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[PROPOSAL] Support Tug-class Vessel

First post First post First post
Author
Jack Carrigan
Order of the Shadow
#21 - 2012-01-14 18:15:03 UTC
Domukuan II wrote:
D'Tell Annoh wrote:
Why make 4 different racial versions of basically the same ship?

Just make it an ORE ship.


There are multiple reason you would not have a single ORE ship:


  1. RP Reason: Of the non-empire factions the ORE is the least likely to be using one of these for hauling entire ships around - they already have a ship for that. This task would likely fall to the InterBus. InterBus maintains careful neutrality and would not be caught dead ferrying anything that could be considered militaristic (ie: warships). This is what makes Imperial Shipment, CBD Corporation, Transstellar Shipping, and Freedom Extension stay in business.

  2. Practical RP reason: An ORE variant of the ship would have the highest amount of HP in shields. Amarr and Gallente would make their own versions that would be more suited for being supported by Oneires. Guardians, Thanates, or Archons.

  3. Practical reason: Many pilots have already trained one racial Industrial to V for the use of blockade runners, deep space transports, or freighters. This ship is designed to be useful not only from the perspective of industrial pilots but also from the point of combat pilots that are changing base.




Thanks Domu, as usual, your helpful insight and input is always welcome.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Mortimer Civeri
Aliastra
Gallente Federation
#22 - 2012-01-14 21:13:26 UTC
As someone who just recently tried to move a lot of standings grinding ships to a new corporations agent, I heartily endorse this product.

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

Aleena Doran
Squaddies
#23 - 2012-01-15 07:18:34 UTC
I like. People in the past have claimed that courier contracts are the solution to shipping rigged ships via freighter. That argument is flawed as you cannot issue a contract to yourself.
James Arget
Future Corps
Sleeper Social Club
#24 - 2012-01-15 11:34:58 UTC
Disallowing ejection is a good move, but make sure there's a way for the ships to be deposited at a POS.

What price point would you see for this ship? Between Orca and Freighter? On par with Orca?

CSM 8 Representative

http://csm8.org

Domukuan II
Caldari Provisions
Caldari State
#25 - 2012-01-15 16:07:35 UTC
To be honest, I see it as just over the cost of a freighter. It's intended (I believe) at the moment to be a tier 2 freighter (Same ratio as the Dominix vs the Megathron etc) and would be priced as such.
Jack Carrigan
Order of the Shadow
#26 - 2012-01-15 18:06:37 UTC  |  Edited by: Jack Carrigan
And yes, it would be able to change out the contents of its hold at a POS.

Domu, you are correct in your line of thinking, in reference to it being a Tier 2 Freighter. So yes, it should be just above the price of the existing Freighters.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Justin Ackaris
Republic Military School
Minmatar Republic
#27 - 2012-01-16 06:36:30 UTC
Thumbs up from me - there is not a lot of choice atm with rigged ship transportation and this would fill the gap nicely.
Jack Carrigan
Order of the Shadow
#28 - 2012-01-17 07:01:09 UTC
Hopefully I can pique the interest of all of the long-haul space truckers out there to get this proposal supported so maybe one day it could be found in game.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Zanban
Lava Shark Productions
#29 - 2012-01-17 21:31:33 UTC
I support this
Tiger Prince
Maekon Mercenaries
#30 - 2012-01-18 03:18:26 UTC
Nicely thought out and a good idea. I fully support this.

Creation is so precious, and greed so destructive.

Mohr Cowbell
KarmaFleet University
#31 - 2012-01-18 04:11:59 UTC
This sounds like a pretty cool idea to me.
Smiling Menace
The Scope
Gallente Federation
#32 - 2012-01-18 18:50:46 UTC
I like this one. Supported.
Jack Carrigan
Order of the Shadow
#33 - 2012-01-18 19:07:30 UTC
Let's get some more support. Spread the word, and maybe we can get the CSM and Devs to take a look at it.

We want new shiny ships!

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Xearal
Dead's Prostitutes
The Initiative.
#34 - 2012-01-18 21:20:46 UTC
Sounds like a usefull ship to me, though I would make it a regular freighter, without any slots. Aka, a freighter that has a big ship carrying bay. Wether or not to allow ejecting them in space is a bad idea or not, I'll not comment on.
Either way, make it 2 of them.. a regular one and a Jump capable Tech 2 one.

Also, imho, 3 battleships isn't all that much. make it 4 or 5 with proper skilling. ( ie freighter 5 )

Does railgun ammunition come in Hollow Point?

Jack Carrigan
Order of the Shadow
#35 - 2012-01-19 19:26:13 UTC
Well it is a proposal. A suggestion. So if it were adopted I'm sure the devs would balance it out.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Thryson
Riemannian Manifold Torus
#36 - 2012-01-19 23:30:34 UTC
Supported
Jack Carrigan
Order of the Shadow
#37 - 2012-01-19 23:45:16 UTC
I'm happy to see all the support this is getting. Hopefully we can get this thread some more attention.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Domukuan II
Caldari Provisions
Caldari State
#38 - 2012-01-20 06:16:38 UTC
I'm drafting a full stat layout now. Should be able to provide more information by Sunday.
engjin
Native Freshfood
Minmatar Republic
#39 - 2012-01-20 14:33:32 UTC
I really like this idea. The orca bay doesn't cut it and your very limited when packaging rigged ship in courier contracts for freighters.

+1

I would also like to see a Tech 2 version with a jump drive. Like jump freighters you can limit the space a little bit for the needed fuel bay. Maybe make the T1 version fit 4 rigged tier 3 BS's and the tech 2 version 3. I could care less if they are allowed to enter high sec or not. If you want to make it a new cap I don't think there would be any objection to adding this. It's not a combat ship, can't fit any mods, can't deploy ships in space, no maintenance hangar and it's another cap target for people to hunt Pirate

D'Tell Annoh
Machiavellian Empire
Test Alliance Please Ignore
#40 - 2012-01-20 23:22:22 UTC
Domukuan II wrote:
D'Tell Annoh wrote:
Why make 4 different racial versions of basically the same ship?

Just make it an ORE ship.


There are multiple reason you would not have a single ORE ship:


  1. RP Reason: Of the non-empire factions the ORE is the least likely to be using one of these for hauling entire ships around - they already have a ship for that. This task would likely fall to the InterBus. InterBus maintains careful neutrality and would not be caught dead ferrying anything that could be considered militaristic (ie: warships). This is what makes Imperial Shipment, CBD Corporation, Transstellar Shipping, and Freedom Extension stay in business.

  2. Practical RP reason: An ORE variant of the ship would have the highest amount of HP in shields. Amarr and Gallente would make their own versions that would be more suited for being supported by Oneires. Guardians, Thanates, or Archons.

  3. Practical reason: Many pilots have already trained one racial Industrial to V for the use of blockade runners, deep space transports, or freighters. This ship is designed to be useful not only from the perspective of industrial pilots but also from the point of combat pilots that are changing base.
Good points all around. I still think it's going the long way around to get to where you want to go, but I see your thinking.

What if the ship had an array of bonuses for each level in racial industrial? Like a bonus to shields for each level of one race, and a a bonus to armor for another, align time for another... etc... Does that just invite abuse? It would make people who have cross trained a lot more powerful potentially, but really when you consider the nature of the ship it doesn't seem so bad. No high slots and only a couple low and medium slots doesn't sound like this could be turned into a war machine - it's a tug.

I've never really understood why there are so few ships that don't fall neatly into a faction's category. I'd prefer to see a big pile of ships that aren't built to fit the stereotypes of a given race.

I still support your idea. This just seems more like an ORE ship from my RP point of view.