaballs an Drams for gentlemen whining about evil highsec carebears causing inflation and having too much isk.


BPCs are not an ISK faucet. Someone else provides the ISK.


CeneUJiti wrote:

Nerfing highsec will not bring people into lowsec.


L4 missions have been nerfed, multiple times. That was a nerf. Not to hi sec but to ALL sec, since L4 were run by 0.0 alts (L4s were that much better than farming 0.0 PvE).
Removing an exploit instead is not an hi sec nerf. It's a fault fix. A fault because once again 0.0 alts and even WH players had to get back to hi sec to find the BEST carrot.



Edit:

Why hi sec incursions are the best of the best, despite the others sec incursions yield more potential income?

1) Because carebears won't go anywhere else.
2) Because PvPers lose their ships in PvP already, and then want to recoup the losses, not to risk more ships "grinding back" the money.
Frooth
Caldari Provisions
Caldari State
#94 - 2012-01-16 09:04:57 UTC
Incursion still up !!!!!!!!!!!
still making isk
lots of isk
still need moar isk
Endeavour Starfleet
#95 - 2012-01-16 09:19:10 UTC  |  Edited by: Endeavour Starfleet
I hope all you hisecers who decided to help 00 overlords gain power over their members enjoy having your characters burned from running any decent fleets in the future.

It may not happen now but later when you go to run them you will notice you will spend alot of time in space with no invites. And that will never change because YOU decided to side with those who were only using you to further their own ends.

This was NOTHING about channel bans. This was about forcing members into CTAs. And you fell for it.
Wrathful Hawk
Clipped Wingz
Safety.
#96 - 2012-01-16 09:34:48 UTC
CCP - The bears are making more money than the 0.0'ers. STOP THIS NAO.

Bears are milking 0.0 tears. ROFL.

Didn't think the day would ever come but now that it has i'm mildly amused. :D
Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#97 - 2012-01-16 09:41:43 UTC  |  Edited by: Psychotic Monk
Endeavour Starfleet wrote:
I hope all you hisecers who decided to help 00 overlords gain power over their members enjoy having your characters burned from running any decent fleets in the future.

It may not happen now but later when you go to run them you will notice you will spend alot of time in space with no invites. And that will never change because YOU decided to side with those who were only using you to further their own ends.

This was NOTHING about channel bans. This was about forcing members into CTAs. And you fell for it.


Skunkworks is highsec, Lead Farmers are wormhole dudes... of the three that did this, only Brick is nullsec. And Darius didn't even want to ask Bricks if they'd like to come because he felt he'd lose cred asking nullsec pvpers to come do highsec grief. He was surprised by the amount of positive response he got.

In short, none of the '00 overlords' were behind this.

As for sitting in space with no invites, I can still get into fleet on this very character. But more importantly, we would be ec-*******-static if nobody had invites, because nobody cared, because those with the motivation were off trading calculated risk for better money.

In short, I don't think you really grasp the tenor of the whole situation.

Edit: Warsmiths, I keep bumping into your guys, both in game and on the forums. Is the universe conspiring to make us fight?
CeneUJiti
Doomheim
#98 - 2012-01-16 09:50:17 UTC  |  Edited by: CeneUJiti
[quote=Vaerah Vahrokha
exploit.... exploit... exploit...[/quote]

Nothing there is an exploit. CCP made incursions to last for maybe a week or two if no one wants to kill the Moms. That's the default. CCP made sites respawn constantly while Incursions is on. People just running VGs is the meta that EVE is famous for. Why waste time anywhere else when those give best isk/hr/effort?

As for L4s? There were never any exploits there as well. Agents in low were always paying much more than ones in highsec; and ones in null paying even more. Now in any L4 talk I will include LP at decent conversions so it is not all pure isk faucet. Pure isk income would be a much lower part of total income.


Only real exploit was getting highsec L5 and CCP fixed that.
Endeavour Starfleet
#99 - 2012-01-16 09:58:25 UTC
Psychotic Monk wrote:
Endeavour Starfleet wrote:
I hope all you hisecers who decided to help 00 overlords gain power over their members enjoy having your characters burned from running any decent fleets in the future.

It may not happen now but later when you go to run them you will notice you will spend alot of time in space with no invites. And that will never change because YOU decided to side with those who were only using you to further their own ends.

This was NOTHING about channel bans. This was about forcing members into CTAs. And you fell for it.


Skunkworks is highsec, Lead Farmers are wormhole dudes... of the three that did this, only Brick is nullsec. And Darius didn't even want to ask Bricks if they'd like to come because he felt he'd lose cred asking nullsec pvpers to come do highsec grief. He was surprised by the amount of positive response he got.

In short, none of the '00 overlords' were behind this.

As for sitting in space with no invites, I can still get into fleet on this very character. But more importantly, we would be ec-*******-static if nobody had invites, because nobody cared, because those with the motivation were off trading calculated risk for better money.

In short, I don't think you really grasp the tenor of the whole situation.

Edit: Warsmiths, I keep bumping into your guys, both in game and on the forums. Is the universe conspiring to make us fight?


Why should he potentially slow his CTAs by getting many nullsecers to actually lift a finger when he has fools in hisec doing his dirtywork? Fall for the "Gonna save teh hisec from Incursion runners" bit and end up burning your characters in the process to serve them.
Wrathful Hawk
Clipped Wingz
Safety.
#100 - 2012-01-16 09:59:33 UTC
haha, isn't that what the eve universe is for? making people fight.

Glad you recognise the name, means we're getting to you :D