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Player Features and Ideas Discussion

 
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Balancing the tables.

Author
Jenshae Chiroptera
#1 - 2012-01-13 14:07:07 UTC
Apologies to the original poster of this idea. I did try and find your thread but it was drowned out by a lot of whining or I didn't have the correct key words.


  1. Common idea -> More tank on mining barges and industrials so that corp and alliance members have a chance of responding in order to help. Escalated PVP for wars and planned attacks, while being a nice "up yours" to the high sec suicide gankers (go do some real PVP).
  2. Unknown author -> A new rig that gives you a special self destruct option. You can only use it if you are being locked and shot at by hostile players. You instantly destroy your ship, your pod and deal some area damage that might take some of them down with you. It ignites the ammo and depending on ship size the fuel in your ship.
  3. My idea -> about some modules being swoppable in emergencies.


CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.